[7613] Sort and rename functions for GM commands in code. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-05 16:31:56 -05:00
parent 5acc0c057b
commit 022e2df612
4 changed files with 12 additions and 10 deletions
+2 -2
View File
@@ -152,11 +152,11 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand gmCommandTable[] =
{
{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyCommand, "", NULL },
{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL },
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
+8 -6
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@@ -106,8 +106,6 @@ class ChatHandler
bool HandleStartCommand(const char* args);
bool HandleDismountCommand(const char* args);
bool HandleSaveCommand(const char* args);
bool HandleGMListIngameCommand(const char* args);
bool HandleGMListFullCommand(const char* args);
bool HandleNamegoCommand(const char* args);
bool HandleGonameCommand(const char* args);
@@ -119,9 +117,7 @@ class ChatHandler
bool HandleGMAnnounceCommand(const char* args);
bool HandleNotifyCommand(const char* args);
bool HandleGMNotifyCommand(const char* args);
bool HandleGMmodeCommand(const char* args);
bool HandleGMChatCommand(const char* args);
bool HandleGMVisibleCommand(const char* args);
bool HandleGPSCommand(const char* args);
bool HandleTaxiCheatCommand(const char* args);
bool HandleWhispersCommand(const char* args);
@@ -137,6 +133,13 @@ class ChatHandler
bool HandleEventStopCommand(const char* args);
bool HandleEventInfoCommand(const char* args);
bool HandleGMCommand(const char* args);
bool HandleGMChatCommand(const char* args);
bool HandleGMFlyCommand(const char* args);
bool HandleGMListFullCommand(const char* args);
bool HandleGMListIngameCommand(const char* args);
bool HandleGMVisibleCommand(const char* args);
bool HandleLearnCommand(const char* args);
bool HandleLearnAllCommand(const char* args);
bool HandleLearnAllGMCommand(const char* args);
@@ -460,7 +463,6 @@ class ChatHandler
bool HandleWpEventCommand(const char* args);
bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
bool HandleGMFlyModeCommand(const char* args);
bool HandleDebugSendOpcodeCommand(const char* args);
bool HandleDebugSellErrorCommand(const char* args);
bool HandleDebugBuyErrorCommand(const char* args);
+1 -1
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@@ -199,7 +199,7 @@ bool ChatHandler::HandleGMNotifyCommand(const char* args)
}
//Enable\Dissable GM Mode
bool ChatHandler::HandleGMmodeCommand(const char* args)
bool ChatHandler::HandleGMCommand(const char* args)
{
if(!*args)
{
+1 -1
View File
@@ -6179,7 +6179,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
return true;
}
bool ChatHandler::HandleGMFlyModeCommand(const char* args)
bool ChatHandler::HandleGMFlyCommand(const char* args)
{
if (!*args)
return false;