Scripts/Ruby Sanctum:

- Fixed Enervating Brand debuff on nearby players.
- Fixed cloning in 25 heroic mode
- Corrected typo in timers
- Intro should no longer be triggered if the boss or xerestrasza resets.
- Xerestrasza will now do her outro properly.
This commit is contained in:
kaelima
2011-05-29 23:30:10 +02:00
parent 675de592b2
commit 00da67740d
3 changed files with 87 additions and 42 deletions
@@ -0,0 +1,3 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_baltharus_enervating_brand_trigger';
INSERT INTO `spell_script_names` VALUES
(74505, 'spell_baltharus_enervating_brand_trigger');
@@ -75,15 +75,15 @@ class boss_baltharus_the_warborn : public CreatureScript
{
boss_baltharus_the_warbornAI(Creature* creature) : BossAI(creature, DATA_BALTHARUS_THE_WARBORN)
{
_introDone = false;
}
void Reset()
{
_Reset();
_introDone = false;
events.SetPhase(PHASE_INTRO);
events.ScheduleEvent(EVENT_OOC_CHANNEL, 0, 0, PHASE_INTRO);
_cloneCount = RAID_MODE<uint8>(1, 2, 2, 3);
_cloneCount = RAID_MODE<uint8>(1, 2, 2, 2);
}
void DoAction(int32 const action)
@@ -116,9 +116,9 @@ class boss_baltharus_the_warborn : public CreatureScript
me->InterruptNonMeleeSpells(false);
_EnterCombat();
events.SetPhase(PHASE_COMBAT);
events.ScheduleEvent(EVENT_CLEAVE, 110000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_ENERVATING_BRAND, 130000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BLADE_TEMPEST, 150000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_CLEAVE, 11000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_ENERVATING_BRAND, 13000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BLADE_TEMPEST, 15000, 0, PHASE_COMBAT);
Talk(SAY_AGGRO);
}
@@ -145,25 +145,16 @@ class boss_baltharus_the_warborn : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage)
{
if (GetDifficulty() != RAID_DIFFICULTY_10MAN_NORMAL)
if (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
{
if (me->HealthBelowPctDamaged(66, damage) && _cloneCount == 2)
DoAction(ACTION_CLONE);
else if (me->HealthBelowPctDamaged(33, damage) && _cloneCount == 1)
DoAction(ACTION_CLONE);
}
else if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC)
{
if (me->HealthBelowPctDamaged(75, damage) && _cloneCount == 3)
DoAction(ACTION_CLONE);
else if (me->HealthBelowPctDamaged(50, damage) && _cloneCount == 2)
DoAction(ACTION_CLONE);
else if (me->HealthBelowPctDamaged(25, damage) && _cloneCount == 1)
if (me->HealthBelowPctDamaged(50, damage) && _cloneCount == 1)
DoAction(ACTION_CLONE);
}
else
{
if (me->HealthBelowPctDamaged(50, damage) && _cloneCount == 1)
if (me->HealthBelowPctDamaged(66, damage) && _cloneCount == 2)
DoAction(ACTION_CLONE);
else if (me->HealthBelowPctDamaged(33, damage) && _cloneCount == 1)
DoAction(ACTION_CLONE);
}
}
@@ -238,7 +229,7 @@ class spell_baltharus_enervating_brand : public SpellScriptLoader
if (Unit* target = GetTarget())
{
uint32 triggerSpellId = GetSpellProto()->EffectTriggerSpell[aurEff->GetEffIndex()];
GetCaster()->CastSpell(target, triggerSpellId, true);
target->CastSpell(target, triggerSpellId, true);
if (target->GetDistance(GetCaster()) <= 12.0f)
target->CastSpell(GetCaster(), SPELL_SIPHONED_MIGHT, true);
@@ -257,8 +248,57 @@ class spell_baltharus_enervating_brand : public SpellScriptLoader
}
};
class EnervatingBrandSelector
{
public:
explicit EnervatingBrandSelector(Unit* caster) : _caster(caster) {}
bool operator()(Unit* unit)
{
if (_caster->GetDistance(unit) > 12.0f)
return true;
if (unit->GetTypeId() != TYPEID_PLAYER)
return true;
return false;
}
private:
Unit* _caster;
};
class spell_baltharus_enervating_brand_trigger : public SpellScriptLoader
{
public:
spell_baltharus_enervating_brand_trigger() : SpellScriptLoader("spell_baltharus_enervating_brand_trigger") { }
