Core/Entities: Changed a few lowguid uses to ObjectGuid::LowType

This commit is contained in:
Shauren
2014-10-25 17:11:35 +02:00
parent 5eb9fe1ea8
commit 10fb948c40
16 changed files with 49 additions and 25 deletions
@@ -363,7 +363,7 @@ void AuctionHouseMgr::AddAItem(Item* it)
mAitems[it->GetGUID().GetCounter()] = it;
}
bool AuctionHouseMgr::RemoveAItem(uint64 id, bool deleteItem)
bool AuctionHouseMgr::RemoveAItem(ObjectGuid::LowType id, bool deleteItem)
{
ItemMap::iterator i = mAitems.find(id);
if (i == mAitems.end())
@@ -177,7 +177,7 @@ class AuctionHouseMgr
void LoadAuctions();
void AddAItem(Item* it);
bool RemoveAItem(uint64 id, bool deleteItem = false);
bool RemoveAItem(ObjectGuid::LowType id, bool deleteItem = false);
void Update();
+2 -2
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@@ -270,7 +270,7 @@ void CalendarMgr::RemoveAllPlayerEventsAndInvites(ObjectGuid guid)
RemoveInvite((*itr)->GetInviteId(), (*itr)->GetEventId(), guid);
}
void CalendarMgr::RemovePlayerGuildEventsAndSignups(ObjectGuid guid, uint32 guildId)
void CalendarMgr::RemovePlayerGuildEventsAndSignups(ObjectGuid guid, ObjectGuid::LowType guildId)
{
for (CalendarEventStore::const_iterator itr = _events.begin(); itr != _events.end(); ++itr)
if ((*itr)->GetCreatorGUID() == guid && ((*itr)->IsGuildEvent() || (*itr)->IsGuildAnnouncement()))
@@ -579,7 +579,7 @@ void CalendarMgr::SendCalendarEvent(ObjectGuid guid, CalendarEvent const& calend
Player* invitee = ObjectAccessor::FindPlayer(inviteeGuid);
uint8 inviteeLevel = invitee ? invitee->getLevel() : Player::GetLevelFromDB(inviteeGuid);
uint32 inviteeGuildId = invitee ? invitee->GetGuildId() : Player::GetGuildIdFromDB(inviteeGuid);
ObjectGuid::LowType inviteeGuildId = invitee ? invitee->GetGuildId() : Player::GetGuildIdFromDB(inviteeGuid);
data << inviteeGuid.WriteAsPacked();
data << uint8(inviteeLevel);
+6 -6
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@@ -204,13 +204,13 @@ struct CalendarEvent
_description = calendarEvent.GetDescription();
}
CalendarEvent(uint64 eventId, ObjectGuid creatorGUID, uint32 guildId, CalendarEventType type, int32 dungeonId,
CalendarEvent(uint64 eventId, ObjectGuid creatorGUID, ObjectGuid::LowType guildId, CalendarEventType type, int32 dungeonId,
time_t eventTime, uint32 flags, time_t timezoneTime, std::string title, std::string description) :
_eventId(eventId), _creatorGUID(creatorGUID), _guildId(guildId), _type(type), _dungeonId(dungeonId),
_eventTime(eventTime), _flags(flags), _timezoneTime(timezoneTime), _title(title),
_description(description) { }
CalendarEvent() : _eventId(1), _creatorGUID(), _guildId(0), _type(CALENDAR_TYPE_OTHER), _dungeonId(-1), _eventTime(0),
CalendarEvent() : _eventId(1), _creatorGUID(), _guildId(UI64LIT(0)), _type(CALENDAR_TYPE_OTHER), _dungeonId(-1), _eventTime(0),
_flags(0), _timezoneTime(0), _title(""), _description("") { }
~CalendarEvent();
@@ -221,8 +221,8 @@ struct CalendarEvent
void SetCreatorGUID(ObjectGuid guid) { _creatorGUID = guid; }
ObjectGuid GetCreatorGUID() const { return _creatorGUID; }
void SetGuildId(uint32 guildId) { _guildId = guildId; }
uint32 GetGuildId() const { return _guildId; }
void SetGuildId(ObjectGuid::LowType guildId) { _guildId = guildId; }
ObjectGuid::LowType GetGuildId() const { return _guildId; }
void SetTitle(const std::string& title) { _title = title; }
std::string GetTitle() const { return _title; }
@@ -254,7 +254,7 @@ struct CalendarEvent
private:
uint64 _eventId;
ObjectGuid _creatorGUID;
uint32 _guildId;
ObjectGuid::LowType _guildId;
CalendarEventType _type;
int32 _dungeonId;
time_t _eventTime;
@@ -317,7 +317,7 @@ class CalendarMgr
void UpdateInvite(CalendarInvite* invite, SQLTransaction& trans);
void RemoveAllPlayerEventsAndInvites(ObjectGuid guid);
