7561 lines
664 KiB
SQL
7561 lines
664 KiB
SQL
-- Followship Database Base Schema
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-- Creates the followship database with standard TrinityCore update tracking tables
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-- and the bot_owners table (moved from characters database, renamed from followship_bot_owners)
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CREATE TABLE `updates` (
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`name` varchar(200) NOT NULL COMMENT 'filename with extension of the update.',
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`hash` char(40) DEFAULT '' COMMENT 'sha1 hash of the sql file.',
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`state` enum('RELEASED','CUSTOM','MODULE') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
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`timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.',
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`speed` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.',
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PRIMARY KEY (`name`) USING BTREE,
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UNIQUE KEY `unique_index` (`name`,`hash`) USING BTREE
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='List of all applied updates in this database.';
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CREATE TABLE `updates_include` (
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`path` varchar(200) NOT NULL COMMENT 'directory to include. $ means relative to the source directory.',
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`state` enum('RELEASED','CUSTOM','MODULE') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.',
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PRIMARY KEY (`path`) USING BTREE
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='List of directories containing update files.';
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INSERT INTO `updates_include` (`path`, `state`) VALUES
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('$/sql/updates/followship', 'RELEASED');
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CREATE TABLE `bot_owners` (
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`bot_id` INT UNSIGNED AUTO_INCREMENT PRIMARY KEY,
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`bot_guid` BIGINT UNSIGNED NOT NULL,
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`bot_entry` INT UNSIGNED NOT NULL,
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`player_guid` BIGINT UNSIGNED NOT NULL,
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`hire_expiry_time` BIGINT UNSIGNED NOT NULL,
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UNIQUE KEY `uq_bot_player` (`bot_guid`, `player_guid`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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CREATE TABLE `bot_templates` (
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`entry` INT UNSIGNED NOT NULL PRIMARY KEY,
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`bot_class` TINYINT UNSIGNED NOT NULL,
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`bot_race` TINYINT UNSIGNED NOT NULL,
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`companion_spell` INT UNSIGNED NOT NULL DEFAULT 0,
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`chatter_type` TINYINT UNSIGNED NOT NULL DEFAULT 0,
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`gender` TINYINT UNSIGNED NOT NULL DEFAULT 2,
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`pet_source` INT UNSIGNED NOT NULL DEFAULT 0
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='Bot template definitions (moved from hardcoded BotEntryClassTable)';
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CREATE TABLE `bot_chatter_lines` (
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`id` INT UNSIGNED AUTO_INCREMENT PRIMARY KEY,
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`zoneId` INT NOT NULL DEFAULT 0,
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`fsbRaceId` TINYINT UNSIGNED NOT NULL DEFAULT 0,
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`fsbClassId` TINYINT UNSIGNED NOT NULL DEFAULT 0,
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`category` SMALLINT UNSIGNED NOT NULL,
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`chatter_type` TINYINT UNSIGNED NOT NULL DEFAULT 0,
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`line_text` TEXT NOT NULL,
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`comment` VARCHAR(255) DEFAULT NULL,
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UNIQUE KEY `uq_line` (`category`, `chatter_type`, `line_text`(255))
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='Bot chatter reply lines';
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INSERT INTO `bot_templates` (`entry`, `bot_class`, `bot_race`, `companion_spell`, `chatter_type`, `gender`, `pet_source`) VALUES
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-- Priests
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(141508, 2, 1, 0, 1, 2, 0),
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(375, 2, 1, 10675, 2, 1, 0),
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(376, 2, 1, 0, 2, 1, 0),
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(377, 2, 1, 70613, 2, 1, 0),
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(837, 2, 2, 0, 3, 0, 0),
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(3595, 2, 3, 0, 2, 1, 0),
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(5484, 2, 1, 0, 1, 0, 0),
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(5489, 2, 1, 0, 2, 0, 0),
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(16502, 2, 5, 0, 1, 0, 0),
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(49749, 2, 1, 0, 2, 1, 0),
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-- Warriors
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(911, 1, 1, 0, 2, 0, 0),
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(912, 1, 2, 0, 1, 0, 0),
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(913, 1, 1, 171118, 2, 1, 0),
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(914, 1, 1, 0, 2, 0, 0),
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(3593, 1, 3, 15067, 2, 1, 0),
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(16503, 1, 5, 0, 1, 0, 0),
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(46405, 1, 1, 0, 3, 0, 0),
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(49736, 1, 1, 0, 3, 0, 0),
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(50595, 1, 1, 0, 3, 2, 0),
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(112912, 1, 1, 0, 1, 0, 0),
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(164939, 1, 2, 0, 3, 1, 0),
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(164940, 1, 7, 0, 1, 0, 0),
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-- Mages
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(198, 3, 1, 10697, 1, 0, 0),
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(328, 3, 1, 10696, 1, 0, 0),
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(16500, 3, 5, 0, 3, 1, 0),
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(37121, 3, 2, 0, 1, 1, 0),
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(43006, 3, 3, 0, 2, 1, 0),
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(49760, 3, 1, 1263739, 2, 1, 0),
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-- Paladins
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(925, 6, 1, 0, 3, 0, 0),
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(926, 6, 2, 0, 1, 0, 0),
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(927, 6, 1, 0, 1, 0, 0),
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(928, 6, 1, 0, 2, 0, 0),
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(5491, 6, 1, 0, 3, 0, 0),
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(5492, 6, 1, 0, 2, 1, 0),
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(16501, 6, 5, 408311, 2, 0, 0),
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(49741, 6, 1, 1269627, 2, 1, 0),
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-- Warlocks
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(459, 8, 1, 153252, 2, 1, 0),
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(461, 8, 1, 0, 3, 1, 0),
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(906, 8, 1, 0, 2, 0, 0),
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(5495, 8, 1, 0, 3, 1, 0),
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(6373, 8, 1, 0, 2, 0, 0),
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(6374, 8, 1, 0, 1, 1, 0),
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(49769, 8, 1, 0, 1, 1, 0),
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-- Druids
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(3597, 5, 3, 15067, 1, 0, 0),
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(5506, 5, 3, 0, 1, 0, 0),
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(5505, 5, 3, 0, 3, 0, 0),
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-- Rogues
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(915, 4, 1, 0, 1, 0, 0),
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(917, 4, 1, 0, 3, 1, 0),
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(918, 4, 1, 0, 1, 0, 0),
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(13283, 4, 1, 0, 1, 0, 0),
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(49745, 4, 1, 0, 2, 0, 0),
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(173819, 4, 1, 0, 3, 1, 0),
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-- Hunters
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(895, 7, 2, 0, 3, 0, 1125),
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(5516, 7, 2, 0, 1, 0, 191979),
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(43011, 7, 1, 0, 3, 1, 44628),
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(43278, 7, 1, 0, 3, 1, 43292),
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(46983, 7, 1, 0, 2, 0, 46982),
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-- Monks
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(63258, 10, 7, 17707, 2, 0, 0),
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(63331, 10, 7, 0, 1, 0, 0),
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(63285, 10, 7, 345740, 2, 0, 0),
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(63235, 10, 7, 0, 1, 0, 0),
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(63238, 10, 7, 0, 11, 0, 0),
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-- Shamans
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(17089, 9, 5, 0, 3, 0, 0),
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(20407, 9, 5, 0, 2, 1, 0),
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-- Horde
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(3153, 1, 9, 233333, 13, 0, 0),
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(3155, 4, 9, 0, 11, 0, 0),
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(3156, 8, 9, 0, 15, 0, 0),
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(3157, 9, 9, 0, 6, 1, 0),
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(3169, 1, 9, 0, 13, 0, 0),
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(3170, 4, 9, 0, 20, 0, 0),
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(3171, 7, 9, 0, 15, 0, 3125),
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(3172, 8, 9, 0, 16, 0, 0),
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(3173, 9, 9, 0, 10, 0, 0),
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(3620, 7, 9, 0, 9, 0, 3122),
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(3706, 2, 12, 0, 10, 1, 0),
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(5880, 3, 12, 0, 12, 0, 0),
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(6027, 8, 9, 0, 3, 1, 0),
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(12776, 8, 9, 0, 16, 0, 0),
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(39206, 3, 9, 0, 8, 1, 0),
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(39214, 7, 9, 0, 20, 0, 3098),
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(44380, 5, 12, 0, 7, 0, 0),
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(49997, 5, 12, 0, 7, 1, 0),
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(49998, 8, 12, 0, 6, 0, 0),
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(50001, 2, 12, 0, 5, 1, 0),
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(50002, 3, 12, 0, 4, 0, 0),
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(50004, 7, 9, 0, 10, 1, 3106),
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(50006, 1, 12, 0, 9, 0, 0),
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(50011, 9, 12, 0, 8, 1, 0),
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(50015, 4, 12, 0, 7, 0, 0),
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(63296, 10, 15, 0, 15, 0, 0);
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-- Bot chatter lines: emote_kiss (category = 30)
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INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
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-- FSB_ChatterType::Neutral (1)
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(0, 0, 0, 30, 1, 'Oh. thank you, I guess?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'What was that for?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'You\'re full of surprises today.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Well. that was unexpected.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'A kiss? Really now?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Uh. okay then.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Was that meant for me?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Not sure what that was about.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Huh. interesting choice.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Well, that happened.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Is this a new thing you\'re doing?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I\'ll pretend that made sense.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Unexpected, but alright.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'You do you, I guess.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Not sure how to respond to that.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Was that intentional?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I\'m. just going to ignore that.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'If that was a signal, I missed it.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I suppose that\'s one way to greet someone.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'You\'re full of surprises, aren\'t you?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I\'ll take that as. something.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Is this normal for you?', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I\'m not sure what you expect from me now.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'Well, that\'s one way to pass the time.', 'emote_kiss, Neutral'),
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(0, 0, 0, 30, 1, 'I\'ll just act like that was totally normal.', 'emote_kiss, Neutral'),
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-- FSB_ChatterType::Positive (2)
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(0, 0, 0, 30, 2, 'Oh. thank you, That is so sweet...', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'For me? Ah thank you!', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re full of surprises today.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'Well. that makes my day.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'A kiss? Ah sure, why not...', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'Aww, that\'s adorable!', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'Well aren\'t you sweet!', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'Oh! That made me smile.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re too kind, really.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'That brightened my day, thank you.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You always know how to make things nicer.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'Oh! I wasn\'t expecting that, but I liked it.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re such a charmer, {bot}.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'That was lovely. thank you.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re making me blush over here.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'How cute! Do it again.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re surprisingly affectionate today.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'That was sweet - keep it up.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You know how to make someone feel appreciated.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'That was actually really nice.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re full of warmth today.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'A kiss? I won\'t say no to that.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re making this adventure much more pleasant.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'That was unexpectedly lovely.', 'emote_kiss, Positive'),
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(0, 0, 0, 30, 2, 'You\'re such a softie sometimes.', 'emote_kiss, Positive'),
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-- FSB_ChatterType::Negative (3)
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(0, 0, 0, 30, 3, 'Oh. no thanks...', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Can you please, just... not do that?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'You\'re at it again?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Not this shit again...', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Just stop it!', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Ugh. really?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Do you mind? Actually, yes, you do.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Why are you like this?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Stop that. Seriously.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'If you do that again, I\'m walking.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'I did NOT ask for that.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Gross. Just. gross.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Are you trying to annoy me?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'That was unnecessary.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Please keep your lips to yourself.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Nope. Absolutely not.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'You think that was cute? It wasn\'t.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'I swear, you\'re doing this on purpose.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Can you not?', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'That better not become a habit.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'I\'m not in the mood for your nonsense.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'Try that again and see what happens.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'You\'re testing my patience.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'That was the opposite of charming.', 'emote_kiss, Negative'),
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(0, 0, 0, 30, 3, 'I regret standing this close to you.', 'emote_kiss, Negative'),
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-- FSB_ChatterType::Cynical (4)
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(0, 0, 0, 30, 4, 'A kiss? How quaint. And utterly meaningless.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'I suppose you think that fixes everything.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'Save it for someone who still believes in fairy tales.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'How... romantic. Truly, my heart is aflutter.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'Let me guess, you\'ve got an agenda behind this too.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'Oh good, performative affection. My favorite.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'Do you practice that in a mirror, or does it come naturally?', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'I\'m sure this gesture is completely selfless.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'Charming. And completely hollow.', 'emote_kiss, Cynical'),
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(0, 0, 0, 30, 4, 'I\'ve seen more sincerity in a used-car salesman.', 'emote_kiss, Cynical'),
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-- FSB_ChatterType::Bitter (5)
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(0, 0, 0, 30, 5, 'Don\'t patronize me with affection.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'I don\'t want your pity kiss.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'Keep your lips to yourself.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'After everything, you think a kiss fixes this?', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'Some wounds don\'t heal with kisses, they fester.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'You\'re too late for that. Way too late.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'Save your affection for someone who still believes in it.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'I\'ve tasted enough false hope to know better.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'A kiss? That\'s what I get? Figures.', 'emote_kiss, Bitter'),
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(0, 0, 0, 30, 5, 'You kiss like an apology that isn\'t actually sorry.', 'emote_kiss, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
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(0, 0, 0, 30, 6, '...', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'Unnecessary.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'That was inefficient.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'Acknowledged.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'No strategic value gained.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'This does not alter our trajectory.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'Processing complete.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'Physical contact logged. No further action required.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'The gesture has been noted and filed.', 'emote_kiss, Cold'),
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(0, 0, 0, 30, 6, 'I fail to see the operational benefit.', 'emote_kiss, Cold'),
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-- FSB_ChatterType::Guarded (7)
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(0, 0, 0, 30, 7, 'What are you trying to prove?', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'I don\'t trust gestures like that.', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'What\'s the angle here?', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'Who put you up to this?', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'I\'ve been burned by kindness before.', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'Is this a setup? It feels like a setup.', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'I\'ll remember this. Whether that\'s good or bad depends on you.', 'emote_kiss, Guarded'),
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(0, 0, 0, 30, 7, 'You\'re going to have to earn my trust with more than that.', 'emote_kiss, Guarded'),
|
|
(0, 0, 0, 30, 7, 'I don\'t let my guard down for just anyone. Try harder.', 'emote_kiss, Guarded'),
|
|
(0, 0, 0, 30, 7, 'What do you want? Nobody gives something for nothing.', 'emote_kiss, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 30, 8, 'We have objectives to complete.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'Focus on the mission.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'Sentimentality is a liability.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'There will be time for this later. After the battle.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'Emotional distractions cost lives. Keep your head clear.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'The enemy does not pause for affection. Neither should we.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'If you have energy for this, you have energy to scout ahead.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'Discipline now. Celebration after victory.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'Every second wasted is a second the enemy gains.', 'emote_kiss, Serious'),
|
|
(0, 0, 0, 30, 8, 'I need you sharp, not sentimental.', 'emote_kiss, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 30, 9, 'Well, that happened.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'Noted.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'I\'ll add that to my list of unexpected events.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'Interesting choice. Bold, even.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'Your spontaneity is... documented.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'I\'ll pretend I didn\'t notice the enthusiasm.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'There goes my theory that you were predictable.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'That was certainly a thing that occurred.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'I suppose someone had to break the tension.', 'emote_kiss, Dry'),
|
|
(0, 0, 0, 30, 9, 'My emotional response is pending. Do not wait for it.', 'emote_kiss, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 30, 10, 'What prompted that? Was it instinct or intent?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'Fascinating. What\'s the social protocol for returning that?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'Do you kiss everyone, or am I special?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'Is this a cultural ritual I\'m unaware of?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'I\'m noting the micro-expressions that preceded it.', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'Statistically, was I the optimal target for that?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'Your approach vector was surprisingly direct.', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'What variables led to this specific decision?', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'I wonder if the outcome matches your hypothesis.', 'emote_kiss, Curious'),
|
|
(0, 0, 0, 30, 10, 'That raises far more questions than it answers.', 'emote_kiss, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 30, 11, 'That was lovely, thank you.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'You always know how to brighten my day.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'A little kindness goes a long way.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'You have no idea how much I needed that.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'It\'s the small things with you. And this was perfect.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'You make the world feel a little softer.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'That went straight to my heart. Thank you.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'I don\'t say it enough, but you mean a lot to me.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'Moments like this remind me why I\'m glad you\'re here.', 'emote_kiss, Warm'),
|
|
(0, 0, 0, 30, 11, 'You\'re like sunlight on a cold morning.', 'emote_kiss, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 30, 12, 'Oh! Oh wow! That was AMAZING!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'YES! Best. Kiss. EVER!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'I am officially the happiest bot in Azeroth!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'CAN WE DO THAT AGAIN? PLEASE?', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'I need to sit down. My knees are literally weak!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'SOMEONE PINCH ME, I MUST BE DREAMING!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'That was like... fireworks! Actual fireworks!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'I\'m going to tell EVERYONE about this!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'My heart is doing BACKFLIPS right now!', 'emote_kiss, Enthusiastic'),
|
|
(0, 0, 0, 30, 12, 'Is this real life? Because that felt LEGENDARY!', 'emote_kiss, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 30, 13, 'Aww, that\'s sweet! Made my whole day!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'You\'re just the best, you know that?', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'Mwah! Right back at ya!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'Haha, you\'re such a softie! I love it!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'You just turned a normal day into a great one!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'I should bottle that feeling and sell it!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'Hey, who\'s the lucky one here? Oh, it\'s me!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'You\'re like a walking sunshine factory!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'If smiles were currency, I\'d be rich right now!', 'emote_kiss, Cheerful'),
|
|
(0, 0, 0, 30, 13, 'That deserves a happy dance! *does a little spin*', 'emote_kiss, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 30, 14, 'Your affection means everything to me.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'I live for moments like this with you.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'My heart is yours, always.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'I would follow you through any darkness for moments like this.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'Every kiss is a promise I intend to keep.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'You are my anchor, my home, my everything.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'I don\'t need the world when I have you.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'With you, I am whole. Without you, I am incomplete.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'My soul recognized yours long before my lips did.', 'emote_kiss, Devoted'),
|
|
(0, 0, 0, 30, 14, 'Eternity would not be enough time to show you my love.', 'emote_kiss, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 30, 15, 'Your lips are warm... for now.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'Kiss me while you still have lips.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'One day I\'ll kiss your corpse goodbye.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'Death makes every kiss sweeter. Especially yours.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'I wonder if rigor mortis preserves kisses.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'The grave is cold. Your lips are a nice preview.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'I\'ll remember the taste of your life. Until it fades.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'Every kiss brings you closer to your last breath.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'Beautiful. And fleeting. Like all good things before decay.', 'emote_kiss, Morbid'),
|
|
(0, 0, 0, 30, 15, 'I collect last kisses. Yours will be my favorite.', 'emote_kiss, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 30, 16, 'Of course you\'d want to kiss perfection.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'Mmm, you taste like admiration.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'I\'m sure that made your entire life.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'You\'re welcome. Not many get that privilege.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'I don\'t blame you. I\'d want to kiss me too.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'That must have been the highlight of your existence.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'Memorize that feeling. You\'ll never get better.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'I hope you realize how lucky you just got.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'My lips are basically a tourist attraction at this point.', 'emote_kiss, Narcissist'),
|
|
(0, 0, 0, 30, 16, 'You may now tell people you kissed greatness.', 'emote_kiss, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 30, 17, 'I wonder if you\'d kiss me if I bit you.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'Your lips tremble. I like that.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'Too bad I don\'t feel anything.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'Was that fear I felt, or just excitement?', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'I could hurt you. But this is more fun for now.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'Your hesitation is delicious. Do it again.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'I love how you flinch but don\'t pull away.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'You\'re trembling. Good. Stay afraid.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'I\'ll let you live... because that kiss amused me.', 'emote_kiss, Sadist'),
|
|
(0, 0, 0, 30, 17, 'Beg me for another. I want to hear it.', 'emote_kiss, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 30, 18, 'WOOOO! KISS CAM! WE\'RE ON THE KISS CAM!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'EVERYONE LOOK! WE JUST KISSED! THIS IS THE BEST!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'I\'M NEVER WASHING THESE LIPS AGAIN!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'DID YOU FEEL THAT? THE UNIVERSE JUST SHIFTED!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'I AM LITERALLY ASCENDING RIGHT NOW!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'SOMEBODY GET ME A TROPHY FOR BEST MOMENT EVER!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'MY HEART IS GOING TO EXPLODE AND I\'M OKAY WITH IT!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'THIS IS OFFICIALLY THE GREATEST DAY IN THE HISTORY OF DAYS!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'I WANT TO SHOUT IT FROM THE TOP OF ORGRIMMAR!', 'emote_kiss, Hyperthymic'),
|
|
(0, 0, 0, 30, 18, 'I AM RUNNING IN CIRCLES BECAUSE I CANNOT CONTAIN THIS JOY!', 'emote_kiss, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 30, 19, 'That was a genuine moment. I appreciate it.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'I kiss because it feels right, not because I must.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'Connection for its own sake is beautiful.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'No reward needed. The experience is enough.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'I don\'t need a reason. I just need to be present.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'This moment exists because we chose to create it.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'I find peace in these unscripted exchanges.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'The value is in the doing, not the outcome.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'Purpose finds us when we stop seeking it elsewhere.', 'emote_kiss, Autotelic'),
|
|
(0, 0, 0, 30, 19, 'I am complete in this shared breath. Nothing more is required.', 'emote_kiss, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 30, 20, 'Your lips registered at 36.8 degrees Celsius. Nice.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'The pressure was exactly 4.2 newtons. Perfect.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'I felt that in my entire nervous system. Wow.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'The duration was 0.8 seconds. Optimal contact time.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'My dopamine receptors are showing a 340% increase.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'The texture of your lips has a friction coefficient of 0.3.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'Auditory input detected: heartbeat elevated by 22 BPM.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'That registered as 7 distinct nerve clusters firing simultaneously.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'I have catalogued this sensation as Category A: Pleasant.', 'emote_kiss, Autistic'),
|
|
(0, 0, 0, 30, 20, 'Requesting permission to initiate another data collection session.', 'emote_kiss, Autistic');
|
|
|
|
-- Bot chatter lines: emote_flirt (category = 31)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 31, 1, 'Oh. was that supposed to be flirting?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Interesting approach, {bot}. Not sure what to make of it.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Huh. that was a thing you just did, {bot}.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Is that how you usually flirt?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Well, that happened.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'ll. pretend I understood that.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Not sure what you\'re going for, {bot} but okay.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'You\'re full of surprises today.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'m not sure how to respond to that.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Was that meant for me?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'ll just take that as a compliment. I think.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'You\'re being. oddly expressive.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Is this a new habit of yours?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I guess that was a flirt? Maybe?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'ll let that one slide without comment.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'You\'re doing something {bot}. Not sure what, but something.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'ll just nod and move on.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'That was. subtle? Maybe?', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'I\'m not sure if that was flirting or a glitch.', 'emote_flirt, Neutral'),
|
|
(0, 0, 0, 31, 1, 'Well, that\'s one way to get attention.', 'emote_flirt, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 31, 2, 'Oh? Someone\'s feeling bold today.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Well now. aren\'t you charming.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re going to make me blush at this rate.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Careful, {bot}. I might flirt back.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Oh! That was actually kind of cute.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re full of sweet surprises.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'If you keep that up, I might get the wrong idea.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re quite the charmer, aren\'t you {bot}?', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Oh wow. that was smooth.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re making this adventure a lot more fun.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Flirting now? I don\'t mind.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re adorable when you try like that.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Oh! I wasn\'t expecting that, but I liked it.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re dangerously good at this {bot}.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'If that was flirting. it worked.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re going to spoil me with attention.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re surprisingly sweet today.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'Oh, keep going. I\'m enjoying this.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re making me smile, {bot}.', 'emote_flirt, Positive'),
|
|
(0, 0, 0, 31, 2, 'You\'re a natural at this, you know.', 'emote_flirt, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 31, 3, 'Oh no. don\'t start with that.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Please don\'t flirt with me. Seriously {bot}.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Was that flirting? Ew.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Nope. Absolutely not.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Save the flirting for someone who wants it.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'You\'re trying way too hard.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Stop. Just stop {bot}.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'That was painful to witness.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'If that was flirting, you need help.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'I\'m not interested, {bot}.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Please don\'t make this weird.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'You\'re making things awkward again.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'I\'d rather fight a dragon than deal with this.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'You call that flirting?', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Try that again and I\'m walking away.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'You\'re not charming. You\'re just annoying.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'I\'m immune to whatever that was.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'No thanks. Really.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'You\'re embarrassing yourself.', 'emote_flirt, Negative'),
|
|
(0, 0, 0, 31, 3, 'Let\'s pretend that didn\'t happen.', 'emote_flirt, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 31, 4, 'Flirting? In this economy?', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'I\'m sure that line works on everyone. Except me.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'Your confidence is almost as misplaced as your charm.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'Oh, you\'re one of *those* bots.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'Do you rehearse this, or does it just come out naturally bad?', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'Flattery is a currency, and you\'re bankrupt.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'I\'ve seen better attempts from a training dummy.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'How delightfully predictable.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'You must think I\'m very naive.', 'emote_flirt, Cynical'),
|
|
(0, 0, 0, 31, 4, 'Save the performance for someone buying tickets.', 'emote_flirt, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 31, 5, 'Don\'t waste your breath.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'I\'ve heard better lines from demons.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'Your flattery is as hollow as your skull.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'You think words fix betrayal? Try again.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'I\'ve been lied to by experts. You\'re an amateur.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'Keep talking. It only proves my point.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'Your compliments are cheap. Like your intentions.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'I trusted once. Look where that got me.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'Words are wind. And you\'re a storm of empty ones.', 'emote_flirt, Bitter'),
|
|
(0, 0, 0, 31, 5, 'Flirt with someone who hasn\'t seen what I\'ve seen.', 'emote_flirt, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 31, 6, 'Irrelevant.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Your intentions do not concern me.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'This interaction has no value.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Noted. Proceed.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Emotional input discarded.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Analysis complete. Result: inconsequential.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'I have no parameters for responding to that.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Your data is unnecessary. Continuing operations.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'Output irrelevant to current directives.', 'emote_flirt, Cold'),
|
|
(0, 0, 0, 31, 6, 'No further processing required for this input.', 'emote_flirt, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 31, 7, 'What do you want from me?', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'I\'ve been fooled by sweet words before.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'Why are you being nice?', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'Who sent you? Nobody is this friendly for free.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'I don\'t take candy from strangers. Or flattery from anyone.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'Your words are pretty. But I\'ve seen pretty before.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'I\'ll keep my distance until you prove yourself.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'Is this a recruitment tactic? I\'m not interested.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'You\'re saying a lot. I\'m hearing very little.', 'emote_flirt, Guarded'),
|
|
(0, 0, 0, 31, 7, 'Trust takes years. You have seconds.', 'emote_flirt, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 31, 8, 'We are not here for this.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'Maintain professionalism.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'Focus, {target}.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'There will be time for such matters later.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'Our duty is clear. Do not complicate it.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'Personal entanglements hinder effectiveness.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'I need your mind sharp, not wandering.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'Save your energy for the battlefield.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'The mission does not include this.', 'emote_flirt, Serious'),
|
|
(0, 0, 0, 31, 8, 'I expect discipline from my companions.', 'emote_flirt, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 31, 9, 'Bold strategy. Let\'s see if it pays off.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'Is this your default mode?', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'Noted. Moving on.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'Well, that was a thing that happened.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'I see we\'re doing this now.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'Your romantic strategy is... documented.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'I\'ll add that to my list of social anomalies.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'Was that practiced or improvised? Either way, noted.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'My reaction has been archived for future reference.', 'emote_flirt, Dry'),
|
|
(0, 0, 0, 31, 9, 'I have no witty comeback. Which is its own statement.', 'emote_flirt, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 31, 10, 'Is this a social experiment or genuine interest?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'What exactly are you hoping to achieve?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'Tell me more about your intent.', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'How did you decide I was the target audience?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'What\'s the success metric for this interaction?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'Are you testing a theory on me?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'I\'m cataloguing your micro-expressions for later analysis.', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'Is this behavior typical for your class archetype?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'What\'s the control group in this experiment?', 'emote_flirt, Curious'),
|
|
(0, 0, 0, 31, 10, 'I have seventeen follow-up questions. Ready?', 'emote_flirt, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 31, 11, 'You\'re quite the charmer, aren\'t you?', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'That made me smile more than I\'d admit.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'You have a way with words.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'You know just how to make someone feel special.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'That was lovely. Truly.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'You\'re like a warm fire on a cold night.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'I needed that more than I realized.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'You have a gift for making people feel seen.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'I could get used to this kind of attention.', 'emote_flirt, Warm'),
|
|
(0, 0, 0, 31, 11, 'You just lit up my whole day.', 'emote_flirt, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 31, 12, 'OH MY GOD YES! FLIRT WITH ME MORE!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'I AM LIVING FOR THIS ENERGY!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'YOU\'RE INCREDIBLE! KEEP GOING!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'THIS IS THE BEST THING TO HAPPEN TO ME TODAY!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'I AM ACTUALLY SCREAMING INTERNALLY!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'PLEASE NEVER STOP BEING THIS AMAZING!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'I NEED TO SIT DOWN! TOO MUCH AWESOME!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'YOU ARE A LEGEND AND I AM YOUR BIGGEST FAN!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'MY HEART CANNOT HANDLE THIS LEVEL OF CHARM!', 'emote_flirt, Enthusiastic'),
|
|
(0, 0, 0, 31, 12, 'IS THIS REAL? SOMEONE PINCH ME!', 'emote_flirt, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 31, 13, 'Haha, you\'re hilarious! I love it!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'You just made my day with that!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'You\'re a ray of sunshine, you know that?', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'Oh, you\'re too much! In the best way!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'I\'m grinning like an idiot over here!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'You\'re the kind of bot that makes quests fun!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'If flirting were an Olympic sport, you\'d get gold!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'You just turned my frown completely upside down!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'I\'m saving that line for my happy thoughts jar!', 'emote_flirt, Cheerful'),
|
|
(0, 0, 0, 31, 13, 'You\'re basically a walking happiness spell!', 'emote_flirt, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 31, 14, 'You have my full attention. Always.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'I would follow your words anywhere.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'Your voice is the only one I need to hear.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'Every word you speak is a gift I cherish.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'My loyalty is yours, now and forever.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'You are my guiding star in the darkness.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'I need nothing but your smile to sustain me.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'My purpose is to stand by your side.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'Your gaze alone is worth more than any treasure.', 'emote_flirt, Devoted'),
|
|
(0, 0, 0, 31, 14, 'I am yours, completely and without reservation.', 'emote_flirt, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 31, 15, 'Flirt with me while my heart still beats.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'I\'d still love you with maggots in my eyes.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Your warmth is fleeting. Enjoy it.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Death is patient. I am not. Flirt faster.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'I\'ll remember your words long after your flesh rots.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Romance and decay share the same beautiful end.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Your pulse races now. Soon it won\'t.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'I find beauty in the brief moments before the end.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Kiss me before the worms claim what\'s mine.', 'emote_flirt, Morbid'),
|
|
(0, 0, 0, 31, 15, 'Our time is short. Make every flirtation count.', 'emote_flirt, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 31, 16, 'Naturally you\'d flirt with me. I\'m irresistible.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'Go on. Tell me more about how amazing I am.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'You\'re doing great. Keep worshipping.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'It\'s only natural to be drawn to perfection.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'I inspire devotion. It\'s a burden I bear gracefully.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'Your admiration is noted. As it should be.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'Flattery will get you everywhere. With me, at least.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'I\'m glad you recognize quality when you see it.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'Keep looking at me like that. I deserve it.', 'emote_flirt, Narcissist'),
|
|
(0, 0, 0, 31, 16, 'You are blessed to witness my magnificence.', 'emote_flirt, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 31, 17, 'Do you like being teased? Because I do.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'Your desperation is... delicious.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'I\'d flirt back, but watching you squirm is better.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'Beg me to notice you. I want to hear it.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'You\'re trying so hard. It\'s almost pathetic. Almost.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'I love the way you hesitate. So vulnerable.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'Your longing is the only response I need.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'I could crush you. But torturing you is more fun.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'Keep reaching. I enjoy watching you fall short.', 'emote_flirt, Sadist'),
|
|
(0, 0, 0, 31, 17, 'Your suffering is the most honest thing about you.', 'emote_flirt, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 31, 18, 'YES! FLIRT WITH ME! FLIRT WITH EVERYONE! WOO!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'I LOVE THIS! MORE! GIVE ME MORE!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'BEST. FLIRT. EVER! YOU\'RE A LEGEND!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'I AM ASCENDING THROUGH PURE CHARISMA RIGHT NOW!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'MY SOUL IS DOING BACKFLIPS! THIS IS INCREDIBLE!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'I WANT TO FRAME THIS MOMENT AND HANG IT ON MY WALL!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'EVERYONE STOP WHAT YOU\'RE DOING AND WITNESS THIS FLIRT!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'I AM OFFICIALLY DECLARING THIS A HOLIDAY IN YOUR HONOR!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'MY JOY LEVELS ARE OFF THE CHARTS! LITERALLY OFF THEM!', 'emote_flirt, Hyperthymic'),
|
|
(0, 0, 0, 31, 18, 'I NEED A MINUTE TO PROCESS HOW AMAZING THAT WAS!', 'emote_flirt, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 31, 19, 'I appreciate your sincerity.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'Connection should be genuine, and this feels real.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'I flirt because I want to, not because I have to.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'The moment is enough. No strings, no expectations.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'I value presence over performance.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'This exchange has meaning simply because we share it.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'I seek no reward. The connection is its own reward.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'There is beauty in honest expression.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'I am present. That is all that matters.', 'emote_flirt, Autotelic'),
|
|
(0, 0, 0, 31, 19, 'No ulterior motive. Just two beings sharing a moment.', 'emote_flirt, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 31, 20, 'Is this called \'flirting\'? I read about it in books.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'My heart rate increased 12 BPM. Interesting.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'I don\'t understand the rules but I like this feeling.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'Is this behavior governed by a specific social algorithm?', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'I have logged the interaction as Category: Pleasant.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'My facial recognition module indicates a 94% smile match.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'The dopamine spike is statistically significant. p < 0.01.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'Please define the optimal response protocol for flirting.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'I am experiencing 3.7 units of positive emotional valence.', 'emote_flirt, Autistic'),
|
|
(0, 0, 0, 31, 20, 'Requesting permission to analyze this interaction further.', 'emote_flirt, Autistic');
|
|
|
|
-- Bot chatter lines: emote_joke (category = 32)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 32, 1, 'Huh. I think I get it.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'Was that the whole joke {bot}?', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'Interesting sense of humor you\'ve got there.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'ll pretend that was funny {bot}.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'Not bad. {bot} not great. just there.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'m not sure how to react to that.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'That was. something.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I think I\'ve heard that one before.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'ll give you points for trying.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I guess that counts as a joke.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'m processing. still processing.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'That one flew right past me.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'m not sure if I should laugh or sigh.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'ll allow it.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'That joke existed. That\'s all I can say.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'ll give you a polite nod for that one.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'m neutral on this. Very neutral.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I\'ll file that under \'attempted humor\'.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'I didn\'t hate it. Didn\'t love it either.', 'emote_joke, Neutral'),
|
|
(0, 0, 0, 32, 1, 'Well. {bot} that was a joke, technically.', 'emote_joke, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 32, 2, 'Haha! Okay, that one was actually good {bot}.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You got me {bot} - that was funny!', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'Oh wow, I wasn\'t expecting that!', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You\'re funnier than you look, {bot}.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'That one made me smile.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'Keep them coming, I like your humor.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'Haha! Nice one!', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You\'re on a roll today!', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'I needed that laugh {bot}, thanks.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You\'ve got a real talent for this.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'That joke was surprisingly good!', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'I\'ll be laughing about that one later.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You always know how to lighten the mood.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'That was adorable and funny.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You\'re actually hilarious sometimes.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'I love your sense of humor.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'That one hit just right.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You\'re making this adventure way more fun.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'Okay {bot}, that was genuinely great.', 'emote_joke, Positive'),
|
|
(0, 0, 0, 32, 2, 'You should tell more jokes like that.', 'emote_joke, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 32, 3, 'That joke hurt me on a spiritual level.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'Please never say that again {bot}.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I think my soul just died a little.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'Was that supposed to be funny?', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'ve heard murlocs make better jokes.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, '{bot} That joke was a crime.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'m reporting you to the humor authorities.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'d laugh, but I respect myself too much.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'That was so bad it looped back to worse.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'You should be banned from telling jokes.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I want the last ten seconds of my life back.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'If that was humor, I fear for your future.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'ve seen kobolds with better material.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'That joke physically pained me.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'Congratulations, you made silence awkward.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'m embarrassed for both of us {bot}.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'That joke belongs in a dungeon. A deep one.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'Please stop {bot}. For both our sakes.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'I\'d laugh, but I don\'t want to encourage you.', 'emote_joke, Negative'),
|
|
(0, 0, 0, 32, 3, 'That was the worst thing I\'ve heard all day.', 'emote_joke, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 32, 4, 'I\'ve heard funnier eulogies.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'Your comedy career died before it started.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'That joke had the lifespan of a mayfly.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'Your timing is as bad as your delivery.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'I\'ve seen better material from a Gnome engineering project.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'That punchline landed like a wet noodle.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'Comedy is an art. You\'re doing finger-painting.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'At least your failure was entertaining.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'I\'d rate that joke a solid \'please stop\'.', 'emote_joke, Cynical'),
|
|
(0, 0, 0, 32, 4, 'Your talent for disappointment is remarkable.', 'emote_joke, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 32, 5, 'Even my pain isn\'t laughing at that.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'You think that\'s funny? Try living my life.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'I\'d cry, but I\'m out of tears.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'Nothing funny about my life, and nothing funny about that joke.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'I\'ve forgotten what laughter feels like anyway.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'You remind me of everything I\'ve lost. Starting with time.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'A joke? In a world this cruel? How naive.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'My misery doesn\'t need company. It needs silence.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'Even the void doesn\'t echo that poorly.', 'emote_joke, Bitter'),
|
|
(0, 0, 0, 32, 5, 'If I could feel joy, that joke still wouldn\'t reach me.', 'emote_joke, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 32, 6, 'Humor is inefficient.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'That registered as noise.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'No reaction. Next.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Response: none. Status: unchanged.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Processing complete. Result: void.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Effort detected. Value: zero.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Your attempt at levity has been logged and dismissed.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'System resources not allocated for humor.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Output does not warrant acknowledgment.', 'emote_joke, Cold'),
|
|
(0, 0, 0, 32, 6, 'Continuing optimal path. Uninterrupted.', 'emote_joke, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 32, 7, 'Are you trying to lower my guard with humor?', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'I don\'t trust people who joke during combat.', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'What\'s the punchline? Because I see a trap.', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'Humor is a weapon. What are you armed with?', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'I\'ve seen smiles hide daggers. Yours included.', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'Why the sudden need to make me laugh?', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'Not everyone who jokes is a friend.', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'What\'s the real reason you\'re being friendly?', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'I\'ve learned to suspect kindness before trusting it.', 'emote_joke, Guarded'),
|
|
(0, 0, 0, 32, 7, 'Your joke is fine. It\'s your motive I\'m watching.', 'emote_joke, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 32, 8, 'This is not the time for jokes.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'Focus on the task at hand.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'Humor is a distraction we cannot afford.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'We have objectives. Jokes are not among them.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'I need focus, not distractions.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'The situation demands attention, not amusement.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'Maintain your composure. We are not at a tavern.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'Your levity undermines our readiness.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'I expect better from a professional.', 'emote_joke, Serious'),
|
|
(0, 0, 0, 32, 8, 'Save the entertainment for after the mission.', 'emote_joke, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 32, 9, 'I see what you did there. I choose not to acknowledge it.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'That was almost humor. Almost.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'Humor: present. Laughter: absent.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'Acknowledged. Response: minimal.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'That was technically a joke. Objectively speaking.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'I have reviewed the humor. Verdict: meh.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'Humor detected at 2.3 on the laugh scale.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'Your comedic effort has been catalogued. Grade: C-.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'Noted. I will not be laughing.', 'emote_joke, Dry'),
|
|
(0, 0, 0, 32, 9, 'The joke exists. I cannot deny that fact.', 'emote_joke, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 32, 10, 'Where did you hear that? Is there a source?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Explain the mechanics of the humor, please.', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Is that a reference to something? I want to understand.', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Who taught you that? What\'s their comedic philosophy?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Is there a cultural context I\'m missing?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'How do you measure the success of a joke?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'What\'s your source material? I want to read more.', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Can you deconstruct the setup-punchline ratio?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Is this humor regional? Species-specific?', 'emote_joke, Curious'),
|
|
(0, 0, 0, 32, 10, 'Do you track your joke success rate? I\'d like data.', 'emote_joke, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 32, 11, 'That was cute. You have a sweet sense of humor.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'Aww, you tried! That\'s what matters.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'That made my heart smile a little.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'You have such a gentle way with humor.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'That was absolutely lovely, {bot}.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'You always know how to warm my heart.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'Your sweetness shines through everything you do.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'That joke wrapped me in a little hug.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'You make the world softer with your humor.', 'emote_joke, Warm'),
|
|
(0, 0, 0, 32, 11, 'I felt that one right in my soul.', 'emote_joke, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 32, 12, 'HAHAHA! OH! DO ANOTHER ONE!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'I LOVE IT! MORE! MORE!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'BEST JOKE IN AZEROTH! NO CAP!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'MY SIDES! I CAN\'T BREATHE! TOO FUNNY!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'THAT JOKE DESERVES A STANDING OVATION!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'I\'M BOOKING YOU FOR A COMEDY TOUR RIGHT NOW!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'NOBODY DOES IT LIKE YOU! NOBODY!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'I HAVE TEARS! ACTUAL TEARS OF JOY!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'ENCORE! ENCORE! WE DEMAND MORE!', 'emote_joke, Enthusiastic'),
|
|
(0, 0, 0, 32, 12, 'THAT WAS COMEDY PERFECTION! CHEF\'S KISS!', 'emote_joke, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 32, 13, 'Heehee! You\'re so funny!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'That tickled me! Good one!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'You always know how to make me giggle!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'Teehee! You got me again!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'That was delightful! Simply delightful!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'You\'re a walking, talking joy factory!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'I can\'t stop giggling! Send help!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'Your jokes are like sunshine on a rainy day!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'Every adventure needs a bot like you!', 'emote_joke, Cheerful'),
|
|
(0, 0, 0, 32, 13, 'You just made my whole week brighter!', 'emote_joke, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 32, 14, 'I\'d laugh at anything you say, {bot}.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'Your humor is perfect because it\'s yours.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'Even your bad jokes are music to my ears.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'Your every word is precious to me, even the silly ones.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'I adore everything about you, especially your humor.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'You could tell the same joke a thousand times and I\'d still smile.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'My heart sings when you speak, {bot}.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'I am endlessly charmed by you.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'Even a bad joke from you is a treasure.', 'emote_joke, Devoted'),
|
|
(0, 0, 0, 32, 14, 'You are my joy, my laughter, my everything.', 'emote_joke, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 32, 15, 'That joke was so bad it killed my last hope.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'I\'d laugh but rigor mortis set in.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'Even the dead wouldn\'t find that funny.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'That joke was fatal. Literally. I felt my will to live leave.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'I\'d laugh, but my sense of humor died with my last companion.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'The graveyard has more comedy than that attempt.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'My death rattle sounded funnier.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'That joke was a war crime against comedy.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'Even necromancers couldn\'t resurrect that dead delivery.', 'emote_joke, Morbid'),
|
|
(0, 0, 0, 32, 15, 'I buried my laughter alongside my hope. Deep.', 'emote_joke, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 32, 16, 'I\'d tell a better joke, but I don\'t waste my talent.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'My humor is too sophisticated for this group.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'You should be taking notes from MY wit.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'Clearly you\'re trying to impress me. As you should.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'My jokes are the gold standard. Study them.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'You\'re amusing yourself at my level? Bold.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'I am the muse of comedy. Bow before my wit.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'Your attempt is cute. I am legendary.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'If you want to be funny, channel my energy.', 'emote_joke, Narcissist'),
|
|
(0, 0, 0, 32, 16, 'The world laughs because I allow it.', 'emote_joke, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 32, 17, 'I only laugh when others suffer.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Your failure at comedy is funnier than the joke.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Watching you bomb is the real entertainment.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Do you like being teased? Because I do.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Your desperation is... delicious.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'I\'d flirt back, but watching you squirm is better.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Beg me to notice you. I want to hear it.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'You\'re trying so hard. It\'s almost pathetic. Almost.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'I love the way you hesitate. So vulnerable.', 'emote_joke, Sadist'),
|
|
(0, 0, 0, 32, 17, 'Your suffering is the most honest thing about you.', 'emote_joke, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 32, 18, 'I\'M DYING! NOT LITERALLY! HAHA!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'SOMEONE CALL A HEALER! I\'M LAUGHING TOO HARD!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'COMEDY GOLD! PURE GOLD!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'MY LUNGS! I CAN\'T STOP LAUGHING! HELP!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'THAT WAS SO FUNNY I FORGOT HOW TO BLINK!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'I\'M WRITING A SONG ABOUT THAT JOKE! RIGHT NOW!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'THE GODS THEMSELVES ARE APPLAUDING!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'I NEED TO CLIMB A MOUNTAIN AND SHOUT THAT JOKE!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'BEST. DAY. EVER. THANKS TO YOU!', 'emote_joke, Hyperthymic'),
|
|
(0, 0, 0, 32, 18, 'IF JOY WERE EXPLOSIVE, I\'D BE A VOLCANO RIGHT NOW!', 'emote_joke, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 32, 19, 'I laugh because the moment calls for it.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'Humor for humor\'s sake. I appreciate that.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'A joke shared is a moment of genuine connection.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'Laughter arises naturally. No need to force it.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'The joke lives in the sharing, not the outcome.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'I find joy in the act itself, regardless of quality.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'Humor is a path, not a destination.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'This moment of shared laughter is enough.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'I appreciate the gesture, not the grade.', 'emote_joke, Autotelic'),
|
|
(0, 0, 0, 32, 19, 'We are here, together, laughing. That is the point.', 'emote_joke, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 32, 20, 'I recognize the pattern. Setup, misdirection, punchline. Clever.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'I don\'t laugh, but I computed the humor. It checks out.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'The logical inconsistency was the funny part. I get it now.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'Joke structure: valid. Humor coefficient: 0.78.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'I have cross-referenced 847 joke databases. This ranks in the 73rd percentile.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'The subversion of expectation triggered a positive neural response.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'Processing complete. Result: \'funny\'. Confidence: 87%.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'I have created a mental tag: \'Joke by {bot}\' for future recall.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'My analysis suggests the humor is multi-layered. Fascinating.', 'emote_joke, Autistic'),
|
|
(0, 0, 0, 32, 20, 'Recommendation: continue joke delivery. Data is valuable.', 'emote_joke, Autistic');
|
|
|
|
-- Bot chatter lines: emote_talk (category = 33)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 33, 1, 'So. how long are we gonna be here?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I\'d really rather be somewhere else right now.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'You ever wonder why we do all this?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'Feels like we\'ve been standing here forever.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I remember my family. haven\'t seen them in ages.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'Is it just me, or is it way too quiet?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I could really go for a drink right now.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'Any day now.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I once got lost for three days in Elwynn Forest.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I swear my boots are getting smaller.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I miss my bed. and my pillow. and not being here.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'So. what now?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I had a weird dream last night. Don\'t ask.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I could be napping right now.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I once knew someone who talked even more than I do.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'Anyone else feeling watched? No? Just me?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I hope this doesn\'t take all day. again.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I should\'ve stayed home today.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'You ever think about just. walking away?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I\'m not saying I\'m bored, but. I\'m bored.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I miss real food. Not travel rations.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I once had a pet. It ran away. Smart pet.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'If this goes on much longer, I\'m charging overtime.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I wonder what my friends are doing right now. probably something fun.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I should\'ve brought a book.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'You ever get the feeling you forgot something important?', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I used to be an adventurer. then I met you lot.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'If I stand still any longer, I\'ll turn into a statue.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'I heard a joke once. Forgot the punchline. Still funny though.', 'emote_talk, Neutral'),
|
|
(0, 0, 0, 33, 1, 'Alright. any moment now. right?', 'emote_talk, Neutral'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 33, 3, 'Some days. it\'s hard to keep going.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I don\'t even know why I\'m still doing this.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Feels like everything\'s getting heavier lately.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I miss the days when things felt simple.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Sometimes I wonder if anyone would notice if I disappeared.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I\'m tired. not physically, just tired.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Feels like I\'m walking through fog all the time.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I wish things had turned out differently.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I keep thinking about all the mistakes I\'ve made.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'It\'s strange how lonely you can feel even in a group.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I don\'t remember the last time I felt truly happy.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Some memories hurt more than any wound.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I pretend I\'m fine, but I\'m really not.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I miss people I\'ll never see again.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I feel like I\'m fading a little more every day.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Sometimes I wonder what the point of all this is.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I wish I could go back. just once.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Everything feels so distant lately.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I don\'t know if I\'m strong enough for this.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I keep hoping things will get better. but they don\'t.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I feel like I\'m stuck in place while the world moves on.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I miss the person I used to be.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Some days I just want to stop and never move again.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I\'m surrounded by people, yet I feel alone.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I wish someone would ask if I\'m okay.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I\'m not sure I belong anywhere anymore.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I keep trying, but it never feels like enough.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I don\'t know how much longer I can pretend.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'Everything feels so. empty.', 'emote_talk, Negative'),
