Core: Fix warnings
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@@ -2126,6 +2126,8 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t
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if (ActivateToQuest(target))
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dynFlags |= GO_DYNFLAG_LO_SPARKLE;
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break;
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default:
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break;
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}
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fieldBuffer << uint16(dynFlags);
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@@ -1669,7 +1669,7 @@ class go_finklesteins_cauldron : public GameObjectScript
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public:
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go_finklesteins_cauldron() : GameObjectScript("go_finklesteins_cauldron") { }
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bool OnGossipHello(Player* player, GameObject* go)
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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{
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player->CastSpell(player, SPELL_POT_CHECK);
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return true;
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@@ -1720,7 +1720,7 @@ class spell_random_ingredient_aura : public SpellScriptLoader
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return true;
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}
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void PeriodicTick(AuraEffect const* aurEff)
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void PeriodicTick(AuraEffect const* /*aurEff*/)
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{
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switch (GetSpellInfo()->Id)
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{
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