Core: Codestyle cleanup
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@@ -58,7 +58,7 @@ class npc_forest_frog : public CreatureScript
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void Reset() {}
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void EnterCombat(Unit * /*who*/) {}
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void EnterCombat(Unit* /*who*/) {}
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void DoSpawnRandom()
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{
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@@ -132,7 +132,7 @@ class npc_zulaman_hostage : public CreatureScript
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bool IsLoot;
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uint64 PlayerGUID;
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void Reset() {}
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void EnterCombat(Unit * /*who*/) {}
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void EnterCombat(Unit* /*who*/) {}
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void JustDied(Unit* /*who*/)
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{
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Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
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