void RemovePlayerGuildEventsAndSignups(ObjectGuid guid, uint32 guildId);
void RemovePlayerGuildEventsAndSignups(ObjectGuid guid, ObjectGuid::LowType guildId);
void SendCalendarEvent(ObjectGuid guid, CalendarEvent const& calendarEvent, CalendarSendEventType sendType);
void SendCalendarEventInvite(CalendarInvite const& invite);
+2 -1
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@@ -81,7 +81,8 @@ Channel::Channel(std::string const& name, uint32 channelId, uint32 team):
for (Tokenizer::const_iterator i = tokens.begin(); i != tokens.end(); ++i)
{
std::string bannedGuidStr(*i);
ObjectGuid banned_guid(HIGHGUID_PLAYER, uint64(strtoull(bannedGuidStr.substr(0, 16).c_str(), NULL, 16)), uint64(strtoull(bannedGuidStr.substr(16).c_str(), NULL, 16)));
ObjectGuid banned_guid;
banned_guid.SetRawValue(uint64(strtoull(bannedGuidStr.substr(0, 16).c_str(), NULL, 16)), uint64(strtoull(bannedGuidStr.substr(16).c_str(), NULL, 16)));
if (!banned_guid.IsEmpty())
{
TC_LOG_DEBUG("chat.system", "Channel(%s) loaded bannedStore %s", name.c_str(), banned_guid.ToString().c_str());
@@ -104,6 +104,7 @@ class ObjectGuid
std::vector<uint8> GetRawValue() const;
void SetRawValue(std::vector<uint8> const& guid);
void SetRawValue(uint64 high, uint64 low) { _high = high; _low = low; }
void Clear() { _low = 0; }
PackedGuid WriteAsPacked() const;
+4 -2
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@@ -5434,7 +5434,7 @@ uint32 Player::DurabilityRepair(uint16 pos, bool cost, float discountMod, bool g
if (guildBank)
{
if (GetGuildId() == 0)
if (!GetGuildId())
{
TC_LOG_DEBUG("entities.player.items", "You are not member of a guild");
return TotalCost;
@@ -26413,6 +26413,8 @@ void Player::BuildEnchantmentsInfoData(WorldPacket* data)
void Player::SendEquipmentSetList()
{
ObjectGuid ignoredItemGuid;
ignoredItemGuid.SetRawValue(0, 1);
uint32 count = 0;
WorldPacket data(SMSG_EQUIPMENT_SET_LIST, 4);
size_t count_pos = data.wpos();
@@ -26429,7 +26431,7 @@ void Player::SendEquipmentSetList()
{
// ignored slots stored in IgnoreMask, client wants "1" as raw GUID, so no HIGHGUID_ITEM
if (itr->second.IgnoreMask & (1 << i))
data << ObjectGuid(uint64(0), uint64(1));
data << ignoredItemGuid;
else
data << ObjectGuid(HIGHGUID_ITEM, itr->second.Items[i]);
}
+2 -2
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@@ -2702,10 +2702,10 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId)
// Player cannot be in guild
if (player)
{
if (player->GetGuildId() != 0)
if (player->GetGuildId())
return false;
}
else if (Player::GetGuildIdFromDB(guid) != 0)
else if (Player::GetGuildIdFromDB(guid))
return false;
// Remove all player signs from another petitions
+2 -2
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@@ -43,7 +43,7 @@ void GuildMgr::SaveGuilds()
itr->second->SaveToDB();
}
uint32 GuildMgr::GenerateGuildId()
ObjectGuid::LowType GuildMgr::GenerateGuildId()
{
if (NextGuildId >= 0xFFFFFFFE)
{
@@ -68,7 +68,7 @@ Guild* GuildMgr::GetGuildByGuid(ObjectGuid guid) const
// Full guids are only used when receiving/sending data to client
// everywhere else guild id is used
if (guid.IsGuild())
if (uint32 guildId = guid.GetCounter())
if (ObjectGuid::LowType guildId = guid.GetCounter())
return GetGuildById(guildId);
return NULL;
+1 -1
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@@ -432,7 +432,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
ObjectGuid inviteeGuid;
uint32 inviteeTeam = 0;
uint32 inviteeGuildId = 0;
ObjectGuid::LowType inviteeGuildId = UI64LIT(0);
recvData >> eventId >> inviteId >> name >> isPreInvite >> isGuildEvent;
@@ -1553,13 +1553,16 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
eqSet.IconName = iconName;
eqSet.state = EQUIPMENT_SET_NEW;
ObjectGuid ignoredItemGuid;
ignoredItemGuid.SetRawValue(0, 1);
