Core/Opcodes: Remove "direction" flag from some opcode ids

OpcodeTable will be split in two to support opcode direction
This commit is contained in:
Duarte Duarte
2014-10-24 00:42:54 +01:00
parent 4c8bf91b72
commit 1488903eea
+8 -8
View File
@@ -344,16 +344,16 @@ enum Opcodes
CMSG_MESSAGECHAT_AFK = 0x0EEF,
CMSG_MESSAGECHAT_BATTLEGROUND = 0x0000,
CMSG_MESSAGECHAT_CHANNEL = 0x0288,
CMSG_MESSAGECHAT_DND = 0x12C7 | 0x10000,
CMSG_MESSAGECHAT_EMOTE = 0x12D4 | 0x10000,
CMSG_MESSAGECHAT_GUILD = 0x039B | 0x10000,
CMSG_MESSAGECHAT_DND = 0x12C7,
CMSG_MESSAGECHAT_EMOTE = 0x12D4,
CMSG_MESSAGECHAT_GUILD = 0x039B,
CMSG_MESSAGECHAT_OFFICER = 0x0000,
CMSG_MESSAGECHAT_PARTY = 0x06EF,
CMSG_MESSAGECHAT_RAID = 0x0000,
CMSG_MESSAGECHAT_RAID_WARNING = 0x0000,
CMSG_MESSAGECHAT_SAY = 0x07B3 | 0x10000,
CMSG_MESSAGECHAT_SAY = 0x07B3,
CMSG_MESSAGECHAT_WHISPER = 0x0000,
CMSG_MESSAGECHAT_YELL = 0x1288 | 0x10000,
CMSG_MESSAGECHAT_YELL = 0x1288,
CMSG_MINIGAME_MOVE = 0x0000,
CMSG_MOUNTSPECIAL_ANIM = 0x0000,
CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0x0000,
@@ -1246,11 +1246,11 @@ enum Opcodes
SMSG_SET_FACTION_NOT_VISIBLE = 0x0000,
SMSG_SET_FACTION_STANDING = 0x0000,
SMSG_SET_FACTION_VISIBLE = 0x0000,
SMSG_SET_FLAT_SPELL_MODIFIER = 0x07B3 | 0x20000,
SMSG_SET_FLAT_SPELL_MODIFIER = 0x07B3,
SMSG_SET_FORCED_REACTIONS = 0x0000,
SMSG_SET_MELEE_ANIM_KIT = 0x0000,
SMSG_SET_MOVEMENT_ANIM_KIT = 0x0000,
SMSG_SET_PCT_SPELL_MODIFIER = 0x12D4 | 0x20000,
SMSG_SET_PCT_SPELL_MODIFIER = 0x12D4,
SMSG_SET_PHASE_SHIFT = 0x0567,
SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0000,
SMSG_SET_PLAY_HOVER_ANIM = 0x0000,
@@ -1280,7 +1280,7 @@ enum Opcodes
SMSG_SPELL_DELAYED = 0x0000,
SMSG_SPELL_FAILED_OTHER = 0x0000,
SMSG_SPELL_FAILURE = 0x0000,
SMSG_SPELL_GO = 0x1288 | 0x20000,
SMSG_SPELL_GO = 0x1288,
SMSG_SPELL_START = 0x0FCB,
SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0000,
SMSG_SPIRIT_HEALER_CONFIRM = 0x0000,