*Increase default creature/object visible distance. You can change it back if it causes server performance loss (I do not think that will happen)
--HG-- branch : trunk
This commit is contained in:
@@ -1104,9 +1104,9 @@ GM.AllowAchievementGain = 1
|
||||
###################################################################################################################
|
||||
|
||||
Visibility.GroupMode = 0
|
||||
Visibility.Distance.Creature = 66
|
||||
Visibility.Distance.Creature = 999
|
||||
Visibility.Distance.Player = 66
|
||||
Visibility.Distance.Object = 66
|
||||
Visibility.Distance.Object = 999
|
||||
Visibility.Distance.InFlight = 66
|
||||
Visibility.Distance.Grey.Unit = 1
|
||||
Visibility.Distance.Grey.Object = 10
|
||||
|
||||
Reference in New Issue
Block a user