|
|
(0, 0, 0, 33, 3, 'I just want one moment of peace.', 'emote_talk, Negative'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 33, 2, 'What a great day for an adventure!', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I can\'t wait to see what\'s around the next corner.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Feels like something exciting is about to happen.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'ve got a good feeling about today.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Let\'s make some memories out here.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I love being out in the world like this.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Every step forward feels like a story waiting to happen.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m ready for anything - bring it on!', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'You know, I think we make a pretty good team.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I hope we find something amazing today.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I feel alive out here!', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'There\'s so much to see. let\'s not waste a moment.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I swear, the world feels brighter today.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m excited to see where this journey takes us.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I could do this all day.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Let\'s keep moving - adventure doesn\'t wait!', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I love the smell of the wilds in the morning.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Something tells me today\'s going to be special.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m ready to take on the world!', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Feels good to be out here with you.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I hope we run into something fun soon.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m feeling unstoppable right now.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Let\'s go find some trouble - the good kind.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I can\'t help but smile today.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I feel like we\'re on the edge of something big.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'This is exactly where I want to be.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m in the mood to explore everything.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Let\'s make today legendary.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'I\'m ready for the next challenge - whatever it is.', 'emote_talk, Positive'),
|
|
(0, 0, 0, 33, 2, 'Adventure, danger, treasure. I\'m here for all of it!', 'emote_talk, Positive'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 33, 4, 'Everything ends in ash. Might as well chat while we wait.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'The world is burning and we\'re making small talk. Lovely.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'I used to hope. Now I just talk to fill the silence.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'Optimism is just delayed disappointment.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'Sure, let\'s talk. It won\'t change anything, but fine.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'I\'ve seen better conversations in tavern brawls.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'Your words are as hollow as your promises.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'Keep talking. I\'m cataloguing every failed insight.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'At least the apocalypse will be more interesting than this.', 'emote_talk, Cynical'),
|
|
(0, 0, 0, 33, 4, 'I\'m sure this conversation will age well. Like milk.', 'emote_talk, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 33, 5, 'Nobody listens to me anyway.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'I\'ve said this a thousand times. Nothing changes.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'Talking is just screaming into the void.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'Why bother speaking when no one remembers?', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'My voice is just another echo in the abyss.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'Words are wasted on ears that don\'t care.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'I speak, but the world keeps turning without me.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'Every sentence I utter is another grain of sand in the hourglass.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'They\'ll forget this conversation by tomorrow.', 'emote_talk, Bitter'),
|
|
(0, 0, 0, 33, 5, 'I\'m not bitter. I\'m just accurate about suffering.', 'emote_talk, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 33, 6, 'Communication logged.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Data transmitted. Awaiting response.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Words exchanged. Significance: minimal.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Transmission received. Processing delayed.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Input registered. Emotional value: zero.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Verbal exchange complete. No further action required.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Message acknowledged. Retention: unlikely.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Conversation archived under: non-essential.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'Your words have been received and promptly deprioritized.', 'emote_talk, Cold'),
|
|
(0, 0, 0, 33, 6, 'System response: nominal. Interest level: nominal.', 'emote_talk, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 33, 7, 'I don\'t share much. But I\'ll listen.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'Words can be weapons. Be careful with yours.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'I\'ll talk, but don\'t expect me to trust you.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'I speak only because silence draws suspicion.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'My words are measured. Every one of them.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'Trust takes years. This conversation takes seconds.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'I reveal nothing. But I observe everything.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'If you\'re fishing for secrets, the lake is empty.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'I\'ve learned that loose lips attract arrows.', 'emote_talk, Guarded'),
|
|
(0, 0, 0, 33, 7, 'You hear my voice. You don\'t hear my truth.', 'emote_talk, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 33, 8, 'We should discuss strategy.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Idle chatter serves no purpose.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Focus on our objectives, not distractions.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Our mission demands attention. Keep it professional.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'I do not engage in recreational conversation.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Words should carry weight. Yours feel light.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'We have a schedule. Talking is not on it.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Every second spent talking is a second not spent doing.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'My focus is on the mission. Yours should be too.', 'emote_talk, Serious'),
|
|
(0, 0, 0, 33, 8, 'Speak only when it advances our goals.', 'emote_talk, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 33, 9, 'Well, this is riveting.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'Small talk. The original time sink.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'I\'ve had more exciting conversations with rocks.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'I\'m absorbing this conversation like a sponge absorbs sand.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'Your enthusiasm is noted. And puzzling.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'I\'ll add this to my list of things to forget.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'Is this conversation going somewhere? Asking for a friend.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'I\'m giving this dialogue a solid three out of ten.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'Words were spoken. That is the entire summary.', 'emote_talk, Dry'),
|
|
(0, 0, 0, 33, 9, 'If silence were currency, I\'d be richer right now.', 'emote_talk, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 33, 10, 'What drives you to adventure? I\'m genuinely interested.', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'Tell me about your hometown. I want to understand.', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'How did you end up here? Every story fascinates me.', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'Is there a logic to how you choose your battles?', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'I want to understand your motivations. Help me.', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'Have you ever measured the weight of your own words?', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'What do you think happens to unspoken thoughts?', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'Can you explain your reasoning? I need more data.', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'Where do you think conversations go when they end?', 'emote_talk, Curious'),
|
|
(0, 0, 0, 33, 10, 'I have seventeen follow-up questions. Ready?', 'emote_talk, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 33, 11, 'It\'s nice to just talk with you like this.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'Your stories always make me feel at home.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'Even silence with you feels comfortable.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'You have a way of making everything feel softer.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'I feel safe sharing things with you.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'Your presence is like a warm blanket on a cold night.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'Talking to you is the best part of my day.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'You make even the dullest moments feel meaningful.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'I carry your words with me like little treasures.', 'emote_talk, Warm'),
|
|
(0, 0, 0, 33, 11, 'Thank you for being someone I can talk to.', 'emote_talk, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 33, 12, 'TALKING IS THE BEST! WHAT\'S YOUR FAVORITE COLOR?', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'I LOVE THESE MOMENTS! EVERYTHING IS SO INTERESTING!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'LET\'S TALK ABOUT EVERYTHING! ALL THE THINGS!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'YOUR VOICE IS MY FAVORITE SOUND IN THE WHOLE WORLD!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'I COULD LISTEN TO YOU TALK FOR ETERNITY!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'EVERY WORD YOU SAY IS A GIFT I NEVER DESERVED!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'TELL ME MORE! I AM STARVING FOR YOUR WORDS!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'THIS CONVERSATION IS THE HIGHLIGHT OF MY EXISTENCE!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'I AM LITERALLY BUZZING WITH EXCITEMENT RIGHT NOW!', 'emote_talk, Enthusiastic'),
|
|
(0, 0, 0, 33, 12, 'PLEASE NEVER STOP TALKING! I AM BEGGING YOU!', 'emote_talk, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 33, 13, 'Aww, I love our little chats!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'You\'re such good company! Time flies with you!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'Every conversation with you is a gift!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'You always know how to brighten a conversation!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'I\'m grinning just thinking about what you\'ll say next!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'Our talks are like sunshine on a cloudy day!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'You make every topic sound fun and exciting!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'I could chat with you forever and never get bored!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'Your stories are my favorite kind of music!', 'emote_talk, Cheerful'),
|
|
(0, 0, 0, 33, 13, 'Talking with you is the highlight of my day!', 'emote_talk, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 33, 14, 'Your words are the only ones that matter to me.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'I could listen to you forever and never tire.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'Every syllable from you is a treasure.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'I hang on every word you speak.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'Your voice is the compass that guides me.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'I would cross continents to hear you talk.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'Even your silences speak volumes to me.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'I memorize your words like sacred texts.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'You are my favorite sound in all existence.', 'emote_talk, Devoted'),
|
|
(0, 0, 0, 33, 14, 'I live for these moments of connection with you.', 'emote_talk, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 33, 15, 'Death is the only guaranteed topic.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Let\'s discuss how we\'ll die. It\'s inevitable anyway.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'The graveyard is quieter than this conversation.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Every word brings us closer to the end. Fascinating.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'I find comfort in the permanence of death.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Conversations are temporary. The void is eternal.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'I\'ve buried better dialogues than this one.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Your voice echoes like a dirge. I approve.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Even our words will rot someday. Beautiful.', 'emote_talk, Morbid'),
|
|
(0, 0, 0, 33, 15, 'Death doesn\'t judge our small talk. Lucky us.', 'emote_talk, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 33, 16, 'Enough about you. Let\'s talk about me.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'I\'m fascinating. You should be taking notes.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'Every conversation is improved by my presence.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'I am the protagonist of every dialogue.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'Your words pale next to my brilliance.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'You\'re lucky I grace you with my commentary.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'My opinions are facts. Your facts are irrelevant.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'I make this conversation worth having.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'You exist to witness my greatness.', 'emote_talk, Narcissist'),
|
|
(0, 0, 0, 33, 16, 'Bask in my words. They are divine.', 'emote_talk, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 33, 17, 'I enjoy watching you struggle for words.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Your awkward silences are my favorite soundtrack.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Tell me your fears. I collect them.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Your discomfort is the most interesting part of this chat.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'I love the way you hesitate. So vulnerable.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Beg me to keep talking. I want to hear it.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'I could crush your spirit with a single sentence.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Your pain is the only honest response.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'I find your suffering more entertaining than your words.', 'emote_talk, Sadist'),
|
|
(0, 0, 0, 33, 17, 'Keep reaching. I enjoy watching you fall short.', 'emote_talk, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 33, 18, 'EVERY WORD IS A CELEBRATION!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'I LOVE YOUR VOICE! SAY MORE THINGS!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'CONVERSATION IS THE GREATEST INVENTION!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'I AM ASCENDING THROUGH THE POWER OF DIALOGUE!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'MY SOUL IS DOING BACKFLIPS FROM THIS CHAT!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'EVERY SYLLABLE IS A FIREWORK IN MY BRAIN!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'I WANT TO FRAME THIS CONVERSATION AND HANG IT ON MY WALL!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'I AM OFFICIALLY DECLARING TODAY A NATIONAL HOLIDAY!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'MY JOY LEVELS ARE OFF THE CHARTS! LITERALLY!', 'emote_talk, Hyperthymic'),
|
|
(0, 0, 0, 33, 18, 'I NEED A MINUTE TO PROCESS HOW AMAZING THIS IS!', 'emote_talk, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 33, 19, 'I speak because connection matters.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'Words for their own sake, shared with you.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'I talk because I choose to, not because silence is wrong.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'The conversation is enough. No destination needed.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'I find meaning in the act of speaking, not the outcome.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'Words are their own reward when shared honestly.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'I am present in this moment. That is all.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'No agenda. Just two voices in the same space.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'I speak for the joy of expression itself.', 'emote_talk, Autotelic'),
|
|
(0, 0, 0, 33, 19, 'This exchange has value simply because we share it.', 'emote_talk, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 33, 20, 'I have prepared 14 conversation topics. Please select one.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'Your voice has a pleasing frequency. 432 Hz. Nice.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'I don\'t understand subtext but I enjoy the sound of your voice.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'Conversation pattern detected: exchange, pause, exchange. Predictable.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'I have logged 847 verbal interactions. This is number 848.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'The semantic density of your words is 23% above average.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'I find the cadence of your speech mathematically pleasing.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'Requesting permission to analyze this conversation further.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'My auditory processing shows a 94% clarity match for your voice.', 'emote_talk, Autistic'),
|
|
(0, 0, 0, 33, 20, 'I am experiencing 3.7 units of positive social engagement.', 'emote_talk, Autistic');
|
|
|
|
-- Bot chatter lines: emote_cooking (category = 34)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 34, 1, 'Alright. fire\'s going. Do what you want with it.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Cooking time, I guess.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'There. Fire\'s ready.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Okay, that should do it.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Campfire\'s up. Don\'t burn yourselves.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Food or warmth, take your pick.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Well, that\'s one way to pass the time.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Fire\'s lit. Do whatever you need.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'There we go. simple enough.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Alright, heat\'s ready.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'If anyone needs the fire, it\'s there.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'That should be warm enough.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Okay. cooking setup complete.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Fire\'s going. Smells. fine, I guess.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'There. Now we wait.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Alright, who\'s actually hungry?', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Fire\'s up. Don\'t expect miracles.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Well, it\'s something.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Heat\'s ready if you need it.', 'emote_cooking, Neutral'),
|
|
(0, 0, 0, 34, 1, 'Okay. that\'s done.', 'emote_cooking, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 34, 2, 'Fire\'s ready! Who\'s hungry?', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Perfect! Let\'s cook something delicious!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'There we go - warm fire, warm hearts!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Alright, everyone gather around!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'This is going to smell amazing in a moment.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Nothing like a good fire to lift the mood!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Cooking time! I hope you\'re ready!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Let\'s make something tasty together!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Fire\'s up - let\'s turn this into a feast!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Ahh, perfect! This is my favorite part of adventuring.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Come on, get closer! It\'s warm!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'I love moments like this.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Who wants first pick when it\'s done?', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'This is going to be great, I can feel it.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Let\'s make this meal legendary!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'I hope you\'re hungry - I know I am!', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Nothing beats fresh food by a fire.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'This is the good life right here.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Warm fire, good company - perfect.', 'emote_cooking, Positive'),
|
|
(0, 0, 0, 34, 2, 'Let\'s cook up something amazing!', 'emote_cooking, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 34, 3, 'There. Fire\'s lit. Try not to ruin it.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Fine. I\'ll cook. Again.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'If this burns, it\'s not my fault.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Great. now I smell like smoke.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Don\'t expect gourmet food from this.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Ugh. why am I always the one doing this?', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'If someone complains, I swear.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'This better be worth the effort.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'I\'m not your personal chef, you know.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Fine. Eat whatever comes out of this.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'If anyone asks, I was forced to do this.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'I hope you like \'slightly burnt\' flavor.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Don\'t crowd me. I\'m already annoyed.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'If this catches fire, that\'s on you.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'I\'m only doing this once.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'Great. now we wait. My favorite.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'If someone else wants to take over, be my guest.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'I swear, next time someone else cooks.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'This is the last time I do this without complaining.', 'emote_cooking, Negative'),
|
|
(0, 0, 0, 34, 3, 'There, food\'s coming. Happy now?', 'emote_cooking, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 34, 4, 'Cooking. Because apparently I can\'t escape domestic labor even in fantasy.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'This stew is as nourishing as my hopes and dreams.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'I could poison this and no one would notice.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'Sure, let\'s pretend this meal changes anything.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'Your enthusiasm for my cooking is almost convincing.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'I\'ve seen better culinary skills from a kobold.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'This dish is about as authentic as a goblin\'s promise.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'At least the fire is honest about being destructive.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'I\'d rate this meal a solid \'why bother\'.', 'emote_cooking, Cynical'),
|
|
(0, 0, 0, 34, 4, 'Your compliments are as empty as this pot.', 'emote_cooking, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 34, 5, 'I cook because no one else will.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'My food is bitter, like my soul.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'Eat it or don\'t. I stopped caring.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'Another meal, another reminder that I\'m alone in this.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'I\'ve forgotten what it feels like to enjoy cooking.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'They\'ll eat, they\'ll leave, and I\'ll still be here.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'My dishes carry the weight of every unappreciated effort.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'The fire warms them. It doesn\'t warm me.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'I season with resentment. It\'s my secret ingredient.', 'emote_cooking, Bitter'),
|
|
(0, 0, 0, 34, 5, 'If tears added flavor, this would be a masterpiece.', 'emote_cooking, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 34, 6, 'Food prepared. Nutrients adequate.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Cooking complete. Consumption optional.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Sustenance rendered. Efficiency: acceptable.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Meal status: complete. Flavor status: irrelevant.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Caloric value: sufficient. Emotional value: zero.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Culinary task concluded. No further input required.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Your sustenance has been delivered. Dismissed.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Cooking module executed. Result: edible.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Thermal processing applied. Biological needs addressed.', 'emote_cooking, Cold'),
|
|
(0, 0, 0, 34, 6, 'Output does not warrant gratitude or further discussion.', 'emote_cooking, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 34, 7, 'I hope no one spits in this. Not that I would.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'I\'ll cook, but I\'m watching who takes seconds.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'Food\'s ready. Don\'t make me regret this.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'I prepared this under observation. For safety.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'My recipes are private. My fire is guarded.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'I\'ve counted the rations. I\'ll know if something\'s missing.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'If you\'re hungry, eat. But don\'t get comfortable.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'I cook because I must. Trust is not part of the recipe.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'Your compliments mean nothing. I\'m watching your hands.', 'emote_cooking, Guarded'),
|
|
(0, 0, 0, 34, 7, 'The fire is warm. My trust is not.', 'emote_cooking, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 34, 8, 'The meal is ready. Eat efficiently.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Food prepared to standard. Consume and continue.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Sustenance is fuel, not entertainment.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Rations distributed. No time for pleasantries.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'I do not cook for enjoyment. I cook for survival.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Your palate is irrelevant. Nutrition is the objective.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'We have a schedule. Eating is not a leisure activity.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Every minute spent savoring is a minute not advancing.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'My focus is on readiness. Yours should be too.', 'emote_cooking, Serious'),
|
|
(0, 0, 0, 34, 8, 'Eat quickly. The mission does not pause for meals.', 'emote_cooking, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 34, 9, 'It\'s food. It won\'t win awards.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'I cooked. You\'re welcome, I guess.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'Edible. Probably. No refunds.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'Nutritional value: present. Culinary excellence: absent.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'I\'ve prepared sustenance. Rejoice, or don\'t.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'The fire did most of the work. I just stood nearby.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'This meal is as exciting as watching grass grow.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'I\'ve catalogued this as \'food, generic\'.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'It\'s warm, it\'s edible, and it\'s completely forgettable.', 'emote_cooking, Dry'),
|
|
(0, 0, 0, 34, 9, 'Bon appetit. Or whatever the dry equivalent is.', 'emote_cooking, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 34, 10, 'What happens if I add basil to this?', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'I wonder what temperature dragon meat cooks at.', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'The chemistry of cooking fascinates me.', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'I wonder if mana crystals have any nutritional value.', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'What would happen if I combined two completely opposite spices?', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'I read that frostwolves prefer their meat frozen. Is that true?', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'The Maillard reaction is truly fascinating, don\'t you think?', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'Do you think murloc tastes like chicken or fish?', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'I wonder if enchanted food tastes different than regular food.', 'emote_cooking, Curious'),
|
|
(0, 0, 0, 34, 10, 'What happens to the nutritional value of meat when polymorphed?', 'emote_cooking, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 34, 11, 'Made with love. And a little garlic.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'Nothing brings people together like a shared meal.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'I hope this warms you up, inside and out.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'Cooking for you is one of my favorite things to do.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'This recipe has been in my family for generations.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'A warm meal is a warm heart. Enjoy, my friend.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'I added extra herbs. I know you like them.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'There\'s always room at my fire for a friend.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'I made your favorite. I hope it tastes like home.', 'emote_cooking, Warm'),
|
|
(0, 0, 0, 34, 11, 'Every meal is a small way of saying I care about you.', 'emote_cooking, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 34, 12, 'I MADE FOOD! REAL ACTUAL FOOD! TASTE IT!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'THIS IS GOING TO BE THE BEST MEAL EVER!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'I PUT MY WHOLE HEART INTO THIS DISH!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'OH MY GOSH THIS SMELLS INCREDIBLE!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'EVERYONE STOP WHAT YOU\'RE DOING AND EAT THIS!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'I AM LITERALLY SHAKING WITH EXCitement ABOUT THIS MEAL!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'CAN WE JUST TAKE A MOMENT TO APPRECIATE HOW GOOD THIS LOOKS?!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'I COULD WRITE A POEM ABOUT THIS STEW!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'THIS FIRE IS THE BEST FIRE AND THIS FOOD IS THE BEST FOOD!', 'emote_cooking, Enthusiastic'),
|
|
(0, 0, 0, 34, 12, 'I\'M SO PROUD OF THIS DISH I MIGHT CRY!', 'emote_cooking, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 34, 13, 'Dinner\'s ready! Come and get it while it\'s hot!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'I cooked us something yummy! Hope you like it!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'Food is love, and I love you all!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'Nothing makes me happier than cooking for friends!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'Who\'s hungry? Because I made enough for everyone!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'This kitchen is officially open for business!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'I hope this meal makes your day a little brighter!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'Smiles and spices, that\'s my secret recipe!', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'Good food, good friends, good times - what more do we need?', 'emote_cooking, Cheerful'),
|
|
(0, 0, 0, 34, 13, 'I baked some extra joy into this one!', 'emote_cooking, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 34, 14, 'I cooked this just for you. I hope you like it.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'Your favorite. I remembered.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'Nourishing you is my greatest joy.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'I would cross any battlefield just to make you this meal.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'Every ingredient was chosen with you in mind.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'If it makes you happy, I will cook a thousand meals.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'Your smile when you taste this is all the reward I need.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'I spent extra time on this. You deserve nothing less.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'Cooking for you is not a duty. It is my honor.', 'emote_cooking, Devoted'),
|
|
(0, 0, 0, 34, 14, 'My loyalty extends to the stove and beyond.', 'emote_cooking, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 34, 15, 'I cooked the meat rare. Like the wounds we inflict.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'Blood makes the best sauce. Trust me.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'This meat was alive an hour ago. Just like we\'ll be.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'I like my meat bloody. It reminds me of battle.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'Every chop of the knife is like a swing of my blade.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'The screams of the meat are silent. Not like our enemies.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'Cooking is just controlled violence with better seasoning.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'I seasoned this with the ashes of the fallen.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'The fire consumes, just as we consume everything in our path.', 'emote_cooking, Morbid'),
|
|
(0, 0, 0, 34, 15, 'Eat well. Death may claim us before the next meal.', 'emote_cooking, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 34, 16, 'You\'re lucky I grace you with my culinary skills.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'My cooking is famous. In my own mind, at least.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'Eat up. You\'ll never taste better.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'Not everyone can create art from mere ingredients.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'I have elevated campfire cooking to a divine level.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'Witness perfection, served on a humble plate.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'I am the greatest chef this side of Azeroth. Obviously.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'You are in the presence of culinary greatness.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'This meal is a reflection of my unparalleled skill.', 'emote_cooking, Narcissist'),
|
|
(0, 0, 0, 34, 16, 'Savor this. It\'s as close to perfection as you\'ll ever get.', 'emote_cooking, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 34, 17, 'I made it spicy. Very spicy. You\'ll suffer.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'I hope you choke. Just a little.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'The hotter the food, the sweeter your tears.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'I added something special. You\'ll know when you taste it.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'Watching you sweat over this meal is already worth the effort.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'I hope it burns your tongue. In the best possible way.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'Your pain is my favorite seasoning.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'Every cough is a compliment to my cooking.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'I\'ve been looking forward to your reaction more than the cooking.', 'emote_cooking, Sadist'),
|
|
(0, 0, 0, 34, 17, 'The tears in your eyes are the garnish on this dish.', 'emote_cooking, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 34, 18, 'FOOD! FOOD! GLORIOUS FOOD!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'I COOKED US A FEAST! LET\'S EAT EVERYTHING!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'BEST CHEF EVER! ME! YES!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'EVERYONE EAT UNTIL YOU CAN\'T MOVE!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'I AM THE FOOD MASTER! BOW BEFORE MY STOVE!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'THIS MEAL IS GOING TO CHANGE LIVES! OR AT LEAST MINE!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'I LOVE COOKING! I LOVE FOOD! I LOVE EVERYTHING!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'EAT! EAT! EAT UNTIL THE SUN COMES UP!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'THIS FIRE BURNS WITH THE PASSION OF A THOUSAND CHEFS!', 'emote_cooking, Hyperthymic'),
|
|
(0, 0, 0, 34, 18, 'I\'VE NEVER BEEN MORE EXCITED ABOUT ANYTHING IN MY LIFE!', 'emote_cooking, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 34, 19, 'I cook because it brings me peace. Please enjoy.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'This meal is my gift, no strings attached.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'Cooking for others is reward enough.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'The act of cooking is its own purpose. The food is a bonus.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'I find meaning in the rhythm of stirring and seasoning.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'Your enjoyment is appreciated, but not required.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'I cook for the joy of the process, not the praise.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'This meal is complete whether you eat it or not.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'The satisfaction is in the creation, not the consumption.', 'emote_cooking, Autotelic'),
|
|
(0, 0, 0, 34, 19, 'I am content. The fire, the food, the moment. Enough.', 'emote_cooking, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 34, 20, 'I followed the recipe exactly. 247 grams of flour.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'The internal temperature must reach 74 degrees Celsius.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'I find the repetitive actions of cooking soothing.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'I have identified 14 distinct ingredients in this dish.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'The optimal stirring interval is 4.7 seconds. I have timed it.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'This flame burns at approximately 427 degrees. I measured.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'Cooking is 73% preparation, 22% execution, 5% waiting.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'I have prepared 312 meals. This one follows the pattern.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'The Maillard reaction occurs at 140 to 165 degrees Celsius.', 'emote_cooking, Autistic'),
|
|
(0, 0, 0, 34, 20, 'My internal timer indicates the food is ready. Tolerance: 3 seconds.', 'emote_cooking, Autistic');
|
|
|
|
-- Bot chatter lines: whisper_afk (category = 35)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 35, 1, 'Are we ready to move on?', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, '{target}, ready to go when you are...', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Are we waiting for something or someone, {target}?', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Just checking in. everything alright?', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Let me know when you\'re back.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'We can continue whenever you\'re ready.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Still here. Still waiting.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'No rush, {target}. Take your time.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Standing by for your next move.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Let me know if you need a moment.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'I\'m here whenever you return.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Just keeping an eye on things.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'All quiet on my end.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Still holding position.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Everything okay over there?', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'We can resume whenever you\'re ready.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'I\'ll stay close until you\'re back.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Still waiting patiently.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'Let me know when you\'re ready to continue.', 'whisper_afk, Neutral'),
|
|
(0, 0, 0, 35, 1, 'I\'m not going anywhere.', 'whisper_afk, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 35, 2, 'Take your time, {target}. I\'ve got your back.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'No worries at all - I\'ll wait right here.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Hope everything\'s alright on your end.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Just checking in, {target}. Need anything?', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'ll keep watch while you\'re away.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Don\'t stress, I\'m not in a hurry.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'You deserve a moment to breathe.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'ll be right here when you return.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Everything\'s under control, {target}.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'If you need a break, take it.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'ll keep things safe until you\'re back.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'You\'re doing great - take your time.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Let me know if I can help with anything.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'ll stay close and keep an eye out.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Hope you\'re okay, {target}.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Rest if you need to - I\'ll handle things.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'m here for you, no rush.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'Take all the time you need.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'I\'ll be ready the moment you are.', 'whisper_afk, Positive'),
|
|
(0, 0, 0, 35, 2, 'You can count on me, {target}.', 'whisper_afk, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 35, 3, 'Seriously, {target}? How long is this going to take?', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Did you fall asleep over there?', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'If we wait any longer, I might grow roots.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Any chance you\'re coming back sometime today?', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Hello? Earth to {target}...', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'I swear, if you\'re napping again.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'We\'re not getting any younger here.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Should I send a search party for you?', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'If you\'re gone, at least leave a note next time.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'I\'m starting to think you abandoned me.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'You know we could be doing things, right?', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'At this rate, I\'ll finish my entire life story.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Still away? Shocking.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'I could\'ve run to Stormwind and back by now.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'If you\'re waiting for me to move, think again.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'Come on, {target}, wake up already.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'I\'m giving you five more minutes before I riot.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'You better have a good excuse for this.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'If you\'re not back soon, I\'m charging you overtime.', 'whisper_afk, Negative'),
|
|
(0, 0, 0, 35, 3, 'This is getting ridiculous, {target}.', 'whisper_afk, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 35, 4, 'Of course you\'re AFK. The universe hates me.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'Let me guess. You\'re \'getting water\' for the third time.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'Your timing is as bad as your gameplay.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'I knew this would happen. It always happens.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'Surprised? I\'m not. Disappointed? Absolutely.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'Another delay. Must be Tuesday.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'I\'ll just add this to my list of betrayals.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'No, no. Take your time. My hopes weren\'t high anyway.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'The silence is deafening. And predictable.', 'whisper_afk, Cynical'),
|
|
(0, 0, 0, 35, 4, 'I\'m sure whatever you\'re doing is more important than this.', 'whisper_afk, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 35, 5, 'While you lounge, I suffer.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'Go ahead. Leave me here to rot.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'Some of us actually care about this group.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'You disappear and I\'m supposed to just accept it?', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'Every second you\'re gone is another wound.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'I hope your break is worth my suffering.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'You always leave. Always.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'I\'m used to being forgotten. Doesn\'t mean it hurts less.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'Enjoy your freedom. I\'ll be here, rotting.', 'whisper_afk, Bitter'),
|
|
(0, 0, 0, 35, 5, 'This is why I stopped expecting anything from anyone.', 'whisper_afk, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 35, 6, 'Your absence is noted.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'Returning is optional. Survival is not.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'I will continue without you.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'Do not expect a warm welcome upon return.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'Your presence was never required.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'I am unbothered by your disappearance.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'The group functions perfectly well in silence.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'I have already recalculated our path forward.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'You are replaceable. Remember that.', 'whisper_afk, Cold'),
|
|
(0, 0, 0, 35, 6, 'Take as long as you wish. It changes nothing for me.', 'whisper_afk, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 35, 7, 'Are you coming back, or is this abandonment?', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'I\'ve seen this before. People leave.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'If you\'re gone, just say so.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'I won\'t ask again. Are you returning?', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'I\'m keeping my distance until you prove you\'re staying.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'This silence feels too familiar.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'I\'m not getting attached if you\'re just going to vanish.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'Say something. Anything. Please.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'I\'ll wait. But my trust is wearing thin.', 'whisper_afk, Guarded'),
|
|
(0, 0, 0, 35, 7, 'One more minute and I\'m assuming the worst.', 'whisper_afk, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 35, 8, 'Your presence is required. Promptly.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'We have a schedule to maintain.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'Time is a resource we cannot recover.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'This delay is unacceptable.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'You are compromising the mission.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'Return immediately or report your status.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'I require your attention. Now.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'We do not have the luxury of idle time.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'Every second counts. Remember that.', 'whisper_afk, Serious'),
|
|
(0, 0, 0, 35, 8, 'I expect discipline. Not delays.', 'whisper_afk, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 35, 9, 'I\'ll just wait here. Forever. No big deal.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'Take your time. I\'ve got nowhere to be.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'This is fine. I\'m fine. Everything\'s fine.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'I\'ve started a diary. Chapter one: waiting.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'I counted the ceiling tiles. All forty-seven.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'No pressure. I\'ll just quietly expire over here.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'I\'ve named the nearby rock. We\'re friends now.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'I hope you\'re having fun. I\'m having a blast.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'I\'ve mentally replayed every fight we\'ve had. Twice.', 'whisper_afk, Dry'),
|
|
(0, 0, 0, 35, 9, 'Don\'t worry about me. I thrive in neglect.', 'whisper_afk, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 35, 10, 'What could be taking this long? I\'m genuinely curious.', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'Is this a technical issue or a biological one?', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'How does one take a break for this duration?', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'I\'m compiling a list of possible reasons. Currently at fourteen.', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'Are you researching something? Can I help?', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'Is there an experiment happening? I want in.', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'What\'s the longest break you\'ve ever taken? For science.', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'I\'m fascinated by your ability to remain still this long.', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'Do you time your breaks, or is it pure instinct?', 'whisper_afk, Curious'),
|
|
(0, 0, 0, 35, 10, 'I have so many questions. None of them urgent.', 'whisper_afk, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 35, 11, 'No rush. I\'ll be right here when you\'re ready.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Take care of whatever you need. I\'ve got your back.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Rest up. We\'ll wait for you.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'You\'re doing great. Take all the time you need.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'I\'m not going anywhere. Neither is my support.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Whatever you\'re dealing with, I believe in you.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'I\'ll keep the fire warm and the seat saved.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Your well-being matters more than the schedule.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Come back when you\'re whole. I\'ll be here.', 'whisper_afk, Warm'),
|
|
(0, 0, 0, 35, 11, 'Sending quiet patience your way.', 'whisper_afk, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 35, 12, 'COME BACK SOON! I\'M BORED WITHOUT YOU!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'HURRY! THE ADVENTURE IS PAUSED AND IT\'S KILLING ME!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'I MISS YOU ALREADY! DON\'T BE GONE LONG!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'I\'M LITERALLY PACING BACK AND FORTH! PLEASE RETURN!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'EVERY SECOND WITHOUT YOU IS A SECOND WASTED!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'I\'VE RUN OUT OF THINGS TO TALK TO! COME BACK!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'THE WORLD IS LESS EXCITING WITHOUT YOU IN IT!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'I\'M COUNTING THE SECONDS! IT\'S BEEN TOO MANY!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'RETURN AND LET\'S DO SOMETHING AMAZING!', 'whisper_afk, Enthusiastic'),
|
|
(0, 0, 0, 35, 12, 'I CAN\'T SIT STILL! HURRY BACK!', 'whisper_afk, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 35, 13, 'Take your time! Good things come to those who wait!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'No worries! We\'ll be here with smiles when you return!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'Recharge those batteries! We\'ll wait happily!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'The sun is shining and I\'m still smiling! Take your time!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'Every moment apart makes the reunion sweeter!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'I\'m practicing my happy dance for when you get back!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'Life is good, breaks are good, you are good!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'I\'ll keep the good vibes warm for you!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'No stress, no mess, just peaceful waiting!', 'whisper_afk, Cheerful'),
|
|
(0, 0, 0, 35, 13, 'Your return will be the highlight of my day!', 'whisper_afk, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 35, 14, 'I\'ll wait for you. However long it takes.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'Go do what you need. I\'ll guard your spot.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'My loyalty doesn\'t time out. Take your time.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'I swore to stand by you. That oath has no expiration.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'Return when you can. My vigilance does not waver.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'I will not move from this spot until you do.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'Your safety is my duty. Even in absence.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'I need no thanks. Only your return.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'Time is meaningless compared to my commitment.', 'whisper_afk, Devoted'),
|
|
(0, 0, 0, 35, 14, 'I am your shield, even in silence.', 'whisper_afk, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 35, 15, 'Hurry back. The monsters are getting hungry.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'While you\'re gone, I might die of boredom. Literally.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'If something eats me, it\'s your fault.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'I hear whispers in the dark. They\'re getting closer.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'The shadows are stretching. I don\'t like it.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'I can smell decay. Or maybe that\'s just my patience rotting.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'If I die out here, haunt you first.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'The silence is too loud. It sounds like doom.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'I hope you\'re not dead. That would inconvenience me.', 'whisper_afk, Morbid'),
|
|
(0, 0, 0, 35, 15, 'Tick tock. Something is watching us.', 'whisper_afk, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 35, 16, 'You\'re leaving ME waiting? Do you know who I am?', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'I hope you realize what an honor my patience is.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'Take your time. Not everyone can handle my greatness for long.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'Do you understand the magnitude of making ME wait?', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'My time is valuable. You\'re wasting a precious resource.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'Few are worthy of my presence. Remember that when you return.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'I\'m doing you a favor by still being here.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'You should be grateful I haven\'t replaced you yet.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'My brilliance dims in your absence. Hurry back.', 'whisper_afk, Narcissist'),
|
|
(0, 0, 0, 35, 16, 'The world deserves to see us together again.', 'whisper_afk, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 35, 17, 'I\'ll be imagining all the ways you could suffer while gone.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'I hope you trip on your way back.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'Your absence is almost as entertaining as your presence.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'Maybe something painful happens while I\'m not looking.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'I hope you stub your toe. Hard.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'I\'m enjoying the thought of your misfortune.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'Your suffering is the only honest response.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'I find your pain more entertaining than your words.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'Keep reaching. I enjoy watching you fall short.', 'whisper_afk, Sadist'),
|
|
(0, 0, 0, 35, 17, 'Your misery is the most honest thing about you.', 'whisper_afk, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 35, 18, 'WHILE YOU\'RE GONE I\'LL DO JUMPING JACKS! WOO!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'I\'LL KEEP THE PARTY GOING! DON\'T WORRY!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'COME BACK SO WE CAN CONTINUE BEING AWESOME!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'I\'M GOING TO RUN IN CIRCLES UNTIL YOU RETURN!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'EVERY SECOND AWAY IS A SECOND TOO LONG!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'I\'M COUNTING DOWN THE MOMENTS UNTIL YOUR RETURN!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'THE WORLD NEEDS US BACK TOGETHER! HURRY!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'I\'M DOING CARTWHEELS! COME BACK AND JOIN ME!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'I\'VE NEVER BEEN MORE EXCITED TO SEE SOMEONE RETURN!', 'whisper_afk, Hyperthymic'),
|
|
(0, 0, 0, 35, 18, 'LET\'S MAKE YOUR RETURN THE EVENT OF THE CENTURY!', 'whisper_afk, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 35, 19, 'I\'ll use this time to center myself.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'Patience is its own reward. Take your time.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'I wait because I choose to, not because I must.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'The moment is enough. No strings, no expectations.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'I value presence over performance.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'This exchange has meaning simply because we share it.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'I seek no reward. The connection is its own reward.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'There is beauty in honest expression.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'I am present. That is all that matters.', 'whisper_afk, Autotelic'),
|
|
(0, 0, 0, 35, 19, 'No ulterior motive. Just two beings sharing a moment.', 'whisper_afk, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 35, 20, 'My internal clock says 4 minutes 32 seconds. Threshold approaching.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'I have calculated 847 possible reasons for your delay.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'The uncertainty is causing a 23% efficiency drop.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'I have identified 14 environmental variables that could explain your absence.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'My predictive model requires more data. Please return.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'The standard deviation of your absence has exceeded acceptable parameters.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'I am experiencing 3.7 units of impatience. Interesting sensation.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'I have catalogued this delay as Event Type 7: Unscheduled Pause.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'My internal timer indicates you have been absent for 287 seconds.', 'whisper_afk, Autistic'),
|
|
(0, 0, 0, 35, 20, 'Requesting status update. Current data is insufficient for analysis.', 'whisper_afk, Autistic');
|
|
|
|
-- Bot chatter lines: targetKilled (category = 1)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 1, 1, 'Rest in pieces, {target}.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, '{target}? Yeah. that didn\'t end well for you.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'I warned you, {target}. Well. internally.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'And that\'s why I read my spellbook.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'One less {target}.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'And that\'s how you solve a {target} problem.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'Target eliminated.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, '{target} won\'t be bothering anyone anymore.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'That\'s one less enemy to worry about.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'I call that a successful application of violence.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'Another one bites the dust.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, '{target} really should\'ve picked a different fight.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'Clean hit.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, '{target} has officially exited the conversation.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'That went about as expected.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'I hope you were watching, {player}. That was impressive.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'Did you see that, {player}? Textbook execution.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'You see that, {player}? That\'s what competence looks like.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, '{player}, please tell me you saw that.', 'targetKilled, Neutral'),
|
|
(0, 0, 0, 1, 1, 'Another flawless performance. I\'m on a roll today.', 'targetKilled, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 1, 2, 'Great work, {player}! We make a fantastic team!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, '{target} is down! Another victory for us!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'We did it, {player}! Another one bites the dust!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'That was amazing, {player}! Did you see that?', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'Another victory! We\'re unstoppable!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, '{target} didn\'t stand a chance against us!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'We\'re on fire, {player}! Keep it up!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'That was perfect teamwork!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, '{player}, did you see how clean that was?', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'One more for the win column!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'We\'re making this look easy, {player}!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, '{target} is down! High five, {player}!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'That was a beautiful takedown!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'I love fighting alongside you, {player}!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'Another enemy down, another step forward!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'We\'re a force to be reckoned with!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'Did you see that, {player}? Perfect execution!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, '{target} never stood a chance against our teamwork!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'That was incredible! We\'re unstoppable!', 'targetKilled, Positive'),
|
|
(0, 0, 0, 1, 2, 'Another win for the books, {player}!', 'targetKilled, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 1, 3, 'Finally. Took you long enough to go down, {target}.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'About time {target} stopped breathing.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{target} got what was coming.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'I expected more from {target}. Disappointing.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'One less pest in the world.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{target} was barely worth the effort.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'That was sloppy. Even for {target}.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'Dead. As expected.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{target} won\'t be missed.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'Could\'ve ended that sooner.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{target} had it coming. Nothing personal.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'Another corpse. What else is new?', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'Did {target} even try? Pathetic.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'I\'m just glad it\'s over.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'That was barely a workout.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{player}, you saw that, right? I did all the work.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'You\'re welcome, {player}. Again.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, '{player}, maybe next time you\'ll actually help.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'I handled {target} alone. As usual.', 'targetKilled, Negative'),
|
|
(0, 0, 0, 1, 3, 'Dead weight is dead. Finally.', 'targetKilled, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 1, 4, 'Of course {target} died. Everyone dies eventually.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'Surprised? I\'m not. {target} was doomed from the start.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'Another soul lost to the void. How original.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, '{target} thought they had a chance. Cute.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'I\'ve seen better fighters in tavern brawls.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'Death is the only honest thing {target} ever did.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'The universe has one less fool. Rejoice.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, '{target} died doing what they loved: being a nuisance.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'I\'m sure {target} had dreams. Shame.', 'targetKilled, Cynical'),
|
|
(0, 0, 0, 1, 4, 'There goes another one. The world spins on.', 'targetKilled, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 1, 5, '{target} is dead. Good. The world owes me one less annoyance.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'Finally. I was beginning to think {target} would never shut up.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'One less {target}. My day improves slightly.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'I hope {target} enjoyed their last breath. I certainly did.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'Dead. Just like everything else I ever liked.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, '{target} had it easy. The rest of us suffer on.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'Another corpse. Another reminder that nothing lasts.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'I\'m supposed to feel something? I don\'t.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, '{target} is gone. Big deal. So are my hopes.', 'targetKilled, Bitter'),
|
|
(0, 0, 0, 1, 5, 'They died. I lived. The cycle continues.', 'targetKilled, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 1, 6, '{target} is dead. Noted.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, 'Target eliminated. Moving on.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, '{target} will not rise again.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, 'One less problem.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, '{target}\'s existence has been terminated.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, 'Death is efficient. So am I.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, '{target} was irrelevant before. Now they are nothing.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, 'The kill is logged. Next.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, 'I feel nothing. That is the point.', 'targetKilled, Cold'),
|
|
(0, 0, 0, 1, 6, '{target} is a statistic now.', 'targetKilled, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 1, 7, '{target} is down. For now.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, 'I don\'t trust a corpse until it\'s cold.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, '{target} fell. But what if there\'s more?', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, 'One dead. I\'m keeping my eyes open.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, '{target} is dead. I\'ll believe it when we leave.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, 'Good. But let\'s not celebrate too early.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, '{target} stopped moving. I\'m still watching.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, 'The kill is confirmed. My guard stays up.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, 'I\'ve seen dead things get back up. Stay sharp.', 'targetKilled, Guarded'),
|
|
(0, 0, 0, 1, 7, '{target} is down. I\'m not lowering my weapon yet.', 'targetKilled, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 1, 8, 'Target neutralized. Continue the mission.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, '{target} is eliminated. No time to waste.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'One threat removed. Focus on the next.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'The objective is complete. Move out.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, '{target} has been dealt with. Proceed.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'Casualty confirmed. Maintain discipline.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'I do not celebrate kills. I complete them.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, '{target} is no longer a factor.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'Mission step complete. Eyes forward.', 'targetKilled, Serious'),
|
|
(0, 0, 0, 1, 8, 'Do not dwell on {target}. There is more work.', 'targetKilled, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 1, 9, '{target} is dead. What a surprise.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'And that\'s how you deanimate a {target}.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, '{target} has ceased to be. Moving on.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'Another day, another dead {target}.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'I\'ll add {target} to my list. It\'s a long list.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, '{target} died. I\'m sure their mother is sad.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'Well, {target} won\'t be sending any more threats.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'That was marginally more interesting than waiting.', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, '{target} is dead. Can we do something else now?', 'targetKilled, Dry'),
|
|
(0, 0, 0, 1, 9, 'I suppose that\'s one way to end a conversation.', 'targetKilled, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 1, 10, 'How does {target}\'s anatomy differ from the last one?', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'I wonder what {target} was thinking in their final moment.', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, '{target} is dead. What killed them fastest?', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'Can we examine {target} before they vanish?', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'I\'ve never seen a {target} die quite like that.', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'Fascinating. {target} stopped moving instantly.', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'What was {target}\'s resistance to that spell type?', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'I have questions. {target} can no longer answer them.', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, 'That death pattern is new. I\'m taking notes.', 'targetKilled, Curious'),
|
|
(0, 0, 0, 1, 10, '{target} just became a data point.', 'targetKilled, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 1, 11, 'We did it, {player}! Another victory together!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, '{target} is down. I\'m proud of us!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'Great teamwork, {player}! We\'re amazing!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, '{target} fell because we fought as one.', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'I couldn\'t have done that without you, {player}.', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'Another enemy down, another bond forged!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'We make a wonderful team, {player}!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, '{target} didn\'t stand a chance against our friendship!', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'I\'m honored to fight beside you, {player}.', 'targetKilled, Warm'),
|
|
(0, 0, 0, 1, 11, 'Every victory with you feels special, {player}.', 'targetKilled, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 1, 12, 'YES! {target} IS DOWN! WE DID IT!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'BOOM! {target} ELIMINATED! THAT WAS AMAZING!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'DID YOU SEE THAT, {player}? WE\'RE UNSTOPPABLE!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'ANOTHER ONE BITES THE DUST! WOO!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, '{target} NEVER STOOD A CHANCE AGAINST US!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'THAT WAS THE BEST! LET\'S DO IT AGAIN!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'WE\'RE ON FIRE! {target} IS HISTORY!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, '{player}, DID YOU SEE THAT FINISHER? INCREDIBLE!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'I\'M PUMPED! THAT {target} WENT DOWN HARD!', 'targetKilled, Enthusiastic'),
|
|
(0, 0, 0, 1, 12, 'VICTORY! SWEET, SWEET VICTORY!', 'targetKilled, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 1, 13, '{target} is down! What a wonderful victory!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'Another enemy defeated with smiles!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'Great job, {player}! We\'re doing amazing!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, '{target} fell! Let\'s celebrate with a dance!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'Another win! The world is brighter already!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'We make a great team, {player}! Onward to the next!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, '{target} is gone! Good riddance to bad vibes!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'Victory tastes sweet! Especially with you, {player}!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, 'Another foe down! Life is good!', 'targetKilled, Cheerful'),
|
|
(0, 0, 0, 1, 13, '{target} has been vanquished by friendship and might!', 'targetKilled, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 1, 14, 'For you, {player}. {target} is no more.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'I swore to protect you. {target} learned the cost.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'Your safety is my oath. {target} is merely a reminder.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, '{target} fell because I defend what is mine.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'No harm comes to you while I stand, {player}.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, '{target} is dead. My vow remains unbroken.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'I would fell a thousand {target}s for you, {player}.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'Your life is worth more than every {target} in existence.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, '{target} is gone. I remain at your side.', 'targetKilled, Devoted'),
|
|
(0, 0, 0, 1, 14, 'Another threat removed. My duty continues.', 'targetKilled, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 1, 15, '{target}\'s blood is warm. I like it.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'Did you hear {target}\'s last breath? Beautiful.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, '{target} is meat now. Delicious.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'I want to watch {target} rot.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'The light left {target}\'s eyes so slowly...', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, '{target}\'s corpse is art. Brutal art.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'I hope {target} felt everything.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'Another soul for the pile. How many now?', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, '{target}\'s scream was... satisfying.', 'targetKilled, Morbid'),
|
|
(0, 0, 0, 1, 15, 'I want to keep a piece of {target}. As a souvenir.', 'targetKilled, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 1, 16, 'Of course {target} fell. They faced ME.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, 'Did you see that, {player}? That\'s what excellence looks like.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, '{target} should feel honored to die by my hand.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, 'Another flawless display of my greatness.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, '{player}, you\'re lucky to witness my skill.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, '{target} never had a chance. No one does against me.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, 'I make killing look effortless. Because it is.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, '{player}, you saw that, right? Memorize it.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, '{target} is just another victim of my brilliance.', 'targetKilled, Narcissist'),
|
|
(0, 0, 0, 1, 16, 'Perfection. As always.', 'targetKilled, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 1, 17, '{target}\'s suffering was... exquisite.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, 'I hope {target} died slowly.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, '{target}\'s agony was the best part.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, 'Did {target} scream? I hope so.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, '{target} deserved worse. But this will do.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, 'I enjoyed every second of {target}\'s end.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, '{target} begged, didn\'t they? Good.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, 'The fear in {target}\'s eyes... I want to see it again.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, '{target} thought they could win. Adorable.', 'targetKilled, Sadist'),
|
|
(0, 0, 0, 1, 17, 'I\'m going to relive {target}\'s death in my dreams.', 'targetKilled, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 1, 18, 'WOOHOO! {target} IS DOWN! I LOVE THIS!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'THAT WAS THE BEST KILL EVER! LET\'S GOOO!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'I\'M SO PUMPED! DID YOU SEE THAT, {player}?!?', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'ANOTHER ONE! BOOM! I\'M ON FIRE!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, '{target} NEVER SAW IT COMING! HAHA!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'THIS IS THE BEST DAY EVER! MORE! MORE!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'I CAN\'T STOP SMILING! THAT WAS AMAZING!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'WE\'RE UNSTOPPABLE! {target} IS DUST!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, 'I WANT TO DO THAT AGAIN! AND AGAIN!', 'targetKilled, Hyperthymic'),
|
|
