Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did related hits)

This commit is contained in:
click
2011-07-03 00:28:03 +02:00
parent 354e5e2bbc
commit 1aff85f541
52 changed files with 289 additions and 289 deletions
@@ -141,9 +141,9 @@ public:
DoScriptText(SAY_OOX_AGGRO2, me);
}
void JustSummoned(Creature* pSummoned)
void JustSummoned(Creature* summoned)
{
pSummoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
}
};
@@ -271,10 +271,10 @@ public:
}
}
void JustSummoned(Creature* pSummoned)
void JustSummoned(Creature* summoned)
{
pSummoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
pSummoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ);
summoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ);
}
void WaypointReached(uint32 uiPointId)