Core/Spells: Changed TOTAL_AURAS to 492

Closes #17755
This commit is contained in:
Shauren
2016-08-08 10:18:06 +02:00
parent 93bf99fe70
commit 0aa791dc9e
3 changed files with 8 additions and 6 deletions
@@ -548,7 +548,8 @@ enum AuraType
SPELL_AURA_488 = 488,
SPELL_AURA_489 = 489,
SPELL_AURA_490 = 490,
TOTAL_AURAS = 491
SPELL_AURA_491 = 491,
TOTAL_AURAS = 492
};
enum AuraObjectType
@@ -550,6 +550,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNULL, //488
&AuraEffect::HandleNULL, //489
&AuraEffect::HandleNULL, //490
&AuraEffect::HandleNULL, //491
};
AuraEffect::AuraEffect(Aura* base, uint32 effIndex, int32 *baseAmount, Unit* caster) :
+5 -5
View File
@@ -2655,11 +2655,11 @@ void SpellMgr::LoadSpellInfoStore()
for (SpellEffectEntry const* effect : sSpellEffectStore)
{
ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex);
ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect);
ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura);
ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0]);
ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1]);
ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex + 1);
ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect + 1);
ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura + 1);
ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0] + 1);
ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1] + 1);
SpellEffectEntryVector& effectsForDifficulty = effectsBySpell[effect->SpellID][effect->DifficultyID];
if (effectsForDifficulty.size() <= effect->EffectIndex)