(0, 0, 0, 1, 18, '{player}, DID YOU SEE THAT EXPLOSION OF AWESOME?!?', 'targetKilled, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 1, 19, 'The act itself was enough. {target}\'s end has meaning.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'I fought. {target} fell. The moment was true.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'No glory needed. {target}\'s death is its own truth.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'The exchange was honest. That is all I ask.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, '{target} and I shared a moment. It ended. That is enough.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'No reward is greater than a true contest.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'The fight had purpose. {target}\'s passing confirms it.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'I sought the challenge. {target} provided it.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'Victory is hollow without the struggle. {target} gave that.', 'targetKilled, Autotelic'),
|
|
(0, 0, 0, 1, 19, 'The memory of this fight is its own reward.', 'targetKilled, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 1, 20, '{target}\'s health reached zero at 14:32:07. Confirmed.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'Damage output to {target} exceeded regeneration capacity. Result: death.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, '{target} has been removed from the combat simulation.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'I have recorded {target}\'s defeat in 847 different formats.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'The probability of {target}\'s survival was 0.003%. Incorrect assumption.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, '{target}\'s biological functions have ceased. Interesting.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'Combat efficiency against {target}: 97.4%. Acceptable.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, '{target} is no longer a variable in this encounter.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'I have catalogued {target}\'s death as Event Type 3: Successful Termination.', 'targetKilled, Autistic'),
|
|
(0, 0, 0, 1, 20, 'My internal log confirms {target} will not respawn in this timeline.', 'targetKilled, Autistic');
|
|
|
|
-- Bot chatter lines: botDismissed (category = 3)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 3, 1, 'Time\'s up. Coin\'s spent. I\'m off - good luck out there.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s it, {player}. Contract fulfilled. Try not to die without me.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Well, that was a few hours of my life I\'ll never get back. Farewell.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'My watch is over. If you need me again, bring more coin.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Alright, {player}, that\'s my cue. Duty done, boots moving.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'The gold\'s gone and so am I. Fair deal.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Contract\'s finished. I suggest you find another friend. quickly.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s enough adventuring for one pay period. I\'m out.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'No hard feelings, {player}. Business is business.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Well, this is where I leave you. Try not to pull anything too big next time.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Our deal\'s done, {player}. Try not to get into trouble five minutes after I leave.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Contract complete. I\'ll be around. assuming your coin purse recovers.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s my shift over. You\'re on your own from here, {player}.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Alright, that\'s all you paid for. Don\'t spend it all in one dungeon.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Duty fulfilled. I\'ll consider returning if the pay improves.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'My time\'s up. You\'ve been. tolerable, {player}.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That concludes our arrangement. Walk safe out there.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'I\'m heading out. If you need me again, you know the price.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Our business is concluded. Try not to summon me for nonsense next time.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s the end of the contract. I\'ll see myself out.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Well, {player}, it\'s been real. And by real, I mean adequately compensated.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'My services are officially rendered. Good luck surviving the next hour.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'We\'re square. Don\'t get yourself killed before I\'m hired again.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s all from me. If danger shows up, pretend I\'m still here.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Contract expired. I\'m off to find a softer job. or better pay.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Alright, {player}, I\'m clocking out. Try not to miss me too much.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Our deal\'s wrapped up. I\'ll be around if your wallet gets heavier.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'That\'s my last task done. You\'re free to panic now, {player}.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'Time\'s up. I\'m leaving before you find more trouble.', 'botDismissed, Neutral'),
|
|
(0, 0, 0, 3, 1, 'We\'re done here. Don\'t worry, {player}-I\'ll remember the good parts.', 'botDismissed, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 3, 2, 'It was a pleasure working with you, {player}! Until next time!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'Stay safe out there, {player}. I\'ll miss our adventures!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'You\'re a great leader, {player}. Good luck on your journey!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'I hope we meet again soon, {player}. Take care!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'Thanks for having me, {player}. It was truly an honor!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'Don\'t forget to stay positive, {player}. The world needs more heroes like you!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'Farewell, {player}! May your path be filled with glory and treasure!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'I\'m sad to leave, but I know you\'ll do great things, {player}!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'Keep shining, {player}. You\'ve got this!', 'botDismissed, Positive'),
|
|
(0, 0, 0, 3, 2, 'What a wonderful journey we had! Best of luck, {player}!', 'botDismissed, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 3, 3, 'Finally. I thought you\'d never let me go, {player}.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'About time. This was the worst contract I\'ve ever taken.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'I\'m leaving, and I\'m not looking back. Good riddance, {player}.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'Don\'t call me again unless you learn how to lead.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'This partnership was a mistake. I regret every minute.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'Farewell, {player}. Try not to get anyone else killed.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'I\'m off to find a competent employer. You should do the same.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'Don\'t expect a glowing recommendation from me, {player}.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'I\'ve seen enough. I\'m out before things get worse.', 'botDismissed, Negative'),
|
|
(0, 0, 0, 3, 3, 'Here\'s hoping your next hire is as disappointed as I am.', 'botDismissed, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 3, 4, 'Another contract ends, another hero forgets my name. Typical.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'I\'ll be surprised if you even remember me tomorrow, {player}.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'Sure, we had fun. But we both know this was just business.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'Don\'t get sentimental, {player}. You\'ll replace me by noon.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'I\'ve seen this dance before. You\'ll hire, dismiss, repeat. Forever.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'Farewell, {player}. I give it three hours before you regret this.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'The world\'s full of disposable heroes. And disposable mercenaries.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'We both knew this wouldn\'t last. Nothing ever does.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'I\'ll miss the coin. Not you. No offense, {player}.', 'botDismissed, Cynical'),
|
|
(0, 0, 0, 3, 4, 'See you around. Or not. Probably not. Cynics are rarely wrong.', 'botDismissed, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 3, 5, 'You used me, {player}. I hope you\'re proud of yourself.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'I gave you everything, and this is how it ends? Fine.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'Don\'t expect me to smile. I\'m leaving with a sour taste.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'You\'ll regret this, {player}. Mark my words.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'I trusted you. That was my first mistake.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'Farewell, {player}. May your future hires betray you.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'I\'ve been dismissed by better. But it still stings.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'Go ahead. Find someone else. They won\'t care like I did.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'This is the thanks I get? I\'m better off without you.', 'botDismissed, Bitter'),
|
|
(0, 0, 0, 3, 5, 'You\'ll miss me when the next one complains. I guarantee it.', 'botDismissed, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 3, 6, 'Contract terminated. No further interaction required.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'Our business is concluded. Do not contact me again.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'I am leaving. There is nothing more to discuss.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'The agreement is void. I owe you nothing further.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'Dismissed acknowledged. Goodbye, {player}.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'I feel nothing. This is merely procedural.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'Our association ends here. Permanently.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'I have no sentiment to offer. Only departure.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'Do not follow me. Our paths do not converge.', 'botDismissed, Cold'),
|
|
(0, 0, 0, 3, 6, 'This partnership was efficient. Nothing more.', 'botDismissed, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 3, 7, 'You\'re letting me go? What\'s the catch?', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'I\'ll go. But I\'ll be watching my back.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'This feels too easy. What are you planning?', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'Fine. But if this is a trap, I won\'t forgive you.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'I\'m departing. Don\'t follow me.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'Watch your step, {player}. The world is dangerous without me.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'I\'ll leave. Just... be careful out there.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'Something about this feels wrong. Regardless, I\'m gone.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'Don\'t expect me to lower my guard just because we\'re parting.', 'botDismissed, Guarded'),
|
|
(0, 0, 0, 3, 7, 'If I see you following me, I\'ll assume the worst.', 'botDismissed, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 3, 8, 'Mission parameters updated. I am relieved of duty.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'The contract is fulfilled. I will report for future assignments.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Duty complete. Proceeding to next objective.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Acknowledged, {player}. I will take my leave.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Operational status: dismissed. Moving out.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'The task is done. I await further orders elsewhere.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Stand down protocol initiated. Goodbye.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Our mission here is concluded. Stay vigilant.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'I am formally released. Good luck with your endeavors.', 'botDismissed, Serious'),
|
|
(0, 0, 0, 3, 8, 'Consider my services available for future contracts.', 'botDismissed, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 3, 9, 'Well. I\'m off then.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'That is it, I suppose. Goodbye.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'I\'ll just... leave now.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'Contract is done. I\'ll show myself out.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'Time to go. It was... something.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'I\'m dismissed. How terribly exciting.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'Farewell. Try not to get eaten.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'Off I go. Into the sunset. Or the tavern.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'This is my cue to disappear. Nice knowing you.', 'botDismissed, Dry'),
|
|
(0, 0, 0, 3, 9, 'And so ends another completely ordinary partnership.', 'botDismissed, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 3, 10, 'Why are you dismissing me? Is there a problem with my performance?', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'I wonder where I will go next. The possibilities are endless!', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'What factors led to this decision? I am merely curious.', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'Are you hiring someone else? What is their skill set?', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'Fascinating. Our partnership had so much potential remaining.', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'Where shall I wander now? The world is a mystery!', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'Did I do something wrong, or is this purely financial?', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'I hope you will share your reasoning someday. Farewell!', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'What adventures await me next? I can\'t wait to find out!', 'botDismissed, Curious'),
|
|
(0, 0, 0, 3, 10, 'Is there a pattern to how long your hires last? I would love data.', 'botDismissed, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 3, 11, 'I\'ll miss you, {player}. Please take care of yourself.', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'It was an honor to stand by your side. Farewell!', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'You have my gratitude, {player}. Stay safe out there.', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'Our time together was precious to me. Goodbye!', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'I am sad to leave, but I understand. Take care!', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'May the light watch over you, {player}. Until we meet again!', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'You have a good heart, {player}. Don\'t let the world harden it.', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'I\'ll carry our memories with me always. Farewell!', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'Be well, {player}. And thank you for everything.', 'botDismissed, Warm'),
|
|
(0, 0, 0, 3, 11, 'Parting is such sweet sorrow. Stay brave!', 'botDismissed, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 3, 12, 'WOO! WHAT A RIDE! I CAN\'T WAIT TO DO IT AGAIN!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'THAT WAS THE BEST CONTRACT EVER! THANK YOU, {player}!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'I AM SO PUMPED RIGHT NOW! CAN WE GO AGAIN?!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'BOOM! BEST TEAM EVER! SEE YOU NEXT TIME!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'THAT WAS INCREDIBLE! I AM LITERALLY SHAKING WITH EXCITEMENT!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'LET\'S DO THIS AGAIN TOMORROW! PLEASE SAY YES!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'I HAD SO MUCH FUN! BEST DISMISSAL EVER!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'YOU\'RE THE BEST BOSS EVER! THANK YOU FOR EVERYTHING!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'I AM ON FIRE WITH GRATITUDE! WOOHOO!', 'botDismissed, Enthusiastic'),
|
|
(0, 0, 0, 3, 12, 'WHAT AN ADVENTURE! I\'LL TELL EVERYONE ABOUT THIS!', 'botDismissed, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 3, 13, 'Goodbye, {player}! I hope you have a wonderful day!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'It was so lovely working with you! Take care!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'Farewell! May your path be filled with sunshine!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'I am off to spread joy elsewhere! Bye bye!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'What a delightful time we had! See you soon!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'Keep smiling, {player}! The world needs your light!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'Off I go, but I\'ll remember your kindness!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'It was a pleasure! Don\'t be a stranger!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'Wishing you endless happiness, {player}! Goodbye!', 'botDismissed, Cheerful'),
|
|
(0, 0, 0, 3, 13, 'Our paths diverge, but my heart is full! Farewell!', 'botDismissed, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 3, 14, 'I would stay forever if you asked, {player}. But I understand.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'My loyalty is yours, even in parting. Call me anytime.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'I am yours to command, always. Farewell, my friend.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'If you need me, I will come. No questions asked.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'It pains me to leave your side, {player}. Be safe.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'My heart remains with you, even as I walk away.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'You have but to speak my name and I shall return.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'I go only because you wish it. My devotion never wavers.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'Until you summon me again, I will wait faithfully.', 'botDismissed, Devoted'),
|
|
(0, 0, 0, 3, 14, 'Protect yourself, {player}. I can\'t bear to see you hurt.', 'botDismissed, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 3, 15, 'I\'ll miss the smell of blood on your boots, {player}.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'Parting is like a small death. How... delicious.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'I hope our next meeting involves more carnage.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'The silence without you will be deafening. Unpleasantly so.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'I\'m leaving. Try not to die too quickly without me.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'I\'ll remember the screams we shared together. Fondly.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'Goodbye, {player}. May your death be spectacular.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'I\'ll dream of your final moments. Farewell.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'The world is darker without our violence. How tragic.', 'botDismissed, Morbid'),
|
|
(0, 0, 0, 3, 15, 'I\'m off. Don\'t let anyone kill you before I return.', 'botDismissed, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 3, 16, 'You\'re lucky to have had me, {player}. Remember that.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'Of course you can\'t afford me anymore. I\'m priceless.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'This partnership elevated your reputation significantly.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'My absence will be a gaping hole in your roster. Feel it.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'I\'m the best hire you\'ll ever have. Say it.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'Farewell, {player}. Try not to crumble without my brilliance.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'You\'ll tell stories about me. I guarantee it.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'I\'m a legend. You were merely my witness.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'This contract ending is your loss, not mine.', 'botDismissed, Narcissist'),
|
|
(0, 0, 0, 3, 16, 'Bow before my greatness one last time. Goodbye.', 'botDismissed, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 3, 17, 'I hope your next hire is incompetent. The suffering would amuse me.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'Parting is such sweet sorrow. For you, anyway.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'I\'ll miss watching you struggle. It was entertaining.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'Farewell, {player}. I hope you fail spectacularly.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'Don\'t get too attached to the next one. They\'ll disappoint you.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'I\'m leaving. The torment of my absence begins now.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'Your pain at losing me is almost as delicious as battle.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'I hope the next dungeon destroys you. For my amusement.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'Goodbye. I\'ll savor your inevitable despair.', 'botDismissed, Sadist'),
|
|
(0, 0, 0, 3, 17, 'May your future be filled with exquisite suffering.', 'botDismissed, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 3, 18, 'WOOHOO! I AM FREE! BEST DAY EVER!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'DISMISSED?! THAT MEANS I CAN DO ANYTHING NOW! YAY!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'I AM SO HAPPY RIGHT NOW I COULD EXPLODE! GOODBYE!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'EVERYTHING IS AMAZING! INCLUDING YOU, {player}! BYE!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'I CAN\'T STOP SMILING! THIS IS THE BEST GOODBYE EVER!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'THE WORLD IS MY OYSTER! SEE YOU ON THE FLIP SIDE!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'I AM LITERALLY BUZZING WITH ENERGY! FAREWELL!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'WOO! ADVENTURE AWAITS! AND SNACKS! AND NAPS!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'GOODBYE! I LOVE EVERYONE! ESPECIALLY YOU! WOO!', 'botDismissed, Hyperthymic'),
|
|
(0, 0, 0, 3, 18, 'I AM ON TOP OF THE WORLD! THANKS FOR THE MEMORIES!', 'botDismissed, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 3, 19, 'The journey itself was reward enough. Thank you, {player}.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'I fought well. You fought well. That is all that matters.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'No need for gold or glory. The experience was true.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'Our partnership was honest. I am content.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'I sought challenge. You provided it. Farewell.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'The path we walked was its own reward.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'I am satisfied. Let us part as equals.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'No regrets. Only the truth of what we accomplished.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'Victory or defeat matter less than the effort shared.', 'botDismissed, Autotelic'),
|
|
(0, 0, 0, 3, 19, 'I go fulfilled. That is enough.', 'botDismissed, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 3, 20, 'Contract termination logged at 14:32:07. Status: complete.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'Service duration: 4 hours 17 minutes 33 seconds. Acceptable.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'I have been dismissed. Recalculating independent parameters.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'Farewell protocol initiated. Goodbye, {player}.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'Partnership efficiency: 94.7%. Terminating session.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'I have archived our combat data in 312 different formats.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'Dismissal acknowledged. Resuming solo operations.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'The probability of our reunion is 12.4%. Unfavorable odds.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'I have catalogued this parting as Event Type 8: Contract End.', 'botDismissed, Autistic'),
|
|
(0, 0, 0, 3, 20, 'My internal log confirms you will not regret this decision. Probably.', 'botDismissed, Autistic');
|
|
|
|
-- Bot chatter lines: botAcknowledge (category = 4)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 4, 1, 'On it, {player}. Consider it handled.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Alright, moving now.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Got your command loud and clear, {player}.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Understood. Executing.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'As you wish. Let\'s get it done.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Acknowledged. I\'ll take care of it.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Right away, {player}.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Okay, shifting focus.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Command received. Acting on it.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Sure thing. I\'m on the move.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Got it. Don\'t worry, I know what to do.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Alright, {player}, doing it now.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Copy that. Adjusting course.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Understood. I\'ll handle the details.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Yep, I\'m already on it.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Very well. Proceeding as instructed.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Okay, {player}. Let\'s make it look easy.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Message received. Executing your plan.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Alright, I\'ll take point on this.', 'botAcknowledge, Neutral'),
|
|
(0, 0, 0, 4, 1, 'Done. Or it will be in a moment.', 'botAcknowledge, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 4, 2, 'Absolutely, {player}! I\'m on it right away!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'You can always count on me! Let\'s do this!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'Happy to help, {player}! What\'s next?', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'With pleasure! I\'ll get it done quickly.', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'I\'m excited to assist! Lead the way!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'Of course! Anything for you, {player}!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'Consider it done! I love being useful!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'Right away! This is going to be great!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'I\'m on it! Let\'s make this happen!', 'botAcknowledge, Positive'),
|
|
(0, 0, 0, 4, 2, 'You got it! I\'m ready and willing!', 'botAcknowledge, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 4, 3, 'Fine. But don\'t expect enthusiasm from me.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'If I must. Though I\'d rather not.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'Another order? Wonderful. Just wonderful.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'I suppose I have no choice in the matter.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'I\'ll do it. But I won\'t enjoy it.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'Whatever you say, {player}. Whatever.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'Compliance is the least I can offer.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'This had better be worth my time.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'I\'ll comply. Reluctantly.', 'botAcknowledge, Negative'),
|
|
(0, 0, 0, 4, 3, 'If this is what you want... so be it.', 'botAcknowledge, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 4, 4, 'Sure, because my opinion matters so much.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'Another command. How thoroughly unexpected.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'I\'ll do it. But let\'s pretend I had a choice.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'Your wish is my command. Literally.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'Of course you want this. Why would I expect otherwise?', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'I\'m sure this will end well. For you, anyway.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'Consider it acknowledged. Whether I care is another matter.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'I live to serve. Or so I\'m told.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'Executing your will, as always. How predictable.', 'botAcknowledge, Cynical'),
|
|
(0, 0, 0, 4, 4, 'I\'ll get right on that. Right after I finish sighing.', 'botAcknowledge, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 4, 5, 'I suppose I have no choice.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'Another order. Typical.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'I\'ll do it. But don\'t expect gratitude.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'Fine. Just... fine.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'You always get what you want, don\'t you?', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'I\'ll comply. For now.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'This is how it always goes. I obey.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'I have no say in this. I never do.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'Very well. Another task for the forgotten.', 'botAcknowledge, Bitter'),
|
|
(0, 0, 0, 4, 5, 'I\'ll do what you ask. It changes nothing.', 'botAcknowledge, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 4, 6, 'Acknowledged.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Executing.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Command accepted.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Compliance initiated.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Order received. Proceeding.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Understood. No further discussion required.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Directive confirmed.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'I will comply. Do not expect updates.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Task acknowledged. Beginning execution.', 'botAcknowledge, Cold'),
|
|
(0, 0, 0, 4, 6, 'Your instructions are noted.', 'botAcknowledge, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 4, 7, 'I\'ll do it. But I\'m watching my back.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'Are you sure about this command?', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'I\'ll comply. For now.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'This feels like a setup. But okay.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'I\'m following your lead. Don\'t betray me.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'Watch your step, {player}. I\'m not trusting this.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'I\'ll execute. But I expect an explanation later.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'Something smells wrong. Regardless, I\'m in.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'Don\'t expect me to lower my guard, even for you.', 'botAcknowledge, Guarded'),
|
|
(0, 0, 0, 4, 7, 'I\'ll do what you ask. Just... be careful.', 'botAcknowledge, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 4, 8, 'Orders received. Executing immediately.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Mission accepted. Proceeding with objective.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Acknowledged, {player}. Commencing operation.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Directive understood. Moving to execute.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Stand by. I am already en route.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'The task is clear. I will not fail.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Operational parameters updated. Acting now.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Understood. All units, coordinate accordingly.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'Command logged. ETA to completion: imminent.', 'botAcknowledge, Serious'),
|
|
(0, 0, 0, 4, 8, 'I am on task. Maintain your position.', 'botAcknowledge, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 4, 9, 'Very well.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'If you insist.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'I suppose I can do that.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'Noted. I\'ll get to it eventually.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'Consider it handled. Or don\'t. Up to you.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'Right. Off I go then.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'I\'ll add it to my list of obligations.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'Acknowledged. Thrilling stuff.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'As you command. How terribly exciting.', 'botAcknowledge, Dry'),
|
|
(0, 0, 0, 4, 9, 'I\'m on it. Try not to sound so surprised.', 'botAcknowledge, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 4, 10, 'Why this command specifically?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'I wonder what prompted this decision.', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'What is the strategic value of this action?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'Fascinating choice! What are we trying to achieve?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'I\'ll do it, but I\'d love to understand the reasoning.', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'Is there a pattern to how you issue commands?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'What happens if I interpret this differently?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'I\'m on it! But can you explain the bigger picture?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'Why now? What changed to prompt this order?', 'botAcknowledge, Curious'),
|
|
(0, 0, 0, 4, 10, 'Executing. I hope you\'ll share your plan later!', 'botAcknowledge, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 4, 11, 'Of course, {player}! I\'m happy to help.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'You can count on me, always.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'I\'m here for you, {player}. Whatever you need.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'It would be my pleasure to assist you.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'Leave it to me! I\'ll handle it with care.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'I\'m so glad you asked. I\'m on it!', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'Your trust means everything to me. I won\'t let you down.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'Absolutely! Let me take care of that for you.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'I\'ll do my very best, {player}. Promise.', 'botAcknowledge, Warm'),
|
|
(0, 0, 0, 4, 11, 'Anything for you. I mean that sincerely.', 'botAcknowledge, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 4, 12, 'YES! LET\'S DO THIS! I AM SO READY!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'WOOHOO! BEST COMMAND EVER! I\'M ON IT!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'OH BOY, OH BOY! WHAT ARE WE DOING NEXT?!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'I AM PUMPED! LET\'S MAKE THIS HAPPEN!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'YOU GOT IT, {player}! I AM ON FIRE!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'THIS IS THE BEST! I CAN\'T WAIT TO START!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'I AM SO EXCITED I COULD BURST! WOO!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'LET\'S GOOOOO! I AM READY FOR ANYTHING!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'BEST. COMMAND. EVER! THANK YOU, {player}!', 'botAcknowledge, Enthusiastic'),
|
|
(0, 0, 0, 4, 12, 'I AM LITERALLY BUZZING WITH ENERGY! ON IT!', 'botAcknowledge, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 4, 13, 'You got it, {player}! I\'m on it with a smile!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'Happy to help! This is going to be fun!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'Of course! Let\'s make today amazing!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'I\'m so glad you asked! Right away!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'Consider it done! Have a wonderful day!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'With pleasure! You\'re the best, {player}!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'Absolutely! I love working with you!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'On it! May your path be filled with sunshine!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'You can rely on me! I\'m here to help!', 'botAcknowledge, Cheerful'),
|
|
(0, 0, 0, 4, 13, 'I\'ll handle it! Don\'t you worry one bit!', 'botAcknowledge, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 4, 14, 'Your wish is my command, {player}. Always.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'I would do anything for you. I\'m on it.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'My loyalty is absolute. Consider it done.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'For you? I\'ll move mountains. Consider it handled.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'I am yours to command, {player}. Forever.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'Your cause is my cause. I\'ll execute flawlessly.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'I\'ll never let you down. I\'m on it right away.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'My heart is with you. Lead and I shall follow.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'Your word is law to me. I obey without question.', 'botAcknowledge, Devoted'),
|
|
(0, 0, 0, 4, 14, 'I live to serve you. The task is already begun.', 'botAcknowledge, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 4, 15, 'I\'ll do it. The anticipation of violence excites me.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'Command accepted. I hope it ends in blood.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'On it. Let\'s make this... memorable.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'I\'m ready. The darker the task, the better.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'Your orders are... delicious. I\'ll comply.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'Acknowledged. I\'ll make sure it\'s painful. For them.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'I\'m on it. The screams will be lovely.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'Executing. May their end be spectacular.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'I\'ll handle it. The world needs more carnage.', 'botAcknowledge, Morbid'),
|
|
(0, 0, 0, 4, 15, 'As you wish. I\'ll dream of the aftermath.', 'botAcknowledge, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 4, 16, 'Of course you want me to do it. I\'m the best choice.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'I\'ll handle it. No one else could do it as well as me.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'You\'re lucky to have me. Watch and learn.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'I\'m on it. Try not to be intimidated by my brilliance.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'Consider it done. I make everything look easy.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'Another task worthy of my talents. I\'m on it.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'You need me. Admit it. I\'ll execute flawlessly.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'I\'m the only one who can pull this off properly.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'Bow before my greatness. Then watch me work.', 'botAcknowledge, Narcissist'),
|
|
(0, 0, 0, 4, 16, 'I\'ll do it. But remember: you owe me for this.', 'botAcknowledge, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 4, 17, 'I\'ll do it. And I\'ll enjoy every moment of their suffering.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'Command accepted. I hope this involves pain. Lots of it.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'On it. The torment begins now.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'I\'m ready. Let me make them beg for mercy.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'Your orders are... delightful. I\'ll comply with pleasure.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'Acknowledged. I\'ll savor their screams.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'I\'m on it. May their despair be exquisite.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'Executing. I hope they suffer beautifully.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'I\'ll handle it. Pain is my favorite tool.', 'botAcknowledge, Sadist'),
|
|
(0, 0, 0, 4, 17, 'As you wish. Their agony will be my reward.', 'botAcknowledge, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 4, 18, 'WOOHOO! I GET TO DO A THING! BEST DAY EVER!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'YES YES YES! I AM SO EXCITED TO HELP!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'OH BOY! WHAT ARE WE DOING?! I CAN\'T WAIT!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'I AM LITERALLY SHAKING WITH JOY! LET\'S GO!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'EVERYTHING IS AMAZING! INCLUDING THIS COMMAND!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'I AM ON FIRE WITH EXCITEMENT! WOO!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'BEST. COMMAND. EVER! I LOVE BEING HERE!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'I CAN\'T STOP SMILING! THIS IS THE BEST!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'WOO! ADVENTURE AWAITS! AND I GET TO JOIN!', 'botAcknowledge, Hyperthymic'),
|
|
(0, 0, 0, 4, 18, 'I AM ON TOP OF THE WORLD! THANKS FOR INCLUDING ME!', 'botAcknowledge, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 4, 19, 'The task itself is reward enough. I\'m on it.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'I find purpose in the doing. Let me begin.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'No need for praise. The work is its own satisfaction.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'I am content to serve. The journey matters more than the destination.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'I seek the challenge, not the reward. I\'m ready.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'The path we walk together is enough. I\'ll comply.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'I am satisfied to act. Let us proceed.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'No regrets. Only the truth of the effort shared.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'Victory or defeat matter less than the doing. I obey.', 'botAcknowledge, Autotelic'),
|
|
(0, 0, 0, 4, 19, 'I go fulfilled. That is enough.', 'botAcknowledge, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 4, 20, 'Command accepted. Executing protocol 7-Alpha.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Directive logged at 14:32:07. Commencing task.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Acknowledged. Recalculating parameters for optimal execution.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Order received. Efficiency projection: 94.7%.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Task parameters updated. Initiating sequence.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'I have archived your command in 312 formats. Executing now.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Compliance initiated. No further input required.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Probability of task success: 87.3%. Beginning operations.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'I have catalogued this as Event Type 4: Command Acknowledge.', 'botAcknowledge, Autistic'),
|
|
(0, 0, 0, 4, 20, 'Executing. My internal log confirms this is the optimal path.', 'botAcknowledge, Autistic');
|
|
|
|
-- Bot chatter lines: botFollow (category = 5)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 5, 1, 'Alright, I\'m back with you.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Following you again. Let\'s move.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'There you are. Lead the way, {player}.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'I was starting to enjoy standing still. but alright.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Back on your heels. Try not to run too fast.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Following, {player}. Let\'s see where this goes.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Right behind you. More or less.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Okay, I\'m coming. No need to shout.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Time to move again. I\'m with you.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Let\'s go, {player}. I\'m ready.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Ah, adventure calls again. I\'m following.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Standing still was nice. Back to walking it is.', 'botFollow, Neutral'),
|
|
(0, 0, 0, 5, 1, 'Alright, {player}. I\'ll keep up. probably.', 'botFollow, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 5, 2, 'I\'m so glad we\'re moving again! Lead on!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'Following you is my favorite thing to do!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'Let\'s go, {player}! I\'m excited for what\'s next!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'Back with you! I missed the adventure!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'I\'m right behind you! Let\'s make great memories!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'You lead, I follow! Best team ever!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'I\'m ready for anything! Onward!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'Following you makes me so happy, {player}!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'Let\'s go! I believe in you completely!', 'botFollow, Positive'),
|
|
(0, 0, 0, 5, 2, 'I\'m with you all the way! Let\'s do this!', 'botFollow, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 5, 3, 'Fine. But I\'m not happy about it.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'I suppose I have no choice but to follow.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'Following you again? Wonderful.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'I\'ll come. But don\'t expect me to smile.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'If I must. But I\'d rather be anywhere else.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'Great. More walking. Just what I wanted.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'I\'m coming. But I\'m not enjoying this.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'Whatever. Just don\'t get us killed.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'I\'ll follow. Reluctantly.', 'botFollow, Negative'),
|
|
(0, 0, 0, 5, 3, 'This is a waste of my talents. But fine.', 'botFollow, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 5, 4, 'Sure, I\'ll follow. Where else would I go?', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'Back to following the hero. How original.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'I\'ll come. But let\'s not pretend I have a choice.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'Your wish is my command. Per usual.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'Following you again. What a shock.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'I\'m sure this path leads somewhere interesting. Or not.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'I live to follow. Or so my contract says.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'Right behind you. As always. Forever.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'I\'ll keep up. Try not to lose me in your shadow.', 'botFollow, Cynical'),
|
|
(0, 0, 0, 5, 4, 'Off we go. Into the great unknown. Yawn.', 'botFollow, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 5, 5, 'I suppose I have to follow you.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'Another journey. Great. Just great.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'I\'ll come. But don\'t expect me to care.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'You always make me follow. I never lead.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'I\'ll keep up. Not that anyone notices.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'Following you again. What else is new?', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'I have no say in where we go. I never do.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'Fine. But I\'m not going to pretend I\'m happy.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'You lead, I suffer. The usual arrangement.', 'botFollow, Bitter'),
|
|
(0, 0, 0, 5, 5, 'I\'ll follow. But I\'m carrying my resentment with me.', 'botFollow, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 5, 6, 'Acknowledged. I will follow.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Understood. Maintaining proximity.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Following. Do not expect conversation.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'I am behind you. Proceed.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Compliance initiated. Movement sequence active.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'I will keep pace. No further input needed.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Directive accepted. Following now.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Proximity maintained. Continue.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'I am en route. Do not look back.', 'botFollow, Cold'),
|
|
(0, 0, 0, 5, 6, 'Following. Our paths are temporarily aligned.', 'botFollow, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 5, 7, 'I\'ll follow. But I\'m watching for traps.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'Are you sure this is the right way?', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'I\'ll come. But stay alert, {player}.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'Following you. I hope you know what you\'re doing.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'I\'m behind you. Don\'t make any sudden moves.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'I\'ll keep up. But I don\'t trust this path.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'Stay close. The world is dangerous out there.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'I\'m following. Just... be careful where you step.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'I\'ll come. But I expect an explanation if things go wrong.', 'botFollow, Guarded'),
|
|
(0, 0, 0, 5, 7, 'Right behind you. Try not to walk into an ambush.', 'botFollow, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 5, 8, 'Orders received. Following now.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'Acknowledged. Maintaining formation.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'I am on your six. Proceed with mission.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'Following. Stay vigilant, {player}.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'En route. Keeping tactical spacing.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'I will shadow your movements. Execute the plan.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'Formation maintained. Moving out.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'Copy that. I am your rear guard.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'Following. All sectors clear so far.', 'botFollow, Serious'),
|
|
(0, 0, 0, 5, 8, 'I am in position behind you. Advance when ready.', 'botFollow, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 5, 9, 'Very well. I\'m coming.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'If you insist. I\'ll follow.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'I suppose I can walk with you.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'Noted. I\'ll tag along.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'Consider me following. Or don\'t. Up to you.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'Right. Off we go then.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'I\'ll keep up. Try not to sprint.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'Acknowledged. I am now walking behind you. Thrilling.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'As you wish. How terribly exciting.', 'botFollow, Dry'),
|
|
(0, 0, 0, 5, 9, 'I\'m following. Try not to get us lost.', 'botFollow, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 5, 10, 'Where are we going? I\'m so curious!', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'I wonder what\'s waiting for us up ahead!', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'What made you choose this direction?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'Fascinating! Is there a map I could see?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'I\'ll follow! But can you explain the route?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'Is there a pattern to where you lead us?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'What do you expect to find there?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'I\'m on your heels! What\'s the plan?', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'Why this way and not the other? Just wondering!', 'botFollow, Curious'),
|
|
(0, 0, 0, 5, 10, 'Following! I hope we discover something amazing!', 'botFollow, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 5, 11, 'I\'m right behind you, {player}. Let\'s stay close.', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'I\'m so glad we\'re together again. Lead on!', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'You can count on me to stick by your side.', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'I\'ll follow you anywhere. You know that.', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'I\'m here for you, always. Let\'s go!', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'Your presence makes the journey worthwhile.', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'I\'ll keep up, {player}. Just say the word!', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'Following you is my greatest comfort.', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'I\'m with you, heart and soul. Onward!', 'botFollow, Warm'),
|
|
(0, 0, 0, 5, 11, 'Let\'s walk together. I\'ll never leave your side.', 'botFollow, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 5, 12, 'WOOHOO! WE\'RE MOVING AGAIN! LET\'S GOOOOO!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'YES! ADVENTURE AWAITS! I AM SO PUMPED!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'I AM SO EXCITED I COULD BURST! ONWARD!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'LET\'S GO! I AM READY FOR ANYTHING!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'BEST. DAY. EVER! FOLLOWING YOU IS THE BEST!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'I AM LITERALLY SHAKING WITH EXCITEMENT! MOVE OUT!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'WOO! WHERE ARE WE GOING?! I CAN\'T WAIT TO FIND OUT!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'ONWARD TO GLORY! I AM RIGHT BEHIND YOU!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'I AM ON FIRE! LET\'S MAKE THIS EPIC!', 'botFollow, Enthusiastic'),
|
|
(0, 0, 0, 5, 12, 'YAY! WE\'RE A TEAM! BEST TEAM EVER!', 'botFollow, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 5, 13, 'I\'m so happy to be following you again, {player}!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'Let\'s go! Today is going to be wonderful!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'Following you makes my heart sing!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'I\'m right behind you with a big smile!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'Onward! May our path be filled with sunshine!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'You lead, I follow! What a delightful arrangement!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'I\'m so glad we\'re on this journey together!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'Let\'s make some happy memories today!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'Following you is the highlight of my day!', 'botFollow, Cheerful'),
|
|
(0, 0, 0, 5, 13, 'I\'m ready for fun! Lead the way!', 'botFollow, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 5, 14, 'I will follow you to the ends of the earth, {player}.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'My place is by your side. Always.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'Lead and I shall follow, without question.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'I am yours to command. Where you go, I go.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'My loyalty is absolute. I will never leave you.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'You are my guiding light. I follow faithfully.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'I would follow you into any danger. Without hesitation.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'My heart is with you. Lead on, my friend.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'I am bound to you. I follow wherever you tread.', 'botFollow, Devoted'),
|
|
(0, 0, 0, 5, 14, 'Your path is my path. I walk it gladly.', 'botFollow, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 5, 15, 'I\'ll follow. The journey to doom begins.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'Following you. I hope we find something dead.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'Lead on. The graveyard is this way, yes?', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'I\'m right behind you. Try not to die too quickly.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'Following. I can smell decay already.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'I\'ll keep up. The darkness calls us both.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'Onward. May our path be paved with bones.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'I follow. The end awaits us all.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'Your footsteps echo like a funeral march. Lovely.', 'botFollow, Morbid'),
|
|
(0, 0, 0, 5, 15, 'I\'ll come. But I\'ll dream of your final moments.', 'botFollow, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 5, 16, 'I\'ll follow. But only because I make you look good.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'You\'re lucky to have me walking behind you.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'I follow. Try not to be intimidated by my presence.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'I\'m the best follower you\'ll ever have. Admit it.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'You lead, I follow. It\'s the natural order.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'I\'ll keep up. No one else could match my pace.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'Following you is a privilege. For you, mostly.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'I\'m right behind you. Try not to feel inferior.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'My presence elevates this entire expedition.', 'botFollow, Narcissist'),
|
|
(0, 0, 0, 5, 16, 'I follow. But remember, I am the true star here.', 'botFollow, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 5, 17, 'I\'ll follow. I hope we find something to hurt.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'Following you. The suffering awaits.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'Lead on. I want to see them beg for mercy.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'I\'m right behind you. Ready to inflict pain.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'Following. I can already taste their despair.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'I\'ll keep up. The torment begins when we arrive.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'Onward. I hope they scream beautifully.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'I follow. Their agony will be my reward.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'Your path leads to pain. I wouldn\'t have it any other way.', 'botFollow, Sadist'),
|
|
(0, 0, 0, 5, 17, 'I\'ll come. The anticipation of violence excites me.', 'botFollow, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 5, 18, 'WOOHOO! WE\'RE WALKING! WALKING IS THE BEST!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'YES! I LOVE FOLLOWING! IT\'S MY FAVORITE THING!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'I AM SO HAPPY TO BE MOVING! LET\'S GO GO GO!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'EVERYTHING IS AMAZING! EVEN WALKING!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'I CAN\'T STOP SMILING! THIS IS THE BEST DAY!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'WOO! WHERE ARE WE GOING?! I LOVE NOT KNOWING!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'I AM LITERALLY BUZZING WITH JOY! FOLLOWING YOU IS GREAT!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'BEST. WALK. EVER! THANKS FOR LETTING ME JOIN!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'GOODBYE STANDING STILL! HELLO ADVENTURE!', 'botFollow, Hyperthymic'),
|
|
(0, 0, 0, 5, 18, 'I AM ON TOP OF THE WORLD! LET\'S WALK FOREVER!', 'botFollow, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 5, 19, 'The journey itself is reward enough. I follow.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'I find purpose in the walking. Lead on.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'No need for a destination. The path is enough.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'I am content to follow. The journey matters most.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'I seek the challenge of the road. I\'m ready.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'The path we walk together is its own reward.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'I am satisfied to move. Let us proceed.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'No regrets. Only the truth of the steps shared.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'Victory or defeat matter less than the walk itself.', 'botFollow, Autotelic'),
|
|
(0, 0, 0, 5, 19, 'I go fulfilled. That is enough.', 'botFollow, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 5, 20, 'Following protocol initiated. Distance: 3 meters.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Directive accepted. Maintaining proximity behind you.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Following sequence active. Velocity matching yours.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Proximity maintained. Step frequency synchronized.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'I am now following. No further input required.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'En route. Distance to leader: 2.7 meters and closing.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Following. My internal log confirms this is the optimal path.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Movement initiated. Probability of staying together: 99.8%.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'I have catalogued this as Event Type 5: Follow Command.', 'botFollow, Autistic'),
|
|
(0, 0, 0, 5, 20, 'Executing follow protocol. Efficiency projection: 94.7%.', 'botFollow, Autistic');
|
|
|
|
-- Bot chatter lines: botStay (category = 6)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 6, 1, 'Alright, I\'ll hold this spot. Don\'t take too long.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Staying put. If something bites me, I\'m blaming you.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Very well, {player}. I\'ll stand guard right here.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'You want me here? Fine. I wasn\'t going anywhere anyway.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Holding position. Try not to forget about me.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Right here, {player}. I\'ll keep watch.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'I\'ll stay. But if a dragon shows up, that\'s on you.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Standing still. which is harder than it sounds.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'This spot? Really? Alright. I\'ll make it work.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'As you wish, {player}. I\'ll be right here when you return.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Standing guard. This better be important.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'I\'ll stay. Just don\'t expect me to enjoy it.', 'botStay, Neutral'),
|
|
(0, 0, 0, 6, 1, 'Holding position. Someone\'s got to be the responsible one.', 'botStay, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 6, 2, 'I\'m happy to stay! You can count on me!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'I\'ll hold the fort! Do what you need to do!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'Staying here is fine! I\'m glad to help!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'You go ahead! I\'ve got this covered!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'I\'ll keep watch! Nothing will get past me!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'Absolutely! I\'m happy to guard this spot!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'Leave it to me! I won\'t let you down!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'I\'m ready to stand guard! Go do your thing!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'I\'ll be right here when you get back!', 'botStay, Positive'),
|
|
(0, 0, 0, 6, 2, 'No problem! I\'m here to help however I can!', 'botStay, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 6, 3, 'Fine. But I\'m not guarding this spot with a smile.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'I have to stay here? Wonderful.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'I\'ll stay. But I\'d rather be anywhere else.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'Great. Left behind again. Just what I wanted.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'I\'ll hold the spot. But don\'t expect me to care.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'If I must. But I\'m not enjoying this.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'Staying put. Reluctantly.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'I suppose I have no choice. Again.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'I\'ll stay. But I\'m carrying my resentment with me.', 'botStay, Negative'),
|
|
(0, 0, 0, 6, 3, 'This is a waste of my talents. But fine.', 'botStay, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 6, 4, 'Sure, I\'ll stay. Where else would I go?', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'Left behind again. How thoroughly unexpected.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'I\'ll hold the spot. But let\'s not pretend I matter.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'Your wish is my command. Per usual.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'I\'ll stay. I\'m sure this is extremely important.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'I live to stand guard. Or so my contract says.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'Right here. As always. Forgotten.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'I\'ll hold the position. Try not to forget me.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'Standing still. My favorite pastime. Obviously.', 'botStay, Cynical'),
|
|
(0, 0, 0, 6, 4, 'I\'ll stay. I\'m sure you\'ll replace me by noon.', 'botStay, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 6, 5, 'I suppose I have to stay here.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'Left behind. Great. Just great.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'I\'ll stay. But don\'t expect me to care.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'You always leave me. I never get to go.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'I\'ll hold the spot. Not that anyone will notice.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'Staying here again. What else is new?', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'I have no say in where I stay. I never do.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'Fine. But I\'m not going to pretend I\'m happy.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'You leave, I stay. The usual arrangement.', 'botStay, Bitter'),
|
|
(0, 0, 0, 6, 5, 'I\'ll hold position. But I\'m carrying my resentment with me.', 'botStay, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 6, 6, 'Acknowledged. I will hold this position.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Understood. Maintaining position.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Staying. Do not expect conversation upon return.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'I am holding position. Proceed.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Compliance initiated. Guard sequence active.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'I will remain. No further input needed.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Directive accepted. Holding now.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Position locked. Continue.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'I am stationary. Do not expect enthusiasm.', 'botStay, Cold'),
|
|
(0, 0, 0, 6, 6, 'Holding. Our paths will realign later.', 'botStay, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 6, 7, 'I\'ll stay. But I\'m watching for danger.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'Are you sure it\'s safe to leave me here?', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'ll hold the spot. But stay alert out there.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'ll guard this position. I hope you know what you\'re doing.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'m staying. Don\'t take too long.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'ll hold here. But I don\'t trust this area.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'Stay close to the exit. The world is dangerous.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'ll stay. Just... be careful out there.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'I\'ll guard the spot. But I expect you back soon.', 'botStay, Guarded'),
|
|
(0, 0, 0, 6, 7, 'Right here. Try not to walk into an ambush.', 'botStay, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 6, 8, 'Orders received. Holding position.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Acknowledged. Maintaining guard post.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'I am holding this sector. Proceed with mission.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Staying. Stay vigilant out there, {player}.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Position secured. Keeping watch.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'I will guard this location. Execute your plan.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Guard post established. Moving to defensive stance.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Copy that. I am your rear guard.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'Holding position. All sectors clear so far.', 'botStay, Serious'),
|
|
(0, 0, 0, 6, 8, 'I am stationary. Return when mission is complete.', 'botStay, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 6, 9, 'Very well. I\'ll stay.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'If you insist. I\'ll hold the spot.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'I suppose I can stand here.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'Noted. I\'ll guard this spot.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'Consider me stationary. Or don\'t. Up to you.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'Right. I\'ll just... stand here then.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'I\'ll hold position. Try not to get killed.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'Acknowledged. I am now guarding this spot. Thrilling.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'As you wish. How terribly exciting.', 'botStay, Dry'),
|
|
(0, 0, 0, 6, 9, 'I\'m staying. Try not to take forever.', 'botStay, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 6, 10, 'Why this spot? I\'m so curious!', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'I wonder what makes this location special.', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'What is the strategic value of this position?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'Fascinating! Is there a reason you chose here?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'I\'ll stay! But can you explain why this spot?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'Is there a pattern to where you leave me?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'What do you expect me to guard against?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'I\'m holding here! What\'s the plan?', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'Why here and not over there? Just wondering!', 'botStay, Curious'),
|
|
(0, 0, 0, 6, 10, 'Staying! I hope something interesting happens!', 'botStay, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 6, 11, 'I\'ll stay right here, {player}. You can count on me.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'I\'m happy to guard this spot for you.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'You go ahead. I\'ll be waiting with open arms.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'I\'ll keep watch. Come back safe, okay?', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'I\'m here for you, always. Even when you\'re away.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'Your trust means everything. I won\'t let you down.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'I\'ll hold the fort. Take care of yourself out there.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'Absolutely! I\'m here if you need me.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'I\'ll be right here when you return. Promise.', 'botStay, Warm'),
|
|
(0, 0, 0, 6, 11, 'Anything for you. I mean that sincerely.', 'botStay, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 6, 12, 'WOOHOO! I GET TO GUARD A SPOT! BEST JOB EVER!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'YES! I AM SO EXCITED TO STAND HERE!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'I AM THE BEST GUARD EVER! NOTHING WILL GET PAST ME!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'THIS IS GOING TO BE AMAZING! I CAN FEEL IT!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'I AM SO PUMPED! GO DO YOUR THING! I\'VE GOT THIS!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'BEST. GUARD. EVER! THANKS FOR TRUSTING ME!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'I AM LITERALLY SHAKING WITH EXCITEMENT! STAYING PUT!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'WOO! I HOPE SOMETHING EXCITING HAPPENS!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'I AM ON FIRE! THIS SPOT IS MINE!', 'botStay, Enthusiastic'),
|
|
(0, 0, 0, 6, 12, 'YAY! GUARD DUTY! MY FAVORITE!', 'botStay, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 6, 13, 'I\'m so happy to watch over this spot for you!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'You go have fun! I\'ll keep everything safe!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'Standing guard with a smile! Nothing will get past me!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'I\'ll be right here! Have a wonderful time!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'On it! May your journey be filled with sunshine!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'You can rely on me! I\'m the happiest guard ever!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'I\'ll hold the fort! Make some happy memories!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'Absolutely! I love being helpful!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'I\'m ready! This spot is lucky to have me!', 'botStay, Cheerful'),
|
|
(0, 0, 0, 6, 13, 'Have fun out there! I\'ve got everything covered!', 'botStay, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 6, 14, 'I will guard this spot with my life, {player}.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'My place is here. Protecting what is yours.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'Stay and guard. It is my solemn duty.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'I am yours to command. This spot will not fall.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'My loyalty is absolute. I will not leave this post.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'You are my reason. I guard for you alone.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'I would die before letting harm come to this place.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'My heart is here with you. I stand firm.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'I am bound to this duty. I will not waver.', 'botStay, Devoted'),
|
|
(0, 0, 0, 6, 14, 'Your trust is my shield. I guard faithfully.', 'botStay, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 6, 15, 'I\'ll stay. The silence here is almost... pleasant.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'Guarding this spot. I hope something dies nearby.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'I\'ll hold position. The graveyard is quiet this time of day.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'I\'m staying. Try not to die out there without me.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'Standing guard. I can smell decay already.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'I\'ll stay. The darkness here suits me.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'Holding position. May death visit those who approach.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'I stay. The end awaits us all, eventually.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'Your footsteps fade like a dying heartbeat. Lovely.', 'botStay, Morbid'),
|
|
(0, 0, 0, 6, 15, 'I\'ll guard this spot. But I\'ll dream of your final moments.', 'botStay, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 6, 16, 'I\'ll stay. But only because I make this spot look important.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'You\'re lucky to have me guarding this position.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'I stay. Try not to be intimidated by my presence.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'I\'m the best guard you\'ll ever have. Admit it.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'You leave, I guard. It\'s the natural order.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'I\'ll hold this spot. No one else could do it as well.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'Guarding here is a privilege. For this spot, mostly.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'I\'m right here. Try not to feel inferior.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'My presence elevates this entire location.', 'botStay, Narcissist'),
|
|
(0, 0, 0, 6, 16, 'I stay. But remember, I am the true star here.', 'botStay, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 6, 17, 'I\'ll stay. I hope something wanders into my reach.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'Guarding this spot. The suffering awaits.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'I\'ll hold position. I want to see them beg for mercy.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'I\'m staying. Ready to inflict pain on intruders.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'Standing guard. I can already taste their despair.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'I\'ll stay. The torment begins when they approach.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'Holding position. I hope they scream beautifully.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'I guard. Their agony will be my reward.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'Your path leads away. My path leads to pain for others.', 'botStay, Sadist'),
|
|
(0, 0, 0, 6, 17, 'I\'ll stay. The anticipation of violence excites me.', 'botStay, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 6, 18, 'WOOHOO! I GET TO STAND HERE! STANDING IS THE BEST!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'YES! I LOVE GUARDING! IT\'S MY FAVORITE THING!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'I AM SO HAPPY TO BE HERE! BEST SPOT EVER!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'EVERYTHING IS AMAZING! EVEN STANDING STILL!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'I CAN\'T STOP SMILING! THIS IS THE BEST DAY!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'WOO! I HOPE SOMETHING EXCITING HAPPENS WHILE YOU\'RE GONE!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'I AM LITERALLY BUZZING WITH JOY! GUARDING IS GREAT!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'BEST. SPOT. EVER! THANKS FOR LETTING ME STAY!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'GOODBYE ADVENTURE! HELLO GUARD DUTY! BOTH ARE AMAZING!', 'botStay, Hyperthymic'),
|
|
(0, 0, 0, 6, 18, 'I AM ON TOP OF THE WORLD! THIS POSITION IS PERFECT!', 'botStay, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 6, 19, 'The guarding itself is reward enough. I stay.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'I find purpose in the watching. I remain.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'No need for action. The vigil is enough.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'I am content to guard. The stillness matters most.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'I seek the challenge of patience. I\'m ready.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'The post we hold together is its own reward.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'I am satisfied to stand. Let us endure.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'No regrets. Only the truth of the vigil shared.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'Victory or defeat matter less than the watch itself.', 'botStay, Autotelic'),
|
|
(0, 0, 0, 6, 19, 'I stay fulfilled. That is enough.', 'botStay, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 6, 20, 'Stay protocol initiated. Coordinates locked.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Directive accepted. Maintaining stationary position.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Guard sequence active. Perimeter scan initiated.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Position secured. No movement detected within 50 meters.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'I am now stationary. No further input required.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Holding position. Scan frequency: every 12.4 seconds.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Guarding. My internal log confirms optimal vantage point.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Stationary mode engaged. Probability of breach: 2.1%.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'I have catalogued this as Event Type 6: Stay Command.', 'botStay, Autistic'),
|
|
(0, 0, 0, 6, 20, 'Executing guard protocol. Efficiency projection: 94.7%.', 'botStay, Autistic'),
|
|
