Core/PacketIO: Enable CMSG_CHECK_CHARACTER_NAME_AVAILABILITY

This commit is contained in:
Shauren
2020-12-13 10:49:21 +01:00
parent 8a21f607a8
commit 015666b044
+1 -1
View File
@@ -307,7 +307,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHAT_REPORT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode);
DEFINE_HANDLER(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAllAddonPrefixesOpcode);
DEFINE_HANDLER(CMSG_CHECK_CHARACTER_NAME_AVAILABILITY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCheckCharacterNameAvailability);
DEFINE_HANDLER(CMSG_CHECK_CHARACTER_NAME_AVAILABILITY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCheckCharacterNameAvailability);
DEFINE_HANDLER(CMSG_CHECK_IS_ADVENTURE_MAP_POI_VALID, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHOICE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayerChoiceResponse);
DEFINE_HANDLER(CMSG_CHROMIE_TIME_SELECT_EXPANSION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);