class spell_baltharus_enervating_brand_trigger_SpellScript : public SpellScript
{
PrepareSpellScript(spell_baltharus_enervating_brand_trigger_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
{
unitList.remove_if(EnervatingBrandSelector(GetCaster()));
unitList.push_back(GetCaster());
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_SRC);
}
};
SpellScript* GetSpellScript() const
{
return new spell_baltharus_enervating_brand_trigger_SpellScript();
}
};
void AddSC_boss_baltharus_the_warborn()
{
new boss_baltharus_the_warborn();
new spell_baltharus_enervating_brand();
new spell_baltharus_enervating_brand_trigger();
}
@@ -33,7 +33,6 @@ enum Texts
enum Events
{
EVENT_XERESTRASZA_EVENT = 0,
EVENT_XERESTRASZA_EVENT_1 = 1,
EVENT_XERESTRASZA_EVENT_2 = 2,
EVENT_XERESTRASZA_EVENT_3 = 3,
@@ -54,12 +53,13 @@ class npc_xerestrasza : public CreatureScript
{
npc_xerestraszaAI(Creature* creature) : ScriptedAI(creature)
{
_isIntro = true;
_introDone = false;
}
void Reset()
{
_events.Reset();
_isIntro = false;
me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
}
@@ -68,22 +68,30 @@ class npc_xerestrasza : public CreatureScript
if (action == ACTION_BALTHARUS_DEATH)
{
me->setActive(true);
_isIntro = true;
_isIntro = false;
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT, 4000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_1, 20000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_2, 29000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_3, 36000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_4, 46000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_5, 55000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_6, 65000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_7, 73000);
Talk(SAY_XERESTRASZA_EVENT);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->MovePoint(0, xerestraszaMovePos);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_1, 16000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_2, 25000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_3, 32000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_4, 42000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_5, 51000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_6, 61000);
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_7, 69000);
}
else if (action == ACTION_INTRO_TRIGGER && !_introDone)
{
_introDone = true;
Talk(SAY_XERESTRASZA_INTRO);
}
}
void UpdateAI(uint32 const diff)
{
if (!_isIntro)
if (_isIntro)
return;
_events.Update(diff);
@@ -92,11 +100,6 @@ class npc_xerestrasza : public CreatureScript
{
switch (eventId)
{
case EVENT_XERESTRASZA_EVENT:
Talk(SAY_XERESTRASZA_EVENT);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->MovePoint(0, xerestraszaMovePos);
break;
case EVENT_XERESTRASZA_EVENT_1:
Talk(SAY_XERESTRASZA_EVENT_1);
break;
@@ -129,6 +132,7 @@ class npc_xerestrasza : public CreatureScript
private:
EventMap _events;
bool _isIntro;
bool _introDone;
};
CreatureAI* GetAI(Creature* creature) const
@@ -148,11 +152,9 @@ class at_baltharus_plateau : public AreaTriggerScript
if (InstanceScript* instance = player->GetInstanceScript())
{
if (Creature* xerestrasza = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_XERESTRASZA)))
if (instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) != DONE)
xerestrasza->AI()->Talk(SAY_XERESTRASZA_INTRO);
xerestrasza->AI()->DoAction(ACTION_INTRO_TRIGGER);
if (Creature* baltharus = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_BALTHARUS_THE_WARBORN)))
if (instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) != DONE)
baltharus->AI()->DoAction(ACTION_INTRO_TRIGGER);
}
@@ -162,6 +164,6 @@ class at_baltharus_plateau : public AreaTriggerScript
void AddSC_ruby_sanctum()
{
new at_baltharus_plateau();
new npc_xerestrasza();
new at_baltharus_plateau();
}