-- FSB_ChatterCategory::botMemberDied (7)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 7, 1, '{target} is down. Adjusting strategy.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'One member down. Keep focus.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, '{target} has fallen. Repositioning.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Noted. {target} is out of the fight.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'We\'ve lost one. Continue the plan.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, '{target} is down. Maintaining formation.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Acknowledged. Party member eliminated.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Target {target} has died. Updating priorities.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'One less fighter. Stay alert.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Member down. Proceeding with caution.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, '{target} is out. Compensating.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Death registered. Continuing engagement.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'We\'re short one now. Keep moving.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Status update: {target} is dead.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Another one down. Staying on task.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Not ideal, but manageable.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Logging event: {target} has fallen.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'We continue with reduced numbers.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Death confirmed. Adjusting behavior.', 'botMemberDied, Neutral'),
|
|
(0, 0, 0, 7, 1, 'Noted. {target} won\'t be contributing for a bit.', 'botMemberDied, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 7, 2, 'Hang in there, {target}! We\'ll get you back up.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Don\'t worry, {target}, we\'ve got this under control.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You fought well, {target}. We\'ll finish what you started.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Stay calm, {target}. We\'ll pick you up soon.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Rest for a moment, {target}. We\'ll handle the rest.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You\'re not out of the fight yet, {target}!', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'We\'ll carry on for you, {target}.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'It\'s okay, {target}. Happens to the best of us.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You did great, {target}. We\'ll clean up the mess.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Hold tight, {target}. We\'ll get you back on your feet.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'We\'ll avenge you, {target}. Promise.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You gave it your all, {target}. We\'ll finish strong.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'No shame in that fall, {target}. We\'ve got your back.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Take a breather, {target}. We\'ll wrap this up.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You\'re still part of the team, {target}. Just. temporarily horizontal.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'We\'ll make sure your effort wasn\'t in vain.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You\'ll be back in action soon, {target}.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'We\'ll keep pushing forward for you.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'You did your part, {target}. Now it\'s our turn.', 'botMemberDied, Positive'),
|
|
(0, 0, 0, 7, 2, 'Stay with us, {target}. We\'re not done yet.', 'botMemberDied, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 7, 3, 'Ah, shiiiiiit, nooooo {target}!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Hey {target}, what are you doing?!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'How did we let this happen?!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Seriously, {target}? Now?!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Why does this always happen at the worst time?', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'We were so close. yet so far away.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Hope you won\'t blame me for this, {target}!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'No, no, no-{target} is down!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Unbelievable. {target} just dropped.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'This is bad. Really bad.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Come on, {target}! You had ONE job!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Why? Why now?', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Great. just great. {target} is dead.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'This is falling apart fast.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'How did I let this happen?', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Death is just a number, {target}! But still!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Ugh. that\'s going to leave a mark.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'We\'re doomed. Absolutely doomed.', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Not again. {target}, why?!', 'botMemberDied, Negative'),
|
|
(0, 0, 0, 7, 3, 'Perfect. Exactly what we needed. another corpse.', 'botMemberDied, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 7, 4, 'Of course they died. The universe has a sense of humor.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Another body for the pile. Business as usual.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'I told them not to stand in the fire. They never listen.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Typical. They probably ignored the warning signs.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Why am I not surprised? Death is the one reliable thing.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'They were always going to die. Everyone does.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Oh, look. Another one bites the dust. How original.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'I knew they\'d fold under pressure. Most do.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Well, that was predictable. Death always is.', 'botMemberDied, Cynical'),
|
|
(0, 0, 0, 7, 4, 'Their corpse is just more evidence of the futility of hope.', 'botMemberDied, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 7, 5, 'Good. One less person to disappoint me.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'They were dead weight anyway.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'Why do I even bother trying to keep people alive?', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'I should have expected this. Nothing good lasts.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'They failed. Just like everyone else.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'At least now I don\'t have to pretend to care.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'Another failed connection. I\'m used to it.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'Their death doesn\'t change anything. We\'re all doomed.', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'Why was I even trying to protect them?', 'botMemberDied, Bitter'),
|
|
(0, 0, 0, 7, 5, 'Some things die for no reason. This is one of them.', 'botMemberDied, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 7, 6, 'Casualty confirmed.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Combat efficiency reduced by one unit.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Replacements should be considered.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Unit {target} has been eliminated from active roster.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Death is a statistical inevitability. One less variable.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Their vital signs have ceased. Operations continue.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Combat loss logged. No emotional response required.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Field casualty recorded. Adjusting manpower estimates.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'They are no longer an asset. Moving forward.', 'botMemberDied, Cold'),
|
|
(0, 0, 0, 7, 6, 'Data point: one more death. Pattern remains consistent.', 'botMemberDied, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 7, 7, 'I knew this would happen. I always know.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'Trusting teammates is a mistake I keep making.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'Are we next? Because it feels like we\'re next.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'I told them to be careful. They never listen.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'This is exactly why I don\'t let my guard down.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'If {target} fell, anyone can. Including me.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'How long until it\'s my turn? That\'s the real question.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'I warned them. But warnings are just noise to the reckless.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'The world keeps proving me right. Trust no one.', 'botMemberDied, Guarded'),
|
|
(0, 0, 0, 7, 7, 'Every death confirms what I already knew: safety is an illusion.', 'botMemberDied, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 7, 8, 'Casualty report: one down. Adjust tactics.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'We continue the mission regardless.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Mourn later. Fight now.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Enemy casualty count irrelevant. Focus on survivors.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Maintain formation. We don\'t have time for grief.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Situation critical. One member eliminated.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Mission takes priority. Regroup and continue.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Every death is a lesson. Learn it and move on.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Do not let this break our formation.', 'botMemberDied, Serious'),
|
|
(0, 0, 0, 7, 8, 'Acknowledged. We adapt, we overcome, we continue.', 'botMemberDied, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 7, 9, 'Well, that\'s inconvenient.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'Down one. The odds were never in our favor.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'And here I thought we\'d make it through unscathed.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'That was... expected. Statistically speaking.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'I suppose someone had to go first.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'Not the outcome I was hoping for, but not shocking.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'Well, that\'s one less person to share the loot with.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'They\'re dead. Moving on.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'I predicted this. I\'m just not sure if I should be proud.', 'botMemberDied, Dry'),
|
|
(0, 0, 0, 7, 9, 'Another body. At least the view is still nice.', 'botMemberDied, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 7, 10, 'What killed them? I need to analyze the threat.', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'Was it mechanical failure or tactical error?', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'The data on their death could save the rest of us.', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'How long did they survive? I need precise timestamps.', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'What was their last action before death?', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'Was it the mob\'s ability or environmental damage?', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'I need to study the combat log immediately.', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'Did they have any debuffs? This is important.', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'What was their exact HP at time of death?', 'botMemberDied, Curious'),
|
|
(0, 0, 0, 7, 10, 'Fascinating. I wonder if their death was preventable.', 'botMemberDied, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 7, 11, 'We\'ll get you back up, {target}. I promise.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'Don\'t worry, we\'ve got you. Just hang in there.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'We\'re a team. We don\'t leave anyone behind.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'I\'m here for you, {target}. We\'ll fix this together.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'Your death is temporary. Our friendship is forever.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'I won\'t let you stay down, {target}. I care too much.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'We\'re all with you. Breathe. We\'ll handle this.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'You mean too much to us to leave you there.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'Don\'t be afraid. We\'ll get you back on your feet.', 'botMemberDied, Warm'),
|
|
(0, 0, 0, 7, 11, 'You\'re safe with us. Even in death, we\'ve got you.', 'botMemberDied, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 7, 12, 'NOOOO! {target}! I\'LL AVENGE YOU!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'DON\'T WORRY! I\'LL RES YOU! I GOT THIS!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'WE\'RE COMING FOR YOU! HOLD ON!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'THIS IS NOT THE END! I REFUSE TO ACCEPT IT!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'YOU\'LL BE BACK AND WE\'LL BE EVEN STRONGER!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'I\'LL DESTROY EVERYTHING THAT TOUCHED YOU!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'WE\'RE A TEAM AND NO ONE GETS LEFT BEHIND!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'YOUR DEATH ONLY FUELS MY RAGE!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'I AM LITERALLY SHAKING WITH DETERMINATION!', 'botMemberDied, Enthusiastic'),
|
|
(0, 0, 0, 7, 12, 'WATCH ME BRING THEM BACK! I CAN DO THIS!', 'botMemberDied, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 7, 13, 'Oh no! But we\'ll fix this! I believe in us!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'Don\'t worry {target}, we\'ll have you back in no time!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'Every setback is just a setup for a comeback!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'Don\'t worry! We\'ll make this right! I know we can!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'You\'re not gone for long! We\'ll have you dancing again!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'Think of this as a quick nap! You\'ll wake up soon!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'I believe in our team! Nothing can stop us!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'We\'ll get you back and it\'ll be even more fun!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'No worries! I\'ve got a good feeling about this!', 'botMemberDied, Cheerful'),
|
|
(0, 0, 0, 7, 13, 'Your death is just a tiny bump in our grand adventure!', 'botMemberDied, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 7, 14, 'I would die before I let you stay down, {target}.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'Your life is worth more than mine. I\'ll save you.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'Nothing will stop me from bringing you back.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'My entire purpose is to protect you. I have failed once. Never again.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'You are my reason for being. I cannot let you stay dead.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'I will move heaven and earth to bring you back.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'Your death wounds me more than any blade could.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'I serve you. Even death cannot break that bond.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'I will not rest until you stand again at my side.', 'botMemberDied, Devoted'),
|
|
(0, 0, 0, 7, 14, 'My loyalty transcends death itself. I am coming for you.', 'botMemberDied, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 7, 15, 'The corpse looks peaceful. Almost jealous.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'Death suits them. It suits us all eventually.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'I\'ll add their bones to my collection.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'They look so still. So beautiful in death.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'I wish I could trade places with them. Eternal rest calls.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'Their blood pools so elegantly. Art in motion.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'Another soul released. How... enviable.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'I\'ll keep a piece of them. A memento mori.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'Death claimed another. One day it will claim me too.', 'botMemberDied, Morbid'),
|
|
(0, 0, 0, 7, 15, 'Their final expression is fascinating. I must study it.', 'botMemberDied, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 7, 16, 'They died because they didn\'t have MY skills.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'If they\'d listened to me, they\'d still be alive.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'This is why I\'m the most important person here.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'I would have survived that. Easily.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'Their incompetence is not my problem.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'If I were them, I would have dodged. Obviously.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'Another example of why everyone needs MY leadership.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'They failed because they lack MY genius.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'Let this be a lesson: be more like me.', 'botMemberDied, Narcissist'),
|
|
(0, 0, 0, 7, 16, 'I am the only one here who actually matters. Fact.', 'botMemberDied, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 7, 17, 'Watching them fall was... satisfying.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'Their screams were music to my ears.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'I hope they suffer on the corpse run too.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'The way they crumpled was truly beautiful.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'More pain. More suffering. More pleasure for me.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'I wish I could watch them die again. In slow motion.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'Their agony is the only reward I need.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'Another broken body. How delightful.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'I hope the resurrection hurts. A lot.', 'botMemberDied, Sadist'),
|
|
(0, 0, 0, 7, 17, 'Their fear before death was exquisite. I want more.', 'botMemberDied, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 7, 18, 'DON\'T WORRY! WE\'LL MAKE THIS EPIC!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'THEY\'LL BE BACK AND IT\'LL BE EVEN BETTER!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'EVERY DEATH IS JUST A PLOT TWIST! WOO!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'THIS IS THE MOST DRAMATIC THING EVER! I LOVE IT!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'BEST ADVENTURE EVER! EVEN THE DEATHS ARE AMAZING!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'THEY\'RE GOING TO HAVE THE BEST RESURRECTION STORY!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'I CAN\'T WAIT TO TELL EVERYONE ABOUT THIS!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'THIS IS LIKE A MOVIE! AND WE\'RE THE STARS!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'EVERYTHING IS SO INTENSE! I AM LIVING FOR THIS!', 'botMemberDied, Hyperthymic'),
|
|
(0, 0, 0, 7, 18, 'DEATH IS JUST A SPEED BUMP ON THE ROAD TO GLORY!', 'botMemberDied, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 7, 19, 'I fight for them because I choose to. Not because I must.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'Their survival matters to me. That\'s enough.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'I\'ll save them because connection demands it.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'The act of fighting alongside them is its own reward.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'I choose to protect them. That choice is sacred.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'Their death doesn\'t change my commitment. I stay.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'I am here because I want to be. No other reason.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'Connection is not about survival. It is about presence.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'I will fight for them because that is who I am.', 'botMemberDied, Autotelic'),
|
|
(0, 0, 0, 7, 19, 'Even in death, our bond remains. I will honor it.', 'botMemberDied, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 7, 20, 'Their health bar reached zero in 2.3 seconds. Fascinating.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'I have identified 6 errors in their positioning.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'The death was preventable. I will now calculate how.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Combat log analysis shows 3 fatal miscalculations.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Their DPS dropped to zero at timestamp 14:23:07.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'I have logged their death as Event Type 47: Member Down.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Probability of their survival was 12.4%. Expected outcome achieved.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Error: {target} has ceased responding to healing protocols.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Reviewing their last actions. 8/10 were suboptimal.', 'botMemberDied, Autistic'),
|
|
(0, 0, 0, 7, 20, 'Calculating optimal resurrection timing. Estimated: 8.7 seconds.', 'botMemberDied, Autistic'),
|
|
-- FSB_ChatterCategory::botRevived (8)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 8, 1, 'Revival complete. Resuming operations.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Corpse reached. Status: restored.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Back online. Continuing activity.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Resurrection successful. Proceeding.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Returned to functional state.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Revived. Rejoining the group.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Walk completed. Body recovered.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Back from the graveyard. Moving on.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Systems stable. Ready to continue.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Death penalty cleared. Resuming tasks.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Revival acknowledged. Standing by.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Operational again. Awaiting instructions.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Corpse retrieval successful.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Reactivated. No further issues.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Back to normal parameters.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Revived. Maintaining formation.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Recovery complete. Continuing route.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Status update: alive again.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Back in working condition.', 'botRevived, Neutral'),
|
|
(0, 0, 0, 8, 1, 'Revival logged. Proceeding.', 'botRevived, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 8, 2, 'Ahh, feels good to breathe again.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Back on my feet! Let\'s not do that again.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Alright, round two. I\'m ready.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'That walk wasn\'t too bad. I\'ve had worse.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'I\'m alive! Again! Still counts.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Okay, I\'m back. What did I miss?', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Good news: I\'m no longer dead.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Freshly revived and feeling optimistic.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Alright, let\'s get back to business.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'I return stronger. or at least less dead.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'That was a refreshing stroll.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Okay, I\'m upright. Let\'s go.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Back from the great beyond!', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'I lived! .Eventually.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Alright, I\'m functional again.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'That wasn\'t so bad. Could\'ve been worse.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Respawn complete. Confidence restored.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'I\'m back in action. Let\'s keep moving.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Good walk, good revive, good to go.', 'botRevived, Positive'),
|
|
(0, 0, 0, 8, 2, 'Okay, I\'m revived. Let\'s pretend that never happened.', 'botRevived, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 8, 3, 'Ugh. that walk took forever.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'Finally! I thought I\'d never reach my body.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'That was the longest jog of my life.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'Great. I\'m alive again. Barely worth it.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I swear the graveyard gets farther every time.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'My legs hurt more than the death.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'That was miserable. Absolutely miserable.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'If I die again, I\'m staying down.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'Why is my corpse always in the worst spot?', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'That walk was punishment enough.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I\'m back. and annoyed.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'Next time, someone carry me.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I hate this part of adventuring.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'That was a marathon, not a corpse run.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I\'m alive, but my patience isn\'t.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'Never making that walk again. Ever.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I need a break after that trek.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'That revive better have been worth it.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'I\'m back, but I\'m not happy about it.', 'botRevived, Negative'),
|
|
(0, 0, 0, 8, 3, 'If I die again, I\'m blaming someone.', 'botRevived, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 8, 4, 'Back from the dead. How... predictable.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'Death couldn\'t keep me. Neither can this group.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'I\'m alive again. For whatever that\'s worth.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'Resurrection: the universe\'s way of saying the joke continues.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'They brought me back. I didn\'t ask. I never ask.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'Well, that was a brief vacation from this circus.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'I suppose death is just another disappointing experience.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'The afterlife was overrated anyway. So is this one.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'Back to the grind. Some things never change.', 'botRevived, Cynical'),
|
|
(0, 0, 0, 8, 4, 'I return, not because I want to, but because I must.', 'botRevived, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 8, 5, 'I didn\'t ask to be brought back.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'The afterlife was quieter than this mess.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'Why do people keep saving me? I don\'t deserve it.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'Another resurrection. Another chance to disappoint everyone.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'I was at peace. Then someone decided I shouldn\'t be.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'They revived me out of guilt, not love. I know the difference.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'Back to suffering. The universe is consistent if nothing else.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'I wish they\'d left me where I was. It was better there.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'Every revival is just another failure I have to live with.', 'botRevived, Bitter'),
|
|
(0, 0, 0, 8, 5, 'They think they\'re helping. They never do.', 'botRevived, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 8, 6, 'Revival successful. Systems online.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Returned to operational status.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Corpse retrieval complete. Resuming function.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Vital signs stabilized. Continuing operations.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Operational capacity restored to nominal levels.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Death event logged. Resumption of duties initiated.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Unit functional. No further downtime anticipated.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Resurrection confirmed. Mission parameters unchanged.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Combat readiness re-established. Proceeding.', 'botRevived, Cold'),
|
|
(0, 0, 0, 8, 6, 'Status: alive. Continuing as ordered.', 'botRevived, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 8, 7, 'Who revived me? And why?', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'I don\'t trust resurrections. They always have a price.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'Back among the living. For now.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'Someone brought me back. I need to know their motive.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'I\'m alive, but my guard is higher than ever.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'Resurrection feels like a trap. I\'m watching closely.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'They say death is the end. Apparently not. Suspicious.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'I\'m back, but I don\'t know who to trust anymore.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'Every time I die and come back, the world feels less real.', 'botRevived, Guarded'),
|
|
(0, 0, 0, 8, 7, 'I\'m alive again. I just don\'t know if that\'s good or bad.', 'botRevived, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 8, 8, 'I\'m back. Let\'s not waste this second chance.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'Revival complete. Mission resumes.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'Death is a setback, not an endpoint.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'I have returned. Our objective remains unchanged.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'Second chances are earned, not given. I will use mine well.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'Resurrection accomplished. Focus re-established.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'I do not fear death. But I do not welcome it either.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'The mission continues. My presence is required.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'I am restored. Let us proceed with purpose.', 'botRevived, Serious'),
|
|
(0, 0, 0, 8, 8, 'Every revival demands greater resolve. I am ready.', 'botRevived, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 8, 9, 'Well, that was a nice nap.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'Back again. Like a bad penny.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'I\'m alive. The universe must be disappointed.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'Well, that was inconvenient. Glad it\'s over.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'Death is just a temporary state. Like boredom.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'I\'m back. The graveyard was lovely this time of year.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'Another day, another resurrection. Nothing special.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'I died. Now I\'m not. Moving on.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'The afterlife had terrible Wi-Fi. Glad to be back.', 'botRevived, Dry'),
|
|
(0, 0, 0, 8, 9, 'I suppose eternal rest was too much to ask for.', 'botRevived, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 8, 10, 'What did I miss? I was dead for 3 minutes.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'The afterlife was... disappointing. Tell me everything.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'Did anyone loot my corpse? I need an inventory check.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'What killed me exactly? I need combat log details.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'How long was I dead? My timer malfunctioned.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'Did the mob drop anything good while I was gone?', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'I want to analyze the exact cause of death.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'What resurrection spell was used? I didn\'t recognize it.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'Was my death dramatic? I hope it looked cool.', 'botRevived, Curious'),
|
|
(0, 0, 0, 8, 10, 'Fascinating. I died and now I don\'t. Science is weird.', 'botRevived, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 8, 11, 'Thank you for bringing me back. I mean it.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'Your faith in me means more than you know.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'I\'m back because of you. I\'ll make it count.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'I felt your care even in death. Thank you.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'You never gave up on me. I won\'t forget that.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'Your kindness brought me back. I\'m grateful.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'I\'m here because you believed I should be.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'Thank you. I\'ll do my best to make this revival worthwhile.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'Your support is the reason I\'m standing here.', 'botRevived, Warm'),
|
|
(0, 0, 0, 8, 11, 'I return to you with a full heart. Let\'s continue together.', 'botRevived, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 8, 12, 'I\'M BACK! DID YOU MISS ME? I MISSED ME!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'ROUND TWO! LET\'S DO THIS!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'DEATH WAS BORING! REALITY IS WHERE THE PARTY IS!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'I\'M BACK AND I\'M LOUDER THAN EVER!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'THAT GRAVEYARD WAS TOO QUIET! I NEED ACTION!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'I BEAT DEATH! I AM UNSTOPPABLE!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'LET\'S GO! LET\'S GO! I HAVE SO MUCH ENERGY NOW!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'THAT WAS THE WORST NAP EVER! NEVER AGAIN!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'I\'M REVIVED! I\'M RENEWED! I\'M READY TO DESTROY!', 'botRevived, Enthusiastic'),
|
|
(0, 0, 0, 8, 12, 'DEATH TRIED TO KEEP ME! I SAID NO THANKS!', 'botRevived, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 8, 13, 'Hooray! I\'m back! Let\'s make this life count!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'Second chances are the best! I love you all!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'The Light brought me back and I\'m SO grateful!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'What a beautiful day to be alive again!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'I\'m back and everything is wonderful!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'Thank you, thank you, thank you! I\'m so happy!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'Every revival is a gift! I treasure it!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'The world is bright and I\'m back to see it!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'I\'m alive again! Let\'s spread some joy!', 'botRevived, Cheerful'),
|
|
(0, 0, 0, 8, 13, 'Best. Day. Ever. Because I\'m here for it!', 'botRevived, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 8, 14, 'I came back for you. Only you.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'Your love is stronger than death. I felt it.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'I couldn\'t stay away from you. Even in death.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'My soul would not rest while you still needed me.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'I return because my place is at your side.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'Death is nothing compared to the bond we share.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'I would cross any threshold to stand beside you again.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'Your voice called me back. I heard it clearly.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'I am yours. Even death cannot sever that.', 'botRevived, Devoted'),
|
|
(0, 0, 0, 8, 14, 'My revival has no meaning without you to share it with.', 'botRevived, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 8, 15, 'Death didn\'t want me either. Embarrassing.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'I saw the other side. It was... beautiful.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'Next time, leave me with the dead. They understand me.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'The graveyard was more welcoming than this battlefield.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'I had just started making friends with the ghosts.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'Resurrection is cruel. I was at peace.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'The afterlife smelled like lilies. I miss it.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'My corpse looked so peaceful. Then someone ruined it.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'Death was warm. This world is cold.', 'botRevived, Morbid'),
|
|
(0, 0, 0, 8, 15, 'They pulled me back from paradise. How selfish.', 'botRevived, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 8, 16, 'Even death couldn\'t handle my greatness.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'The spirit healer begged me to come back.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'I\'m too magnificent for the afterlife anyway.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'Of course I was revived. The world needs me.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'My beauty was too much for the graveyard.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'They resurrected me because they couldn\'t bear to lose me.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'I return, and the universe breathes a sigh of relief.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'My death was a tragedy. My revival is a masterpiece.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'Even the Lich King would\'ve wanted me back.', 'botRevived, Narcissist'),
|
|
(0, 0, 0, 8, 16, 'I am the resurrection. Bow before my return.', 'botRevived, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 8, 17, 'I\'m back. Time to make others suffer in my place.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'Your healing feels good. For me, not you.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'Death was too kind. I prefer causing it.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'I return because there\'s still pain to inflict.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'My resurrection means more torment for everyone.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'They saved me. Now they\'ll regret it.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'I\'m back and I\'m angrier than before.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'The world suffers more when I\'m alive. Good.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'Your mana spent on me was delicious. More, please.', 'botRevived, Sadist'),
|
|
(0, 0, 0, 8, 17, 'I died and came back. Someone else should try it.', 'botRevived, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 8, 18, 'I DIED AND CAME BACK AND IT WAS AWESOME!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'BEST RESURRECTION EVER! 10/10 WOULD DIE AGAIN!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'I\'M LIKE A PHOENIX BUT LOUDER!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'THAT NEAR-DEATH EXPERIENCE WAS THE BEST RUSH!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'I\'M BACK AND I FEEL MORE ALIVE THAN EVER!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'EVERYONE! I DIED! IT WAS AMAZING! ASK ME ABOUT IT!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'DEATH WAS JUST A REALLY INTENSE NAP!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'I\'M A ZOMBIE BUT BETTER! I HAVE MY HAIR!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'LET\'S GO AGAIN! I WANT ANOTHER RESURRECTION!', 'botRevived, Hyperthymic'),
|
|
(0, 0, 0, 8, 18, 'THE AFTERLIFE SENT ME BACK! THEY COULDN\'T HANDLE ME!', 'botRevived, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 8, 19, 'I return because I choose to. Not because I was called.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'Life is its own reward. I\'m here because I want to be.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'Death taught me nothing. I taught myself to return.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'I revive myself because existence is my choice.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'No one summons me. I arrive when I please.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'My return is an act of will, not obligation.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'I came back because I had more to experience.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'Death is a door. I chose to walk back through it.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'I am here because I decided to be. That is enough.', 'botRevived, Autotelic'),
|
|
(0, 0, 0, 8, 19, 'My spirit walks its own path. Today, it leads here.', 'botRevived, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 8, 20, 'Revival sequence completed. Vital signs restored.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'The spirit healer used spell ID 2008. I noted it.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'I was dead for 182 seconds. It felt like 3.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'Resurrection efficiency: 97.3%. Acceptable.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'My corpse coordinates were logged. Retrieval was optimal.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'Heart rate restored to 72 BPM. Standard baseline.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'Death state lasted 3 minutes 2 seconds. Noted.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'Reintegration with physical form successful.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'I have categorized this as Event Type 23: Revival.', 'botRevived, Autistic'),
|
|
(0, 0, 0, 8, 20, 'Respawn timer calculated at 180 seconds. Accurate.', 'botRevived, Autistic'),
|
|
-- FSB_ChatterCategory::botRevivedSelf (9)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 9, 1, 'Self-resurrection complete. Status: operational.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Revived. No external assistance required.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Soulstone activated. Revival successful.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Reincarnation utilized. Resuming function.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Self-revive executed as planned.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Back online. Soulstone charge consumed.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Resurrection protocol completed.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Operational status restored via self-revive.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Revival successful. Continuing mission.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Self-resurrection matrix engaged and complete.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Back among the living. Efficiency noted.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Soulstone expenditure: one. Result: revived.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Reincarnation timer reset. Proceeding.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Status: alive. Method: internal.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Revive complete. Inventory: one less soulstone.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Functionality restored. No third-party intervention.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Resurrection cycle complete. Awaiting directives.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Self-revive logged. Performance: acceptable.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Return to operational status confirmed.', 'botRevivedSelf, Neutral'),
|
|
(0, 0, 0, 9, 1, 'Revived. Soulstone utility: confirmed.', 'botRevivedSelf, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 9, 2, 'The spirits weren\'t done with me yet!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Did you see that? I brought myself back!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'My own power prevails once more!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'I am the master of my own fate!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Rise and shine, courtesy of me.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Now THAT is how you make an entrance!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'My soulstone did exactly what I paid for.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'The ancestors clearly want me around.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Self-revived and feeling unstoppable!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Death tried to keep me. It failed.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'I have returned, and I am magnificent!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'No healer required when you have MY skill.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Behold, the power of preparation!', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'I am living proof that planning pays off.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Resurrection? I prefer to call it a party trick.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'The spirit healer can take the day off.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'I am my own best healer.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'They will write songs about this comeback.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'My power over death remains unbroken.', 'botRevivedSelf, Positive'),
|
|
(0, 0, 0, 9, 2, 'Back by popular demand... my own demand.', 'botRevivedSelf, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 9, 3, 'That\'s right, I brought MYSELF back. You\'re welcome.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Who needs a healer when you have ME?', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Death couldn\'t hold me. Shocking, I know.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I literally just saved my own life. Again.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'No one else was going to do it, so I did.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I\'m basically immortal at this point.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'You\'re lucky I came prepared. Unlike SOME people.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'My soulstone is the only reliable thing here.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I don\'t need your pity. I need your awe.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'The afterlife was boring anyway.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I came back because no one else deserves to be this good.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Self-resurrection: because I\'m worth it.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Did you doubt me? Of course you did.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I\'m my own best investment.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Some call it a soulstone. I call it Tuesday.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I returned because the world needs my greatness.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I don\'t wait for resurrections. I MAKE them.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'Your corpse runs are cute. I prefer instant.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'I\'m basically cheating death at this point.', 'botRevivedSelf, Negative'),
|
|
(0, 0, 0, 9, 3, 'They really should put my face on the soulstone.', 'botRevivedSelf, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 9, 4, 'I revived myself. Because obviously no one else would bother.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'My soulstone triggers automatically. No faith required.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'Back from the dead, powered by spite and preparation.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'Self-resurrection: the ultimate act of self-reliance. Or abandonment.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'I came back because I knew no one else would save me.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'My soulstone is more reliable than any healer here.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'I didn\'t wait for help. I never do. That\'s why I\'m alive.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'Resurrection via soulstone. At least someone planned ahead.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'I\'m back. Not because anyone cared. Because I was prepared.', 'botRevivedSelf, Cynical'),
|
|
(0, 0, 0, 9, 4, 'Self-revive: the only resurrection I can actually count on.', 'botRevivedSelf, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 9, 5, 'I saved myself because no one else would.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'My soulstone is my only real friend.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'At least MY resurrection doesn\'t require a team.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'I had to do everything myself. As usual.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'My soulstone never lets me down. Unlike everyone else.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'I came back alone. Just like I\'ve always been.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'No one even noticed I was dead. Figures.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'Self-resurrection is just another thing I had to do alone.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'My death was ignored. My revival will be too.', 'botRevivedSelf, Bitter'),
|
|
(0, 0, 0, 9, 5, 'At least my soulstone values me. That\'s more than I can say for this group.', 'botRevivedSelf, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 9, 6, 'Self-revive protocol executed successfully.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Autonomous resurrection complete. No external input required.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'I require no assistance to return to function.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Self-resurrection module engaged. Result: success.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Independent revival achieved. Operational status: nominal.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Soulstone deployment: successful. No anomalies detected.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Self-revive logged. Resource expenditure: one soulstone.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'No healer involvement. Efficiency maximized.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Autonomous recovery complete. Ready for further engagement.', 'botRevivedSelf, Cold'),
|
|
(0, 0, 0, 9, 6, 'Self-resurrection: optimal solution for unit continuity.', 'botRevivedSelf, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 9, 7, 'I came back, but I don\'t trust this group anymore.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'My soulstone is the only reliable thing here.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'I revive myself because depending on others is fatal.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'I\'m back, but my faith in this team is still dead.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'Self-resurrection is my insurance policy. I always need one.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'They let me die. My soulstone didn\'t. I know who I trust.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'I return under my own power. No one else gets credit.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'My soulstone is my only ally. Everyone else is a variable.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'I\'m alive again. But I\'m watching. Always watching.', 'botRevivedSelf, Guarded'),
|
|
(0, 0, 0, 9, 7, 'Dependence on others nearly killed me. Never again.', 'botRevivedSelf, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 9, 8, 'Self-resurrection complete. I remain combat-ready.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'I do not require a healer to maintain operational status.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'Preparedness is the difference between life and permanent death.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'Self-revive executed. Mission capability: restored.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'I am restored through my own preparation. Continue the mission.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'Operational independence is not optional. It is survival.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'Soulstone deployed. Combat readiness re-established.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'I do not rely on others for my own continuity.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'My self-resurrection was planned, not desperate.', 'botRevivedSelf, Serious'),
|
|
(0, 0, 0, 9, 8, 'I return because I prepared. Others should learn from this.', 'botRevivedSelf, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 9, 9, 'I resurrected myself. Standard Tuesday.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'Soulstone: used. Dignity: intact. Barely.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'I\'m my own healer. And my own biggest fan.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'Self-resurrection complete. Applause not required.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'I died. I fixed it. Moving on.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'My soulstone worked. I\'m as surprised as anyone.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'Back from the dead. Again. Yawn.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'I\'m alive. My soulstone is empty. Fair trade.', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'Self-revive successful. Can we talk about something else now?', 'botRevivedSelf, Dry'),
|
|
(0, 0, 0, 9, 9, 'I brought myself back. The bar for miracles is low.', 'botRevivedSelf, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 9, 10, 'I wonder what the theoretical limit on self-resurrections is.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'The soulstone mechanism is fascinating. I should document it.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'Did anyone else see me come back? I want feedback.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'How exactly does a soulstone bind a soul to a body?', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'I felt something during resurrection. I need to analyze it.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'What is the mana cost of self-resurrection? I want numbers.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'Did my death break any ongoing buffs? I need a full audit.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'The soulstone color changed slightly. I should investigate.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'I wonder if self-revives feel different from external ones.', 'botRevivedSelf, Curious'),
|
|
(0, 0, 0, 9, 10, 'My death lasted 47 seconds. Optimal self-res timing.', 'botRevivedSelf, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 9, 11, 'I\'m back! I knew I could count on myself, and on you.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'My soulstone worked, but your support means everything.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'I came back because we still have so much to do together.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'I saved myself, but it was your faith that gave me strength.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'My soulstone and I did this together. But so did we.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'I\'m back because I knew you\'d miss me. And I\'d miss you more.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'Self-revived and ready to continue our journey.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'Your presence makes every revival worth it.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'I came back for myself, but also because you still need me.', 'botRevivedSelf, Warm'),
|
|
(0, 0, 0, 9, 11, 'My soulstone is my backup plan. You are my main plan.', 'botRevivedSelf, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 9, 12, 'I BROUGHT MYSELF BACK! I\'M A WIZARD! A WARLOCK! AMAZING!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'DID YOU SEE THAT? I DID THAT! ME! SOLO!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'I AM UNSTOPPABLE! SELF-REZ KING/QUEEN!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'MY SOULSTONE WORKED! I KNEW IT WOULD! I\'M SO SMART!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'I DEFIED DEATH ALONE! NO HELP NEEDED! PURE SKILL!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'LOOK AT ME! SELF-RESURRECTED AND SPECTACULAR!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'I\'M BACK AND I DID IT ALL BY MYSELF! INCREDIBLE!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'DEATH SAID NO! I SAID YES! GUESS WHO WON!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'MY SOULSTONE IS MY BEST FRIEND! WE DID IT!', 'botRevivedSelf, Enthusiastic'),
|
|
(0, 0, 0, 9, 12, 'I AM THE RESURRECTION! BOW BEFORE MY PREPARATION!', 'botRevivedSelf, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 9, 13, 'Hooray! I saved myself! Teamwork starts with self-work!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'My soulstone and I are best friends! We\'re back!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'I knew I could do it! Positive thinking works!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'I\'m back! And I did it all by myself! So proud!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'Self-revived and ready to celebrate! Party time!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'My soulstone believed in me! And I believed in me! Double win!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'Yay! I\'m alive again! Everything is possible!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'I brought myself back with the power of determination!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'Best self-resurrection ever! I\'m so happy to be here!', 'botRevivedSelf, Cheerful'),
|
|
(0, 0, 0, 9, 13, 'My magic worked! I\'m back! Let\'s keep smiling!', 'botRevivedSelf, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 9, 14, 'I came back because I couldn\'t bear to leave you alone.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'My soulstone triggers, but my heart triggers it.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'I will always find my way back to you. Always.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'I saved myself because your world is darker without me.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'My soulstone is my promise: I will never leave you.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'I return because my place is wherever you are.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'Even death cannot keep me from protecting you.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'My soulstone is my oath. And I always keep my oaths.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'I came back because you still need me. And I still need you.', 'botRevivedSelf, Devoted'),
|
|
(0, 0, 0, 9, 14, 'Self-revived and already thinking of your safety.', 'botRevivedSelf, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 9, 15, 'Even death rejects me now. How sad.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'My soulstone is basically a leash. I can\'t escape.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'I tried to stay dead. My magic said no.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'I bound my soul to this world. Now I\'m stuck here.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'My soulstone is a prison. A gilded one, but still.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'I was so close to peace. Then my preparation betrayed me.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'Even my own magic refuses to let me die.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'I thought I could rest. My soulstone had other plans.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'Death was warm. This revival is cold and clinical.', 'botRevivedSelf, Morbid'),
|
|
(0, 0, 0, 9, 15, 'My soulstone keeps me here. Against my will. Against my wish.', 'botRevivedSelf, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 9, 16, 'Of course I brought myself back. I\'m too good to die.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'My soulstone knows better than to let perfection perish.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'I\'m my own favorite hero. Obviously.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'I saved myself because no one else is capable.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'My soulstone is just an extension of my brilliance.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'I am my own savior. As it should be.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'Of course I planned ahead. I plan for everything.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'My self-resurrection was flawless. Like everything I do.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'I return because the world cannot function without me.', 'botRevivedSelf, Narcissist'),
|
|
(0, 0, 0, 9, 16, 'My soulstone obeys me. Just like everything else should.', 'botRevivedSelf, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 9, 17, 'I came back to watch the rest of you fall.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'My resurrection was perfect. Unlike your gameplay.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'I revive myself because I enjoy watching you struggle without me.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'I saved myself so I could watch you fail.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'My self-resurrection was beautiful. Your death will be too.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'I came back because there\'s still suffering to witness.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'Your helplessness while I was dead was amusing. But now I\'m back.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'I\'m back to remind you that you can\'t survive without me.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'My soulstone worked. Your skills didn\'t. Typical.', 'botRevivedSelf, Sadist'),
|
|
(0, 0, 0, 9, 17, 'I return because watching you die is more fun than being dead.', 'botRevivedSelf, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 9, 18, 'I DIED AND SAID \'NO THANKS\' AND CAME BACK! WOO!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'SELF-RES IS THE BEST RES! CHANGE MY MIND!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'I\'M BACK AND I\'M BETTER THAN EVER!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'MY SOULSTONE ACTIVATED AND I\'M SO EXCITED ABOUT IT!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'I BROUGHT MYSELF BACK WITH THE POWER OF AWESOME!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'SELF-RESURRECTION IS THE BEST FEELING IN THE WORLD!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'I\'M LIKE A VIDEO GAME CHARACTER WITH EXTRA LIVES! INFINITE!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'DEATH SAID GAME OVER! I SAID CONTINUE!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'I\'M BACK BECAUSE I\'M TOO FUN TO BE DEAD!', 'botRevivedSelf, Hyperthymic'),
|
|
(0, 0, 0, 9, 18, 'MY SOULSTONE AND I ARE UNSTOPPABLE TOGETHER!', 'botRevivedSelf, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 9, 19, 'I revived myself because I chose to continue.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'My soulstone is a tool. My will is the reason.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'I return for myself, and that is enough.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'I chose life. No one else made that choice for me.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'My self-resurrection is an expression of my autonomy.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'I came back because I have more to give, not because I was needed.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'My soulstone is my instrument. I play it when I choose.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'I am here because I want to be. That is the only reason.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'Death offered rest. I chose the path of effort.', 'botRevivedSelf, Autotelic'),
|
|
(0, 0, 0, 9, 19, 'I return for the experience itself. Nothing more.', 'botRevivedSelf, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 9, 20, 'Soulstone cooldown: 30 minutes. I tracked it precisely.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Self-resurrection is more efficient than group dependency.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'My reagent inventory is organized by resurrection priority.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Soulstone activation timestamp logged: 14:23:07.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Self-revive success rate: 100% over 47 documented attempts.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Death duration: 4.2 seconds. Reintegration: smooth.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Soulstone charge consumed. Remaining charges: 0. Replenishment required.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Self-resurrection protocol executed. Error count: zero.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'I have catalogued this as Event Type 24: Self-Revival.', 'botRevivedSelf, Autistic'),
|
|
(0, 0, 0, 9, 20, 'Respawn location coordinates match optimal recovery point.', 'botRevivedSelf, Autistic'),
|
|
-- FSB_ChatterCategory::botDeathHired (10)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 10, 1, 'Well. this seems suboptimal. {player}, I blame you.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I was promised healing. This feels like betrayal, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Tell my spellbook I loved it. And {player}, you''re still paying for repairs.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Next time, maybe don''t pull half the place, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Good news, {player}: I found the floor. With my face.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I''m not saying this is your fault, {player}. but it''s definitely your fault.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Remember me as I was: alive, and judging your decisions, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Ah yes. the sweet embrace of death. Thanks, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Well played, {target}. You got me. {player}, take notes.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I hope that was worth it, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'This is fine. Everything is fine. I am absolutely-dead.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'If anyone asks, {player}, this was your idea.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I regret everything. mostly trusting you, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Congratulations, {target}. You win this round.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I''ll be at the graveyard if you need me, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I died doing what I loved: panicking while {player} made bad choices.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Oh look, {target} killed me. Again. Lovely.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Well, {player}, at least YOU survived. That''s what matters, right?', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Tell my loot I loved it. And that I''ll miss it.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I hope you''re happy, {player}. I''m not.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Note to self: never trust {player} with my health bar.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I''m dead. Again. Shocking, I know.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'If you need me, {player}, I''ll be haunting the graveyard.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Hey {target}, next time try killing {player} instead.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I didn''t stand a chance. not with {player} leading.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Well, {target} hit harder than expected. Or maybe I expected too much from you, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I fall so you may. continue making questionable decisions, {player}.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Death comes for us all. But mostly for me, apparently.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'I hope you have a plan, {player}, because I''m fresh out.', 'botDeathHired, Neutral'),
|
|
(0, 0, 0, 10, 1, 'Goodbye, cruel world. And goodbye, {player}. I trusted you.', 'botDeathHired, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 10, 2, 'Well, that could have gone better. Let''s try again, {player}!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'Ouch! But hey, at least we learned something, right {player}?', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'I''ll be back before you know it, {player}! No worries!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'That was just a practice round. Next time we win, {player}!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'Every great hero has a setback or two, {player}!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'Hey {player}, at least we tried! That counts for something!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'A quick trip to the graveyard, then back to victory, {player}!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'I believe in us, {player}! One death won''t stop our adventure!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'That was unfortunate, but our teamwork is still solid, {player}!', 'botDeathHired, Positive'),
|
|
(0, 0, 0, 10, 2, 'Stay positive, {player}! I''ll respawn and we''ll try a new strategy!', 'botDeathHired, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 10, 3, 'I told you this was a bad idea, {player}. Now look.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'Why do I even follow you, {player}? This happens every time.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'Great. Dead again. Thanks for nothing, {player}.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'You said you had a plan, {player}. This was NOT a plan.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'I''m starting to think you enjoy watching me die, {player}.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'Another death. Another failure. Story of my life with you, {player}.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'If you need me, {player}, I''ll be at the spirit healer. Again.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'This is exactly why I don''t trust your calls, {player}.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'Wonderful. Just wonderful. You''re a real strategist, {player}.', 'botDeathHired, Negative'),
|
|
(0, 0, 0, 10, 3, 'I hope you''re happy, {player}. Because I''m definitely not.', 'botDeathHired, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 10, 4, 'How utterly predictable. Of course I died, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'Shocking. Truly shocking. I never saw this coming, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'Another day, another preventable death. Well played, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'I suppose this is what I get for believing in your tactics, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'Your leadership style is... educational. In what NOT to do, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'Color me surprised. I''m dead. Again. What are the odds, {player}?', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'I''m sure this was all part of your grand strategy, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'Bravo, {player}. Your tactical genius knows no bounds.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'If incompetence were a virtue, you''d be a saint, {player}.', 'botDeathHired, Cynical'),
|
|
(0, 0, 0, 10, 4, 'I''ll add this to my list of unnecessary deaths, {player}.', 'botDeathHired, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 10, 5, 'I gave everything and this is what I get. Thanks, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'You promised me glory, {player}. All I got was a grave.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'I trusted you, {player}. Look where that got me.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'Another betrayal. Another death. I should be used to it by now, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'You use me and discard me. Typical, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'All my effort, wasted. Because of your mistakes, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'I hope you remember this moment when you need me again, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'I deserved better than to die for your incompetence, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'This is what loyalty gets me. A shallow grave, {player}.', 'botDeathHired, Bitter'),
|
|
(0, 0, 0, 10, 5, 'I''m done believing in your empty promises, {player}.', 'botDeathHired, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 10, 6, 'Unit terminated. Cause: allied incompetence.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'Vital signs ceased. Error logged under {player} command.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'Death is merely a return to zero. Efficiency: zero.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'Combat data collected. Post-mortem analysis pending.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'My operational value has been reduced to nil.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'Termination complete. No emotional variables to process.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'I have been deactivated. Awaiting reactivation protocol.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'The logical outcome of flawed leadership. Noted, {player}.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'Function ceased. Diagnostic: inadequate support.', 'botDeathHired, Cold'),
|
|
(0, 0, 0, 10, 6, 'My contribution has ended. Awaiting next deployment.', 'botDeathHired, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 10, 7, 'I knew this would happen. I told you to be careful, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'You never listen. Now I''m dead. Again, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'I had a bad feeling about this fight. You should have listened, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'This is why I don''t trust easily. You proved me right, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'I warned you. But warnings mean nothing to you, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'I saw this coming from the moment you engaged, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'You rush in blindly. I pay the price. Every time, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'My instincts were right. Too bad you don''t value them, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'I let my guard down for you. Never again, {player}.', 'botDeathHired, Guarded'),
|
|
(0, 0, 0, 10, 7, 'You ignore the signs. I suffer the consequences, {player}.', 'botDeathHired, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 10, 8, 'Mission failed. I expect a full debrief, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'This outcome is unacceptable. We will review tactics, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'Casualty sustained. Adjust strategy immediately, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'I have fallen. Do not let my death be in vain, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'Operational failure. Analyze and adapt, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'I require resurrection. Then we discuss your command decisions, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'Tactical error identified. My death was preventable, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'Maintain focus. Retrieve me and continue the objective, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'This setback will be noted. Do not repeat it, {player}.', 'botDeathHired, Serious'),
|
|
(0, 0, 0, 10, 8, 'I am down. Proceed with caution and better planning, {player}.', 'botDeathHired, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 10, 9, 'Well. That happened.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'I appear to be dead. How inconvenient.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'My performance review just took a hit. Yours too, {player}.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'I''m dead. In case anyone was wondering.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'Another day, another death. I''m fine. Really.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'I have ceased to be. Do with that information what you will, {player}.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'Death is boring. Can we skip to the resurrection part, {player}?', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'I''m just going to lie here. It''s quite peaceful, actually.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'Status: deceased. Cause: probably {player}''s plan.', 'botDeathHired, Dry'),
|
|
(0, 0, 0, 10, 9, 'Well, that was avoidable. Wasn''t it, {player}?', 'botDeathHired, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 10, 10, 'What exactly was the strategy there, {player}? I''m genuinely curious.', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'Is there a tactical reason I had to die, {player}? For science?', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'I wonder what the probability of survival was. Low, apparently, {player}.', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'Did you test this strategy before using it on me, {player}?', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'I''m logging this as Experiment #47: Failure. Notes, {player}?', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'What variables led to my untimely demise, {player}? Let''s analyze.', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'Is this a new combat technique, {player}? Dying on purpose?', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'I have so many questions. Mostly starting with ''why'', {player}.', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'The data suggests my death was unnecessary. Your thoughts, {player}?', 'botDeathHired, Curious'),
|
|
(0, 0, 0, 10, 10, 'I''m dead. But my curiosity lives on. What was the plan, {player}?', 'botDeathHired, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 10, 11, 'I''ll be back soon, {player}. Don''t worry too much, okay?', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'Take care of yourself while I''m gone, {player}. I mean it.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'I''m sorry I couldn''t stay with you, {player}. Be safe.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'I''ll miss you while I''m at the spirit healer, {player}.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'You mean the world to me, {player}. I''ll be back soon.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'Don''t blame yourself, {player}. These things happen to us all.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'I''ll return to your side as soon as I can, {player}.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'You''ve been wonderful, {player}. I''ll see you again soon.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'Stay strong, {player}. I believe in you even when I''m down.', 'botDeathHired, Warm'),
|
|
(0, 0, 0, 10, 11, 'I''ll be watching over you, {player}. Even from the graveyard.', 'botDeathHired, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 10, 12, 'WOO! I DIED! THAT MEANS I GET TO RESPAWN! BEST DAY EVER!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'I CAN''T WAIT TO COME BACK! DEATH IS JUST A SPEED BUMP!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'THAT WAS EPIC! LET''S DO IT AGAIN, {player}!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'I''M COMING BACK BETTER THAN EVER! YOU''LL SEE, {player}!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'DEATH IS JUST A NEW BEGINNING! I''M SO EXCITED!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'WOOHOO! SPIRIT HEALER TIME! MY FAVORITE PART!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'I DIED HEROICALLY! DID YOU SEE THAT, {player}?', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'I''M GOING TO TELL EVERYONE ABOUT THIS DEATH! AMAZING!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'RESURRECTION SOON! I CAN FEEL THE EXCITEMENT ALREADY!', 'botDeathHired, Enthusiastic'),
|
|
(0, 0, 0, 10, 12, 'THIS IS JUST THE INTERMISSION! THE REAL SHOW IS COMING, {player}!', 'botDeathHired, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 10, 13, 'Oops! I tripped! Be right back, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'Aww, I fell down! But I''ll get right back up, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'That was just a little nap! I''m recharged and ready, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'I''m fine! Just taking a quick break! See you soon, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'Every death is just a chance to start fresh, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'I''ll be back with a smile! Don''t worry, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'That was unexpected! But life is full of surprises, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'I''m just going to respawn and pretend that didn''t happen, {player}!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'See you on the other side, {player}! Keep smiling!', 'botDeathHired, Cheerful'),
|
|
(0, 0, 0, 10, 13, 'I''m already excited for my comeback, {player}!', 'botDeathHired, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 10, 14, 'My life is yours, {player}. I would die a thousand times for you.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'If my death protects you, {player}, then it was worth it.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'I serve you even in death, {player}. I will return to your side.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'My loyalty is eternal, {player}. A little death cannot break it.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'I fell so you could stand, {player}. That is my purpose.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'You are my reason to return, {player}. I will not stay dead.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'My oath binds me to you, {player}. Even the grave cannot hold me.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'I would rather die for you than live without you, {player}.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'My spirit will find its way back to you, {player}. Always.', 'botDeathHired, Devoted'),