for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
{
ObjectGuid itemGuid;
recvData >> itemGuid.ReadAsPacked();
// equipment manager sends "1" (as raw GUID) for slots set to "ignore" (don't touch slot at equip set)
if (itemGuid == ObjectGuid(uint64(0), uint64(1)))
if (itemGuid == ignoredItemGuid)
{
// ignored slots saved as bit mask because we have no free special values for Items[i]
eqSet.IgnoreMask |= 1 << i;
@@ -1594,6 +1597,8 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE");
ObjectGuid ignoredItemGuid;
ignoredItemGuid.SetRawValue(0, 1);
for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
{
ObjectGuid itemGuid;
@@ -1605,7 +1610,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
TC_LOG_DEBUG("entities.player.items", "%s: srcbag %u, srcslot %u", itemGuid.ToString().c_str(), srcbag, srcslot);
// check if item slot is set to "ignored" (raw value == 1), must not be unequipped then
if (itemGuid == ObjectGuid(uint64(0), uint64(1)))
if (itemGuid == ignoredItemGuid)
continue;
// Only equip weapons in combat
+1 -1
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@@ -102,7 +102,7 @@ WorldSession::WorldSession(uint32 id, uint32 battlenetAccountId, std::shared_ptr
m_muteTime(mute_time),
m_timeOutTime(0),
AntiDOS(this),
m_GUIDLow(0),
m_GUIDLow(UI64LIT(0)),
_player(NULL),
m_Socket(sock),
_security(sec),
+5 -1
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@@ -453,9 +453,13 @@ void SpellCastTargets::Update(Unit* caster)
if (m_targetMask & TARGET_FLAG_ITEM)
m_itemTarget = player->GetItemByGuid(m_itemTargetGUID);
else if (m_targetMask & TARGET_FLAG_TRADE_ITEM)
if (m_itemTargetGUID == ObjectGuid(uint64(0), uint64(TRADE_SLOT_NONTRADED))) // here it is not guid but slot. Also prevents hacking slots
{
ObjectGuid nonTradedGuid;
nonTradedGuid.SetRawValue(uint64(0), uint64(TRADE_SLOT_NONTRADED));
if (m_itemTargetGUID == nonTradedGuid) // here it is not guid but slot. Also prevents hacking slots
if (TradeData* pTrade = player->GetTradeData())
m_itemTarget = pTrade->GetTraderData()->GetItem(TRADE_SLOT_NONTRADED);
}
if (m_itemTarget)
m_itemTargetEntry = m_itemTarget->GetEntry();
+6 -1
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@@ -62,7 +62,12 @@ bool GmTicket::LoadFromDB(Field* fields)
_posY = fields[++index].GetFloat();
_posZ = fields[++index].GetFloat();
_lastModifiedTime = fields[++index].GetUInt32();
_closedBy = ObjectGuid(uint64(0), uint64(fields[++index].GetInt64()));
int64 closedBy = fields[++index].GetInt64();
if (closedBy < 0)
_closedBy.SetRawValue(0, uint64(closedBy));
else
_closedBy = ObjectGuid(HIGHGUID_PLAYER, uint64(closedBy));
_assignedTo = ObjectGuid(HIGHGUID_PLAYER, fields[++index].GetUInt64());
_comment = fields[++index].GetString();
_response = fields[++index].GetString();
+1 -1
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@@ -3244,7 +3244,7 @@ void World::LoadCharacterNameData()
do
{
Field* fields = result->Fetch();
AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32()), fields[1].GetString(),
AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt64()), fields[1].GetString(),
fields[3].GetUInt8() /*gender*/, fields[2].GetUInt8() /*race*/, fields[4].GetUInt8() /*class*/, fields[5].GetUInt8() /*level*/);
++count;
} while (result->NextRow());
+7 -1
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@@ -153,7 +153,13 @@ public:
return true;
}
sTicketMgr->CloseTicket(ticket->GetId(), player ? player->GetGUID() : ObjectGuid(HIGHGUID_PLAYER, uint64(0), uint64(-1)));
ObjectGuid closedByGuid;
if (player)
closedByGuid = player->GetGUID();
else
closedByGuid.SetRawValue(0, uint64(-1));
sTicketMgr->CloseTicket(ticket->GetId(), closedByGuid);
sTicketMgr->UpdateLastChange();
std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName().c_str() : "Console", NULL, NULL, NULL, NULL);