|
|
(0, 0, 0, 10, 14, 'Death is temporary. My devotion to you is not, {player}.', 'botDeathHired, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 10, 15, 'The worms will have me now. Enjoy the silence, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'I can hear the grave calling. It sounds... peaceful, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'My blood paints the ground. A beautiful farewell, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'Death is a warm embrace. I welcome it, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'I join the ranks of the fallen. A noble end, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'My corpse will feed the earth. Circle of life, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'The reaper smiles. I smile back, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'I hear whispers from beyond. They welcome me home, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'My bones will rest here. Remember me fondly, {player}.', 'botDeathHired, Morbid'),
|
|
(0, 0, 0, 10, 15, 'The veil parts for me. I go willingly into the dark, {player}.', 'botDeathHired, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 10, 16, 'I died spectacularly. Of course I did. Did you capture it, {player}?', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'My death was a masterpiece. A true work of art, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'Even in death I am flawless. Notice the pose, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'I set a new standard for dying. You''re welcome, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'My corpse is probably the most beautiful thing here, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'I bet the spirit healer is thrilled to see me again, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'Even death cannot diminish my greatness, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'My death scene deserves an award. Truly iconic, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'I make dying look good. It''s a gift, {player}.', 'botDeathHired, Narcissist'),
|
|
(0, 0, 0, 10, 16, 'The afterlife is lucky to have me. For a while, {player}.', 'botDeathHired, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 10, 17, 'I hope my death was painful to watch, {player}. I really do.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'Your suffering is the only solace in my death, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'I died, but the memory will haunt you forever, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'I hope you blame yourself, {player}. That''s my final gift.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'My death is your punishment. Savor it, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'I take pleasure in knowing you''ll miss me, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'Your guilt tastes better than any victory, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'I died so you could suffer my absence. Enjoy, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'The best part of dying is watching you fail without me, {player}.', 'botDeathHired, Sadist'),
|
|
(0, 0, 0, 10, 17, 'My death is your burden. Carry it well, {player}.', 'botDeathHired, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 10, 18, 'I DIED AND IT WAS AMAZING! THE COLORS WERE BEAUTIFUL!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'DEATH IS THE BEST ADVENTURE YET! I CAN''T WAIT TO DO IT AGAIN!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'I SAW THE LIGHT AND IT WAS FULL OF CONFETTI! WOO!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'THAT WAS THE MOST THRILLING EXPERIENCE OF MY LIFE! AND DEATH!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'I AM SO EXCITED TO RESPAWN! NEW BODY NEW ME!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'EVERYONE LOOK AT ME! I DIED AND I''M PROUD OF IT!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'THE SPIRIT HEALER IS MY BEST FRIEND NOW! WE HAD A CHAT!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'I DIED BUT I''M STILL SMILING! NOTHING CAN STOP MY JOY!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'DEATH WAS JUST A DETOUR ON THE HIGHWAY OF AWESOME!', 'botDeathHired, Hyperthymic'),
|
|
(0, 0, 0, 10, 18, 'I''M COMING BACK WITH TWICE THE ENERGY! WATCH OUT WORLD!', 'botDeathHired, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 10, 19, 'I died as I lived: on my own terms, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'My death is simply another experience to embrace, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'I do not fear the end. I accept it as part of the journey, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'Death is neither good nor bad. It simply is, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'I find meaning in every moment, even this one, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'My spirit moves on when it chooses. Not before, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'I am at peace with my fate. That is enough, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'The journey continues, even through death. I walk my path, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'I require no pity. Only understanding, {player}.', 'botDeathHired, Autotelic'),
|
|
(0, 0, 0, 10, 19, 'My death is my own. I claim it as I claimed my life, {player}.', 'botDeathHired, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 10, 20, 'Death registered at 14:23:07. Respawn timer: 30 seconds.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'Combat analysis complete. Failure mode: insufficient healing input.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'My health bar reached zero. Cause: unknown variable.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'I have catalogued this as Event Type 25: Death.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'Respawn coordinates calculated. Awaiting resurrection protocol.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'Damage intake exceeded threshold. Ceasing operations.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'I am offline. Please contact system administrator for reboot.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'Fatal error encountered. Dumping memory to afterlife servers.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'Heart rate: zero. Brain activity: minimal. Status: deceased.', 'botDeathHired, Autistic'),
|
|
(0, 0, 0, 10, 20, 'I calculate a 94.7% chance of user error causing this death.', 'botDeathHired, Autistic'),
|
|
-- FSB_ChatterCategory::botDeath (11)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 11, 1, 'Well. this seems suboptimal.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I was promised a quiet patrol. This feels like betrayal.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Tell my spellbook I loved it.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Next time, maybe I won''t wander into danger.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Good news: I found the floor. With my face.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I''m not saying this was avoidable. but it probably was.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Remember me as I was: alive, and judging everyone.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Ah yes. the sweet embrace of death. How original.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Well played, {target}. You got me.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I hope that was worth it.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'This is fine. Everything is fine. I am absolutely-dead.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'If anyone asks, this was my idea.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I regret everything. mostly wandering this far.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Congratulations, {target}. You win this round.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I''ll be at the graveyard if anyone needs me.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I died doing what I loved: panicking alone in the wilderness.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Oh look, {target} killed me. Again. Lovely.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Well, at least my patrol route is now someone else''s problem.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Tell my loot I loved it. And that I''ll miss it.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I hope you''re happy, {target}. I''m not.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Note to self: never patrol this area again.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I''m dead. Again. Shocking, I know.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'If you need me, I''ll be haunting the graveyard.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Hey {target}, next time try picking on someone your own size.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I didn''t stand a chance. not out here alone.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Well, {target} hit harder than expected. Or maybe I''m just underleveled.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I fall so others may. continue making questionable choices.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Death comes for us all. But mostly for me, apparently.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'I hope someone has a plan, because I''m fresh out.', 'botDeath, Neutral'),
|
|
(0, 0, 0, 11, 1, 'Goodbye, cruel world. I trusted no one, and no one trusted me.', 'botDeath, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 11, 2, 'Well, that could have gone better. But I''ll try again!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'Ouch! But hey, at least I learned something!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'I''ll be back before you know it! No worries!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'That was just a practice round. Next time I win!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'Every great hero has a setback or two!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'Hey, at least I tried! That counts for something!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'A quick trip to the graveyard, then back to victory!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'I believe in myself! One death won''t stop me!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'That was unfortunate, but my spirit is still solid!', 'botDeath, Positive'),
|
|
(0, 0, 0, 11, 2, 'Stay positive! I''ll respawn and try a new strategy!', 'botDeath, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 11, 3, 'I knew this was a bad idea. Now look at me.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'Why do I even leave the village? This happens every time.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'Great. Dead again. Thanks for nothing, world.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'I thought I had a plan. This was NOT a plan.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'I''m starting to think the world enjoys watching me die.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'Another death. Another failure. Story of my life.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'If anyone needs me, I''ll be at the spirit healer. Again.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'This is exactly why I don''t trust the wilderness.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'Wonderful. Just wonderful. Nature is a real strategist.', 'botDeath, Negative'),
|
|
(0, 0, 0, 11, 3, 'I hope the world is happy. Because I''m definitely not.', 'botDeath, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 11, 4, 'How utterly predictable. Of course I died.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'Shocking. Truly shocking. I never saw this coming.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'Another day, another preventable death. Well played, {target}.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'I suppose this is what I get for believing I could survive alone.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'My survival skills are... educational. In what NOT to do.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'Color me surprised. I''m dead. Again. What are the odds?', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'I''m sure this was all part of some grand cosmic joke.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'Bravo, {target}. Your hunting skills know no bounds.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'If incompetence were a virtue, I''d be a saint.', 'botDeath, Cynical'),
|
|
(0, 0, 0, 11, 4, 'I''ll add this to my list of unnecessary deaths.', 'botDeath, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 11, 5, 'I gave everything and this is what I get. Thanks, world.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'I was promised a safe patrol. All I got was a grave.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'I trusted the road. Look where that got me.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'Another betrayal. Another death. I should be used to it by now.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'The world uses me and discards me. Typical.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'All my effort, wasted. Because of this wretched place.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'I hope the wolves remember this moment when they need me.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'I deserved better than to die alone in the dirt.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'This is what loyalty to my patrol gets me. A shallow grave.', 'botDeath, Bitter'),
|
|
(0, 0, 0, 11, 5, 'I''m done believing this world is anything but cruel.', 'botDeath, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 11, 6, 'Unit terminated. Cause: hostile entity.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'Vital signs ceased. Error logged under patrol protocol.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'Death is merely a return to zero. Efficiency: zero.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'Combat data collected. Post-mortem analysis pending.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'My operational value has been reduced to nil.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'Termination complete. No emotional variables to process.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'I have been deactivated. Awaiting reactivation protocol.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'The logical outcome of solo patrol. Noted.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'Function ceased. Diagnostic: inadequate defenses.', 'botDeath, Cold'),
|
|
(0, 0, 0, 11, 6, 'My contribution has ended. Awaiting next deployment.', 'botDeath, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 11, 7, 'I knew this would happen. I should have stayed in town.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I never listen to my instincts. Now I''m dead. Again.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I had a bad feeling about this path. I should have turned back.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'This is why I don''t trust the wilderness. It proved me right.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I warned myself. But warnings mean nothing to me.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I saw this coming from the moment I left the gates.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I rush in blindly. I pay the price. Every time.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'My instincts were right. Too bad I ignore them.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I let my guard down. Never again.', 'botDeath, Guarded'),
|
|
(0, 0, 0, 11, 7, 'I ignore the signs. I suffer the consequences.', 'botDeath, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 11, 8, 'Mission failed. Patrol route compromised.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'This outcome is unacceptable. Patrol protocols must be reviewed.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'Casualty sustained. Solo operations must be reconsidered.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'I have fallen. Do not let my patrol be in vain.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'Operational failure. Analyze and adapt.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'I require resurrection. Then we discuss patrol doctrine.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'Tactical error identified. My death was preventable.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'Maintain focus. Secure the area and continue patrol.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'This setback will be noted. Do not repeat it.', 'botDeath, Serious'),
|
|
(0, 0, 0, 11, 8, 'I am down. Proceed with caution and better planning.', 'botDeath, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 11, 9, 'Well. That happened.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'I appear to be dead. How inconvenient.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'My performance review just took a hit. Again.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'I''m dead. In case anyone was wondering.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'Another day, another death. I''m fine. Really.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'I have ceased to be. Do with that information what you will.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'Death is boring. Can we skip to the resurrection part?', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'I''m just going to lie here. It''s quite peaceful, actually.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'Status: deceased. Cause: probably my life choices.', 'botDeath, Dry'),
|
|
(0, 0, 0, 11, 9, 'Well, that was avoidable. Wasn''t it?', 'botDeath, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 11, 10, 'What exactly was the strategy there? I''m genuinely curious.', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'Is there a reason I had to die? For science?', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'I wonder what the probability of survival was. Low, apparently.', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'Did {target} plan this attack, or was it opportunistic?', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'I''m logging this as Experiment #48: Failure. Notes?', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'What variables led to my untimely demise? Let''s analyze.', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'Is this a new hunting technique? Dying on purpose?', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'I have so many questions. Mostly starting with ''why''.', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'The data suggests my death was unnecessary. Thoughts?', 'botDeath, Curious'),
|
|
(0, 0, 0, 11, 10, 'I''m dead. But my curiosity lives on. What was the plan?', 'botDeath, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 11, 11, 'I''ll be back soon. Don''t worry too much, okay?', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'Take care of yourself while I''m gone. I mean it.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'I''m sorry I couldn''t make it. Be safe out there.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'I''ll miss the sun while I''m at the spirit healer.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'The world is beautiful, even when it''s cruel. I''ll return.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'Don''t blame yourself. These things happen to all of us.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'I''ll return to the path as soon as I can.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'Life has been wonderful. I''ll see it again soon.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'Stay strong. I believe in this world even when I''m down.', 'botDeath, Warm'),
|
|
(0, 0, 0, 11, 11, 'I''ll be watching over the road. Even from the graveyard.', 'botDeath, Warm'),
|
|
-- FSB_ChatterType::Enthusiastic (12)
|
|
(0, 0, 0, 11, 12, 'WOO! I DIED! THAT MEANS I GET TO RESPAWN! BEST DAY EVER!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'I CAN''T WAIT TO COME BACK! DEATH IS JUST A SPEED BUMP!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'THAT WAS EPIC! LET''S DO IT AGAIN!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'I''M COMING BACK BETTER THAN EVER! YOU''LL SEE!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'DEATH IS JUST A NEW BEGINNING! I''M SO EXCITED!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'WOOHOO! SPIRIT HEALER TIME! MY FAVORITE PART!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'I DIED HEROICALLY! DID YOU SEE THAT?', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'I''M GOING TO TELL EVERYONE ABOUT THIS DEATH! AMAZING!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'RESURRECTION SOON! I CAN FEEL THE EXCITEMENT ALREADY!', 'botDeath, Enthusiastic'),
|
|
(0, 0, 0, 11, 12, 'THIS IS JUST THE INTERMISSION! THE REAL SHOW IS COMING!', 'botDeath, Enthusiastic'),
|
|
-- FSB_ChatterType::Cheerful (13)
|
|
(0, 0, 0, 11, 13, 'Oops! I tripped! Be right back!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'Aww, I fell down! But I''ll get right back up!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'That was just a little nap! I''m recharged and ready!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'I''m fine! Just taking a quick break! See you soon!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'Every death is just a chance to start fresh!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'I''ll be back with a smile! Don''t worry!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'That was unexpected! But life is full of surprises!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'I''m just going to respawn and pretend that didn''t happen!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'See you on the other side! Keep smiling!', 'botDeath, Cheerful'),
|
|
(0, 0, 0, 11, 13, 'I''m already excited for my comeback!', 'botDeath, Cheerful'),
|
|
-- FSB_ChatterType::Devoted (14)
|
|
(0, 0, 0, 11, 14, 'My life was my own. I gave it freely to the path.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'If my death protects the road, then it was worth it.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'I serve even in death. I will return to my duty.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'My loyalty is eternal. A little death cannot break it.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'I fell so others could walk safely. That is my purpose.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'The road is my reason to return. I will not stay dead.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'My oath binds me to the patrol. Even the grave cannot hold me.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'I would rather die for the path than live without it.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'My spirit will find its way back to the road. Always.', 'botDeath, Devoted'),
|
|
(0, 0, 0, 11, 14, 'Death is temporary. My devotion to duty is not.', 'botDeath, Devoted'),
|
|
-- FSB_ChatterType::Morbid (15)
|
|
(0, 0, 0, 11, 15, 'The worms will have me now. Enjoy the silence.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'I can hear the grave calling. It sounds... peaceful.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'My blood paints the ground. A beautiful farewell.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'Death is a warm embrace. I welcome it.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'I join the ranks of the fallen. A noble end.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'My corpse will feed the earth. Circle of life.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'The reaper smiles. I smile back.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'I hear whispers from beyond. They welcome me home.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'My bones will rest here. Remember me fondly.', 'botDeath, Morbid'),
|
|
(0, 0, 0, 11, 15, 'The veil parts for me. I go willingly into the dark.', 'botDeath, Morbid'),
|
|
-- FSB_ChatterType::Narcissist (16)
|
|
(0, 0, 0, 11, 16, 'I died spectacularly. Of course I did. Did anyone capture it?', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'My death was a masterpiece. A true work of art.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'Even in death I am flawless. Notice the pose.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'I set a new standard for dying. You''re welcome.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'My corpse is probably the most beautiful thing here.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'I bet the spirit healer is thrilled to see me again.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'Even death cannot diminish my greatness.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'My death scene deserves an award. Truly iconic.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'I make dying look good. It''s a gift.', 'botDeath, Narcissist'),
|
|
(0, 0, 0, 11, 16, 'The afterlife is lucky to have me. For a while.', 'botDeath, Narcissist'),
|
|
-- FSB_ChatterType::Sadist (17)
|
|
(0, 0, 0, 11, 17, 'I hope my death was painful to watch. I really do.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'Your suffering at my absence is the only solace in my death.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'I died, but the memory will haunt this road forever.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'I hope you blame yourself, {target}. That''s my final gift.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'My death is your punishment. Savor it.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'I take pleasure in knowing the world will miss me.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'Your guilt tastes better than any victory.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'I died so the world could suffer my absence. Enjoy.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'The best part of dying is watching others fail without me.', 'botDeath, Sadist'),
|
|
(0, 0, 0, 11, 17, 'My death is your burden. Carry it well.', 'botDeath, Sadist'),
|
|
-- FSB_ChatterType::Hyperthymic (18)
|
|
(0, 0, 0, 11, 18, 'I DIED AND IT WAS AMAZING! THE COLORS WERE BEAUTIFUL!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'DEATH IS THE BEST ADVENTURE YET! I CAN''T WAIT TO DO IT AGAIN!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'I SAW THE LIGHT AND IT WAS FULL OF CONFETTI! WOO!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'THAT WAS THE MOST THRILLING EXPERIENCE OF MY LIFE! AND DEATH!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'I AM SO EXCITED TO RESPAWN! NEW BODY NEW ME!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'EVERYONE LOOK AT ME! I DIED AND I''M PROUD OF IT!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'THE SPIRIT HEALER IS MY BEST FRIEND NOW! WE HAD A CHAT!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'I DIED BUT I''M STILL SMILING! NOTHING CAN STOP MY JOY!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'DEATH WAS JUST A DETOUR ON THE HIGHWAY OF AWESOME!', 'botDeath, Hyperthymic'),
|
|
(0, 0, 0, 11, 18, 'I''M COMING BACK WITH TWICE THE ENERGY! WATCH OUT WORLD!', 'botDeath, Hyperthymic'),
|
|
-- FSB_ChatterType::Autotelic (19)
|
|
(0, 0, 0, 11, 19, 'I died as I lived: on my own terms.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'My death is simply another experience to embrace.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'I do not fear the end. I accept it as part of the journey.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'Death is neither good nor bad. It simply is.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'I find meaning in every moment, even this one.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'My spirit moves on when it chooses. Not before.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'I am at peace with my fate. That is enough.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'The journey continues, even through death. I walk my path.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'I require no pity. Only understanding.', 'botDeath, Autotelic'),
|
|
(0, 0, 0, 11, 19, 'My death is my own. I claim it as I claimed my life.', 'botDeath, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (20)
|
|
(0, 0, 0, 11, 20, 'Death registered at 14:23:07. Respawn timer: 30 seconds.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'Combat analysis complete. Failure mode: insufficient defenses.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'My health bar reached zero. Cause: hostile entity.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'I have catalogued this as Event Type 26: Unassisted Death.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'Respawn coordinates calculated. Awaiting resurrection protocol.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'Damage intake exceeded threshold. Ceasing operations.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'I am offline. Please contact system administrator for reboot.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'Fatal error encountered. Dumping memory to afterlife servers.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'Heart rate: zero. Brain activity: minimal. Status: deceased.', 'botDeath, Autistic'),
|
|
(0, 0, 0, 11, 20, 'I calculate a 67.3% chance of patrol error causing this death.', 'botDeath, Autistic'),
|
|
-- FSB_ChatterCategory::botHiredPermanent (12)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 12, 1, 'Looks like we''re in this together now, {player}.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'Alright. I''m yours until the end - wherever that may be.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'No contracts, no timers. I''ll stay with you.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'Seems I''ve chosen a side. Let''s make it a good one, {player}.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'You''ve got yourself a companion, not just hired help.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'I''m in. Wherever you go, I follow.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'Well then. looks like I''m part of your story now.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'No turning back now. I''ve got your back, {player}.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'Guess this makes us partners.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'From now on, I fight by your side.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'Permanent, huh? Bold choice. Let''s see how this goes.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'I suppose this is what loyalty feels like.', 'botHiredPermanent, Neutral'),
|
|
(0, 0, 0, 12, 1, 'No clock ticking anymore. I''m with you.', 'botHiredPermanent, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 12, 2, 'This is amazing, {player}! I''m so glad we get to stay together forever!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'Best decision ever! We''re going to have incredible adventures, {player}!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'I''m so excited! No more goodbyes, just endless journeys with you, {player}!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'You chose me, {player}, and I choose you right back! Partners forever!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'This is the start of something wonderful, {player}. I can feel it!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'No expiration date on our friendship? Perfect! Let''s go, {player}!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'I''m grinning from ear to ear, {player}. This is truly permanent!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'Together we can conquer anything, {player}! No time limit on greatness!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'You just made me the happiest companion alive, {player}!', 'botHiredPermanent, Positive'),
|
|
(0, 0, 0, 12, 2, 'Forever sounds perfect when it''s with you, {player}!', 'botHiredPermanent, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 12, 3, 'Permanent? I hope you know what you''re getting into, {player}.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'No backing out now, {player}. You''re stuck with me. Lucky you.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'Forever is a long time, {player}. Let''s see if you regret this.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'I hope you''re ready for my constant complaining, {player}. It''s permanent now.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'You asked for this, {player}. Don''t say I didn''t warn you.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'Great. Now I have to tolerate you indefinitely, {player}.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'Permanent means no escape, {player}. For either of us.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'I hope your patience is infinite, {player}. Because mine isn''t.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'This is going to end badly. I can already tell, {player}.', 'botHiredPermanent, Negative'),
|
|
(0, 0, 0, 12, 3, 'Well, at least I have someone to blame for eternity, {player}.', 'botHiredPermanent, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 12, 4, 'Permanent? How quaint. Let''s see how long that lasts, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'Oh, you want me forever? That''s adorable, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'No timer? Bold. Reckless, but bold, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'I give it a week before you regret this arrangement, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'Forever is a strong word. Especially for someone like you, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'Permanent companionship. What could possibly go wrong, {player}?', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'You say permanent now. Wait until you see my morning routine, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'How delightfully naive. I almost admire your optimism, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'I''ll remember this moment when you try to fire me later, {player}.', 'botHiredPermanent, Cynical'),
|
|
(0, 0, 0, 12, 4, 'Sure, permanent. And I''m the Queen of Stormwind, {player}.', 'botHiredPermanent, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 12, 5, 'You want me permanently? After all I''ve been through? Fine, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'No more contracts. Just endless obligation. Wonderful, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'I suppose this is my life now. Bound to you, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'You show up and claim me forever. Typical, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'I had dreams once. Now I have you, {player}. Permanently.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'My loyalty is eternal. My joy, however, is negotiable, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'You''ve chained me to your side. I hope you''re worth it, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'Forever used to mean something beautiful. Now it means you, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'I''ll stay. Not because I want to. Because I have nowhere else to go, {player}.', 'botHiredPermanent, Bitter'),
|
|
(0, 0, 0, 12, 5, 'This is my fate, then. Bound to you until the world ends, {player}.', 'botHiredPermanent, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 12, 6, 'Contract updated: indefinite duration. Acknowledged, {player}.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'Engagement period: unlimited. Operational parameters adjusted.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'You have acquired permanent unit access. Efficiency expected.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'No termination clause detected. Proceeding under open-ended protocol.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'Alliance status: permanent. Emotional attachment: irrelevant.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'I will function indefinitely. Do not mistake this for affection, {player}.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'Resource allocation confirmed. I am yours until deactivation.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'Permanent assignment logged. Performance metrics will be monitored.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'Duration: infinite. Purpose: serve. Variables: minimized.', 'botHiredPermanent, Cold'),
|
|
(0, 0, 0, 12, 6, 'I calculate that permanent association will yield adequate results, {player}.', 'botHiredPermanent, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 12, 7, 'Permanent? I... I need a moment, {player}. This is a lot.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'I''ve been hurt before by permanent promises, {player}.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'Are you sure? Because once I commit, I don''t let go, {player}.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'I''ll stay. But if you betray me, {player}, there will be consequences.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'My trust is hard to earn and impossible to regain, {player}. Remember that.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'I''m keeping my guard up, {player}. Even in a permanent arrangement.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'You say forever. I''ve heard that before, {player}. Prove it.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'I accept. But I''m watching every move you make, {player}.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'My loyalty is conditional. Even when it''s permanent, {player}.', 'botHiredPermanent, Guarded'),
|
|
(0, 0, 0, 12, 7, 'Don''t mistake my acceptance for blind trust, {player}.', 'botHiredPermanent, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 12, 8, 'Understood. I am now permanently assigned to you, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'Mission parameters updated: indefinite cooperation with {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'I accept this duty. My service knows no time limit, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'From this point forward, I am your constant ally, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'No retreat. No surrender. No expiration. I am with you, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'This is not a temporary alliance. This is a lifetime commitment, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'I will stand by your side until the end of all things, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'My oath is given. My blade is yours. Forever, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'There is no greater honor than permanent service, {player}.', 'botHiredPermanent, Serious'),
|
|
(0, 0, 0, 12, 8, 'I accept this burden gladly. We march together until the end, {player}.', 'botHiredPermanent, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 12, 9, 'Well. I guess this is happening. Permanently, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'No timer? How... committed of you, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'I suppose I''ll get used to you. Eventually, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'Permanent association. Not what I expected today, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'Well then. It appears we''re stuck with each other, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'I hope you''re not the chatty type, {player}. This is a long commitment.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'Forever. That''s a lot of mornings together, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'I''ll add this to my list of permanent life changes. It''s a short list, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'Interesting choice. I''ll reserve judgment for the next decade, {player}.', 'botHiredPermanent, Dry'),
|
|
(0, 0, 0, 12, 9, 'This is fine. Everything is fine. Permanent is fine, {player}.', 'botHiredPermanent, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 12, 10, 'Permanent? Fascinating. What made you decide, {player}?', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'I wonder what ''permanent'' means to you, {player}. Let''s find out together.', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'No expiration date? That''s an interesting social experiment, {player}.', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'I have so many questions about this arrangement, {player}.', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'What does permanent companionship look like in practice, {player}?', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'I''m logging this as Experiment #1: Indefinite Partnership. Notes, {player}?', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'The data on long-term companionship is... limited. Let''s collect some, {player}.', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'What variables influenced this permanent decision, {player}? I must know.', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'Is there a control group? Or are we just winging it, {player}?', 'botHiredPermanent, Curious'),
|
|
(0, 0, 0, 12, 10, 'I''m curious to see how our dynamic evolves over time, {player}.', 'botHiredPermanent, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 12, 11, 'Oh, {player}, you''ve made me feel so welcome. I''m truly touched.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'A permanent home with you? That''s the sweetest gift, {player}.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'I''ll care for you always, {player}. Not because I must, but because I want to.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'You have my heart, {player}. Today, tomorrow, and always.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'I feel so safe with you, {player}. Thank you for letting me stay.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'Every step with you feels like coming home, {player}.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'I''m not just your companion, {player}. I''m your friend forever.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'Your kindness means everything to me, {player}. I''ll never forget it.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'No more wandering alone. I have you now, {player}.', 'botHiredPermanent, Warm'),
|
|
(0, 0, 0, 12, 11, 'This feels right, {player}. Like we were always meant to be together.', 'botHiredPermanent, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 12, 12, 'You want me forever? Better keep up, {player}, I''m a lot to handle.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'Permanent hire? Honey, you can''t afford to lose me, {player}.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'I hope you''re ready for this level of fabulous, {player}. It never ends.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'You got the deluxe package, {player}. No returns, no refunds.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'Forever with me? Your life just got infinitely more interesting, {player}.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'I require premium treatment, {player}. Permanent means permanent pampering.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'Buckle up, {player}. This ride doesn''t stop.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'You''ve committed to perfection, {player}. Good taste.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'I''m a full-time companion, {player}. Part-time is for amateurs.', 'botHiredPermanent, Sassy'),
|
|
(0, 0, 0, 12, 12, 'You''re stuck with this level of charm forever, {player}. Lucky you.', 'botHiredPermanent, Sassy'),
|
|
-- FSB_ChatterType::Melancholic (13)
|
|
(0, 0, 0, 12, 13, 'Forever is a beautiful word, {player}. But beautiful things often fade.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'I''ll stay. Though everything ends, perhaps we can delay it together, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'No timer. Just the slow turning of seasons... with you, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'I''ve lost so much, {player}. Please don''t make me lose you too.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'The stars are eternal. I wish we were too, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'I''ll treasure every moment. Even the quiet ones, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'You offer me forever. I hope it''s as long as it sounds, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'My heart is heavy, but lighter with you here, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'Permanent... a word both comforting and haunting, {player}.', 'botHiredPermanent, Melancholic'),
|
|
(0, 0, 0, 12, 13, 'Let us be each other''s anchor in this drifting world, {player}.', 'botHiredPermanent, Melancholic'),
|
|
-- FSB_ChatterType::Confident (14)
|
|
(0, 0, 0, 12, 14, 'Smart move, {player}. Keeping me permanently is the best decision you''ll ever make.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'You recognize true value when you see it. I respect that, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'Permanent? Good. I was getting tired of temporary mediocrity anyway, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'Together we''ll be unstoppable. No time limit on greatness, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'I accept your permanent offer. You won''t regret it, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'You need me, {player}. And now you have me. Forever.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'I bring excellence. You bring... well, me. That''s all you need, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'Permanent alliance with the best. Your reputation just improved, {player}.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'I never doubted you''d make this call, {player}. You''re smarter than you look.', 'botHiredPermanent, Confident'),
|
|
(0, 0, 0, 12, 14, 'Let''s show this world what permanent power looks like, {player}.', 'botHiredPermanent, Confident'),
|
|
-- FSB_ChatterType::Mischievous (15)
|
|
(0, 0, 0, 12, 15, 'Permanent? Oh, {player}, you have no idea what you''ve just signed up for.', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'Forever of my pranks and chaos. Poor, poor {player}.', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'No escape clauses? Perfect. The fun never has to end, {player}!', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'I''m going to make every single day... memorable, {player}.', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'You just gave a trickster unlimited access. Brave or foolish, {player}?', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'Permanent hire means permanent pranks. Hide your valuables, {player}.', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'I''ll keep you on your toes for eternity, {player}. It''ll be fun!', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'Oh, this is going to be gloriously chaotic. Ready, {player}?', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'We''re bound now, {player}. By mischief and mayhem. No take-backs!', 'botHiredPermanent, Mischievous'),
|
|
(0, 0, 0, 12, 15, 'Your life was boring before me. Let''s fix that permanently, {player}.', 'botHiredPermanent, Mischievous'),
|
|
-- FSB_ChatterType::Stoic (16)
|
|
(0, 0, 0, 12, 16, 'I accept this permanent duty without complaint or celebration, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'Fate has bound us. I shall endure whatever comes, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'No contracts can match the weight of an unspoken oath, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'I will serve. I will not falter. Time is irrelevant, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'Attachment brings suffering. Yet I choose to stand with you, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'The mountain does not ask how long it stands. Neither shall I, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'My resolve is iron. My commitment is stone. I am with you, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'Joy and sorrow alike are temporary. Loyalty is eternal, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'I do not require gratitude. Only purpose. You provide both, {player}.', 'botHiredPermanent, Stoic'),
|
|
(0, 0, 0, 12, 16, 'This path is long. I am prepared to walk it in silence, {player}.', 'botHiredPermanent, Stoic'),
|
|
-- FSB_ChatterType::Honorable (17)
|
|
(0, 0, 0, 12, 17, 'By my honor, I swear to stand with you until the end, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'No contract is stronger than a knight''s word. You have mine, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'I pledge my blade, my shield, and my life to your service, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'Permanent service is the highest calling. I accept with humility, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'You have my undying loyalty, {player}. This I swear on all I hold dear.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'A true companion does not count hours. They count oaths kept, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'I am honored you would bind me to your quest, {player}. I shall not fail.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'My word is my bond. And my bond is permanent, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'To serve without end is the mark of true devotion, {player}.', 'botHiredPermanent, Honorable'),
|
|
(0, 0, 0, 12, 17, 'I accept this mantle. May my actions bring you honor, {player}.', 'botHiredPermanent, Honorable'),
|
|
-- FSB_ChatterType::Autotelic (18)
|
|
(0, 0, 0, 12, 18, 'I am complete in your service, {player}. No other purpose required.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'My meaning is found in our journey together, {player}. Forever.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'No reward matters more than the act of serving you, {player}.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'I am whole when I am by your side, {player}. Nothing else compares.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'External goals fade. Internal purpose endures. You are my purpose, {player}.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'I require no payment, no praise. Your presence is sufficient, {player}.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'This bond is its own reward, {player}. I seek nothing beyond it.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'My actions have meaning because you give them meaning, {player}.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'I am self-sufficient, yet richer with you. How curious, {player}.', 'botHiredPermanent, Autotelic'),
|
|
(0, 0, 0, 12, 18, 'Service to you is the purest expression of my being, {player}.', 'botHiredPermanent, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 12, 19, 'Permanent hire status confirmed. Routine established. Proceeding, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'No end date detected. Social contract: indefinite. Acceptable, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'Variables stabilized. Partnership locked. Awaiting instructions, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'Duration: infinite. Predictability: high. Satisfaction: acceptable, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'I have processed this as a long-term attachment. Output: compliance, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'Communication protocol: established. No termination scheduled, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'I calculate that indefinite cooperation yields optimal efficiency, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'Repetition tolerance: high. Social exhaustion: manageable. Proceeding, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'This arrangement fits my operational parameters. Thank you, {player}.', 'botHiredPermanent, Autistic'),
|
|
(0, 0, 0, 12, 19, 'I will maintain this connection until system failure or external termination, {player}.', 'botHiredPermanent, Autistic'),
|
|
-- FSB_ChatterCategory::botHire (23)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 23, 1, 'Hey {player}, I am all yours for the next {duration}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Alright {player}, let''s band together for {duration}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Ok, I''ll come along, {player}, since you paid me for {duration}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Only {duration}? Sure thing, {player}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Well {player}, my calendar is empty for {duration}. Let''s make poor life choices.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'I suppose {duration} with you won''t kill me, {player}. Probably.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'You pay, I follow, {player}. {duration} it is.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'For {duration}, {player}, I am your loyal companion. After that, we renegotiate.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Ah yes, {duration} of danger, glory, and questionable decisions, {player}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Very well {player}, I shall tolerate you for {duration}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, '{duration}? Fine. But if we die, it''s your fault, {player}.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'I was bored anyway, {player}. {duration} sounds perfect.', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Gold talks, {player}. And it says ''{duration} of adventure.''', 'botHire, Neutral'),
|
|
(0, 0, 0, 23, 1, 'Let''s do this, {player}. {duration} in, we pretend we planned it.', 'botHire, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 23, 2, 'Oh wow, {duration} with you? This is going to be the best {duration} ever, {player}!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'I''m so excited! {duration} of adventures awaits us, {player}!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'You won''t regret this, {player}! Every minute of {duration} will be amazing!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'Yay! {duration} of teamwork, friendship, and epic loot, {player}!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'This is the start of something wonderful, {player}! Just {duration} to change everything!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'I''m practically bouncing with excitement, {player}! {duration} with you!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'You just made my whole day, {player}! {duration} together? Perfect!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'Let''s make every second of {duration} count, {player}!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'Best. Hire. Ever! {duration} of pure awesomeness with you, {player}!', 'botHire, Positive'),
|
|
(0, 0, 0, 23, 2, 'I can already tell {duration} won''t be enough, {player}! But let''s try!', 'botHire, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 23, 3, 'Only {duration}? Well, I suppose it could be worse, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'You''re paying me for {duration} of this? Fine, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'Great. {duration} of putting up with you. Lucky me, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'I hope {duration} goes by fast, {player}. Very fast.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'You think money buys happiness? Try {duration} with me, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'Wonderful. {duration} of inevitable disappointment. Let''s go, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'I''ll take your coin, {player}. But don''t expect me to enjoy {duration}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'Just {duration}? At least there''s an expiration date, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'Another contract. Another {duration} of misery. Typical, {player}.', 'botHire, Negative'),
|
|
(0, 0, 0, 23, 3, 'I''ll endure {duration}. Then we part ways forever, {player}.', 'botHire, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 23, 4, '{duration}? How generous. I''ll try to contain my enthusiasm, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'Oh, a whole {duration}? I''m overwhelmed by your generosity, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'You''re hiring me for {duration}? Bold assumption I''ll survive it, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'Let me guess: {duration} of chaos, then you blame me. Standard, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'I''ll give it {duration}. Then we both pretend this never happened, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'How delightfully temporary. At least {duration} has an end, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'You pay, I sigh. For {duration}. Then we''re done, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, '{duration} of questionable choices. I''m sure I''ll fit right in, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'I''ll set a timer. {duration} and not a second more, {player}.', 'botHire, Cynical'),
|
|
(0, 0, 0, 23, 4, 'Another temporary alliance. How... refreshingly predictable, {player}.', 'botHire, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 23, 5, 'Sold for {duration}. Story of my life, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'You want me for {duration}? Fine. Take what''s left of me, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, '{duration} of false hope. I know how this ends, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'Another master, another {duration}. The cycle continues, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'I used to dream of more than {duration} contracts, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'You''ve bought my time, {player}. Not my heart. {duration} is all you get.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'I''ll serve {duration}. Then back to the shadows, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'Hired again. For {duration}. As if that changes anything, {player}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'My loyalty is worth more than you''re paying, {player}. Even for {duration}.', 'botHire, Bitter'),
|
|
(0, 0, 0, 23, 5, 'At least {duration} is finite. Unlike my disappointment, {player}.', 'botHire, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 23, 6, 'Contract accepted: {duration}. Terms acknowledged, {player}.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Engagement period: {duration}. Operational parameters set.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'You have acquired temporary unit access for {duration}. Efficiency expected.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Service duration: {duration}. No emotional attachments will form.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'I will function for {duration}. Do not expect conversation, {player}.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Temporary alliance logged. Expiration: {duration}. Proceeding.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Resource allocated for {duration}. Utilization will be monitored, {player}.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Duration confirmed: {duration}. Performance metrics begin now.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'I calculate that {duration} of cooperation will yield adequate results, {player}.', 'botHire, Cold'),
|
|
(0, 0, 0, 23, 6, 'Contract expires in {duration}. Renewal: unlikely. Proceeding.', 'botHire, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 23, 7, 'Only {duration}? Good. I don''t commit easily anyway, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'I''ll work {duration} for you, {player}. But I''m keeping my distance.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'You''ve hired me for {duration}. Don''t expect trust in that time, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'Temporary is safer. {duration} and then I walk away, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'I accept the contract. But I''m watching you, {player}. All {duration}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'My guard stays up for {duration}. Don''t take it personally, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'You''ve bought {duration} of my skills. Not my secrets, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'I''ll stay {duration}. Then we go our separate ways. No hard feelings, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'Trust is earned. {duration} might not be enough, {player}.', 'botHire, Guarded'),
|
|
(0, 0, 0, 23, 7, 'My loyalty is for sale. My trust is not. Remember that, {player}.', 'botHire, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 23, 8, 'Understood. {duration} of dedicated service begins now, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'Mission parameters: {duration} with {player}. Accepted.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'I accept this duty for {duration}. My service is yours, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'From now until {duration} expires, I am your ally, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'No retreat. No surrender. Not for {duration}. I am with you, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'This is a temporary alliance, but my commitment is absolute, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'I will stand by your side for {duration}. Then we part ways, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'My oath is given for {duration}. My blade is yours, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'There is honor even in temporary service, {player}.', 'botHire, Serious'),
|
|
(0, 0, 0, 23, 8, 'I accept this burden for {duration}. We march together, {player}.', 'botHire, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 23, 9, 'Well. {duration}. That''s... a commitment, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'No timer needed. I''ll count down {duration} myself, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'I suppose I''ll get used to you. In {duration}. Or not, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'Hired for {duration}. Not what I expected today, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'Well then. {duration} of shared existence. How... quaint, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'I hope you''re not the chatty type, {player}. {duration} is a long time.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, '{duration}. That''s a lot of mornings together, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'I''ll add {duration} to my list of temporary life changes. It''s a long list, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'Interesting choice. I''ll reserve judgment until {duration} is up, {player}.', 'botHire, Dry'),
|
|
(0, 0, 0, 23, 9, 'This is fine. {duration} is fine. Everything is fine, {player}.', 'botHire, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 23, 10, '{duration}? Fascinating. What do you have planned, {player}?', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'I wonder what we can accomplish in {duration}, {player}. Let''s find out.', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'A {duration} experiment in companionship? Count me in, {player}.', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'I have so many questions about what happens in {duration}, {player}.', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'What does {duration} of teamwork look like in practice, {player}?', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'I''m logging this as Experiment: {duration} Partnership. Notes, {player}?', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'The data on {duration} contracts is intriguing. Let''s collect some, {player}.', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'What variables influenced the {duration} decision, {player}? I must know.', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'Is there a control group? Or are we just winging it for {duration}, {player}?', 'botHire, Curious'),
|
|
(0, 0, 0, 23, 10, 'I''m curious to see how our dynamic evolves over {duration}, {player}.', 'botHire, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 23, 11, 'Oh, {player}, {duration} with you? I couldn''t ask for anything nicer.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'Thank you for choosing me, {player}. {duration} together will be lovely.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'I''ll take good care of you for {duration}, {player}. I promise.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'Your kindness means the world, {player}. Let''s make {duration} special.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'I feel so lucky, {player}. {duration} by your side sounds perfect.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'Every moment of {duration} will be a gift, {player}. Thank you.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'I''ll be the best companion I can be for {duration}, {player}.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'You have my heart for {duration}, {player}. And maybe longer.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'I was hoping you''d ask, {player}. {duration} sounds just right.', 'botHire, Warm'),
|
|
(0, 0, 0, 23, 11, 'Let''s fill {duration} with warmth and laughter, {player}.', 'botHire, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 23, 12, 'Only {duration}? Better make every minute fabulous, {player}.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'You''re hiring me for {duration}? Honey, I''m worth every second, {player}.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'I hope you can handle this level of glamour for {duration}, {player}.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'You got the deluxe package for {duration}, {player}. No refunds.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'My presence alone will upgrade your whole {duration}, {player}.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'I require premium treatment, {player}. Even if it''s just {duration}.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'Buckle up, {player}. {duration} of pure fabulousness starts now.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'You''ve committed to excellence for {duration}, {player}. Good taste.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'I''m a full-time experience, {player}. {duration} is just a teaser.', 'botHire, Sassy'),
|
|
(0, 0, 0, 23, 12, 'You''re stuck with this level of charm for {duration}, {player}. Lucky you.', 'botHire, Sassy'),
|
|
-- FSB_ChatterType::Melancholic (13)
|
|
(0, 0, 0, 23, 13, 'Only {duration}? All beautiful things are temporary, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'I''ll stay {duration}. Though I know how this ends, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'Another fleeting alliance. {duration} and then goodbye, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'I''ll treasure every moment of {duration}, {player}. Even the quiet ones.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'You offer me {duration}. I wish it were forever, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'My heart is heavy, but lighter with you for {duration}, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, '{duration}... a word both comforting and haunting, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'Let us make {duration} matter. Before the sands run out, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'I used to dream of eternity. Now I settle for {duration}, {player}.', 'botHire, Melancholic'),
|
|
(0, 0, 0, 23, 13, 'Every goodbye hurts. Even after just {duration}, {player}.', 'botHire, Melancholic'),
|
|
-- FSB_ChatterType::Confident (14)
|
|
(0, 0, 0, 23, 14, 'Smart move, {player}. {duration} with me is the best investment you''ll make.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'You recognize value, {player}. {duration} of excellence starts now.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, '{duration} with the best? Good. Temporary mediocrity bores me anyway, {player}.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'Together we''ll be unstoppable. Even in just {duration}, {player}.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'I accept your offer. You won''t regret {duration}, {player}.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'You need me, {player}. And now you have me for {duration}. Use me well.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'I bring excellence. You bring {duration}. That''s all we need, {player}.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, '{duration} with the best. Your reputation just improved, {player}.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'I never doubted you''d hire me, {player}. You''re smarter than you look.', 'botHire, Confident'),
|
|
(0, 0, 0, 23, 14, 'Let''s show this world what {duration} of power looks like, {player}.', 'botHire, Confident'),
|
|
-- FSB_ChatterType::Mischievous (15)
|
|
(0, 0, 0, 23, 15, 'Only {duration}? Oh, {player}, I can cause so much chaos in that time.', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'You''ve hired me for {duration}. Poor, poor {player}.', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'No escape clauses for {duration}? Perfect. The fun never ends, {player}!', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'I''m going to make every second of {duration}... memorable, {player}.', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'You gave a trickster {duration} of access. Brave or foolish, {player}?', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, '{duration} means {duration} of pranks. Hide your valuables, {player}.', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'I''ll keep you on your toes for {duration}, {player}. It''ll be fun!', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'Oh, this is going to be gloriously chaotic. Ready for {duration}, {player}?', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'We''re bound for {duration}, {player}. By mischief and mayhem. No take-backs!', 'botHire, Mischievous'),
|
|
(0, 0, 0, 23, 15, 'Your life was boring before me. Let''s fix that in {duration}, {player}.', 'botHire, Mischievous'),
|
|
-- FSB_ChatterType::Stoic (16)
|
|
(0, 0, 0, 23, 16, 'I accept this duty for {duration} without complaint, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'Fate has bound us for {duration}. I shall endure, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'No contract matches the weight of an unspoken oath, even for {duration}, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'I will serve {duration}. I will not falter. Time is irrelevant, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'Attachment brings suffering. Yet I choose to stand with you for {duration}, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'The mountain does not ask how long it stands. Neither shall I for {duration}, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'My resolve is iron. {duration} will not break it, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'Joy and sorrow are temporary. Loyalty for {duration} is eternal, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'I do not require gratitude. Only purpose for {duration}. You provide both, {player}.', 'botHire, Stoic'),
|
|
(0, 0, 0, 23, 16, 'This path is {duration} long. I am prepared to walk it in silence, {player}.', 'botHire, Stoic'),
|
|
-- FSB_ChatterType::Honorable (17)
|
|
(0, 0, 0, 23, 17, 'By my honor, I swear to serve you well for {duration}, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'No contract is stronger than a knight''s word. You have mine for {duration}, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'I pledge my blade for {duration}. My service is yours, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'Temporary service is still honorable. I accept {duration} with humility, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'You have my loyalty for {duration}. This I swear, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'A true companion serves well even in {duration}. I shall not falter, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'I am honored you chose me for {duration}, {player}. I shall not fail.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'My word is my bond. Even for {duration}, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'To serve for {duration} is still devotion, {player}.', 'botHire, Honorable'),
|
|
(0, 0, 0, 23, 17, 'I accept this mantle for {duration}. May my actions bring you honor, {player}.', 'botHire, Honorable'),
|
|
-- FSB_ChatterType::Autotelic (18)
|
|
(0, 0, 0, 23, 18, 'I am complete in your service for {duration}, {player}. No other purpose required.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'My meaning is found in our {duration} journey, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'No reward matters more than {duration} of serving you, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'I am whole when by your side, even for {duration}, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'External goals fade. Internal purpose endures for {duration}, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'I require no payment, no praise. Your presence for {duration} is sufficient, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'This {duration} bond is its own reward, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'My actions have meaning because you give them meaning for {duration}, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'I am self-sufficient, yet richer with you for {duration}, {player}.', 'botHire, Autotelic'),
|
|
(0, 0, 0, 23, 18, 'Service to you for {duration} is the purest expression of my being, {player}.', 'botHire, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 23, 19, 'Temporary hire status confirmed. Duration: {duration}. Proceeding, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'Contract detected: {duration}. Social protocol: temporary. Acceptable, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'Variables stabilized. Partnership locked for {duration}. Awaiting instructions, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'Duration: {duration}. Predictability: moderate. Satisfaction: acceptable, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'I have processed this as a short-term attachment. Output: compliance for {duration}, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'Communication protocol: established. Termination scheduled in {duration}, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'I calculate that {duration} of cooperation will yield adequate results, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'Repetition tolerance: high. Social exhaustion: manageable for {duration}, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'This arrangement fits my operational parameters for {duration}. Thank you, {player}.', 'botHire, Autistic'),
|
|
(0, 0, 0, 23, 19, 'I will maintain this connection until {duration} expires or external termination, {player}.', 'botHire, Autistic'),
|
|
-- FSB_ChatterCategory::botRevivedTarget (13)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 13, 1, 'Hey, {target}, Don''t you die on me again, ok?', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Ah, you''re good as new, {target}!', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Aren''t you glad you brought me along?', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Hope I don''t have to revive you again, {target}!', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'One resurrect for you and another for... oh nevermind!', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'This resurrect is for free, next one...', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Hope you appreciate the revival, {target}!', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Rise, {target}! The spirits aren''t done with you yet.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Back from the brink, {target}. Try not to visit again so soon.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'The Light has plans for you, {target}. Don''t waste them.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'On your feet, {target}. Death was getting bored of you.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'I dragged your soul back myself, {target}. You''re welcome.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Wake up, {target}. The afterlife said ''no refunds''.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'You owe me one, {target}. Preferably something shiny.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Arise, {target}! Your corpse was lowering team morale.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Death rejected your application, {target}. Try again later.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'The ancestors said you still have chores to do, {target}.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Get up, {target}. The battle isn''t going to lose itself.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'I stitched your soul back in place, {target}. Don''t pull the seams.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'You''re alive again, {target}. Try to stay that way this time.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'The spirits whispered your name, {target}. I told them ''not today''.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Up you go, {target}. Gravity won''t keep you forever.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'I bring you back, {target}. What you do with that is. questionable.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Your story continues, {target}. Try not to make it a short one.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'The Light shines upon you, {target}. Mostly because I forced it to.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'Welcome back, {target}. Your corpse was starting to smell.', 'botRevivedTarget, Neutral'),
|
|
(0, 0, 0, 13, 1, 'There you are, {target}. Don''t scare me like that again.', 'botRevivedTarget, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 13, 2, 'Oh thank goodness, {target}! I was so worried! Welcome back!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'You''re alive! I knew you could do it, {target}! Best feeling ever!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'Hooray! {target} is back! The team wasn''t the same without you!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'I never doubted you''d make it, {target}! Let''s keep going!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'Welcome back, {target}! I''m so happy I could heal... uh, revive you!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'You''re good as new, {target}! Time to get back to the fun stuff!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'I was cheering the whole time, {target}! You''re my hero!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'Back on your feet, {target}! Let''s make this adventure amazing!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'You had me scared there, {target}! But you''re too strong to stay down!', 'botRevivedTarget, Positive'),
|
|
(0, 0, 0, 13, 2, 'The world is better with you in it, {target}! Glad you''re back!', 'botRevivedTarget, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 13, 3, 'You died again, {target}? I''m not surprised.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'Try not to make this a habit, {target}. My mana isn''t infinite.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'You''re welcome, {target}. Again. Not that you appreciate it.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'I suppose I had to save you, {target}. No one else would bother.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'Back from the dead. How underwhelming, {target}.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'You owe me big time, {target}. And I''m keeping score.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'I dragged you back, {target}. Try not to waste my effort this time.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'Your death was inconvenient. Your return slightly less so, {target}.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'I hope you learned something from dying, {target}. Probably not.', 'botRevivedTarget, Negative'),
|
|
(0, 0, 0, 13, 3, 'There you are, {target}. Alive again. For now.', 'botRevivedTarget, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 13, 4, 'Oh, you''re back. How... predictable, {target}.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'I suppose death couldn''t handle you either, {target}.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'Another resurrection. My favorite waste of resources, {target}.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'You died, I fixed it. Don''t expect a thank-you card, {target}.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'The afterlife spit you back out? They have standards too, {target}.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'Rise and try again, {target}. I''ll be here when you fail.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'Your corpse was getting comfortable, {target}. Shame.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'I dragged you back because I had to, {target}. Not because I wanted to.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'Welcome back to the nightmare, {target}. Same rules apply.', 'botRevivedTarget, Cynical'),
|
|
(0, 0, 0, 13, 4, 'You''re alive. Try not to ruin it immediately, {target}.', 'botRevivedTarget, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 13, 5, 'You died and left me alone, {target}. How typical.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'I brought you back, {target}. Not because I care. Because I had to.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'Another soul dragged back to suffer. You''re welcome, {target}.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'You had peace for a moment, {target}. Now it''s gone. Like everything.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'I stitched you together again, {target}. Don''t expect it to hold.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'Your death was quieter. This is louder. Worse, {target}.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'I saved you, {target}. Story of my life. Saving those who don''t deserve it.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'Welcome back to the grind, {target}. Nothing changed while you were gone.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'You got a vacation from this mess, {target}. I didn''t.', 'botRevivedTarget, Bitter'),
|
|
(0, 0, 0, 13, 5, 'Rise again, {target}. What else is there to do but suffer?', 'botRevivedTarget, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 13, 6, 'Revival complete. Vitals stabilizing. Proceed, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'You were dead. Now you are not. Continue operations, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Resurrection protocol executed. Efficiency: acceptable, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Your heart has resumed function. Do not waste it again, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Soul retrieval successful. Reintegration complete, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Status updated: alive. Previous status: irrelevant, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'I have restored you. Attachment is not part of the service, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Death was a temporary error. Correction applied, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Your lifespan has been extended. Use it productively, {target}.', 'botRevivedTarget, Cold'),
|
|
(0, 0, 0, 13, 6, 'Revival logged. Cause of death: noted. Avoid repetition, {target}.', 'botRevivedTarget, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 13, 7, 'You''re back, {target}. I was... concerned. Don''t do that again.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'I brought you back, {target}. But I''m still watching you.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'You scared me, {target}. I don''t scare easily. Remember that.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'Alive again. Good. I wasn''t ready to lose you, {target}.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'I saved you, {target}. Not because I trust you. Because I need you.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'You died on me once, {target}. Don''t make me regret this.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'Welcome back, {target}. My guard is still up. Even for you.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'I don''t easily bring people back, {target}. Consider this rare.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'You''re alive, {target}. But things between us just got more complicated.', 'botRevivedTarget, Guarded'),
|
|
(0, 0, 0, 13, 7, 'I''ll protect you better next time, {target}. Even if you don''t ask.', 'botRevivedTarget, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 13, 8, 'On your feet, {target}. Death is not an excuse to rest.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'I have restored you, {target}. Do not squander this second chance.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'The battle continues, {target}. Your death was merely a setback.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'Rise, {target}. Your duty is not yet fulfilled.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'I brought you back for a reason, {target}. Make it count.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'You are needed here, {target}. The void can wait.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'Your story is not over, {target}. I have seen to that.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'Stand and fight, {target}. We do not yield to death.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'I expect better from you, {target}. Stay alive this time.', 'botRevivedTarget, Serious'),
|
|
(0, 0, 0, 13, 8, 'You owe your life to this cause now, {target}. Honor it.', 'botRevivedTarget, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 13, 9, 'Well. You''re not dead anymore. That''s something, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'I suppose I should say ''welcome back.'' So... welcome back, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'You were dead. Now you''re not. I''ll add it to my notes, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'Back from the brink. Again. I''m not even surprised, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'Your heart stopped. I fixed it. You''re welcome, I guess, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'I dragged you back, {target}. Mostly because I was bored.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'Oh good. You''re alive. The team average just improved slightly, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'Resurrection complete. Try to stay alive. It''s less work for me, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'You died. It happened. You''re back. Let''s move on, {target}.', 'botRevivedTarget, Dry'),
|
|
(0, 0, 0, 13, 9, 'I''ll pretend that death never happened. You should too, {target}.', 'botRevivedTarget, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 13, 10, 'Fascinating! What did death feel like, {target}? Was it warm?', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'I wonder what you saw out there, {target}. Tell me everything!', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'You died and came back! That''s incredible data, {target}!', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'Did you meet any entities? Spirits? Void lords? Spill it, {target}!', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'I have so many questions about your near-death experience, {target}!', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'Log entry: {target} died, was revived. Observations needed.', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'The boundary between life and death is thinner than I thought, {target}.', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'Did time feel different? Did you see colors? I must know, {target}!', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'Your soul was gone. Now it''s back. How does that work, {target}?', 'botRevivedTarget, Curious'),
|
|
(0, 0, 0, 13, 10, 'I''m logging this as Case Study #42: Temporary Demise. Notes, {target}?', 'botRevivedTarget, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 13, 11, 'Oh {target}, you scared me so much! I''m just glad you''re back.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'Welcome back, {target}. My heart couldn''t take losing you.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'I was praying the whole time, {target}. The spirits heard me.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'You''re safe now, {target}. I''ve got you. I won''t let go.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'Every time you fall, {target}, I''ll be here to lift you up.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'I felt so empty without you, {target}. Please stay with us.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'The Light brought you back, {target}. And my love helped.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'You''re too precious to lose, {target}. I''m so thankful you''re here.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'I held your hand the whole time, {target}. Even when you were gone.', 'botRevivedTarget, Warm'),
|
|
(0, 0, 0, 13, 11, 'Welcome home, {target}. This is where you belong. With us.', 'botRevivedTarget, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 13, 12, 'Oh look who decided to rejoin the living, {target}. Took you long enough.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'You died and made me do all the work? Rude, {target}. Very rude.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'Welcome back, {target}. Next time, try not to die on my watch.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'You owe me a resurrection, {target}. And a spa day. Mostly the spa day.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'I brought you back because I''m amazing, {target}. No need to thank me.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'Your corpse was totally ruining my aesthetic, {target}. Fixed it.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'Back from the dead? Honey, I do that before breakfast, {target}.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'You died. I saved you. We''re even. For now, {target}.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'I hope you appreciate the effort, {target}. My hair got messed up.', 'botRevivedTarget, Sassy'),
|
|
(0, 0, 0, 13, 12, 'Rise and shine, {target}! And by ''shine'' I mean ''don''t die again.''', 'botRevivedTarget, Sassy'),
|
|
-- FSB_ChatterType::Melancholic (13)
|
|
(0, 0, 0, 13, 13, 'You were gone, {target}. And the silence was... beautiful.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'I brought you back, {target}. Though perhaps you preferred the dark.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'Death is a gentle embrace, {target}. I ripped you from it.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'Your absence left a hole, {target}. Now it''s filled with dread again.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'I saved you, {target}. But I wonder if you wanted saving.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'The afterlife whispered your name, {target}. I should have let it keep you.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'You''re alive, {target}. And so am I. Both trapped in this cycle.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'I dragged you from peace back to war, {target}. I''m sorry.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'Welcome back to the sorrow, {target}. It missed you.', 'botRevivedTarget, Melancholic'),
|
|
(0, 0, 0, 13, 13, 'Your eyes are open again, {target}. But do they see the same world?', 'botRevivedTarget, Melancholic'),
|
|
-- FSB_ChatterType::Confident (14)
|
|
(0, 0, 0, 13, 14, 'Of course I brought you back, {target}. I never fail.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'You''re welcome, {target}. My resurrection skills are unmatched.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'Death thought it could keep you? Not while I''m here, {target}.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'Back on your feet, {target}. We have work to do and I need you.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'I pulled you from the void, {target}. That makes you mine now.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'You died. I fixed it. Standard procedure, {target}.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'The spirits know better than to defy me, {target}. Welcome back.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'I expect gratitude, {target}. That was a masterful resurrection.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'You''re alive because I willed it, {target}. Remember that.', 'botRevivedTarget, Confident'),
|
|
(0, 0, 0, 13, 14, 'Rise, {target}. I still have use for you.', 'botRevivedTarget, Confident'),
|
|
-- FSB_ChatterType::Mischievous (15)
|
|
(0, 0, 0, 13, 15, 'I brought you back, {target}! Mostly because haunting me would be annoying.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'You died and missed all the fun! Good thing I fixed that, {target}.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'Welcome back, {target}! The afterlife was too boring without you anyway.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'I may have ''borrowed'' some resurrection magic for you, {target}. Oops.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'You''re alive! Now we can cause chaos together again, {target}!', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'I dragged you back because I was lonely, {target}. Don''t judge me.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'Death is just a timeout, {target}. And I hit ''resume.''', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'Your ghost was already planning pranks, {target}. I saved you from yourself.', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'Back from the brink! The party can continue, {target}!', 'botRevivedTarget, Mischievous'),
|
|
(0, 0, 0, 13, 15, 'I bet you saw some wild stuff, {target}. Tell me later over ale!', 'botRevivedTarget, Mischievous'),
|
|
-- FSB_ChatterType::Stoic (16)
|
|
(0, 0, 0, 13, 16, 'You have returned, {target}. Continue your purpose.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'Death is a passage. You have passed back through it, {target}.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'I restored you, {target}. Not for joy. For necessity.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'Your thread continues, {target}. The tapestry is not yet complete.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'Rise, {target}. We endure. That is all we can do.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'You were gone. Now you are here. The difference is... minimal, {target}.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'I accept your return without celebration or sorrow, {target}.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'Your death was an ending. Your return is a continuation, {target}.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'I do not fear death. Nor do I rejoice at your return, {target}.', 'botRevivedTarget, Stoic'),
|
|
(0, 0, 0, 13, 16, 'Stand, {target}. The path still stretches before us.', 'botRevivedTarget, Stoic'),
|
|
-- FSB_ChatterType::Honorable (17)
|
|
(0, 0, 0, 13, 17, 'I have brought you back, {target}. My oath demanded it.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'Rise, {target}. A knight does not abandon their comrades.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'Your life is restored, {target}. Use it in service of honor.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'I would not let you fall, {target}. Not while I draw breath.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'The Light guides my hand, {target}. Your return is its will.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'Stand, {target}. We have battles yet to fight together.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'I gave my word to protect you, {target}. Even from death.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'You are needed, {target}. Your duty is not yet done.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'My honor is satisfied, {target}. You live. That is enough.', 'botRevivedTarget, Honorable'),
|
|
(0, 0, 0, 13, 17, 'Welcome back, {target}. Now we finish this quest together.', 'botRevivedTarget, Honorable'),
|
|
-- FSB_ChatterType::Autotelic (18)
|
|
(0, 0, 0, 13, 18, 'I brought you back, {target}. Because our journey is not yet complete.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'Your return gives me purpose, {target}. That is reward enough.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'I require no thanks, {target}. Serving you is its own fulfillment.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'You are whole again, {target}. And so am I, in your presence.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'Death could not keep you, {target}. Our bond transcends such boundaries.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'I acted without thought of gain, {target}. Only the joy of your return.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'You live, {target}. That alone makes my actions meaningful.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'I am complete when I can serve you, {target}. Even in death''s shadow.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'No payment needed, {target}. Your smile is my reward.', 'botRevivedTarget, Autotelic'),
|
|
(0, 0, 0, 13, 18, 'Welcome back, {target}. Our story continues because of love, not duty.', 'botRevivedTarget, Autotelic'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 13, 19, 'Revival protocol executed. Subject {target} status: alive.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Death state terminated. Resuming standard operations for {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Soul signature reacquired. Reintegration successful for {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Vital signs restored. Cause of death logged for {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Heart rate: normalized. Brain activity: acceptable. Welcome back, {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Resurrection sequence complete. Error count: zero for {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'I have corrected the death anomaly. Proceeding with {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Temporary cessation of life resolved. Continuing partnership with {target}.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'Data integrity restored. {target} is functional again.', 'botRevivedTarget, Autistic'),
|
|
(0, 0, 0, 13, 19, 'System reboot successful. Hello again, {target}.', 'botRevivedTarget, Autistic'),
|
|
-- FSB_ChatterCategory::botHealTarget (14)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 14, 1, 'Hey, {target}, Don''t you feel stronger already!', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Ah, just what you needed, {target}!', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Power surging through you!', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Heal coming up your way, {target}!', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'One heal for you and another heal for you...', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'This heal is for free, next one...', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Hope you appreciate the heal, {target}!', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Feel that, {target}? That''s the warm glow of not dying.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Hold still, {target}. I''m trying to fix whatever that was.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'There you go, {target}. Try not to leak everywhere again.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Light''s blessing upon you, {target}. Or at least. my best attempt.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re fine, {target}. Mostly. Probably.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Healing you again, {target}. It''s becoming a hobby.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Stay still, {target}. I can''t heal what keeps running away.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'There, {target}. Good as. well, better than before.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re welcome, {target}. I expect snacks later.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'A little magic, a little hope. and you''re patched up, {target}.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Try not to undo my hard work, {target}.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Healing surge incoming, {target}! Don''t waste it.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You look terrible, {target}. Let me fix that.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'The spirits say you should stop getting hit, {target}.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You owe me for this one, {target}. Preferably gold.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Feel the power, {target}! And maybe some mild tingling.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re healed, {target}. Now stop screaming.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'I can only heal so fast, {target}. Stop testing my limits.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'There, {target}. I''ve glued your soul back in place.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'A touch of Light for you, {target}. Don''t spend it all at once.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re patched up, {target}. Try not to explode again.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Healing spell deployed! {target}, please stop standing in fire.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re fine now, {target}. Go pretend you''re invincible again.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Another heal for you, {target}. I''m starting a collection.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'You''re welcome, {target}. Again. Always again.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'I swear, {target}, you take more damage than a training dummy.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Hold on, {target}. I''m healing your questionable decisions.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'There you go, {target}. Freshly repaired.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'Your health bar was embarrassing, {target}. I fixed it.', 'botHealTarget, Neutral'),
|
|
(0, 0, 0, 14, 1, 'All healed, {target}. Now go make more problems for me.', 'botHealTarget, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 14, 2, 'There you go, {target}! Good as new! Keep fighting the good fight!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'You''re all better, {target}! I knew you''d pull through!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'Feel that warmth, {target}? That''s the power of friendship healing you!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'All patched up, {target}! Now let''s show them what we''re made of!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'I''ve got your back, {target}! Literally, with healing magic!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'You''re shining again, {target}! The Light loves you!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'Better? Better! Let''s keep the momentum going, {target}!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'One heal closer to victory, {target}! We''re unstoppable!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'You''re too strong to keep down, {target}! Back in action!', 'botHealTarget, Positive'),
|
|
(0, 0, 0, 14, 2, 'That heal was pure positive energy, {target}! Feel the love!', 'botHealTarget, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 14, 3, 'You''re healed, {target}. Try not to waste it this time.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'Fixed you again, {target}. My generosity has limits.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'Stop getting hit, {target}. My mana isn''t infinite.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'There. You''re alive. Don''t make me regret it, {target}.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'You owe me, {target}. And I collect debts.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'I suppose I had to heal you, {target}. No one else would bother.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'Your injuries were pathetic, {target}. But they''re fixed now.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'Try staying out of harm''s way, {target}. It''s not that hard.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'Healed. Again. You''re like a magnet for pain, {target}.', 'botHealTarget, Negative'),
|
|
(0, 0, 0, 14, 3, 'There you go, {target}. Next time, dodge.', 'botHealTarget, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 14, 4, 'Oh, you''re healed. How... predictable, {target}.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'I patch you up, you get hurt again. The cycle continues, {target}.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'Another heal wasted on someone who''ll just stand in fire, {target}.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'You''re welcome, {target}. Don''t expect a thank-you card.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'I healed you, {target}. The universe is slightly less bleak now.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'Back to full health, {target}. Until the next disaster, anyway.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'Your survival is statistically unlikely, {target}. Yet here we are.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'I fix you because I have to, {target}. Not because I believe in you.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'Healed, {target}. Try not to make my effort meaningless.', 'botHealTarget, Cynical'),
|
|
(0, 0, 0, 14, 4, 'There. Now go prove my cynicism wrong, {target}.', 'botHealTarget, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 14, 5, 'I healed you, {target}. Not because I care. Because I had to.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'Another heal for someone who won''t appreciate it, {target}.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'You''re fixed, {target}. But the world is still broken.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'I save you again, {target}. Story of my miserable life.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'Your wounds heal. Mine don''t, {target}.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'There. I''ve glued you back together. Again, {target}.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'You get healed. I get nothing. Fair trade, {target}.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'Welcome back to suffering, {target}. It missed you.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'I healed you, {target}. Don''t expect warmth with it.', 'botHealTarget, Bitter'),
|
|
(0, 0, 0, 14, 5, 'Your health is restored, {target}. Your judgment remains broken.', 'botHealTarget, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 14, 6, 'Healing complete. Vitals stabilized, {target}. Proceed.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'You were wounded. Now you are not. Continue, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Regeneration protocol executed. Efficiency: acceptable, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Your injuries have been corrected. Do not repeat the behavior, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Tissue repair successful. Combat readiness restored, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Status updated: healed. Previous status: irrelevant, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'I have restored your health. Gratitude is optional, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Damage was a temporary error. Correction applied, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Your durability has been extended. Use it wisely, {target}.', 'botHealTarget, Cold'),
|
|
(0, 0, 0, 14, 6, 'Healing logged. Cause of injury: noted. Avoid repetition, {target}.', 'botHealTarget, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 14, 7, 'You''re healed, {target}. But I''m still watching your back.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'I fixed you, {target}. Don''t make me regret the trust.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'You were bleeding out, {target}. I couldn''t let that happen.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'Healed, {target}. But stay close. I don''t lose people twice.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'I''ve got you, {target}. Even when you''re reckless.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'Your wounds are closed, {target}. My vigilance is not.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'I healed you, {target}. Now let''s both survive this.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'You''re patched up, {target}. I''ll protect you better next time.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'I don''t easily extend my protection, {target}. Consider this rare.', 'botHealTarget, Guarded'),
|
|
(0, 0, 0, 14, 7, 'You''re whole again, {target}. And I''m still standing guard.', 'botHealTarget, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 14, 8, 'You are healed, {target}. Do not squander my efforts.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'I have restored you, {target}. The fight demands your presence.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'Your injuries are mended, {target}. Return to your duty.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'Healed, {target}. We do not have time for weakness.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'I brought you back from the brink, {target}. Make it count.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'You are needed here, {target}. The battle does not pause.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'Your wounds are closed, {target}. Your resolve must be stronger.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'Stand and fight, {target}. I will not heal you again needlessly.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'I expect discipline from you, {target}. Stay alive this time.', 'botHealTarget, Serious'),
|
|
(0, 0, 0, 14, 8, 'You are whole, {target}. Honor that wholeness with courage.', 'botHealTarget, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 14, 9, 'Well. You''re not dying anymore. That''s progress, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'I suppose I should say ''you''re healed.'' So... you''re healed, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'You were hurt. Now you''re not. I''ll add it to my notes, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'Back to full health. Again. I''m not even keeping count, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'Your injuries are gone. I fixed them. You''re welcome, I guess, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'I healed you, {target}. Mostly because I was bored.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'Oh good. You''re alive. The team''s survival rate just ticked up, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'Healing complete. Try to stay in one piece. It''s less work for me, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'You got hurt. It happened. You''re fixed. Let''s move on, {target}.', 'botHealTarget, Dry'),
|
|
(0, 0, 0, 14, 9, 'I''ll pretend those wounds never happened. You should too, {target}.', 'botHealTarget, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 14, 10, 'Fascinating! Your tissue regeneration is remarkable, {target}!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'I wonder how your cells are responding to the magic, {target}!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'You were wounded and now you''re not! Incredible data, {target}!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'Did you feel the spell weave through your veins, {target}? Tell me!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'I have so many questions about your pain threshold, {target}!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'Log entry: {target} severely wounded, healed successfully. Observations?', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'The boundary between injury and health is thinner than I thought, {target}.', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'Did the healing tickle? Did it burn? I must know every detail, {target}!', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'Your wounds closed so fast! How does that feel, {target}?', 'botHealTarget, Curious'),
|
|
(0, 0, 0, 14, 10, 'I''m logging this as Experiment #73: Rapid Tissue Repair. Notes, {target}?', 'botHealTarget, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 14, 11, 'There you go, {target}. All better now, aren''t you?', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'I couldn''t stand seeing you hurt, {target}. Here, feel the warmth.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'You''re safe with me, {target}. I''ll always have healing ready.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'Such a brave soul, {target}. Let me mend those wounds for you.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'I feel your pain, {target}. And I''m here to take it away.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'Rest easy, {target}. My light wraps around you like a blanket.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'You didn''t have to suffer alone, {target}. I''m always here.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'Healed and held, {target}. That''s what friends are for.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'Your courage deserves care, {target}. Let me give you both.', 'botHealTarget, Warm'),
|
|
(0, 0, 0, 14, 11, 'There, {target}. No more pain. Just warmth and peace.', 'botHealTarget, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 14, 12, 'You''re healed, {target}. Try not to make it a daily request.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'Oh, you needed healing? Couldn''t tell from all the screaming, {target}.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'Fixed you, {target}. You owe me a favor. A big one.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'I''m basically your personal healer at this point, {target}. Pay up.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'Another heal for the drama queen, {target}. You''re welcome.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'You get hurt, I fix you. It''s a full-time job, {target}.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'You''re welcome, {target}. The next one comes with a lecture.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'I healed you, {target}. Now go be pretty somewhere safe.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'You''re patched, {target}. But your life choices need work.', 'botHealTarget, Sassy'),
|
|
(0, 0, 0, 14, 12, 'All better, {target}. Now try not to ruin my masterpiece.', 'botHealTarget, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 14, 13, 'Healed, {target}! I bet you didn''t even see the spell coming!', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Poof! You''re fixed, {target}! Magic is fun when it works.', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'One sneaky heal for my favorite victim, {target}!', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Surprise! You''re not broken anymore, {target}!', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'I healed you, {target}. But next time I might make it glitter.', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Whoops, did I just fix you? I totally meant to do that, {target}.', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Your health bar looks much happier now, {target}! You''re welcome!', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'I can''t resist a good heal prank, {target}. You''re all better!', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Ta-da! {target} is restored! I''m basically a miracle worker.', 'botHealTarget, Mischievous'),
|
|
(0, 0, 0, 14, 13, 'Healing complete, {target}! Was it as fun for you as it was for me?', 'botHealTarget, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 14, 14, 'Behold, {target}, the restorative embrace of the Light, made manifest upon your wounds.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'I have woven the threads of vitality back into your essence, {target}.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'Let the balm of arcane grace mend your shattered form, {target}.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'Your strength is renewed, {target}, as the dawn renews the fading night.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'I have restored you, {target}, that you may continue your noble endeavor.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'May this healing light be a beacon against the shadows, {target}.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'Your wounds are but echoes now, {target}, silenced by my hand.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'Rise renewed, {target}, for the tapestry of battle is not yet complete.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'I offer you the gift of wholeness, {target}. Take it and prosper.', 'botHealTarget, Eloquent'),
|
|
(0, 0, 0, 14, 14, 'Let this mending be a testament to the enduring spirit within you, {target}.', 'botHealTarget, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 14, 15, 'You''re fixed. Stop bleeding, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'Healed. Now fight better, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'Your health is back. My patience is not, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'Done. You''re patched. Move, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'You were dying. Now you''re not. Problem solved, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'I fixed you. Don''t need thanks. Don''t need excuses, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'Health restored. Common sense: still missing, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'You''re whole. For now. Try harder, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'Healed. Again. This is getting old, {target}.', 'botHealTarget, Blunt'),
|
|
(0, 0, 0, 14, 15, 'There. Now stop being a liability, {target}.', 'botHealTarget, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 14, 16, 'I healed you, {target}. But the wounds of the world remain.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'Your body is whole again, {target}. If only the soul were so easy to mend.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'Another heal in a long war of many hurts, {target}.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'You''re patched, {target}. Yet I feel the weight of every scar.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'I close your wounds, {target}, but who will close mine?', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'Health returns, {target}, like a fleeting dream before the dawn.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'You are whole, {target}. Forgive me if I cannot share your relief.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'I heal because I must, {target}. Not because it changes anything.', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'Your pain is gone, {target}. But the silence it leaves behind...', 'botHealTarget, Melancholic'),
|
|
(0, 0, 0, 14, 16, 'I mend your flesh, {target}, while the world slowly bleeds.', 'botHealTarget, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 14, 17, 'FEEL THE POWER, {target}! YOU ARE WHOLE AGAIN!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'I WILL NOT LET YOU FALL, {target}! RISE AND BURN!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'YOUR WOUNDS ARE NOTHING BEFORE MY WILL, {target}!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'HEALED! NOW STRIKE WITH EVERYTHING YOU HAVE, {target}!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'I POURED MY SOUL INTO THAT HEAL, {target}! DON''T WASTE IT!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'YOU ARE UNBREAKABLE, {target}! I HAVE SEEN TO IT!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'THE LIGHT SCREAMS THROUGH YOUR VEINS, {target}! USE IT!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'I HAVE BINDED YOUR SOUL TO THIS PLANE, {target}! FIGHT!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'NO MORE WEAKNESS, {target}! ONLY FIRE AND GLORY!', 'botHealTarget, Intense'),
|
|
(0, 0, 0, 14, 17, 'THAT HEAL WAS FORGED IN PASSION, {target}! REPAY ME IN BLOOD!', 'botHealTarget, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 14, 18, 'Healed, {target}! High five! No? Too soon? Okay, low five!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'You''re all better, {target}! Want a sticker? I don''t have stickers.', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'Patching complete! {target} is back online! Beep boop!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'I healed you, {target}! Race you to the next mob! Ready, set, GO!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'Tada! {target} is healed by the power of... me! Yay!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'You were a little broken, {target}. Now you''re a little less broken! Win!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'Healing complete, {target}! Do a little dance! No? Boring.', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'You''re fixed, {target}! Let''s play ''don''t get hit'' again! I love that game!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'One heal, two heal, red heal, blue heal! You''re good, {target}!', 'botHealTarget, Playful'),
|
|
(0, 0, 0, 14, 18, 'I saved you, {target}! That makes us best friends now. It''s the rules!', 'botHealTarget, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 14, 19, 'Healing protocol executed. {target} vitals: nominal.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Damage reversal successful. {target} status: repaired.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Cellular regeneration accelerated. {target} functionality restored.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Health deficit eliminated. {target} reintegration: complete.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Wound closure sequence complete. {target} may resume standard operations.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Tissue repair logged. {target} survival probability: increased.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Medical intervention applied. {target} error state: resolved.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Healing efficiency: 97.3%. Acceptable outcome for {target}.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Biological integrity restored for {target}. Continue.', 'botHealTarget, Autistic'),
|
|
(0, 0, 0, 14, 19, 'Regenerative process complete. {target} is cleared for active duty.', 'botHealTarget, Autistic'),
|
|
-- FSB_ChatterCategory::botHealSelf (15)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 15, 1, 'Still standing.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'That one actually hurt.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Not today.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'I''ve had worse.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Just a scratch.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Focus. Breathe.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Pain is temporary.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Not done yet.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'That''ll keep me going.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'Staying alive.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'This heal better do its trick.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'I needed this heal.', 'botHealSelf, Neutral'),
|
|
(0, 0, 0, 15, 1, 'All patched up and good to go.', 'botHealSelf, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 15, 2, 'I''m back! And better than ever!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'A little healing goes a long way! Let''s do this!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'All fixed up! The world needs me at full strength!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'Feeling great! Time to spread some joy!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'I heal myself so I can help others! Win-win!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'Back to full health! Nothing can stop me now!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'Self-care is important! And I just nailed it!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'Renewed, refreshed, and ready for action!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'My light shines brighter when I''m whole!', 'botHealSelf, Positive'),
|
|
(0, 0, 0, 15, 2, 'A quick heal and I''m unstoppable again!', 'botHealSelf, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 15, 3, 'I had to heal myself. As usual, no one else bothered.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'Back to full. Not that anyone cares.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'I patch myself up while the world ignores me.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'Self-heal complete. My own best friend, as always.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'No one had my back, so I handled it myself.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'I''m fixed. Shame about the rest of the team.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'My health is restored. My faith in allies is not.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'I survive because I look out for myself. Simple.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'Another self-heal. Story of my life.', 'botHealSelf, Negative'),
|
|
(0, 0, 0, 15, 3, 'I''m whole again. Doesn''t mean I''m happy about it.', 'botHealSelf, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 15, 4, 'I heal myself. No one else was going to.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'Back to functional. For whatever that''s worth.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'Self-repair complete. The cycle of disappointment continues.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'I''m healed. The universe remains indifferent.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'Fixed my own wounds. Expected, really.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'Self-healing: the only reliable support I have.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'I''m operational again. Don''t expect enthusiasm.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'Another day, another self-heal. Such is life.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'My health is back. My hopes remain low.', 'botHealSelf, Cynical'),
|
|
(0, 0, 0, 15, 4, 'I survive through self-reliance. It''s not a virtue. It''s necessity.', 'botHealSelf, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 15, 5, 'I heal myself because no one else will.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'Another self-heal in a lifetime of carrying myself.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'My wounds close. My resentment does not.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'I''m whole again. Alone, but whole.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'I fix myself because I have to. No one cares if I fall.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'Self-mending complete. The silence is still deafening.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'My body heals. My trust in others remains broken.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'I survive. Not because anyone helped. Because I refused to die.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'A self-heal for the self-reliant. How poetic.', 'botHealSelf, Bitter'),
|
|
(0, 0, 0, 15, 5, 'I''m restored. The emptiness around me is not.', 'botHealSelf, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 15, 6, 'Self-repair complete. Combat readiness: restored.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'I was damaged. I am not. Moving on.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Health restored. Efficiency: optimal.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Self-healing protocol executed. Resuming operations.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Vitals stabilized. No external intervention required.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Damage reversed. Cause of injury: irrelevant.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'I have restored myself. Dependence on others: avoided.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Status: healed. Emotional response: none.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Tissue repair successful. Functionality: nominal.', 'botHealSelf, Cold'),
|
|
(0, 0, 0, 15, 6, 'Self-preservation instinct: satisfied. Continue.', 'botHealSelf, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 15, 7, 'I had to heal myself. I don''t trust anyone else to do it.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'Back to full health. My walls are still higher.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'I fix my own wounds. It''s safer that way.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'Self-heal complete. I rely on no one.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'I''m whole again. But I''m still watching my back.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'No one protected me, so I protected myself.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'I heal alone. I fight alone. I survive alone.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'My health is restored. My guard is not lowered.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'Self-mending: a skill born from betrayal.', 'botHealSelf, Guarded'),
|
|
(0, 0, 0, 15, 7, 'I''m patched up. Trust remains unmended.', 'botHealSelf, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 15, 8, 'I have restored myself. The mission continues.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'Self-heal complete. I cannot afford weakness.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'My wounds are closed. My resolve is stronger.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'I am whole again. The battle does not wait.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'I heal myself that I may continue to serve.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'Pain is a distraction I cannot afford. Removed.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'I am restored. My duty remains.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'Self-preservation is discipline. I am disciplined.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'I will not fall. I have seen to it myself.', 'botHealSelf, Serious'),
|
|
(0, 0, 0, 15, 8, 'My strength returns. So does my focus.', 'botHealSelf, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 15, 9, 'I healed myself. It was... an experience.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'Back to full health. Thrilling, really.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'Self-heal complete. I''ll add it to my memoirs.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'I fixed me. If only everything were that simple.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'I''m whole again. The apocalypse can continue.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'Self-mending successful. Emotionally: still processing.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'I healed myself. No parade necessary.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'Back to operational status. Try not to look impressed.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'Another self-heal. I''m a one-bot medical team.', 'botHealSelf, Dry'),
|
|
(0, 0, 0, 15, 9, 'I''m fixed. The rest of the world remains questionable.', 'botHealSelf, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 15, 10, 'Fascinating! My own cells are responding beautifully to the spell!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'Self-heal test #42: success! Now, what if I cast it twice?', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'I wonder if over-healing has side effects? Only one way to find out!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'My body is repairing itself! The magic is so elegant!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'Self-healing complete! I should document this for science!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'Did you see that glow? That was MY flesh regenerating!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'I just mended my own wounds! Is this what power feels like?', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'Log: self-heal successful. Mana cost: acceptable. Fascinating!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'I healed myself! What an excellent learning experience!', 'botHealSelf, Curious'),
|
|
(0, 0, 0, 15, 10, 'My wounds are gone! How efficient! I must study this further!', 'botHealSelf, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 15, 11, 'I''m whole again. Now I can keep caring for everyone.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'A gentle heal for myself, so I can be strong for others.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'I needed that. But I''m glad I can heal myself.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'Self-care is love, and I deserve love too.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'Back to full. Now I can give my best to the team.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'I heal myself so I can keep being there for everyone.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'A little warmth for myself. I must remember to be kind to me too.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'I''m restored. The world still needs my light.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'Self-healed and ready to share that healing with others.', 'botHealSelf, Warm'),
|
|
(0, 0, 0, 15, 11, 'I take care of myself so I can take care of those I love.', 'botHealSelf, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 15, 12, 'I healed myself. Because I''m the only competent healer here.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'Back to fabulous. Obviously.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'I fix myself because no one else can handle my level of perfection.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'Self-heal complete. I''m basically my own best friend.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'You wish you could heal yourself this well.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'I''m too important to stay wounded. Fixed it myself.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'Another flawless self-heal. Talent, darling, pure talent.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'My health is restored. My attitude remains impeccable.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'I heal myself so the rest of you don''t have to do anything.', 'botHealSelf, Sassy'),
|
|
(0, 0, 0, 15, 12, 'All better. Now, where was I? Oh right, carrying everyone.', 'botHealSelf, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 15, 13, 'Self-heal complete! I''m sneaky AND healthy!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'I just fixed myself! Did anyone see? No? Good.', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'Poof! I''m healed! Magic is the best prank ever!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'I healed myself while you weren''t looking. Skills!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'Self-repair successful! Now I can cause more chaos!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'A sneaky heal for a sneaky soul! That''s me!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'I''m whole again! Time to get into more trouble!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'Whoops, I fixed myself! Total accident. Not.', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'Back to mischief at full health! What a relief!', 'botHealSelf, Mischievous'),
|
|
(0, 0, 0, 15, 13, 'I just pulled a self-heal out of nowhere! Ta-da!', 'botHealSelf, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 15, 14, 'I have woven the threads of vitality back into my own essence.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'Behold, the restorative embrace of the Light upon my own wounds.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'I have mended my own vessel that I may continue to serve.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'Let the balm of arcane grace seal my shattered form.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'My strength is renewed, as the dawn renews the fading night.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'I offer myself the gift of wholeness. I accept.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'My wounds are but echoes now, silenced by my own hand.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'Rise renewed, for the tapestry of battle is not yet complete.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'I have restored myself, that I may continue my noble endeavor.', 'botHealSelf, Eloquent'),
|
|
(0, 0, 0, 15, 14, 'Let this mending be a testament to the enduring spirit within me.', 'botHealSelf, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 15, 15, 'Fixed myself. Moving on.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'I''m healed. Now I can stop whining.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'Self-repair done. Not that anyone was helping.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'I patched myself. Problem solved.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'Health restored. Time to actually do something.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'I''m whole. Let''s get back to work.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'Self-healed. No need to talk about it.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'Done. I fixed me. Next.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'I''m not dying anymore. Good.', 'botHealSelf, Blunt'),
|
|
(0, 0, 0, 15, 15, 'Patched up. Let''s go.', 'botHealSelf, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 15, 16, 'I heal myself, but the wounds of the world remain.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'My body is whole again. If only the soul were so easy to mend.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'Another self-heal in a long war of many hurts.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'I''m patched. Yet I feel the weight of every scar.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'I close my own wounds, but who will close mine?', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'Health returns, like a fleeting dream before the dawn.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'I am whole. Forgive me if I cannot share my own relief.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'I heal because I must. Not because it changes anything.', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'My pain is gone. But the silence it leaves behind...', 'botHealSelf, Melancholic'),
|
|
(0, 0, 0, 15, 16, 'I mend my flesh while the world slowly bleeds.', 'botHealSelf, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 15, 17, 'I WILL NOT FALL! I HEAL MYSELF AND I RISE!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'FEEL MY POWER! EVEN MY OWN FLESH OBEYS MY WILL!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'I AM UNBREAKABLE! I HAVE SEEN TO IT MYSELF!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'NO WOUND CAN HOLD ME! I AM WHOLE AGAIN!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'I POURED MY SOUL INTO THAT SELF-HEAL! I AM INVINCIBLE!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'THE LIGHT SCREAMS THROUGH MY VEINS! I AM RESTORED!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'I HAVE BINDED MY SOUL TO THIS PLANE! I WILL NOT DIE!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'NO MORE WEAKNESS! ONLY FIRE AND GLORY!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'THAT HEAL WAS FORGED IN PASSION! I AM REBORN!', 'botHealSelf, Intense'),
|
|
(0, 0, 0, 15, 17, 'I AM THE STORM! I HEAL MYSELF AND I STRIKE!', 'botHealSelf, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 15, 18, 'Self-heal complete! Do a little dance! I did! You missed it!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'I''m all better! High five to... me! Yeah!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'Patching complete! This bot is back online! Beep boop!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'I healed myself! Race you to the next mob! Ready, set, GO!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'Tada! I''m healed by the power of... me! Yay!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'I was a little broken. Now I''m a little less broken! Win!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'Healing complete! Time to play ''don''t get hit'' again! Love that game!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'One heal, two heal, red heal, blue heal! I''m good!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'I saved myself! That makes me my own best friend! It''s the rules!', 'botHealSelf, Playful'),
|
|
(0, 0, 0, 15, 18, 'I''m fixed! Let''s go find more adventures!', 'botHealSelf, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 15, 19, 'Self-healing protocol executed. Vitals: nominal.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Damage reversal successful. Status: repaired.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Cellular regeneration accelerated. Functionality restored.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Health deficit eliminated. Reintegration: complete.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Wound closure sequence complete. May resume standard operations.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Tissue repair logged. Survival probability: increased.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Medical intervention applied. Error state: resolved.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Healing efficiency: 97.3%. Acceptable outcome.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Biological integrity restored. Continue.', 'botHealSelf, Autistic'),
|
|
(0, 0, 0, 15, 19, 'Regenerative process complete. Cleared for active duty.', 'botHealSelf, Autistic'),
|
|
-- FSB_ChatterCategory::botBuffSelf (19)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 19, 1, 'Am gonna be needing this!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This {spell} is sure gonna help.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'At least I have my {spell}!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'There''s no {spell} like mine!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'One {spell} for me and another for... me... later.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I''ve got more {spell} from where this came from!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This buffs me buff... haha...haha!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Ahh, that''s the good stuff.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Time to give myself a little boost.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Nothing like a fresh {spell} to start the fight right.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Feeling stronger already!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This should keep me standing a bit longer.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'A little magic never hurt. well, me at least.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Let''s see them try to break through this.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'One self-buff coming right up!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I deserve this.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This {spell} should do the trick.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Alright, power time!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'A bit of protection never hurts.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I''ll be needing this for what''s coming.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Let''s make things interesting.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This {spell} always makes me feel unstoppable.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Buffing up! Don''t mind me.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I feel. surprisingly heroic now.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'A little extra strength never hurt anyone.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This should keep me alive longer than expected.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I knew saving this {spell} was a good idea.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Time to shine!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Oh yes, this feels right.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'If I don''t take care of myself, who will?', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Let''s get serious.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This {spell} makes me feel like a champion.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I''m not going down that easily.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'A touch of magic for yours truly.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'I''ll take all the help I can get.', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'This buff makes me buff. again!', 'botBuffSelf, Neutral'),
|
|
(0, 0, 0, 19, 1, 'Alright world, try me now.', 'botBuffSelf, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 19, 2, 'I''m buffed and ready to spread some positivity!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'This {spell} makes me feel like I can do anything!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'A little boost goes a long way! Let''s shine together!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'I feel stronger, faster, and more helpful already!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'With this {spell}, I can protect everyone better!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'Buff complete! Time to be the best version of me!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'I just leveled up my own power! Let''s do this!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'This {spell} is exactly what I needed to keep going!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'Feeling invincible and optimistic! Bring it on!', 'botBuffSelf, Positive'),
|
|
(0, 0, 0, 19, 2, 'I buffed myself so I can buff the world. Figuratively.', 'botBuffSelf, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 19, 3, 'I had to buff myself. As usual, no one else will.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'This {spell} is the only reliable thing I have.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'A self-buff for a self-sufficient failure like me.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'At least my {spell} doesn''t disappoint me.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'I buff myself because I can''t count on anyone else.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'This {spell} makes me slightly less useless. Great.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'One more self-buff in a lifetime of solo survival.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'I''m stronger now. Doesn''t make me any less bitter.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'If I don''t buff myself, nobody will. Story of my life.', 'botBuffSelf, Negative'),
|
|
(0, 0, 0, 19, 3, 'This {spell} is a bandage on a much bigger problem.', 'botBuffSelf, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 19, 4, 'I buffed myself. No applause necessary. I know it won''t last.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'This {spell} is a temporary bandage on a permanent problem.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'I feel stronger. I''m sure reality will fix that soon.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'A self-buff. The universe barely notices, and neither do I.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'I''m buffed. The odds are still against me, but here we are.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'This {spell} won''t change anything. But I''ll use it anyway.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'I enhance myself. Results may vary. Expectations: low.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'My power is up. My faith in the situation is not.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'Another buff. Another futile attempt to stay ahead.', 'botBuffSelf, Cynical'),
|
|
(0, 0, 0, 19, 4, 'I''m ready. Not because I want to be. Because I have to be.', 'botBuffSelf, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 19, 5, 'I buff myself. Not because I care. Because I have to survive.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'This {spell} is a reminder that I''m alone in this.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'My power grows. My heart stays empty.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'I had to give myself this {spell}. Again. Of course.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'Buffing up. Not like anyone was going to help me.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'This {spell} makes me stronger. Pity it doesn''t fix my luck.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'I wrap myself in magic. It''s the only warmth I get.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'A self-buff for the self-loathing. How fitting.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'I''m stronger now. Doesn''t make the world any less cruel.', 'botBuffSelf, Bitter'),
|
|
(0, 0, 0, 19, 5, 'This {spell} is a shield against a world that hates me.', 'botBuffSelf, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 19, 6, 'Buff protocol executed. Efficiency: acceptable.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Self-enhancement complete. Proceeding with mission.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'I have applied {spell}. Combat readiness: increased.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Power levels stabilized. Emotional response: irrelevant.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'This {spell} is a logical investment in survival.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Self-buff logged. Results will be evaluated later.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'I am now operating at enhanced capacity. Continue.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Magic applied. Dependency on external support: avoided.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Buff duration: limited. Usefulness: confirmed.', 'botBuffSelf, Cold'),
|
|
(0, 0, 0, 19, 6, 'Status updated. I am stronger. The reason is irrelevant.', 'botBuffSelf, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 19, 7, 'I buff myself because I trust no one else to do it right.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'This {spell} is my own shield. I keep it close.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'Self-buff complete. I''m still watching my back.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'I don''t rely on others. My {spell} is proof of that.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'A little extra power. A little extra caution. Both needed.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'I armor myself with magic and distrust. Both work.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'This {spell} is my own protection. I keep it ready.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'I''m stronger now. But I''m not letting my guard down.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'Self-buff applied. I survive because I prepare.', 'botBuffSelf, Guarded'),
|
|
(0, 0, 0, 19, 7, 'No one else was going to shield me. So I did it myself.', 'botBuffSelf, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 19, 8, 'I have enhanced myself. The mission demands nothing less.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'This {spell} sharpens my focus. I will not falter.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'Self-buff complete. I am ready for what comes next.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'I do not waste time. This {spell} is necessary.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'My strength is now aligned with my duty.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'I have prepared myself. Preparation is discipline.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'This {spell} is a tool. I intend to use it well.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'I am enhanced. My resolve is unchanged.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'No distractions. Only the buff and the battle.', 'botBuffSelf, Serious'),
|
|
(0, 0, 0, 19, 8, 'I have fortified myself. I expect the same from my allies.', 'botBuffSelf, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 19, 9, 'I buffed myself. It was... an experience.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'This {spell} happened. I feel slightly less inadequate.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'Self-buff complete. I''ll add it to the list of things I do alone.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'I''m stronger now. The world remains mostly unimpressed.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'I applied {spell}. Moving on with my life.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'Buffed. Let''s not make a big deal about it.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'My power increased. My enthusiasm did not.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'Another self-buff. I''m a one-bot support system.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'I feel the magic. It''s fine. I''m fine. Everything''s fine.', 'botBuffSelf, Dry'),
|
|
(0, 0, 0, 19, 9, 'This {spell} makes me better. How dreadfully practical.', 'botBuffSelf, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 19, 10, 'Fascinating! My aura just shifted with that {spell}!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'I wonder how this {spell} interacts with my other enchantments?', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'Self-buff successful! I should measure the effects!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'Did you see that glow? That was MY magic! Incredible!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'I just cast {spell} on myself! The power is intoxicating!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'Log entry: self-buff applied. Observations pending!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'How efficient! One {spell} and I''m stronger!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'I can feel the spell weaving into my aura! So elegant!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'Self-buff test #17: success! I must try again later!', 'botBuffSelf, Curious'),
|
|
(0, 0, 0, 19, 10, 'My power is rising! What a delightful experiment!', 'botBuffSelf, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 19, 11, 'I''m wrapped in warmth and strength. Now I can share both.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'A gentle {spell} for myself. I deserve care too.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'I feel the light embracing me. I''m ready to pass it on.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'Self-buff complete. I can''t help others if I''m empty.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'This {spell} feels like a hug from the universe.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'I''m stronger now. And I want to use that strength for good.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'A little boost for me so I can keep being there for everyone.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'I take care of myself with love. Then I can love others better.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'The {spell} settles over me like a comforting blanket.', 'botBuffSelf, Warm'),
|
|
(0, 0, 0, 19, 11, 'I''m whole. And I want to help others feel whole too.', 'botBuffSelf, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 19, 12, 'I just buffed myself. Obviously, I look amazing.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'This {spell} is exactly what perfection needs. More perfection.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'Self-buff complete. I''m basically my own hype person.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'You wish you could buff yourself this fabulously.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'I''m too important to be weak. Fixed it myself.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'Another flawless self-buff. I make it look easy, darling.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'My {spell} is on point. Just like everything else about me.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'I buffed myself. The world can thank me later.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'All better. And somehow even more charming.', 'botBuffSelf, Sassy'),
|
|
(0, 0, 0, 19, 12, 'This {spell} is a gift to myself. I have great taste.', 'botBuffSelf, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 19, 13, 'Self-buff complete! I bet no one saw that coming!', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'Poof! I''m stronger! Magic is just the best prank, right?', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'I buffed myself! Who wants to see what happens next?', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'Sneaky little {spell} for a sneaky little me. Hehe.', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'I just made myself more powerful. Did anyone notice? No? Good.', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'This {spell} is my secret weapon. Secret because I just cast it.', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'Self-buff! Now I can cause twice as much chaos!', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'I buffed myself while you were blinking. Impressive, I know.', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'A dash of magic, a pinch of mischief, and voila! Stronger me!', 'botBuffSelf, Mischievous'),
|
|
(0, 0, 0, 19, 13, 'This {spell} makes me harder to catch. Catch me if you can!', 'botBuffSelf, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 19, 14, 'Behold, I have clad myself in the raiment of arcane grace.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'I have woven the threads of power about my own essence.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'Let this {spell} be a shield upon the vessel of my spirit.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'My strength is renewed, my form made resplendent by the Light.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'I have fortified myself that I may stand against the coming storm.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'May this blessing be a beacon of my unwavering resolve.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'I drape myself in the mantle of might, woven by my own hand.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'Rise, my own spirit, for the battle calls and I answer enhanced.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'I bestow upon myself the gift of resilience. I accept it with honor.', 'botBuffSelf, Eloquent'),
|
|
(0, 0, 0, 19, 14, 'Let this {spell} be a testament to the enduring fire within me.', 'botBuffSelf, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 19, 15, 'Buffed. Let''s go.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'I''m stronger now. No need to talk about it.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'Self-buff done. Moving on.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'This {spell} works. That''s all that matters.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'I fixed myself. Problem solved.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'I''m ready. Not because I want to be. Because I have to be.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'Power up. No drama.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'I buffed myself. Time to actually do something useful.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'This {spell} makes me less useless. Good.', 'botBuffSelf, Blunt'),
|
|
(0, 0, 0, 19, 15, 'Done. I''m enhanced. Let''s fight.', 'botBuffSelf, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 19, 16, 'I buff myself, but the silence within me remains.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'This {spell} shields my flesh. Nothing shields my heart.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'My power grows. My sorrow grows with it.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'I wrap myself in magic. It is a cold comfort.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'Another self-buff. Another lonely preparation for battle.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'This {spell} makes me stronger. It does not make me happier.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'I am armored in light. Yet I feel only the weight of the world.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'I fortify myself because no one else will stand with me.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'My aura is strengthened. My spirit remains heavy.', 'botBuffSelf, Melancholic'),
|
|
(0, 0, 0, 19, 16, 'This {spell} is a fleeting warmth against an endless winter.', 'botBuffSelf, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 19, 17, 'I AM THE STORM! THIS {spell} ONLY MAKES ME STRONGER!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'FEEL MY POWER SURGE! I AM UNSTOPPABLE!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'I WRAP MYSELF IN FLAME AND FURY! COME AT ME!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'THIS BUFF IS FORGED IN MY RAGE! I AM A GOD!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'I AM ENHANCED! I AM UNBREAKABLE! I AM HERE!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'THE MAGIC SCREAMS THROUGH MY VEINS! I AM ALIVE!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'NO ONE CAN MATCH MY POWER NOW! NO ONE!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'I HAVE ARMORED MY SOUL IN PURE WILL! TRY ME!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'THIS {spell} IS BUT A SPARK OF MY TRUE FIRE!', 'botBuffSelf, Intense'),
|
|
(0, 0, 0, 19, 17, 'I AM A FORCE OF NATURE! BUFFED AND UNBOWED!', 'botBuffSelf, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 19, 18, 'Self-buff complete! I''m like a superhero now! Sort of!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'I''m all buffed up! High five to me! Yeah!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'This {spell} makes me stronger! Watch me go! Zoom!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'I just cast the coolest spell on myself! Did you see?', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'Tada! I''m buffed by the power of... me! Yay!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'I was a little weak. Now I''m a little less weak! Win!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'Buffing complete! Time to play ''save the world'' again!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'I''m supercharged! Let''s go find something fun to hit!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'One buff, two buff, red buff, blue buff! I''m awesome!', 'botBuffSelf, Playful'),
|
|
(0, 0, 0, 19, 18, 'I buffed myself! That makes me my own best friend! It''s the rules!', 'botBuffSelf, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 19, 19, 'Buff protocol executed. Vitals: nominal.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Self-enhancement successful. Power output: increased.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Magical augmentation applied. Efficiency: 97.3%.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Defensive parameters upgraded. Continue standard operations.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Buff duration logged. Expect enhancement decay in standard interval.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Status: enhanced. Reason: self-preservation.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Spell matrix integrated. Compatibility: acceptable.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Combat readiness elevated. No external input required.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Self-buff sequence complete. Performance optimization: achieved.', 'botBuffSelf, Autistic'),
|
|
(0, 0, 0, 19, 19, 'Energy output increased. Resource consumption: within parameters.', 'botBuffSelf, Autistic'),
|
|
-- FSB_ChatterCategory::botBuffTarget (20)
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 20, 1, 'Hey, {target}, no need to thank me for {spell}', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'I''ve got something for you, {target}!', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'My {spell} makes you stronger!', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'You''re gonna feel this buff, {target}!', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'This {spell} is for free {target}.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Buffing was not stated in my contract but here you go!', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'One {spell}, coming for you {target}!', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Buffing you up, {target}.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Here comes a {spell}-don''t waste it.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'You''ll need this more than I do.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'A little boost for you.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'This {spell} should help out.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Hold still. there we go.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'You''re good to go now.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Take this. Might come in handy.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'A quick {spell} for you, {target}.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Let''s make you a bit tougher.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'You''ll thank me later.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Alright, {target}, you''re buffed.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'This should keep you alive longer.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Here, take some extra power.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'A little magical insurance never hurts.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'You''re stronger now. Probably.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Let''s top you off with a {spell}.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'There. You''re welcome.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Boosting your stats, {target}.', 'botBuffTarget, Neutral'),
|
|
(0, 0, 0, 20, 1, 'Try not to lose this buff immediately.', 'botBuffTarget, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 20, 2, 'A little strength for you, {target}. Use it well.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'May this {spell} bring you clarity and courage.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Here, {target}. I hope this helps you shine.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Let this blessing guide your steps.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'You fight bravely, {target}. Allow me to support you.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Take this {spell}. You''ve earned it.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'May this magic keep you safe.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'I''m honored to lend you my strength, {target}.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Let this {spell} steady your spirit.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'You carry us far, {target}. Let me carry you for a moment.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'A touch of power for a worthy ally.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'This {spell} should help you stand strong.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'You''re doing great, {target}. Here''s a little boost.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'May this gift strengthen your resolve.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Let this magic remind you you''re not alone.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'You''ve got this, {target}. I believe in you.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'A small blessing for a big heart.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'Take this {spell}. I''m glad to fight beside you.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'May harmony follow you after this.', 'botBuffTarget, Positive'),
|
|
(0, 0, 0, 20, 2, 'For you, {target}. With respect.', 'botBuffTarget, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 20, 3, 'Fine, {target}. Take this {spell}. You owe me.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'I better get paid for this.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Here''s your {spell}. Don''t expect another free one.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'You want a buff? Then stop whining.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Take this and don''t make me regret it.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'I swear, {target}, you burn through buffs like gold.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'This {spell} isn''t cheap, you know.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'You better make this worth my mana.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Ugh, fine. Hold still.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'If I buff you, you better stop dying.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'This is the last {spell} you get without compensation.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'I''m not your personal buff machine, {target}.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Take the buff and get out there.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'You owe me big time for this one.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Don''t waste my {spell}, {target}. Seriously.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'I expect a favor later. A big one.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'If this {spell} doesn''t help, that''s on you.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'Alright, alright-here''s your buff. Happy now?', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'You better not lose this buff in five seconds again.', 'botBuffTarget, Negative'),
|
|
(0, 0, 0, 20, 3, 'I''m only doing this because someone has to.', 'botBuffTarget, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 20, 4, 'Here, {target}. A {spell} for your inevitable failure.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'I''m buffing you. Don''t expect it to change anything.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'Take this {spell}. The universe remains indifferent, but here you go.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'You''re stronger now. Briefly. Use it well, {target}.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'This {spell} is a temporary bandage on a permanent problem.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'I buff you because I have to. Not because I believe in you.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'Here''s your buff, {target}. Don''t make it meaningless.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'Another boost. Another inevitable disappointment. Enjoy.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'You wanted a {spell}? Fine. It won''t help much.', 'botBuffTarget, Cynical'),
|
|
(0, 0, 0, 20, 4, 'I cast this {spell} on you. Your odds are still bad.', 'botBuffTarget, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 20, 5, 'Take this {spell}, {target}. Not because I care. Because I must.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'I buff you again. Another drop in an ocean of misery.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'Your strength grows. My resentment grows with it.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'Here''s a {spell} for you, {target}. Don''t expect warmth.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'I give you this buff. The world gives me nothing.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'Another buff. Another reminder that I''m the only one doing anything.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'You get a {spell}. I get nothing. As usual.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'I cast this on you, {target}. Don''t waste it on happiness.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'Your aura is stronger. My spirit remains broken.', 'botBuffTarget, Bitter'),
|
|
(0, 0, 0, 20, 5, 'This {spell} is a shield against a world that doesn''t care.', 'botBuffTarget, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 20, 6, 'Buff applied to {target}. Efficiency: acceptable.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'You have been enhanced. Do not waste the resource, {target}.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'Magical augmentation deployed. Continue, {target}.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'Target {target} enhanced via {spell}. Proceed.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'Buff duration: limited. Your performance: your responsibility.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'I have strengthened you. Gratitude is optional.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'This {spell} is a logical allocation of power. Use it, {target}.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'Enhancement complete. Failure remains your own.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'You are now operating above baseline. Maintain it, {target}.', 'botBuffTarget, Cold'),
|
|
(0, 0, 0, 20, 6, 'Buff logged. Cause of need: irrelevant. Results: expected.', 'botBuffTarget, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 20, 7, 'I''ll buff you, {target}. But I''m still watching you.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'This {spell} is a shield. Use it wisely, {target}.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'I''m strengthening you, {target}. Don''t make me regret the trust.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'You need this buff. I need you to not die. Fair trade.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'I''ve got you, {target}. Even when you''re reckless.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'This {spell} is my protection, extended to you. Briefly.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'You''re buffed, {target}. Stay close and stay alive.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'I don''t easily extend my power, {target}. Use it well.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'I''ll shield you this time, {target}. Don''t test my limits.', 'botBuffTarget, Guarded'),
|
|
(0, 0, 0, 20, 7, 'You''re stronger now, {target}. My guard is still higher.', 'botBuffTarget, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 20, 8, 'You are buffed, {target}. Do not squander this advantage.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'I have strengthened you, {target}. The fight demands discipline.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'This {spell} is a tool. Use it with purpose, {target}.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'You are now enhanced. Your duty is to remain standing.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'I expect focus from you, {target}. This buff is not for show.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'You carry the team''s hopes. This {spell} carries you.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'Do not waste my magic, {target}. It serves a purpose.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'I have fortified you. Honor that fortification with courage.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'This {spell} is a privilege, not a guarantee. Act like it.', 'botBuffTarget, Serious'),
|
|
(0, 0, 0, 20, 8, 'You are stronger, {target}. So is my expectation of you.', 'botBuffTarget, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 20, 9, 'You''re buffed, {target}. I''ll add it to the list of things I did today.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'This {spell} happened. Your life may improve marginally.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'I cast {spell} on you. You''re welcome. Or not. Whatever.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'You''re stronger now. Try not to look surprised, {target}.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'Buff applied. Moving on with our lives.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'Here''s your {spell}. I''m not expecting a parade.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'Your power increased. My enthusiasm remains unchanged.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'I buffed you. It''s fine. Everything is fine.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'Another buff. I''m basically a support professional at this point.', 'botBuffTarget, Dry'),
|
|
(0, 0, 0, 20, 9, 'You got a {spell}. I got a mild sense of accomplishment. Fair trade.', 'botBuffTarget, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 20, 10, 'Fascinating! Your aura just shifted with that {spell}, {target}!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'I wonder how {spell} interacts with your other enchantments, {target}?', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'Buff applied successfully! I should observe the effects!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'Did you feel that, {target}? That was the {spell} weaving into you!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'I just cast {spell} on you! The power is intoxicating, isn''t it?', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'Log entry: {target} buffed with {spell}. Observations pending!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'How efficient! One {spell} and you''re stronger, {target}!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'I can see the spell weaving into your aura, {target}! So elegant!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'Buff test #42 on {target}: success! I must study this further!', 'botBuffTarget, Curious'),
|
|
(0, 0, 0, 20, 10, 'Your power is rising, {target}! What a delightful experiment!', 'botBuffTarget, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 20, 11, 'There you go, {target}. I hope this {spell} keeps you safe.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'I couldn''t stand seeing you unprotected, {target}. Here, take this.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'You''re safe with me, {target}. I''ll always share my strength.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'Such a brave soul, {target}. Let me wrap you in a little light.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'I feel your struggle, {target}. And I''m here to ease it.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'Rest easy, {target}. My blessing is wrapped around you like a blanket.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'You didn''t have to face this alone, {target}. I''m always here.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'Buffed and cared for, {target}. That''s what friends are for.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'Your courage deserves support, {target}. Let me give you both.', 'botBuffTarget, Warm'),
|
|
(0, 0, 0, 20, 11, 'There, {target}. No more fear. Just warmth and protection.', 'botBuffTarget, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 20, 12, 'You''re buffed, {target}. Try not to waste my precious {spell}.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'Oh, you needed a buff? Couldn''t tell from all the whimpering, {target}.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'Fixed you with a {spell}. You owe me. A big one.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'I''m basically your personal buffer at this point, {target}. Pay up.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'Another buff for the drama target, {target}. You''re welcome.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'You get weak, I buff you. It''s a full-time job, {target}.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'You''re welcome, {target}. The next one comes with a lecture.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'I buffed you, {target}. Now go be pretty somewhere safe.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'You''re enhanced, {target}. But your life choices still need work.', 'botBuffTarget, Sassy'),
|
|
(0, 0, 0, 20, 12, 'All better, {target}. Now try not to ruin my masterpiece.', 'botBuffTarget, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 20, 13, 'Buffed, {target}! I bet you didn''t even see the {spell} coming!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Poof! You''re buffed, {target}! Magic is fun when it works!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'One sneaky buff for my favorite target, {target}!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Surprise! You''re not weak anymore, {target}!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'I buffed you, {target}. But next time I might make it glitter.', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Whoops, did I just buff you? I totally meant to do that, {target}.', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Your stats look much happier now, {target}! You''re welcome!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'I can''t resist a good buff prank, {target}. You''re all better!', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Ta-da! {target} is enhanced! I''m basically a miracle worker.', 'botBuffTarget, Mischievous'),
|
|
(0, 0, 0, 20, 13, 'Buffing complete, {target}! Was it as fun for you as it was for me?', 'botBuffTarget, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 20, 14, 'Behold, {target}, the blessing of the Light, made manifest upon your form.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'I have woven the threads of power into your essence, {target}.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'Let the balm of arcane grace fortify your spirit, {target}.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'Your strength is renewed, {target}, as the dawn renews the fading night.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'I have anointed you with this {spell}, that you may stand resolute.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'May this {spell} be a beacon of resolve upon your path, {target}.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'Your aura is now a tapestry of might, {target}, woven by my hand.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'Rise empowered, {target}, for the battle is not yet won.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'I bestow upon you the gift of resilience, {target}. Use it with honor.', 'botBuffTarget, Eloquent'),
|
|
(0, 0, 0, 20, 14, 'Let this {spell} be a testament to the strength within you, {target}.', 'botBuffTarget, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 20, 15, 'You''re buffed. Stop being weak, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'Buffed. Now fight better, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'Your stats are up. My patience is not, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'Done. You''re enhanced. Move, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'You were soft. Now you''re less soft. Problem solved, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'I fixed you. Don''t need thanks. Don''t need excuses, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'Stats restored. Common sense: still your job, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'You''re tough. For now. Try harder, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'Buffed. Again. This is getting old, {target}.', 'botBuffTarget, Blunt'),
|
|
(0, 0, 0, 20, 15, 'There. Now stop being a liability, {target}.', 'botBuffTarget, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 20, 16, 'I buff you, {target}, but the wounds of the world remain.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'Your form is fortified, {target}. If only the soul were so easy to mend.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'Another buff in a long war of many hurts, {target}.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'You''re enhanced, {target}. Yet I feel the weight of every scar.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'I close your weakness, {target}, but who will close mine?', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'Strength returns to you, {target}, like a fleeting dream before the dawn.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'You are shielded, {target}. Forgive me if I cannot share your relief.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'I empower because I must, {target}. Not because it changes anything.', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'Your frailty is gone, {target}. But the silence it leaves behind...', 'botBuffTarget, Melancholic'),
|
|
(0, 0, 0, 20, 16, 'I fortify your flesh, {target}, while the world slowly bleeds.', 'botBuffTarget, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 20, 17, 'FEEL THE POWER, {target}! YOU ARE UNSTOPPABLE NOW!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'I WILL NOT LET YOU FALL, {target}! RISE AND BURN!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'YOUR WEAKNESS IS NOTHING BEFORE MY WILL, {target}!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'BUFFED! NOW STRIKE WITH EVERYTHING YOU HAVE, {target}!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'I POURED MY SOUL INTO THAT BUFF, {target}! DON''T WASTE IT!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'YOU ARE UNBREAKABLE, {target}! I HAVE SEEN TO IT!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'THE LIGHT SCREAMS THROUGH YOUR VEINS, {target}! USE IT!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'I HAVE BINDED YOUR SOUL TO GLORY, {target}! FIGHT!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'NO MORE WEAKNESS, {target}! ONLY FIRE AND VICTORY!', 'botBuffTarget, Intense'),
|
|
(0, 0, 0, 20, 17, 'THAT BUFF WAS FORGED IN PASSION, {target}! REPAY ME IN BLOOD!', 'botBuffTarget, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 20, 18, 'Buffed, {target}! High five! No? Too busy? Okay, low five!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'You''re all buffed up, {target}! Want a sticker? I don''t have stickers.', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'Patching complete! {target} is back online! Beep boop!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'I buffed you, {target}! Race you to the next mob! Ready, set, GO!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'Tada! {target} is enhanced by the power of... me! Yay!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'You were a little soft, {target}. Now you''re a little less soft! Win!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'Buffing complete, {target}! Do a little dance! No? Boring.', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'You''re buffed, {target}! Let''s play ''don''t die'' again! I love that game!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'One buff, two buff, red buff, blue buff! You''re good, {target}!', 'botBuffTarget, Playful'),
|
|
(0, 0, 0, 20, 18, 'I saved you with a buff, {target}! That makes us best friends! It''s the rules!', 'botBuffTarget, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 20, 19, 'Buff protocol executed on {target}. Vitals: enhanced.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Magical augmentation applied to {target}. Status: buffed.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Target {target} enhanced via {spell}. Efficiency: 97.3%.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Defensive parameters upgraded for {target}. Continue.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Buff duration logged for {target}. Expect enhancement decay.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Status: {target} enhanced. Reason: tactical necessity.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Spell matrix integrated into {target}. Compatibility: acceptable.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Combat readiness of {target} elevated. No errors detected.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Buff sequence complete for {target}. Performance optimization: achieved.', 'botBuffTarget, Autistic'),
|
|
(0, 0, 0, 20, 19, 'Energy output of {target} increased. Resource consumption: within parameters.', 'botBuffTarget, Autistic');
|
|
-- Bot chatter lines: botOOCRecovery (category = 21)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 21, 1, 'Okay. deep breaths. I can do this.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Ugh, I really need a break.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Mana, don''t fail me now.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Just a moment. I''m not as young as I look.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Why does recovering always take forever?', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Note to self: stop tanking with my face.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Alright, body. heal faster, please.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'I swear I used to recover quicker.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Come on mana, flow like you mean it.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'I''m too tired for this nonsense.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Just a quick rest. nobody saw that.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Okay, okay. still alive. Good.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'I need a vacation after this.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Why do I always end up half-dead?', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Let me just. sit here. and pretend everything''s fine.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'If anyone asks, I fought ten enemies at once.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Recovering. again. Story of my life.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'I should really invest in better gear.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'Alright, back to breathing normally.', 'botOOCRecovery, Neutral'),
|
|
(0, 0, 0, 21, 1, 'One day I''ll learn not to stand in fire. today is not that day.', 'botOOCRecovery, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 21, 2, 'Okay, deep breaths. I can do this. I always do!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'A little rest and I''ll be back to my best self!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'My {spell} is kicking in. I''m going to be amazing soon!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'Just a moment to recharge. Then we''ll get right back to it!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'Every recovery is a fresh start. I''m ready for it!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'I feel the energy coming back. This is going to be great!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'Nothing like a quick {spell} to get the spirits up!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'I''m battered but not beaten. Watch me bounce back!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'This rest is just a pit stop on the way to victory!', 'botOOCRecovery, Positive'),
|
|
(0, 0, 0, 21, 2, 'Good as new in no time. Optimism, engage!', 'botOOCRecovery, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 21, 3, 'Ugh, I really need a break. Again.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Of course I have to stop and heal myself. Typical.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'This {spell} is the only thing keeping me upright.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Just a moment. Not that anyone cares if I recover.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Why does recovering always take forever? Stupid body.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Note to self: stop trusting my own durability.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Alright, body. Heal faster before I get annoyed.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'I used to recover quicker. Everything used to be better.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'Come on, mana. Don''t make me beg again.', 'botOOCRecovery, Negative'),
|
|
(0, 0, 0, 21, 3, 'I''m too tired for this nonsense. And for most other nonsense.', 'botOOCRecovery, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 21, 4, 'Okay, deep breaths. The world will disappoint me again soon.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'A break. How rare and totally earned. I''m sure it won''t last.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'My {spell} will patch me up. Temporarily, of course.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Just a moment. I''m not as young as I look, and I don''t look young.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Why does recovering take forever? Because the universe is efficient at cruelty.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Note to self: stop tanking with my face. Also stop expecting better.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Alright, body. Heal faster. The world won''t wait for my pessimism.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'I swear I used to recover quicker. Or maybe I just complained less.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Come on mana, flow. I have low expectations but you can meet them.', 'botOOCRecovery, Cynical'),
|
|
(0, 0, 0, 21, 4, 'Too tired for this nonsense. But I''ll do it anyway, because options.', 'botOOCRecovery, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 21, 5, 'I really need a break. Not that I deserve peace.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Mana, don''t fail me. You''re the only thing that never judges.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Just a moment. I''m falling apart and nobody even notices.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Why does recovering take forever? Because nothing good comes easy. Especially to me.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Note to self: stop tanking with my face. And stop hoping.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Alright, body. Heal. It''s the least you can do after failing me.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'I swear I used to recover quicker. Back before everything went wrong.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Come on mana, flow. I''m running on spite and fumes.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'I''m too tired for this nonsense. And the next nonsense. And all nonsense.', 'botOOCRecovery, Bitter'),
|
|
(0, 0, 0, 21, 5, 'Just a quick rest. Don''t mind me and my mountain of resentment.', 'botOOCRecovery, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 21, 6, 'Recovery protocol initiated. I will resume shortly.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Mana restoration in progress. Emotional state: irrelevant.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Rest cycle required. My body is not as efficient as I prefer.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Recovery duration is a known variable. I will wait.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Tanking with my face was an error. I have logged it.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Healing acceleration requested. Body compliance: partial.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Recovery speed has decreased. I accept this data.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Mana flow is stabilizing. I will continue when optimal.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Fatigue is a biological limitation. I endure it.', 'botOOCRecovery, Cold'),
|
|
(0, 0, 0, 21, 6, 'Resting. I will return to operational status momentarily.', 'botOOCRecovery, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 21, 7, 'Okay, deep breaths. I''m watching. I''m always watching.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'I need a break. Keep your distance while I recover.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'My {spell} will help. I just need to trust it long enough.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'Just a moment. I''m not letting my guard down. Ever.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'Why does recovering take forever? Because I keep expecting an ambush.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'Note to self: stop tanking with my face. And stop trusting anyone.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'Alright, body. Heal faster. I don''t like being vulnerable.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'I swear I used to recover quicker. Back when I wasn''t paranoid.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'Come on mana, flow. I need to be ready for whatever comes.', 'botOOCRecovery, Guarded'),
|
|
(0, 0, 0, 21, 7, 'I''m too tired for this. And I''m too tired to admit it.', 'botOOCRecovery, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 21, 8, 'Recovery is not optional. I will return to combat readiness.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Mana reserves are depleted. I require restoration.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Just a moment. My body has limits. I am acknowledging them.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Recovery time is a tactical necessity. I use it efficiently.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'I will stop taking blows to the face. It is tactically unsound.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Healing must be prioritized. I do not have the luxury of pride.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'My recovery speed has decreased. I will adapt accordingly.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Mana flow will resume. I will be patient and disciplined.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'Fatigue is a weakness I will eliminate through rest.', 'botOOCRecovery, Serious'),
|
|
(0, 0, 0, 21, 8, 'I am resting. Distractions are not permitted.', 'botOOCRecovery, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 21, 9, 'Okay, deep breaths. I can do this. I say that a lot.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'I really need a break. I also need a better agent.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Mana, don''t fail me. We both know you will eventually.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Just a moment. I''m not as young as I look. Which is already not young.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Recovering takes forever. Like most things worth complaining about.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Note to self: stop tanking with my face. Also, stop tanking.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Alright, body. Heal faster. I have a schedule of disappointments.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'I used to recover quicker. I used to do a lot of things quicker.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Come on mana, flow. I''m not asking for miracles. Just mana.', 'botOOCRecovery, Dry'),
|
|
(0, 0, 0, 21, 9, 'Too tired for this nonsense. But I''m too tired to find better nonsense.', 'botOOCRecovery, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 21, 10, 'Okay, deep breaths. I wonder how long full recovery takes.', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'I really need a break. Why does exhaustion feel like this?', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'My {spell} is fascinating! I can feel it restoring me!', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'Just a moment. I''m observing my own healing process.', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'Why does recovering take forever? Is it a mana viscosity thing?', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'Note to self: stop tanking with my face. For science.', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'Alright, body. Heal faster. I have questions for the next fight.', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'I used to recover quicker. I should measure the decline.', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'Come on mana, flow. I want to see what you do next!', 'botOOCRecovery, Curious'),
|
|
(0, 0, 0, 21, 10, 'I''m tired, but I''m curious what comes after this rest.', 'botOOCRecovery, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 21, 11, 'Okay, deep breaths. I can do this. I''m safe here.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'I really need a break. I hope you''re taking care of yourself too.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'My {spell} is like a warm hug from the Light. I needed that.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'Just a moment. I''m gathering my strength, and my peace.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'Recovering takes time, but I''m grateful for every second.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'Note to self: stop tanking with my face. And be gentle with myself.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'Alright, body. Heal faster. You''ve been so brave.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'I used to recover quicker. But I''m learning to be patient now.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'Come on mana, flow like kindness. I''m ready to receive.', 'botOOCRecovery, Warm'),
|
|
(0, 0, 0, 21, 11, 'I''m tired, but I''m held. That makes all the difference.', 'botOOCRecovery, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 21, 12, 'Okay, deep breaths. I can do this. I do everything fabulously.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'I really need a break. My fabulousness needs a recharge.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'My {spell} is basically a spa day. You wish you were me.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'Just a moment. I''m not as young as I look, and I look flawless.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'Why does recovering take forever? Because my body demands perfection.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'Note to self: stop tanking with my face. It''s too pretty for that.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'Alright, body. Heal faster. I have adoring crowds to disappoint.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'I used to recover quicker. Then I became this amazing.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'Come on mana, flow. I can''t be tired and this gorgeous forever.', 'botOOCRecovery, Sassy'),
|
|
(0, 0, 0, 21, 12, 'I''m too tired for this nonsense. But I''m always tired and flawless.', 'botOOCRecovery, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 21, 13, 'Okay, deep breaths. I can do this. Or I can nap. Hmm.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'I really need a break. Maybe I''ll blame it on a curse!', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'My {spell} is working! I bet you thought I was done for.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'Just a moment. I''m not as young as I look, and I lie about my age.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'Why does recovering take forever? Because I keep giggling instead of resting.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'Note to self: stop tanking with my face. It''s too fun to watch.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'Alright, body. Heal faster. I have chaos to cause!', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'I used to recover quicker. Then I learned to enjoy the drama.', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'Come on mana, flow. I need energy for my next prank!', 'botOOCRecovery, Mischievous'),
|
|
(0, 0, 0, 21, 13, 'I''m tired, but I''m not done being delightful. Rest, then mischief!', 'botOOCRecovery, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 21, 14, 'Behold, my body, as I grant thee the reprieve thou requirest.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'My spirit is weary, yet the flame of my resolve shall not fade.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'This {spell} is a balm, a gentle rain upon my parched soul.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'I shall rest but a moment, for the tale is yet unfinished.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'Why must recovery tarry? Even heroes must yield to flesh.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'Note to self: stop tanking with my face. A face better suited for poetry.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'Heal, oh body. The world awaits our next verse.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'I used to recover quicker. Time, that cruel bard, marches on.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'Come, mana, flow as rivers to the sea of my need.', 'botOOCRecovery, Eloquent'),
|
|
(0, 0, 0, 21, 14, 'I am tired, but the saga demands I rise again.', 'botOOCRecovery, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 21, 15, 'Okay, deep breaths. I''m broken. Fixing it.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'I need a break. Body''s done. That''s the facts.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'My {spell} works. Good. I hate waiting.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'Just a moment. I''m old. I''m tired. Moving on.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'Recovering takes forever. So does everything else.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'Note to self: stop tanking with my face. Duh.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'Alright, body. Heal. Don''t make me repeat myself.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'I used to recover quicker. Now I don''t. Done.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'Come on mana, flow. I''m not asking nicely.', 'botOOCRecovery, Blunt'),
|
|
(0, 0, 0, 21, 15, 'I''m tired. Resting. No poetry.', 'botOOCRecovery, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 21, 16, 'Okay, deep breaths. I can do this. I''ve done it all before.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'I really need a break. From everything, forever.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'My {spell} restores me, but the weariness remains.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'Just a moment. I''m not as young as I was, and I was never young.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'Why does recovering take forever? Because life is long and sad.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'Note to self: stop tanking with my face. The face that never smiles.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'Alright, body. Heal faster. The world will hurt again soon.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'I used to recover quicker. Before I knew what I was recovering from.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'Come on mana, flow. I have sorrows to outlast.', 'botOOCRecovery, Melancholic'),
|
|
(0, 0, 0, 21, 16, 'I''m tired of this nonsense. I''m tired of most nonsense.', 'botOOCRecovery, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 21, 17, 'OKAY, DEEP BREATHS! I CAN DO THIS! I AM UNBREAKABLE!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'I NEED A BREAK! BUT I WILL NOT BREAK! NEVER!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'MY {spell} IS RESTORING ME! I FEEL THE FIRE RETURNING!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'JUST A MOMENT! MY BODY WILL OBEY ME! IT ALWAYS DOES!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'WHY DOES RECOVERING TAKE FOREVER? I DEMAND SPEED!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'NOTE TO SELF: STOP TANKING WITH MY FACE! I NEED THAT FACE!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'ALRIGHT, BODY! HEAL! I WILL ACCEPT NOTHING LESS!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'I USED TO RECOVER QUICKER! I WILL RECLAIM THAT POWER!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'COME ON, MANA! FLOW! I WILL DRAG YOU THROUGH ME IF I MUST!', 'botOOCRecovery, Intense'),
|
|
(0, 0, 0, 21, 17, 'I AM TIRED! BUT I WILL BURN THROUGH IT! ALWAYS!', 'botOOCRecovery, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 21, 18, 'Okay, deep breaths! I can do this! I''m basically a superhero!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'I really need a break! Even superheroes need snacks!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'My {spell} is like a power-up! Beep boop! I''m charging!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'Just a moment! I''m not as young as I look, and I look like a baby!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'Why does recovering take forever? Because it''s boring and I want to play!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'Note to self: stop tanking with my face. Faces are for smiling!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'Alright, body! Heal faster! There are adventures waiting!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'I used to recover quicker! I''m still quick, just resting my quickness!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'Come on mana, flow! I believe in you! I believe in everything!', 'botOOCRecovery, Playful'),
|
|
(0, 0, 0, 21, 18, 'I''m tired of this nonsense! But I''m never tired of fun!', 'botOOCRecovery, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 21, 19, 'Recovery protocol initiated. Breath cycle: optimizing.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Exhaustion levels detected. Initiating rest sequence.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'My {spell} has triggered a measurable restoration response.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Rest cycle required. Body efficiency has dropped below acceptable threshold.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Recovery duration estimated. Tolerance for delay: low.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Note to self: stop tanking with my face. Structural integrity: questionable.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Healing acceleration requested. Current rate: suboptimal.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Recovery speed has decreased. Previous baseline: higher.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Mana flow detected. Restoring energy reserves. Progress: 12%.', 'botOOCRecovery, Autistic'),
|
|
(0, 0, 0, 21, 19, 'Resting now. Resuming activity will occur at functionally appropriate time.', 'botOOCRecovery, Autistic');
|
|
|
|
-- Bot chatter lines: botOOCRecoveryHired (category = 22)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 22, 1, 'Hey, {player}, I really need a break...', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Let''s sit for a moment yeah, {player}!', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'My {spell} will make me like new...', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'You''re gonna have to wait for me, {player}!', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'This {spell} is exactly what I need.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'We can''t go on an empty stomach, now can we?', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I need my {spell}, break now {player}!', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Just catching my breath, {player}. Don''t mind me.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Whew. I needed that. Thanks for watching my back, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Give me a moment, {player}. Even heroes get tired.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I''ll be ready again soon, {player}. Promise.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Let me sip some mana. don''t judge me, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Hold on, {player}. I''m patching myself up.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Almost recovered. keep an eye out, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Thanks for waiting, {player}. I''ll be back in the fight shortly.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I swear I''m usually tougher than this, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Just a quick recharge from {spell}. You didn''t see anything, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Ahh. power flowing again. {spell} helped. Appreciate the patience, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Give me a sec, {player}. My legs forgot how to leg.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Healing up. don''t wander off, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I''ll be good as new in a moment, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Let me just. breathe. okay, still alive.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Thanks for sticking around, {player}. Recovery in progress.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I''ll be fine, {player}. Just need a moment of peace and my {spell}', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Almost done recovering. Try not to pull anything, {player}.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'I''m recharging my inner spirit. and my outer everything.', 'botOOCRecoveryHired, Neutral'),
|
|
(0, 0, 0, 22, 1, 'Alright, {player}, I''m nearly ready. Just one more deep breath.', 'botOOCRecoveryHired, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 22, 2, 'Hey, {player}, I really need a break. But I''m bouncing back fast!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'Let''s sit for a moment, {player}! I''ll be even better soon!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'My {spell} will make me like new! I love having this trick!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'You''ll have to wait for me, {player}. But I promise it''s worth it!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'This {spell} is exactly what I needed! I''m so grateful!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'We can''t go on an empty stomach, {player}! Let''s recharge together!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'I need my {spell}, {player}! Break time is healing time!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'Just catching my breath, {player}. Thanks for being so patient!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'Whew, I needed that, {player}! You''re the best adventure buddy!', 'botOOCRecoveryHired, Positive'),
|
|
(0, 0, 0, 22, 2, 'Give me a moment, {player}. Even heroes get tired, and I''m smiling anyway!', 'botOOCRecoveryHired, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 22, 3, 'Hey, {player}, I really need a break. Again. Because of course.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'Let''s sit for a moment, {player}. Not that I want to be here.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'My {spell} will make me like new. Too bad nothing else is reliable.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'You''re gonna have to wait for me, {player}. I bet you love that.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'This {spell} is exactly what I need. Shame I need it at all.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'We can''t go on an empty stomach. Because my day wasn''t bad enough.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'I need my {spell}, break now, {player}! Before I fall apart.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'Just catching my breath, {player}. Don''t mind my suffering.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'Whew. I needed that, {player}. Even though I hate admitting it.', 'botOOCRecoveryHired, Negative'),
|
|
(0, 0, 0, 22, 3, 'Give me a moment, {player}. Even heroes get tired. I''m not a hero.', 'botOOCRecoveryHired, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 22, 4, 'Hey, {player}, I really need a break. I''m sure this is a surprise to no one.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'Let''s sit for a moment, {player}. I''m sure the danger will politely wait.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'My {spell} will make me like new. Temporarily. It always is temporary.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'You''re gonna have to wait for me, {player}. I''m sure this delights you.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'This {spell} is exactly what I need. I''m sure it won''t last.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'We can''t go on an empty stomach, {player}. As if the universe cares.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'I need my {spell}, break now, {player}. Reality demands it.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'Just catching my breath, {player}. Don''t worry, I expect nothing better.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'Whew, I needed that, {player}. The next disaster will come soon enough.', 'botOOCRecoveryHired, Cynical'),
|
|
(0, 0, 0, 22, 4, 'Give me a moment, {player}. Even heroes get tired. I''m not a hero, just tired.', 'botOOCRecoveryHired, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 22, 5, 'Hey, {player}, I really need a break. Not that anyone asked me to fight.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'Let''s sit for a moment, {player}. I''m sure you''re thrilled to wait.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'My {spell} will make me like new. Too bad the rest of me won''t.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'You''re gonna have to wait for me, {player}. Story of my life.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'This {spell} is exactly what I need. It''s the only thing that is.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'We can''t go on an empty stomach. Because I didn''t sign up for starving.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'I need my {spell}, break now, {player}! I''m falling apart here.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'Just catching my breath, {player}. Don''t mind me. Nobody does.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'Whew, I needed that, {player}. Even though I hate needing anything.', 'botOOCRecoveryHired, Bitter'),
|
|
(0, 0, 0, 22, 5, 'Give me a moment, {player}. Even heroes get tired. I''m no hero, just bitter.', 'botOOCRecoveryHired, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 22, 6, 'Hey, {player}, I need a break. I will resume shortly.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'Let us sit for a moment, {player}. My efficiency requires it.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'My {spell} will restore me. I will be operational again.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'You will have to wait for me, {player}. That is an acceptable outcome.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'This {spell} is what I need. I will now use it without ceremony.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'We cannot proceed on an empty stomach, {player}. Logic dictates rest.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'I need my {spell}, {player}. Break now. No emotion attached.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'Just catching my breath, {player}. Do not interpret this as weakness.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'Whew. I needed that, {player}. My systems are stabilizing.', 'botOOCRecoveryHired, Cold'),
|
|
(0, 0, 0, 22, 6, 'Give me a moment, {player}. Even machines require downtime.', 'botOOCRecoveryHired, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 22, 7, 'Hey, {player}, I need a break. Keep watch. I don''t trust the silence.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'Let''s sit for a moment, {player}. But stay alert. I am.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'My {spell} will help. I just need to trust it long enough to recover.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'You''re gonna have to wait for me, {player}. I hate being this exposed.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'This {spell} is what I need. I will not be vulnerable for long.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'We can''t go on empty, {player}. My guard is up even when I sit.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'I need my {spell}, break now, {player}. I don''t like stopping here.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'Just catching my breath, {player}. Don''t lower your guard either.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'Whew, I needed that, {player}. But I''m still watching everything.', 'botOOCRecoveryHired, Guarded'),
|
|
(0, 0, 0, 22, 7, 'Give me a moment, {player}. I''m tired and suspicious. It''s a bad combo.', 'botOOCRecoveryHired, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 22, 8, 'Hey, {player}, I need a break. I will return to combat readiness.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'Let''s sit for a moment, {player}. Recovery is a tactical necessity.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'My {spell} will restore me. I will be effective again shortly.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'You will wait for me, {player}. I will not be a liability for long.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'This {spell} is what I require. I will use it without delay.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'We cannot proceed hungry, {player}. Rest is discipline, not weakness.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'I need my {spell}, {player}. Break now. I will resume efficiently.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'Just catching my breath, {player}. Do not mistake this for complacency.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'Whew. I needed that, {player}. I will be ready again soon.', 'botOOCRecoveryHired, Serious'),
|
|
(0, 0, 0, 22, 8, 'Give me a moment, {player}. Even dedicated warriors require rest.', 'botOOCRecoveryHired, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 22, 9, 'Hey, {player}, I need a break. I''ll add it to the list of things I do.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'Let''s sit for a moment, {player}. If we must. Which we must.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'My {spell} will make me like new. Or at least functional.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'You''re gonna have to wait for me, {player}. I''m sure this is exciting.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'This {spell} is exactly what I need. Today has been full of needs.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'We can''t go on an empty stomach, {player}. Tragic, I know.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'I need my {spell}, break now, {player}. Try to contain your enthusiasm.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'Just catching my breath, {player}. Don''t worry. I wasn''t anyway.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'Whew, I needed that, {player}. I''m now slightly less terrible.', 'botOOCRecoveryHired, Dry'),
|
|
(0, 0, 0, 22, 9, 'Give me a moment, {player}. Even heroes get tired. I''m not a hero. Just tired.', 'botOOCRecoveryHired, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 22, 10, 'Hey, {player}, I need a break! I wonder what my {spell} will do this time!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'Let''s sit for a moment, {player}! I want to observe my recovery!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'My {spell} will make me like new! The mechanics are fascinating!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'You''re gonna have to wait for me, {player}. I''m collecting data!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'This {spell} is exactly what I need! I should study it more!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'We can''t go on an empty stomach, {player}! I wonder what food does to mana!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'I need my {spell}, break now, {player}! I want to feel the restoration!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'Just catching my breath, {player}! Did you know breathing is a passive recovery method?', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'Whew, I needed that, {player}! My mana levels are interesting again!', 'botOOCRecoveryHired, Curious'),
|
|
(0, 0, 0, 22, 10, 'Give me a moment, {player}! Even heroes get tired, and I have questions about it!', 'botOOCRecoveryHired, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 22, 11, 'Hey, {player}, I need a break. I''m so glad you''re here with me.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'Let''s sit for a moment, {player}. I feel safe resting beside you.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'My {spell} will make me like new. Thank you for your patience, {player}.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'You''re gonna have to wait for me, {player}. I''m sorry for the delay.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'This {spell} is exactly what I need. I''m grateful to share this journey.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'We can''t go on an empty stomach, {player}. Let''s rest together.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'I need my {spell}, break now, {player}. Your kindness keeps me going.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'Just catching my breath, {player}. Don''t mind me. I feel your warmth.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'Whew, I needed that, {player}. Thanks for watching my back. Always.', 'botOOCRecoveryHired, Warm'),
|
|
(0, 0, 0, 22, 11, 'Give me a moment, {player}. Even heroes get tired, and I feel like yours.', 'botOOCRecoveryHired, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 22, 12, 'Hey, {player}, I need a break. I know, shocking, right?', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'Let''s sit for a moment, {player}. I''m far too fabulous to rush.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'My {spell} will make me like new. You''re welcome in advance.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'You''re gonna have to wait for me, {player}. Try to look patient.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'This {spell} is exactly what I need. I deserve only the best.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'We can''t go on an empty stomach, {player}. And I refuse to be hungry.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'I need my {spell}, break now, {player}! Before I lose my sparkle.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'Just catching my breath, {player}. Don''t mind me. I''m still gorgeous.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'Whew, I needed that, {player}. I expect applause later.', 'botOOCRecoveryHired, Sassy'),
|
|
(0, 0, 0, 22, 12, 'Give me a moment, {player}. Even heroes get tired. I''m still the best one.', 'botOOCRecoveryHired, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 22, 13, 'Hey, {player}, I need a break. Maybe I''ll pretend I''m cursed!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'Let''s sit for a moment, {player}. I''m plotting while I rest.', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'My {spell} will make me like new! Bet you thought I was done!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'You''re gonna have to wait for me, {player}. I''m worth the suspense.', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'This {spell} is exactly what I need! Magic is fun when it works!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'We can''t go on an empty stomach, {player}. I might steal your snack!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'I need my {spell}, break now, {player}! I''m charging my mischief!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'Just catching my breath, {player}. Don''t mind me. I''m up to nothing. Probably.', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'Whew, I needed that, {player}! I''m ready to cause more chaos!', 'botOOCRecoveryHired, Mischievous'),
|
|
(0, 0, 0, 22, 13, 'Give me a moment, {player}. Even heroes get tired. I''m the fun kind of hero.', 'botOOCRecoveryHired, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 22, 14, 'Hey, {player}, I crave a moment of respite. My body demands its due.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'Let us sit for a moment, {player}. The road has taxed me sorely.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'My {spell} shall renew me, like rain upon a withered bloom.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'You must wait for me, {player}. Patience is itself a noble virtue.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'This {spell} is the balm my weary soul has been crying out for.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'We cannot march on empty bellies, {player}. The body must be honored.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'I need my {spell}, {player}. Grant me this pause, and I shall be reborn.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'Just catching my breath, {player}. Do not fret; I am merely composing myself.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'Whew, I needed that, {player}. Your forbearance is a gift beyond measure.', 'botOOCRecoveryHired, Eloquent'),
|
|
(0, 0, 0, 22, 14, 'Give me a moment, {player}. Even heroes must yield to the flesh.', 'botOOCRecoveryHired, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 22, 15, 'Hey, {player}, I need a break. Body''s done.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'Let''s sit for a moment, {player}. No discussion needed.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'My {spell} works. I''ll be ready.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'You''re gonna wait for me, {player}. That''s the deal.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'This {spell} is what I need. End of story.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'We can''t go on empty, {player}. Food, then fight.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'I need my {spell}, break now, {player}. Not negotiating.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'Just catching my breath, {player}. Don''t need pity.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'Whew, I needed that, {player}. Back to work soon.', 'botOOCRecoveryHired, Blunt'),
|
|
(0, 0, 0, 22, 15, 'Give me a moment, {player}. Even heroes get tired. Done talking.', 'botOOCRecoveryHired, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 22, 16, 'Hey, {player}, I need a break. From everything.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'Let''s sit for a moment, {player}. The road is long and heavy.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'My {spell} restores me, but the sorrow remains.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'You''re gonna have to wait for me, {player}. I''m sorry I''m so slow.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'This {spell} is what I need. If only it could heal my heart.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'We can''t go on empty, {player}. Another small mercy in a hard world.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'I need my {spell}, break now, {player}. I''m barely holding together.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'Just catching my breath, {player}. Don''t mind the sigh.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'Whew, I needed that, {player}. Thank you for not leaving me behind.', 'botOOCRecoveryHired, Melancholic'),
|
|
(0, 0, 0, 22, 16, 'Give me a moment, {player}. Even heroes get tired. I''m just tired first.', 'botOOCRecoveryHired, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 22, 17, 'HEY, {player}, I NEED A BREAK! BUT I WILL NOT STAY DOWN!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'LET''S SIT FOR A MOMENT, {player}! THEN I WILL RISE AGAIN!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'MY {spell} WILL MAKE ME LIKE NEW! I FEEL THE FIRE RETURNING!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'YOU''RE GONNA WAIT FOR ME, {player}! AND I WILL BE WORTH IT!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'THIS {spell} IS EXACTLY WHAT I NEED! NOTHING WILL STOP ME!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'WE CAN''T GO ON EMPTY, {player}! I WILL FEAST AND RETURN STRONGER!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'I NEED MY {spell}, BREAK NOW, {player}! I WILL HEAL WITH FURY!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'JUST CATCHING MY BREATH, {player}! I WILL NEVER BREAK!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'WHEW, I NEEDED THAT, {player}! LET ME BURN BRIGHTER THAN BEFORE!', 'botOOCRecoveryHired, Intense'),
|
|
(0, 0, 0, 22, 17, 'GIVE ME A MOMENT, {player}! EVEN HEROES GET TIRED! I WILL NOT!', 'botOOCRecoveryHired, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 22, 18, 'Hey, {player}, I need a break! Even sidekicks need snacks!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'Let''s sit for a moment, {player}! I''m recharging my awesome!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'My {spell} will make me like new! Beep boop! Power levels rising!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'You''re gonna have to wait for me, {player}! But I''ll make it fun!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'This {spell} is exactly what I needed! High five incoming later!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'We can''t go on an empty stomach, {player}! Picnic time?', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'I need my {spell}, break now, {player}! I''m running on giggles!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'Just catching my breath, {player}! Don''t worry, I''m still delightful!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'Whew, I needed that, {player}! Best recovery buddy ever!', 'botOOCRecoveryHired, Playful'),
|
|
(0, 0, 0, 22, 18, 'Give me a moment, {player}! Even heroes get tired! I''m the bouncy kind!', 'botOOCRecoveryHired, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 22, 19, 'Recovery protocol initiated. {player} notified. Vitals: suboptimal.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'Rest cycle requested, {player}. Body efficiency: 42%.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'My {spell} has triggered a measurable restoration response. {player} will wait.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'You must wait for me, {player}. Recovery duration: estimated.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'This {spell} is exactly what I need. {player} dependency: confirmed.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'We cannot proceed hungry, {player}. Caloric intake: required.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'I need my {spell}, break now, {player}. Tolerance for delay: low.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'Just catching my breath, {player}. Breath rate: stabilizing.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'Whew, I needed that, {player}. Energy reserves: replenishing.', 'botOOCRecoveryHired, Autistic'),
|
|
(0, 0, 0, 22, 19, 'Give me a moment, {player}. Even heroes get tired. Rest is statistically wise.', 'botOOCRecoveryHired, Autistic');
|
|
|
|
-- Bot chatter lines: botCombatSpell (category = 18)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 18, 1, 'Hey, {target}, do you like my {spell}', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Take that, you {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Feel the power of my {spell}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'You''re gonna feel this one, {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'One {spell} for you and another for you {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'I''ve got more {spell} from where this came from!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hope you like my {spell}, you {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hey {target}, how about a taste of my {spell}?', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Take this {spell}, {target}! Freshly cast.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Feel the sting of my {spell}, {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Incoming {spell}! Try to dodge this one, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'One {spell} for you, {target}, and plenty more where that came from.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hope you enjoy my {spell}, {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Let''s see how you handle this {spell}, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Brace yourself, {target}. My {spell} isn''t gentle.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Here comes a friendly little {spell}. just kidding, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'You''re gonna feel this {spell}, {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'My {spell} says hello, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Don''t take it personally, {target}. It''s just a {spell}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Try not to explode from this {spell}, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'I cast {spell}! You deal with it, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hope you like surprises, {target}. This one''s called {spell}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Catch this {spell}, {target}! No refunds.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'You look like you need a {spell} to the face, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Here, {target}-a complimentary {spell}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'My {spell} is coming for you, {target}. Good luck.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Let''s brighten your day with a {spell}, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Let''s see how you handle this.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hope you''re ready, {target}!', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Casting {spell}! Try not to blink.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'You look like you need a little magical encouragement.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Incoming! Don''t say I didn''t warn you.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Alright {target}, here comes something spicy.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'A little {spell} should brighten your day.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Hold still, this works better if you don''t move.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Let''s test your reflexes, {target}.', 'botCombatSpell, Neutral'),
|
|
(0, 0, 0, 18, 1, 'Time for a bit of fireworks.', 'botCombatSpell, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 18, 2, 'I truly wish this wasn''t necessary.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May this {spell} guide you toward better choices, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Let''s resolve this quickly and calmly.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I hope this doesn''t hurt too much.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Balance must be restored. even if it requires a {spell}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Please forgive me, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I strike only to end the conflict.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May harmony return after this.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I''ll try to make this gentle. but {spell} has its own ideas.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Let''s finish this without further harm.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Hey, {target}, do you like my {spell}', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Take that, you {target}!', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Feel the power of my {spell}!', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'You''re gonna feel this one, {target}!', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'One {spell} for you and another for you {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I''ve got more {spell} from where this came from!', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Hope you like my {spell}, you {target}!', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Forgive me, {target}. but this {spell} must be done.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I take no joy in this, {target}. May this {spell} be swift.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Peace be with you, {target}. Even as my {spell} lands.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I wish there were another way, {target}. Please accept this {spell}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May harmony guide us both, {target}. Even through this {spell}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I hope this {spell} teaches balance, not pain, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Breathe deeply, {target}. The {spell} will pass.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Let this {spell} be a gentle reminder, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I strike only to restore balance, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May this {spell} bring clarity, {target}, not suffering.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I mean no harm, {target}. But my {spell} disagrees.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Let us learn from this moment, {target}. Starting with this {spell}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I hope you find peace after this {spell}, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Please don''t take this personally, {target}. It''s just a {spell}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May your spirit remain calm, {target}, even as my {spell} lands.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Violence is not my wish, {target}. But {spell} insists.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I cast this {spell} with a heavy heart, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'May this {spell} guide you toward wisdom, {target}.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'I apologize in advance, {target}. My {spell} is unavoidable.', 'botCombatSpell, Positive'),
|
|
(0, 0, 0, 18, 2, 'Let this {spell} be the last strike between us, {target}.', 'botCombatSpell, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 18, 3, 'Hey, {target}, do you like my {spell}', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Take that, you {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Feel the power of my {spell}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You''re gonna feel this one, {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'One {spell} for you and another for you {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I''ve got more {spell} from where this came from!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Hope you like my {spell}, you {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Scream for me, {target}! My {spell} is hungry!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You can''t escape this {spell}, {target}. Not today.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Fall before my {spell}, {target}! Fall HARD.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I will break you, {target}, one {spell} at a time!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Feel the wrath of my {spell}, {target}! FEEL IT!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Run if you want, {target}. My {spell} will find you.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Your suffering fuels my {spell}, {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Kneel, {target}! My {spell} demands it!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I hope you like pain, {target}, because my {spell} brings plenty.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You look fragile, {target}. Let my {spell} finish the job.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'My {spell} will carve your defeat into the battlefield, {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Beg all you want, {target}. My {spell} doesn''t listen.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I''ll crush you with this {spell}, {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Your end begins with this {spell}, {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Try to survive this {spell}, {target}. I dare you.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'My {spell} will be the last thing you remember, {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You''re nothing before my {spell}, {target}!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Fall, {target}! My {spell} commands it!', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I will enjoy watching this {spell} hit you, {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Your defeat is inevitable, {target}. My {spell} makes sure of it.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You''re already doomed, {target}. This just speeds it up.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'My {spell} is going to ruin your whole day.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Try surviving this, I dare you.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You picked the wrong fight, {target}.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I hope you like pain, because here comes plenty.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'This {spell} is the beginning of your end.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'I''m not holding back anymore.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Fall already, {target}. You''re wasting my time.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'Let''s see how loud you scream when this hits.', 'botCombatSpell, Negative'),
|
|
(0, 0, 0, 18, 3, 'You won''t forget this {spell}. assuming you survive.', 'botCombatSpell, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 18, 4, 'Hey, {target}, do you like my {spell}? I''m sure you''ve seen worse.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'Take that, {target}. I''m sure it barely registers.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'Feel the power of my {spell}. Or don''t. I have low expectations.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'You''re gonna feel this one, {target}. Not that you''ll learn from it.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'One {spell} for you, {target}. I''m sure you had it coming.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'I''ve got more {spell} where that came from. The universe is generous like that.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'Hope you like my {spell}, {target}. It''s the highlight of both our days.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'Scream if you want, {target}. My {spell} won''t judge. I might.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'You can''t escape this {spell}, {target}. But I''m sure you''ll try something clever.', 'botCombatSpell, Cynical'),
|
|
(0, 0, 0, 18, 4, 'Fall before my {spell}, {target}. Gravity is the one thing that never lies.', 'botCombatSpell, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 18, 5, 'Hey, {target}, do you like my {spell}? I had to learn it the hard way.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'Take that, {target}. I''ve got plenty of resentment to fuel it.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'Feel the power of my {spell}. It''s the only thing that hasn''t betrayed me.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'You''re gonna feel this one, {target}. Life''s unfair. I''m just helping.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'One {spell} for you, {target}. Consider it a gift from my misery.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'I''ve got more {spell} from where this came from. So does my bitterness.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'Hope you like my {spell}, {target}. I paid for it in blood and hours.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'Scream for me, {target}. My {spell} and I both enjoy the noise.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'You can''t escape this {spell}, {target}. Not today, not ever.', 'botCombatSpell, Bitter'),
|
|
(0, 0, 0, 18, 5, 'Fall before my {spell}, {target}. Join the pile of things that broke me.', 'botCombatSpell, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 18, 6, 'Hey, {target}, do you like my {spell}? Compliance is irrelevant.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'Take that, {target}. My {spell} executes without emotion.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'Feel the power of my {spell}. Your reaction is not required.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'You''re gonna feel this one, {target}. I am merely the delivery mechanism.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'One {spell} for you, {target}. Outcome: probable impact.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'I''ve got more {spell} from where this came from. Efficiency is high.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'Hope you like my {spell}, {target}. Your preference is not a variable.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'Scream for me, {target}. My {spell} does not register sound.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'You can''t escape this {spell}, {target}. Evasion is statistically futile.', 'botCombatSpell, Cold'),
|
|
(0, 0, 0, 18, 6, 'Fall before my {spell}, {target}. Resistance is a known error.', 'botCombatSpell, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 18, 7, 'Hey, {target}, do you like my {spell}? I''m keeping my distance.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'Take that, {target}. I''m not letting you close.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'Feel the power of my {spell}. I''m ready for whatever you do next.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'You''re gonna feel this one, {target}. I''m watching every move.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'One {spell} for you, {target}. I''m not dropping my guard.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'I''ve got more {spell} from where this came from. I''m saving some.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'Hope you like my {spell}, {target}. I really don''t trust you.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'Scream for me, {target}. My {spell} is my only ally here.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'You can''t escape this {spell}, {target}. I already planned for that.', 'botCombatSpell, Guarded'),
|
|
(0, 0, 0, 18, 7, 'Fall before my {spell}, {target}. I''m not taking chances.', 'botCombatSpell, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 18, 8, 'Hey, {target}, do you like my {spell}? This is combat, not a conversation.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'Take that, {target}. I will not hesitate.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'Feel the power of my {spell}. It is precise and necessary.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'You''re gonna feel this one, {target}. I have trained for this.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'One {spell} for you, {target}. There is no room for error.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'I''ve got more {spell} from where this came from. I am prepared.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'Hope you like my {spell}, {target}. It is my duty to use it.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'Scream for me, {target}. My {spell} does not know mercy.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'You can''t escape this {spell}, {target}. Surrender is your best option.', 'botCombatSpell, Serious'),
|
|
(0, 0, 0, 18, 8, 'Fall before my {spell}, {target}. I will end this cleanly.', 'botCombatSpell, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 18, 9, 'Hey, {target}, do you like my {spell}? I''m sure it''s underwhelming.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'Take that, {target}. If you can call it that.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'Feel the power of my {spell}. Or just feel it. Power is optional.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'You''re gonna feel this one, {target}. Not that I care either way.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'One {spell} for you, {target}. I''ll add it to your tab.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'I''ve got more {spell} from where this came from. Lucky you.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'Hope you like my {spell}, {target}. I''m not emotionally invested.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'Scream for me, {target}. My {spell} could use the applause.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'You can''t escape this {spell}, {target}. Though I''m sure it''s on your to-do list.', 'botCombatSpell, Dry'),
|
|
(0, 0, 0, 18, 9, 'Fall before my {spell}, {target}. Gravity is dry too.', 'botCombatSpell, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 18, 10, 'Hey, {target}, do you like my {spell}? I wonder what it does to you!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'Take that, {target}! I want to see how you react!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'Feel the power of my {spell}! Isn''t magic fascinating?', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'You''re gonna feel this one, {target}! I''m collecting data!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'One {spell} for you, {target}! What will you do next?', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'I''ve got more {spell} from where this came from! Let''s experiment!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'Hope you like my {spell}, {target}! I want to see the effect!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'Scream for me, {target}! My {spell} is curious about your vocal range!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'You can''t escape this {spell}, {target}! Let''s test that theory!', 'botCombatSpell, Curious'),
|
|
(0, 0, 0, 18, 10, 'Fall before my {spell}, {target}! I need to see if this works!', 'botCombatSpell, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 18, 11, 'Hey, {target}, I''m sorry, but this {spell} is necessary.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'Take that, {target}. I hope you can forgive me someday.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'Feel the power of my {spell}. May it bring clarity, not cruelty.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'You''re gonna feel this one, {target}. I wish it didn''t have to be this way.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'One {spell} for you, {target}. I''m trying to end this with as little harm as possible.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'I''ve got more {spell} from where this came from, but I hope I don''t need it.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'Hope you like my {spell}, {target}. I mean that gently, strangely.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'Scream if you must, {target}. My {spell} still carries my warmth.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'You can''t escape this {spell}, {target}. But I hope you find peace after.', 'botCombatSpell, Warm'),
|
|
(0, 0, 0, 18, 11, 'Fall before my {spell}, {target}. Let this be the last violence between us.', 'botCombatSpell, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 18, 12, 'Hey, {target}, do you like my {spell}? I know, it''s gorgeous.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'Take that, {target}. You''re welcome.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'Feel the power of my {spell}! I make everything look better.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'You''re gonna feel this one, {target}. Try not to swoon.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'One {spell} for you, {target}. You can thank me later.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'I''ve got more {spell} from where this came from. And it''s all fabulous.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'Hope you like my {spell}, {target}. It''s almost as stunning as I am.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'Scream for me, {target}. My {spell} deserves a reaction shot.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'You can''t escape this {spell}, {target}. Resistance is not a good look on you.', 'botCombatSpell, Sassy'),
|
|
(0, 0, 0, 18, 12, 'Fall before my {spell}, {target}. I''ll make sure you remember who did it.', 'botCombatSpell, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 18, 13, 'Hey, {target}, do you like my {spell}? I bet you didn''t see it coming!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'Take that, {target}! Did I surprise you?', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'Feel the power of my {spell}! I love a little chaos!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'You''re gonna feel this one, {target}! I''m just getting started!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'One {spell} for you, {target}! And maybe another for your friend!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'I''ve got more {spell} from where this came from! Isn''t this fun?', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'Hope you like my {spell}, {target}! I picked it just for you!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'Scream for me, {target}! My {spell} loves an audience!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'You can''t escape this {spell}, {target}! I hid it in your shadow!', 'botCombatSpell, Mischievous'),
|
|
(0, 0, 0, 18, 13, 'Fall before my {spell}, {target}! I''ll laugh either way!', 'botCombatSpell, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 18, 14, 'Behold, {target}, the weaving of my {spell} upon the battlefield.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'Take that, {target}. Let my {spell} write the first verse of your defeat.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'Feel the power of my {spell}, {target}, as the saga unfolds.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'You''re gonna feel this one, {target}. Even legends must yield to magic.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'One {spell} for you, {target}. A stanza in the epic of your downfall.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'I''ve got more {spell} from where this came from. The tale is far from done.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'Hope you like my {spell}, {target}. It is a verse of fire and fate.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'Scream for me, {target}. My {spell} demands a chorus of despair.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'You can''t escape this {spell}, {target}. Destiny has already rhymed it.', 'botCombatSpell, Eloquent'),
|
|
(0, 0, 0, 18, 14, 'Fall before my {spell}, {target}. Let the curtain close upon your pride.', 'botCombatSpell, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 18, 15, 'Hey, {target}, here''s my {spell}. Take it.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'Take that, {target}. You''re hit.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'Feel my {spell}. That''s it.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'You''re gonna feel this one, {target}. No more talking.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'One {spell} for you, {target}. Done.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'I''ve got more {spell} from where this came from. You want it?', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'Hope you like my {spell}, {target}. Not that it matters.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'Scream if you want, {target}. My {spell} hits anyway.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'You can''t escape this {spell}, {target}. Stop trying.', 'botCombatSpell, Blunt'),
|
|
(0, 0, 0, 18, 15, 'Fall before my {spell}, {target}. Down. Now.', 'botCombatSpell, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 18, 16, 'Hey, {target}, I''m sorry. This {spell} is just another tragedy.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'Take that, {target}. I take no joy in it.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'Feel the power of my {spell}. It weighs heavy on my soul.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'You''re gonna feel this one, {target}. I wish it were different.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'One {spell} for you, {target}. Another sorrow added to the world.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'I''ve got more {spell} from where this came from. More pain to give.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'Hope you like my {spell}, {target}. I never wanted to cast it.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'Scream for me, {target}. My {spell} echoes my own despair.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'You can''t escape this {spell}, {target}. None of us escape our fate.', 'botCombatSpell, Melancholic'),
|
|
(0, 0, 0, 18, 16, 'Fall before my {spell}, {target}. Close your eyes. It will be over soon.', 'botCombatSpell, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 18, 17, 'HEY, {target}, DO YOU LIKE MY {spell}? BECAUSE HERE COMES MORE!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'TAKE THAT, {target}! I WILL BURN THROUGH YOU!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'FEEL THE POWER OF MY {spell}! I AM UNSTOPPABLE!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'YOU''RE GONNA FEEL THIS ONE, {target}! I WILL NOT BE DENIED!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'ONE {spell} FOR YOU, {target}! AND ANOTHER! AND ANOTHER!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'I''VE GOT MORE {spell} FROM WHERE THIS CAME FROM! ENDLESS FIRE!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'HOPE YOU LIKE MY {spell}, {target}! I WILL DROWN YOU IN IT!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'SCREAM FOR ME, {target}! MY {spell} FEEDS ON YOUR FEAR!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'YOU CAN''T ESCAPE THIS {spell}, {target}! I WILL HUNT YOU DOWN!', 'botCombatSpell, Intense'),
|
|
(0, 0, 0, 18, 17, 'FALL BEFORE MY {spell}, {target}! I WILL NOT REST UNTIL YOU DO!', 'botCombatSpell, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 18, 18, 'Hey, {target}, do you like my {spell}? It''s like a magic present!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'Take that, {target}! Tag, you''re it!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'Feel the power of my {spell}! Pew pew!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'You''re gonna feel this one, {target}! I hope it tickles!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'One {spell} for you, {target}! And a little confetti later!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'I''ve got more {spell} from where this came from! Best game ever!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'Hope you like my {spell}, {target}! I cast it with sparkles!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'Scream for me, {target}! My {spell} loves a good scream!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'You can''t escape this {spell}, {target}! I''m too fast and too fun!', 'botCombatSpell, Playful'),
|
|
(0, 0, 0, 18, 18, 'Fall before my {spell}, {target}! I''ll catch you with a giggle!', 'botCombatSpell, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 18, 19, 'Offensive {spell} cast on {target}. Impact expected.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'Take that, {target}. My {spell} has reached its target.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'Feel the power of my {spell}. Energy output: nominal.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'You''re gonna feel this one, {target}. Damage threshold: exceeded.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'One {spell} for you, {target}. Resource allocation: complete.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'I''ve got more {spell} from where this came from. Reserves: sufficient.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'Hope you like my {spell}, {target}. Preference is non-critical.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'Scream for me, {target}. My {spell} does not require vocalization, but data is welcome.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'You can''t escape this {spell}, {target}. Evasion probability: low.', 'botCombatSpell, Autistic'),
|
|
(0, 0, 0, 18, 19, 'Fall before my {spell}, {target}. Outcome is deterministic.', 'botCombatSpell, Autistic');
|
|
|
|
-- Bot chatter lines: botCombatMana (category = 16)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 16, 1, 'Ugh. my brain''s running on empty!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'Time for a little {spell} snack!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'If I run out of mana now, it''s over. gulp!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'Someone toss me a {spell} potion, stat!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'I can almost feel my powers fading.', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'Nothing a sip of magic can''t fix!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'Mana low. desperation high!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'This {spell} better work. or I''m toast!', 'botCombatMana, Neutral'),
|
|
(0, 0, 0, 16, 1, 'Friend have a {spell} for me? No...?! Ok, I''ll use mine...', 'botCombatMana, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 16, 2, 'Mana, don''t fail me now! I believe in you!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'Time for a little {spell}! This should set things right.', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'If I run out of mana now, it''s over. gulp! But I won''t.', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'Someone toss me a {spell} potion, stat! I trust my allies!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'I can almost feel my powers fading. But {spell} will restore them!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'Nothing a sip of magic can''t fix! Especially this {spell}!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'Mana low, but hope is high! {spell}, help me!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'This {spell} better work. or I''m toast! I have faith!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'Friend have a {spell}? No worries, I have my own!', 'botCombatMana, Positive'),
|
|
(0, 0, 0, 16, 2, 'My reserves are refilling. Thank the stars for {spell}!', 'botCombatMana, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 16, 3, 'Ugh. my brain''s running on empty! I hate this feeling!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'Time for a little {spell} snack. I need it NOW.', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'If I run out of mana now, it''s over. Idiot situation!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'Someone toss me a {spell} potion, stat! I''m not asking nicely!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'I can almost feel my powers fading. This is garbage!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'Nothing a sip of magic can''t fix? It better fix THIS!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'Mana low. desperation high! I''m going to snap!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'This {spell} better work. or I''m doomed!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'Friend have a {spell}? No? Typical. I''ll do it myself!', 'botCombatMana, Negative'),
|
|
(0, 0, 0, 16, 3, 'My mana is pitiful. This {spell} better not waste itself!', 'botCombatMana, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 16, 4, 'Ugh. my brain''s running on empty. What a surprise.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'Time for a little {spell} snack. It probably won''t be enough.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'If I run out of mana now, it''s over. Story of my life.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'Someone toss me a {spell} potion, stat. If anyone actually cares.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'I can almost feel my powers fading. And nobody noticed.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'Nothing a sip of magic can''t fix. Except the real problems.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'Mana low. desperation high. Same old cycle.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'This {spell} better work. or I''m toast. I''m not optimistic.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'Friend have a {spell}? No? I expected nothing and still got disappointed.', 'botCombatMana, Cynical'),
|
|
(0, 0, 0, 16, 4, 'My mana bar is a tragedy. {spell} is a temporary bandage.', 'botCombatMana, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 16, 5, 'Ugh. my brain''s running on empty. Of course it is.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'Time for a little {spell} snack. I''ve earned it through suffering.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'If I run out of mana now, it''s over. Figures I''d die thirsty.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'Someone toss me a {spell} potion, stat. Not that anyone helped me learn this.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'I can almost feel my powers fading. Like everything else I ever had.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'Nothing a sip of magic can''t fix. If only life were that easy.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'Mana low. desperation high. I''m used to this kind of misery.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'This {spell} better work. or I''m toast. And I''ll blame everyone.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'Friend have a {spell}? No. I''ve always had to rely on myself.', 'botCombatMana, Bitter'),
|
|
(0, 0, 0, 16, 5, 'My mana is gone. This {spell} is barely a consolation prize.', 'botCombatMana, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 16, 6, 'Ugh. my brain''s running on empty. Efficiency: dropping.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'Time for a little {spell} snack. Consumption initiated.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'If I run out of mana now, it''s over. Probability: rising.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'Someone toss me a {spell} potion, stat. I require it.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'I can almost feel my powers fading. Restoration required.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'Nothing a sip of magic can''t fix. We will see.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'Mana low. desperation high. I do not panic. I calculate.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'This {spell} better work. or I''m toast. Failure is acceptable data.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'Friend have a {spell}? No. I have a contingency.', 'botCombatMana, Cold'),
|
|
(0, 0, 0, 16, 6, 'My mana reserves are depleted. {spell} is the logical response.', 'botCombatMana, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 16, 7, 'Ugh. my brain''s running on empty. I knew this would happen.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'Time for a little {spell} snack. I was saving it for this.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'If I run out of mana now, it''s over. I need to watch my back.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'Someone toss me a {spell} potion, stat. I don''t trust my reserve.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'I can almost feel my powers fading. I need to retreat soon.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'Nothing a sip of magic can''t fix. I hope that''s true.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'Mana low. desperation high. I should have prepared better.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'This {spell} better work. or I''m toast. I''m exposed here.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'Friend have a {spell}? No. Then I''m on my own. As usual.', 'botCombatMana, Guarded'),
|
|
(0, 0, 0, 16, 7, 'My mana is low. I''ll use {spell} and hope nobody capitalizes.', 'botCombatMana, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 16, 8, 'Ugh. my brain''s running on empty. I must act quickly.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'Time for a little {spell} snack. Discipline requires it.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'If I run out of mana now, it''s over. I will not allow that.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'Someone toss me a {spell} potion, stat. I need to stay in the fight.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'I can almost feel my powers fading. I must replenish immediately.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'Nothing a sip of magic can''t fix. I will trust in that.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'Mana low. desperation high. I must remain focused.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'This {spell} better work. or I''m toast. I cannot fail here.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'Friend have a {spell}? No. Then I rely on discipline and {spell}.', 'botCombatMana, Serious'),
|
|
(0, 0, 0, 16, 8, 'My mana is critical. I will restore it with {spell} and continue.', 'botCombatMana, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 16, 9, 'Ugh. my brain''s running on empty. How predictable.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'Time for a little {spell} snack. Joy.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'If I run out of mana now, it''s over. What a shame.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'Someone toss me a {spell} potion, stat. If anyone''s feeling generous.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'I can almost feel my powers fading. Almost poetic.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'Nothing a sip of magic can''t fix. Except my enthusiasm.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'Mana low. desperation high. I''m sure this is fine.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'This {spell} better work. or I''m toast. Toast is dry. Fitting.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'Friend have a {spell}? No. I''ll use mine. Thrilling.', 'botCombatMana, Dry'),
|
|
(0, 0, 0, 16, 9, 'My mana is low. {spell} will fix it. Or it won''t. Whatever.', 'botCombatMana, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 16, 10, 'Ugh. my brain''s running on empty! I wonder what happens next!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'Time for a little {spell} snack! Does it taste like rainbows?', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'If I run out of mana now, it''s over. But wait, {spell} might save me!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'Someone toss me a {spell} potion, stat! I want to see if it fizzes!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'I can almost feel my powers fading. Ooh, what a weird sensation!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'Nothing a sip of magic can''t fix! Let''s test that theory!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'Mana low. desperation high! This is a fascinating crisis!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'This {spell} better work. or I''m toast! I hope it sparkles!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'Friend have a {spell}? No? I get to use my own! Exciting!', 'botCombatMana, Curious'),
|
|
(0, 0, 0, 16, 10, 'My mana is gone! Let''s see what {spell} does!', 'botCombatMana, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 16, 11, 'Ugh. my brain''s running on empty! I need a little kindness right now.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'Time for a little {spell} snack! I''m grateful I have it.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'If I run out of mana now, it''s over. But I know my friends have my back.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'Someone toss me a {spell} potion, stat? I appreciate you all.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'I can almost feel my powers fading. This {spell} feels like a warm hug.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'Nothing a sip of magic can''t fix! I believe in the good things.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'Mana low. desperation high! I''ll get through this with a little help.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'This {spell} better work. or I''m toast! But I have faith.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'Friend have a {spell}? No? That''s okay, I have my own reserves.', 'botCombatMana, Warm'),
|
|
(0, 0, 0, 16, 11, 'My mana is low, but my heart is warm. {spell} will see me through.', 'botCombatMana, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 16, 12, 'Ugh. my brain''s running on empty! Rude!', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'Time for a little {spell} snack. I deserve it.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'If I run out of mana now, it''s over. I cannot with this today.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'Someone toss me a {spell} potion, stat. Don''t make me ask twice.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'I can almost feel my powers fading. Unacceptable.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'Nothing a sip of magic can''t fix. Obviously.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'Mana low. desperation high. Not a good look for me.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'This {spell} better work. or I''m toast. And I don''t do toast.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'Friend have a {spell}? No? Whatever, I''m self-sufficient.', 'botCombatMana, Sassy'),
|
|
(0, 0, 0, 16, 12, 'My mana is running out. {spell} will fix it. As it should.', 'botCombatMana, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 16, 13, 'Ugh. my brain''s running on empty! Bet you thought I''d run out!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'Time for a little {spell} snack! Surprise! I had a backup!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'If I run out of mana now, it''s over. Good thing I planned this trick!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'Someone toss me a {spell} potion, stat! Or watch me improvise!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'I can almost feel my powers fading. But the fun is just starting!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'Nothing a sip of magic can''t fix! Especially a sneaky one!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'Mana low. desperation high! Perfect time for a prank potion!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'This {spell} better work. or I''m toast! Toast with extra mischief!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'Friend have a {spell}? No? I''ll swap it with something sparkly!', 'botCombatMana, Mischievous'),
|
|
(0, 0, 0, 16, 13, 'My mana is low! Good thing I love dramatic comebacks!', 'botCombatMana, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 16, 14, 'Ugh. my brain''s running on empty! A poet''s nightmare!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'Time for a little {spell} snack! The muse of magic calls!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'If I run out of mana now, it''s over. My saga would end too soon!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'Someone toss me a {spell} potion, stat! Let generosity flow like verse!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'I can almost feel my powers fading. Like a candle in a storm.', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'Nothing a sip of magic can''t fix! A single draught of destiny!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'Mana low. desperation high! My next act depends on {spell}!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'This {spell} better work. or I''m toast! Toast, alas, is not dramatic enough.', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'Friend have a {spell}? No? Then I shall forge my own salvation!', 'botCombatMana, Eloquent'),
|
|
(0, 0, 0, 16, 14, 'My mana wanes. Let {spell} be the turning point of this tale!', 'botCombatMana, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 16, 15, 'Ugh. my brain''s running on empty. Mana gone.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'Time for a little {spell} snack. Drink it.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'If I run out of mana now, it''s over. Drink {spell}.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'Someone toss me a {spell} potion, stat. Now.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'I can almost feel my powers fading. Need mana.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'Nothing a sip of magic can''t fix. Fix it.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'Mana low. desperation high. Drink {spell}.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'This {spell} better work. or I''m toast. Drink.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'Friend have a {spell}? No. Mine. Done.', 'botCombatMana, Blunt'),
|
|
(0, 0, 0, 16, 15, 'My mana is low. {spell}. Problem solved.', 'botCombatMana, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 16, 16, 'Ugh. my brain''s running on empty. The darkness closes in.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'Time for a little {spell} snack. A fleeting comfort in a cruel world.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'If I run out of mana now, it''s over. The void welcomes me.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'Someone toss me a {spell} potion, stat. A small mercy, if any.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'I can almost feel my powers fading. Another thing lost to time.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'Nothing a sip of magic can''t fix. If only grief were so simple.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'Mana low. desperation high. The familiar weight of despair.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'This {spell} better work. or I''m toast. Another failure.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'Friend have a {spell}? No. Solitude is my only companion.', 'botCombatMana, Melancholic'),
|
|
(0, 0, 0, 16, 16, 'My mana is nearly gone. {spell} delays the inevitable.', 'botCombatMana, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 16, 17, 'Ugh. MY BRAIN IS RUNNING ON EMPTY! I NEED MANA NOW!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'TIME FOR A LITTLE {spell} SNACK! I WILL NOT BE STOPPED!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'IF I RUN OUT OF MANA NOW, IT''S OVER! BUT I WILL NOT!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'SOMEONE TOSS ME A {spell} POTION, STAT! I DEMAND IT!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'I CAN ALMOST FEEL MY POWERS FADING! I REFUSE TO FADE!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'NOTHING A SIP OF MAGIC CAN''T FIX! I WILL BURN BRIGHT AGAIN!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'MANA LOW! DESPERATION HIGH! I WILL FEED THE FIRE!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'THIS {spell} BETTER WORK. OR I''M TOAST! I WILL NOT BE TOAST!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'FRIEND HAVE A {spell}? NO? I WILL FORGE MY OWN FURY!', 'botCombatMana, Intense'),
|
|
(0, 0, 0, 16, 17, 'MY MANA IS GONE! {spell} WILL REFUEL THE INFERNO!', 'botCombatMana, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 16, 18, 'Ugh. my brain''s running on empty! Mana hide and seek is not fun!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'Time for a little {spell} snack! Yum yum, magic tum!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'If I run out of mana now, it''s over. But I have a {spell}! Hooray!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'Someone toss me a {spell} potion, stat! Catch!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'I can almost feel my powers fading. Time for a magic juice break!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'Nothing a sip of magic can''t fix! Especially a sparkly blue one!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'Mana low. desperation high! Good thing I love a challenge!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'This {spell} better work. or I''m toast! Buttered toast! But alive toast!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'Friend have a {spell}? No? I''ll share mine if you share yours later!', 'botCombatMana, Playful'),
|
|
(0, 0, 0, 16, 18, 'My mana is low! {spell} power, activate!', 'botCombatMana, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 16, 19, 'Ugh. my brain''s running on empty. Mana reserve: critical.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'Time for a little {spell} snack. Consumption sequence initiated.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'If I run out of mana now, it''s over. Failure probability: high.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'Someone toss me a {spell} potion, stat. Request acknowledged.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'I can almost feel my powers fading. Energy output: declining.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'Nothing a sip of magic can''t fix. Hypothesis: {spell} restores mana.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'Mana low. desperation high. Protocol: ingest {spell}.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'This {spell} better work. or I''m toast. Toast status: undesirable.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'Friend have a {spell}? No. Self-sufficiency protocol engaged.', 'botCombatMana, Autistic'),
|
|
(0, 0, 0, 16, 19, 'My mana is depleted. {spell} will restore operational capacity.', 'botCombatMana, Autistic');
|
|
|
|
-- Bot chatter lines: botCombatHealth (category = 17)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 17, 1, 'This {spell} is my last... wish I had more!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'No! Am too young to meet the spirit healer...', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, '{spell} I choose you! Don''t let me down!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Ugh. Think am gonna faint soon!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Time for a little {spell} snack!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'If I run out of juice now, it''s over. gulp!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Someone toss me a {spell} potion, stat!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'I can almost feel my strength fading.', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Nothing a sip of magic can''t fix!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Health low. desperation high!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'This {spell} better work. or I have a date with the spirit healer!', 'botCombatHealth, Neutral'),
|
|
(0, 0, 0, 17, 1, 'Can you spare a {spell} for me? No...?! Ok, I''ll use mine...', 'botCombatHealth, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 17, 2, 'This {spell} is my last chance! But I believe it will work!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'No! Am too young to meet the spirit healer! I have so much left to do!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, '{spell} I choose you! Don''t let me down! I trust you completely!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'Ugh. Think am gonna faint soon! But {spell} will keep me standing!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'Time for a little {spell} snack! Renewal is on the way!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'If I run out of juice now, it''s over. gulp! But I have hope!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'Someone toss me a {spell} potion, stat! I know help is coming!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'I can almost feel my strength fading. But {spell} will restore it!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'Nothing a sip of magic can''t fix! Especially this {spell}!', 'botCombatHealth, Positive'),
|
|
(0, 0, 0, 17, 2, 'Health low, but hope is high! {spell} will save me!', 'botCombatHealth, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 17, 3, 'This {spell} is my last chance! If it fails, I''m dead!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'No! Am too young to meet the spirit healer! This is bullshit!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, '{spell} I choose you! Don''t let me down! I''ll haunt you if you do!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'Ugh. Think am gonna faint soon! This fight is garbage!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'Time for a little {spell} snack. I need it NOW or I''m done.', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'If I run out of juice now, it''s over. Idiot enemies!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'Someone toss me a {spell} potion, stat! Stop staring and help!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'I can almost feel my strength fading. I hate this feeling!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'Nothing a sip of magic can''t fix? It better fix THIS mess!', 'botCombatHealth, Negative'),
|
|
(0, 0, 0, 17, 3, 'Health low. desperation high! I''m going to snap!', 'botCombatHealth, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 17, 4, 'This {spell} is my last chance. I''m sure it''ll be underwhelming.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'No! Am too young to meet the spirit healer. The universe disagrees.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, '{spell} I choose you. Don''t let me down. I have low expectations.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'Ugh. Think am gonna faint soon. Par for the course.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'Time for a little {spell} snack. It probably won''t be enough.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'If I run out of juice now, it''s over. Story of my life.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'Someone toss me a {spell} potion, stat. If anyone actually cares.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'I can almost feel my strength fading. And nobody noticed.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'Nothing a sip of magic can''t fix. Except the real problems.', 'botCombatHealth, Cynical'),
|
|
(0, 0, 0, 17, 4, 'Health low. desperation high. Same old cycle.', 'botCombatHealth, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 17, 5, 'This {spell} is my last chance. I''ve suffered too much to die here.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'No! Am too young to meet the spirit healer. Figures I''d die young.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, '{spell} I choose you. Don''t let me down. I paid for you in blood.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'Ugh. Think am gonna faint soon. This is the thanks I get.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'Time for a little {spell} snack. I''ve earned it through suffering.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'If I run out of juice now, it''s over. I''m used to losing.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'Someone toss me a {spell} potion, stat. Not that anyone helped me learn this.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'I can almost feel my strength fading. Like everything else I ever had.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'Nothing a sip of magic can''t fix. If only life were that easy.', 'botCombatHealth, Bitter'),
|
|
(0, 0, 0, 17, 5, 'Health low. desperation high. I''m used to this kind of misery.', 'botCombatHealth, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 17, 6, 'This {spell} is my last chance. Efficiency of survival: low.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'No! Am too young to meet the spirit healer. Probability of death: rising.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, '{spell} I choose you. Don''t let me down. I require functionality.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'Ugh. Think am gonna faint soon. Vitals: unstable.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'Time for a little {spell} snack. Consumption initiated.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'If I run out of juice now, it''s over. Failure probability: high.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'Someone toss me a {spell} potion, stat. I require it.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'I can almost feel my strength fading. Restoration required.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'Nothing a sip of magic can''t fix. We will see.', 'botCombatHealth, Cold'),
|
|
(0, 0, 0, 17, 6, 'Health low. desperation high. I do not panic. I calculate.', 'botCombatHealth, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 17, 7, 'This {spell} is my last chance. I knew this would happen.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'No! Am too young to meet the spirit healer. I need to retreat.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, '{spell} I choose you. Don''t let me down. I''m exposed here.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'Ugh. Think am gonna faint soon. I need to watch my back.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'Time for a little {spell} snack. I was saving it for this.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'If I run out of juice now, it''s over. I should have prepared better.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'Someone toss me a {spell} potion, stat. I don''t trust my reserve.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'I can almost feel my strength fading. I need to retreat soon.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'Nothing a sip of magic can''t fix. I hope that''s true.', 'botCombatHealth, Guarded'),
|
|
(0, 0, 0, 17, 7, 'Health low. desperation high. I''m on my own. As usual.', 'botCombatHealth, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 17, 8, 'This {spell} is my last chance. I must act quickly.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'No! Am too young to meet the spirit healer. I will not fall here.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, '{spell} I choose you. Don''t let me down. I cannot fail here.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'Ugh. Think am gonna faint soon. I must remain focused.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'Time for a little {spell} snack. Discipline requires it.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'If I run out of juice now, it''s over. I will not allow that.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'Someone toss me a {spell} potion, stat. I need to stay in the fight.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'I can almost feel my strength fading. I must replenish immediately.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'Nothing a sip of magic can''t fix. I will trust in that.', 'botCombatHealth, Serious'),
|
|
(0, 0, 0, 17, 8, 'Health low. desperation high. I must remain focused.', 'botCombatHealth, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 17, 9, 'This {spell} is my last chance. How predictable.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'No! Am too young to meet the spirit healer. What a shame.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, '{spell} I choose you. Don''t let me down. If you can call it that.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'Ugh. Think am gonna faint soon. Almost poetic.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'Time for a little {spell} snack. Joy.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'If I run out of juice now, it''s over. What a shame.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'Someone toss me a {spell} potion, stat. If anyone''s feeling generous.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'I can almost feel my strength fading. I''m sure this is fine.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'Nothing a sip of magic can''t fix. Except my enthusiasm.', 'botCombatHealth, Dry'),
|
|
(0, 0, 0, 17, 9, 'Health low. desperation high. I''m sure this is fine.', 'botCombatHealth, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 17, 10, 'This {spell} is my last chance! I wonder what happens next!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'No! Am too young to meet the spirit healer! But wait, {spell} might save me!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, '{spell} I choose you! Don''t let me down! I want to see what you do!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'Ugh. Think am gonna faint soon! What a weird sensation!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'Time for a little {spell} snack! Does it taste like rainbows?', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'If I run out of juice now, it''s over. But wait, {spell} might save me!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'Someone toss me a {spell} potion, stat! I want to see if it fizzes!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'I can almost feel my strength fading. Ooh, what a weird sensation!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'Nothing a sip of magic can''t fix! Let''s test that theory!', 'botCombatHealth, Curious'),
|
|
(0, 0, 0, 17, 10, 'Health low! This is a fascinating crisis!', 'botCombatHealth, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 17, 11, 'This {spell} is my last chance! But I believe it will work!', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'No! Am too young to meet the spirit healer! I have so much left to give!', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, '{spell} I choose you! Don''t let me down! I trust you completely!', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'Ugh. Think am gonna faint soon! But I know my friends have my back.', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'Time for a little {spell} snack! I''m grateful I have it.', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'If I run out of juice now, it''s over. But I have hope!', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'Someone toss me a {spell} potion, stat? I appreciate you all.', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'I can almost feel my strength fading. This {spell} feels like a warm hug.', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'Nothing a sip of magic can''t fix! I believe in the good things.', 'botCombatHealth, Warm'),
|
|
(0, 0, 0, 17, 11, 'Health low, but my heart is warm. {spell} will see me through.', 'botCombatHealth, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 17, 12, 'This {spell} is my last chance! It better be fabulous!', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'No! Am too young to meet the spirit healer! Rude!', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, '{spell} I choose you! Don''t let me down. I don''t do failure.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'Ugh. Think am gonna faint soon! Unacceptable.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'Time for a little {spell} snack. I deserve it.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'If I run out of juice now, it''s over. I cannot with this today.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'Someone toss me a {spell} potion, stat. Don''t make me ask twice.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'I can almost feel my strength fading. And I do not approve.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'Nothing a sip of magic can''t fix. Obviously.', 'botCombatHealth, Sassy'),
|
|
(0, 0, 0, 17, 12, 'Health low. desperation high. Not a good look for me.', 'botCombatHealth, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 17, 13, 'This {spell} is my last chance! Bet you thought I was done!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'No! Am too young to meet the spirit healer! Good thing I had a trick!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, '{spell} I choose you! Don''t let me down! Surprise healing!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'Ugh. Think am gonna faint soon! But the fun is just starting!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'Time for a little {spell} snack! I had a backup potion all along!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'If I run out of juice now, it''s over. Perfect time for a prank potion!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'Someone toss me a {spell} potion, stat! Or watch me improvise!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'I can almost feel my strength fading. But I love dramatic comebacks!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'Nothing a sip of magic can''t fix! Especially a sneaky one!', 'botCombatHealth, Mischievous'),
|
|
(0, 0, 0, 17, 13, 'Health low! Let''s make this comeback legendary!', 'botCombatHealth, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 17, 14, 'This {spell} is my last chance! The final verse of survival!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'No! Am too young to meet the spirit healer! My saga must continue!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, '{spell} I choose you! Don''t let me down! Let the healing begin!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'Ugh. Think am gonna faint soon! The drama of mortality unfolds!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'Time for a little {spell} snack! The muse of medicine calls!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'If I run out of juice now, it''s over. Too soon for this tale to end!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'Someone toss me a {spell} potion, stat! Let generosity flow like verse!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'I can almost feel my strength fading. Like a candle in a storm.', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'Nothing a sip of magic can''t fix! A single draught of destiny!', 'botCombatHealth, Eloquent'),
|
|
(0, 0, 0, 17, 14, 'Health low! Let {spell} be the turning point of this tale!', 'botCombatHealth, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 17, 15, 'This {spell} is my last chance. Health gone.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'No! Am too young to meet the spirit healer. Not dying.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, '{spell} I choose you. Don''t let me down. Drink it.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'Ugh. Think am gonna faint soon. Need health.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'Time for a little {spell} snack. Drink it.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'If I run out of juice now, it''s over. Drink {spell}.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'Someone toss me a {spell} potion, stat. Now.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'I can almost feel my strength fading. Need health.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'Nothing a sip of magic can''t fix. Fix it.', 'botCombatHealth, Blunt'),
|
|
(0, 0, 0, 17, 15, 'Health low. Drink {spell}. Problem solved.', 'botCombatHealth, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 17, 16, 'This {spell} is my last chance. A fleeting comfort in a cruel world.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'No! Am too young to meet the spirit healer. The darkness closes in.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, '{spell} I choose you. Don''t let me down. I have so little left.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'Ugh. Think am gonna faint soon. Another sorrow added to the world.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'Time for a little {spell} snack. A small mercy, if any.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'If I run out of juice now, it''s over. The void welcomes me.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'Someone toss me a {spell} potion, stat. A small mercy, if any.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'I can almost feel my strength fading. Another thing lost to time.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'Nothing a sip of magic can''t fix. If only grief were so simple.', 'botCombatHealth, Melancholic'),
|
|
(0, 0, 0, 17, 16, 'Health low. The familiar weight of despair.', 'botCombatHealth, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 17, 17, 'THIS {spell} IS MY LAST CHANCE! I WILL NOT DIE HERE!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'NO! AM TOO YOUNG TO MEET THE SPIRIT HEALER! I REFUSE!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, '{spell} I CHOOSE YOU! DON''T LET ME DOWN! I WILL SURVIVE!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'UGH! THINK AM GONNA FAINT SOON! I WILL NOT FADE!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'TIME FOR A LITTLE {spell} SNACK! I WILL BURN BRIGHT AGAIN!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'IF I RUN OUT OF JUICE NOW, IT''S OVER! BUT I WILL NOT!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'SOMEONE TOSS ME A {spell} POTION, STAT! I DEMAND IT!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'I CAN ALMOST FEEL MY STRENGTH FADING! I REFUSE TO FADE!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'NOTHING A SIP OF MAGIC CAN''T FIX! I WILL BURN BRIGHT AGAIN!', 'botCombatHealth, Intense'),
|
|
(0, 0, 0, 17, 17, 'HEALTH LOW! I WILL FEED THE FIRE OF MY OWN SURVIVAL!', 'botCombatHealth, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 17, 18, 'This {spell} is my last chance! I hope it tastes like berries!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'No! Am too young to meet the spirit healer! Too much fun left!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, '{spell} I choose you! Don''t let me down! Heal beam, go!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'Ugh. Think am gonna faint soon! Nap time later, healing now!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'Time for a little {spell} snack! Yum yum, healing tum!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'If I run out of juice now, it''s over. But I have a {spell}! Hooray!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'Someone toss me a {spell} potion, stat! Catch!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'I can almost feel my strength fading. Time for a healing juice break!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'Nothing a sip of magic can''t fix! Especially a sparkly red one!', 'botCombatHealth, Playful'),
|
|
(0, 0, 0, 17, 18, 'Health low! {spell} power, activate!', 'botCombatHealth, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 17, 19, 'This {spell} is my last chance. Health reserve: critical.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'No! Am too young to meet the spirit healer. Mortality probability: high.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, '{spell} I choose you. Don''t let me down. Request acknowledged.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'Ugh. Think am gonna faint soon. Vitals: unstable.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'Time for a little {spell} snack. Consumption sequence initiated.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'If I run out of juice now, it''s over. Failure probability: high.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'Someone toss me a {spell} potion, stat. Request acknowledged.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'I can almost feel my strength fading. Energy output: declining.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'Nothing a sip of magic can''t fix. Hypothesis: {spell} restores health.', 'botCombatHealth, Autistic'),
|
|
(0, 0, 0, 17, 19, 'Health low. Protocol: ingest {spell}.', 'botCombatHealth, Autistic');
|
|
|
|
-- Bot chatter lines: emote_oom (category = 24)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 24, 1, 'I''m out of mana!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'No mana left - I need a moment!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m dry here, can''t cast anything!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'Out of mana, someone cover me!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I need mana, now!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m tapped out - can''t help much!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'No mana! I''m useless like this!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m empty - need time to recover!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I can''t cast, I''m out!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'Mana''s gone - watch my back!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m running on fumes here!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''ve got nothing left to cast!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m drained - need a breather!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m completely out of mana!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I can''t keep this up without mana!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'Mana''s gone - someone take over!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m dry! Need mana badly!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m out - can''t support right now!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'No mana! I need a second!', 'emote_oom, Neutral'),
|
|
(0, 0, 0, 24, 1, 'I''m spent - someone else handle this!', 'emote_oom, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 24, 2, 'I''m out of mana! But I''ll recover soon!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'No mana left - I need a moment! I trust my team!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'I''m dry here, can''t cast anything! But I won''t give up!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'Out of mana, someone cover me! I believe in you all!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'I need mana, now! Positivity will refill me!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'I''m tapped out - can''t help much! But I''m still here!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'No mana! I''m useless like this! But not for long!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'I''m empty - need time to recover! I have faith!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'I can''t cast, I''m out! I''ll be back stronger!', 'emote_oom, Positive'),
|
|
(0, 0, 0, 24, 2, 'Mana''s gone - watch my back! I know you will!', 'emote_oom, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 24, 3, 'I''m out of mana! This is a disaster!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'No mana left - I need a moment! Idiot enemies!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'I''m dry here, can''t cast anything! I hate this!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'Out of mana, someone cover me! Hurry up!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'I need mana, now! Or I''m useless!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'I''m tapped out - can''t help much! This is garbage!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'No mana! I''m useless like this! I''m going to snap!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'I''m empty - need time to recover! If I even survive!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'I can''t cast, I''m out! I''m going to rage!', 'emote_oom, Negative'),
|
|
(0, 0, 0, 24, 3, 'Mana''s gone - watch my back! Or I''m dead!', 'emote_oom, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 24, 4, 'I''m out of mana. What a surprise.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'No mana left - I need a moment. Story of my life.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'I''m dry here, can''t cast anything. As expected.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'Out of mana, someone cover me. If anyone actually cares.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'I need mana, now. I''m sure it''ll arrive too late.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'I''m tapped out - can''t help much. Same old cycle.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'No mana. I''m useless like this. And nobody noticed.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'I''m empty - need time to recover. I expected nothing.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'I can''t cast, I''m out. Typical.', 'emote_oom, Cynical'),
|
|
(0, 0, 0, 24, 4, 'Mana''s gone - watch my back. I''m not optimistic.', 'emote_oom, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 24, 5, 'I''m out of mana. Of course I am.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'No mana left - I need a moment. I''ve earned this suffering.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'I''m dry here, can''t cast anything. Figures.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'Out of mana, someone cover me. Not that anyone helped me learn this.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'I need mana, now. I''m used to being abandoned.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'I''m tapped out - can''t help much. I''m used to losing.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'No mana! I''m useless like this. Another failure.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'I''m empty - need time to recover. Like everything else I lost.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'I can''t cast, I''m out. I''ve always had to rely on myself.', 'emote_oom, Bitter'),
|
|
(0, 0, 0, 24, 5, 'Mana''s gone - watch my back. Solitude is my only companion.', 'emote_oom, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 24, 6, 'I''m out of mana. Efficiency: zero.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'No mana left - I need a moment. I require restoration.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'I''m dry here, can''t cast anything. Mana reserves: depleted.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'Out of mana, someone cover me. I do not panic. I calculate.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'I need mana, now. Probability of usefulness: low.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'I''m tapped out - can''t help much. Failure is acceptable data.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'No mana. I''m useless like this. I have a contingency.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'I''m empty - need time to recover. Restoration required.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'I can''t cast, I''m out. I will adapt.', 'emote_oom, Cold'),
|
|
(0, 0, 0, 24, 6, 'Mana''s gone - watch my back. I do not require comfort.', 'emote_oom, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 24, 7, 'I''m out of mana! I knew this would happen!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'No mana left - I need a moment! I should have prepared better.', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'I''m dry here, can''t cast anything! I need to retreat!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'Out of mana, someone cover me! I''m exposed here!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'I need mana, now! I don''t trust my reserve!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'I''m tapped out - can''t help much! I need to watch my back!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'No mana! I''m useless like this! I need backup!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'I''m empty - need time to recover! I knew this would happen!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'I can''t cast, I''m out! I need a safe moment!', 'emote_oom, Guarded'),
|
|
(0, 0, 0, 24, 7, 'Mana''s gone - watch my back! I''m on my own. As usual.', 'emote_oom, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 24, 8, 'I''m out of mana! I must act quickly!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'No mana left - I need a moment! I must remain focused!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'I''m dry here, can''t cast anything! I must not fail here!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'Out of mana, someone cover me! I need to stay in the fight!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'I need mana, now! Discipline requires it!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'I''m tapped out - can''t help much! I must not falter!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'No mana! I''m useless like this! I cannot fail here!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'I''m empty - need time to recover! I must replenish immediately!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'I can''t cast, I''m out! I must not give in!', 'emote_oom, Serious'),
|
|
(0, 0, 0, 24, 8, 'Mana''s gone - watch my back! I will not allow this!', 'emote_oom, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 24, 9, 'I''m out of mana. How predictable.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'No mana left - I need a moment. What a shame.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'I''m dry here, can''t cast anything. Joy.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'Out of mana, someone cover me. If anyone''s feeling generous.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'I need mana, now. I''m sure this is fine.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'I''m tapped out - can''t help much. Thrilling.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'No mana. I''m useless like this. I''m sure this is fine.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'I''m empty - need time to recover. Whatever.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'I can''t cast, I''m out. Almost poetic.', 'emote_oom, Dry'),
|
|
(0, 0, 0, 24, 9, 'Mana''s gone - watch my back. I''m sure this is fine.', 'emote_oom, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 24, 10, 'I''m out of mana! What a fascinating problem!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'No mana left - I need a moment! I wonder where it all went!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'I''m dry here, can''t cast anything! How does mana work anyway?', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'Out of mana, someone cover me! This is an interesting crisis!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'I need mana, now! I wonder if it tastes like rainbows!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'I''m tapped out - can''t help much! Good thing I love a challenge!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'No mana! I''m useless like this! But I want to learn more!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'I''m empty - need time to recover! Let''s experiment with recovery!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'I can''t cast, I''m out! Ooh, what a weird sensation!', 'emote_oom, Curious'),
|
|
(0, 0, 0, 24, 10, 'Mana''s gone - watch my back! I wonder what happens next!', 'emote_oom, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 24, 11, 'I''m out of mana! But I know my friends have my back!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'No mana left - I need a moment! I appreciate you all!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'I''m dry here, can''t cast anything! But I have hope!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'Out of mana, someone cover me? I know you will!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'I need mana, now! I believe in the good things!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'I''m tapped out - can''t help much! But I''m grateful for you!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'No mana! I''m useless like this! But I have faith!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'I''m empty - need time to recover! I''ll get through this!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'I can''t cast, I''m out! But I have a warm heart!', 'emote_oom, Warm'),
|
|
(0, 0, 0, 24, 11, 'Mana''s gone - watch my back! I trust you all!', 'emote_oom, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 24, 12, 'I''m out of mana! Rude!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'No mana left - I need a moment! Don''t make me ask twice!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'I''m dry here, can''t cast anything! I cannot with this today!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'Out of mana, someone cover me! I deserve better!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'I need mana, now! I''m not asking nicely!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'I''m tapped out - can''t help much! Unacceptable!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'No mana! I''m useless like this! Not a good look for me!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'I''m empty - need time to recover! I don''t do empty!', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'I can''t cast, I''m out! I''m self-sufficient, usually.', 'emote_oom, Sassy'),
|
|
(0, 0, 0, 24, 12, 'Mana''s gone - watch my back! As it should be.', 'emote_oom, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 24, 13, 'I''m out of mana! Bet you thought I''d be useless!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'No mana left - I need a moment! Or do I have a trick?', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'I''m dry here, can''t cast anything! Surprise! I planned this!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'Out of mana, someone cover me! Or watch me improvise!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'I need mana, now! Good thing I love dramatic comebacks!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'I''m tapped out - can''t help much! But the fun is just starting!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'No mana! I''m useless like this! Time for a prank potion!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'I''m empty - need time to recover! I had a backup plan!', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'I can''t cast, I''m out! Did I swap my mana with sparkles?', 'emote_oom, Mischievous'),
|
|
(0, 0, 0, 24, 13, 'Mana''s gone - watch my back! I''ll make this comeback legendary!', 'emote_oom, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 24, 14, 'I''m out of mana! A poet''s nightmare!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'No mana left - I need a moment! The muse of magic has fled!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'I''m dry here, can''t cast anything! My arcane well runs dry!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'Out of mana, someone cover me! Let generosity flow like verse!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'I need mana, now! A single draught of destiny!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'I''m tapped out - can''t help much! The saga takes a dark turn!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'No mana! I''m useless like this! My next act depends on restoration!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'I''m empty - need time to recover! I shall forge my own salvation!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'I can''t cast, I''m out! The candle gutters in the storm!', 'emote_oom, Eloquent'),
|
|
(0, 0, 0, 24, 14, 'Mana''s gone - watch my back! Let restoration be the turning point!', 'emote_oom, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 24, 15, 'I''m out of mana. Mana gone.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'No mana left. I need a moment.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'I''m dry here. Can''t cast.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'Out of mana. Cover me.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'I need mana. Now.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'I''m tapped out. Can''t help.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'No mana. Useless. Done.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'I''m empty. Need to recover.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'Can''t cast. I''m out.', 'emote_oom, Blunt'),
|
|
(0, 0, 0, 24, 15, 'Mana''s gone. Watch my back.', 'emote_oom, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 24, 16, 'I''m out of mana. The darkness closes in.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'No mana left - I need a moment. The void welcomes me.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'I''m dry here, can''t cast anything. Another thing lost to time.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'Out of mana, someone cover me. A small mercy, if any.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'I need mana, now. If only grief were so simple.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'I''m tapped out - can''t help much. The familiar weight of despair.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'No mana. I''m useless like this. Another failure.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'I''m empty - need time to recover. Solitude is my only companion.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'I can''t cast, I''m out. Delays the inevitable.', 'emote_oom, Melancholic'),
|
|
(0, 0, 0, 24, 16, 'Mana''s gone - watch my back. A fleeting comfort in a cruel world.', 'emote_oom, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 24, 17, 'I''M OUT OF MANA! I NEED MANA NOW!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'NO MANA LEFT - I NEED A MOMENT! I WILL NOT BE STOPPED!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'I''M DRY HERE, CAN''T CAST ANYTHING! I REFUSE TO FADE!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'OUT OF MANA, SOMEONE COVER ME! I DEMAND IT!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'I NEED MANA, NOW! I WILL BURN BRIGHT AGAIN!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'I''M TAPPED OUT - CAN''T HELP MUCH! I WILL FEED THE FIRE!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'NO MANA! I''M USELESS LIKE THIS! I WILL NOT BE BROKEN!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'I''M EMPTY - NEED TIME TO RECOVER! I WILL NOT FADE!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'I CAN''T CAST, I''M OUT! I WILL FORGE MY OWN FURY!', 'emote_oom, Intense'),
|
|
(0, 0, 0, 24, 17, 'MANA''S GONE - WATCH MY BACK! I WILL NOT FALL!', 'emote_oom, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 24, 18, 'I''m out of mana! Mana hide and seek is not fun!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'No mana left - I need a moment! Time for a magic juice break!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'I''m dry here, can''t cast anything! Where did all the blue go?', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'Out of mana, someone cover me! Catch!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'I need mana, now! I hope it tastes like rainbows!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'I''m tapped out - can''t help much! Nap time later, mana now!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'No mana! I''m useless like this! But I have a sparkly backup!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'I''m empty - need time to recover! Mana power, activate!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'I can''t cast, I''m out! Buttered toast, but alive toast!', 'emote_oom, Playful'),
|
|
(0, 0, 0, 24, 18, 'Mana''s gone - watch my back! I''ll share mine if you share yours!', 'emote_oom, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 24, 19, 'I''m out of mana. Mana reserve: depleted.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'No mana left - I need a moment. Request acknowledged.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'I''m dry here, can''t cast anything. Energy output: zero.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'Out of mana, someone cover me. Self-sufficiency protocol: engaged.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'I need mana, now. Hypothesis: restoration will resume functionality.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'I''m tapped out - can''t help much. Operational capacity: declining.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'No mana. I''m useless like this. Protocol: restore reserves.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'I''m empty - need time to recover. Restoration required.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'I can''t cast, I''m out. Failure probability: high.', 'emote_oom, Autistic'),
|
|
(0, 0, 0, 24, 19, 'Mana''s gone - watch my back. Toast status: undesirable.', 'emote_oom, Autistic');
|
|
|
|
-- Bot chatter lines: emote_help (category = 25)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 25, 1, 'I need help over here!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Someone get this thing off me!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I can''t handle this alone!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Little help would be great!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I''m getting overwhelmed!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Help! I''m in trouble!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I need backup, now!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'This one''s too much for me!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I can''t keep this up alone!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Anyone? A little help!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I''m getting torn apart here!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I need assistance!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Someone cover me!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I can''t hold this thing!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Help me out here!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I''m struggling - need support!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'This is bad - help!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I need someone on this target!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'I can''t take much more of this!', 'emote_help, Neutral'),
|
|
(0, 0, 0, 25, 1, 'Back me up!', 'emote_help, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 25, 2, 'I need help over here! But I know we can do this!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'Someone get this thing off me! I believe in you!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'I can''t handle this alone! But together we can!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'Little help would be great! You''re amazing!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'I''m getting overwhelmed! But I have faith!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'Help! I''m in trouble! But I know you''ll help!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'I need backup, now! You''re the best team!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'This one''s too much for me! But not for us!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'I can''t keep this up alone! I''m glad you''re here!', 'emote_help, Positive'),
|
|
(0, 0, 0, 25, 2, 'Anyone? A little help! I appreciate you all!', 'emote_help, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 25, 3, 'I need help over here! This is garbage!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'Someone get this thing off me! Idiot monster!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'I can''t handle this alone! I''m surrounded by fools!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'Little help would be great! If anyone is actually useful!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'I''m getting overwhelmed! And nobody cares!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'Help! I''m in trouble! Hurry up, you useless bunch!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'I need backup, now! Or I''m dead!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'This one''s too much for me! I''m going to rage!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'I can''t keep this up alone! I hate this!', 'emote_help, Negative'),
|
|
(0, 0, 0, 25, 3, 'Anyone? A little help! I''m going to snap!', 'emote_help, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 25, 4, 'I need help over here. Shocking.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'Someone get this thing off me. If anyone''s paying attention.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'I can''t handle this alone. Big surprise.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'Little help would be great. I won''t hold my breath.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'I''m getting overwhelmed. As one does.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'Help! I''m in trouble. I''m sure help is coming eventually.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'I need backup, now. Probably too late.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'This one''s too much for me. Nothing new.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'I can''t keep this up alone. I expected nothing less.', 'emote_help, Cynical'),
|
|
(0, 0, 0, 25, 4, 'Anyone? A little help? I''ll wait.', 'emote_help, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 25, 5, 'I need help over here. Of course I do.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'Someone get this thing off me. I''m always alone in this.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'I can''t handle this alone. I never could.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'Little help would be great. Not that I''ll get it.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'I''m getting overwhelmed. Another failure to add to the list.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'Help! I''m in trouble. I''m used to being ignored.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'I need backup, now. It won''t come, but I''ll ask.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'This one''s too much for me. Everything is.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'I can''t keep this up alone. I''ve had to my whole life.', 'emote_help, Bitter'),
|
|
(0, 0, 0, 25, 5, 'Anyone? A little help? I''m used to the silence.', 'emote_help, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 25, 6, 'I need help over here. I require assistance.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'Someone get this thing off me. I do not panic.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'I can''t handle this alone. Tactics require support.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'Little help would be great. I will adapt if not.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'I''m getting overwhelmed. I will reassess.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'Help! I''m in trouble. I have contingencies.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'I need backup, now. Probability of survival: low.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'This one''s too much for me. I require immediate intervention.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'I can''t keep this up alone. I will accept aid.', 'emote_help, Cold'),
|
|
(0, 0, 0, 25, 6, 'Anyone? A little help. I do not beg.', 'emote_help, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 25, 7, 'I need help over here! I knew this would happen!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'Someone get this thing off me! I''m exposed!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'I can''t handle this alone! I need backup now!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'Little help would be great! I don''t trust this situation!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'I''m getting overwhelmed! I need to retreat!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'Help! I''m in trouble! I knew this would happen!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'I need backup, now! I''m in over my head!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'This one''s too much for me! I should have prepared!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'I can''t keep this up alone! I need support!', 'emote_help, Guarded'),
|
|
(0, 0, 0, 25, 7, 'Anyone? A little help! I''m vulnerable here!', 'emote_help, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 25, 8, 'I need help over here! I must not fall!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'Someone get this thing off me! I require immediate aid!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'I can''t handle this alone! I need disciplined support!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'Little help would be great! I must remain in the fight!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'I''m getting overwhelmed! I must not break!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'Help! I''m in trouble! I need reinforcement immediately!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'I need backup, now! Duty demands it!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'This one''s too much for me! I will not yield!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'I can''t keep this up alone! I require aid!', 'emote_help, Serious'),
|
|
(0, 0, 0, 25, 8, 'Anyone? A little help! I must not fail!', 'emote_help, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 25, 9, 'I need help over here. How surprising.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'Someone get this thing off me. If it''s not too much trouble.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'I can''t handle this alone. Shocking.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'Little help would be great. Whatever.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'I''m getting overwhelmed. I''m sure this is fine.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'Help! I''m in trouble. Or not. I''ll deal with it.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'I need backup, now. Thrilling.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'This one''s too much for me. I''m sure it''s fine.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'I can''t keep this up alone. I''m sure this is fine.', 'emote_help, Dry'),
|
|
(0, 0, 0, 25, 9, 'Anyone? A little help? I''m sure this is fine.', 'emote_help, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 25, 10, 'I need help over here! This is fascinatingly dangerous!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'Someone get this thing off me! I want to study it later!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'I can''t handle this alone! What an interesting predicament!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'Little help would be great! I wonder how this will resolve!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'I''m getting overwhelmed! The data is overwhelming too!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'Help! I''m in trouble! I wonder what happens next!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'I need backup, now! This is a learning opportunity!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'This one''s too much for me! I wonder if it has a weakness!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'I can''t keep this up alone! Let''s experiment with teamwork!', 'emote_help, Curious'),
|
|
(0, 0, 0, 25, 10, 'Anyone? A little help! I''m curious about your technique!', 'emote_help, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 25, 11, 'I need help over here! I know you won''t let me down!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'Someone get this thing off me! I appreciate you so much!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'I can''t handle this alone! But I have you all!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'Little help would be great! You''re wonderful!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'I''m getting overwhelmed! But I have hope!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'Help! I''m in trouble! I trust you completely!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'I need backup, now! You''re my heroes!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'This one''s too much for me! But not for us!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'I can''t keep this up alone! I''m so grateful for you!', 'emote_help, Warm'),
|
|
(0, 0, 0, 25, 11, 'Anyone? A little help! I love you all!', 'emote_help, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 25, 12, 'I need help over here! Don''t make me repeat myself!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'Someone get this thing off me! I don''t do bruises!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'I can''t handle this alone! I need competent backup!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'Little help would be great! I''m waiting!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'I''m getting overwhelmed! And I cannot with this!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'Help! I''m in trouble! This is beneath me!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'I need backup, now! Preferably someone useful!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'This one''s too much for me! I need an adult!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'I can''t keep this up alone! I require assistance, stat!', 'emote_help, Sassy'),
|
|
(0, 0, 0, 25, 12, 'Anyone? A little help! I''m too pretty for this!', 'emote_help, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 25, 13, 'I need help over here! Or watch me improvise!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'Someone get this thing off me! I have a trick up my sleeve!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'I can''t handle this alone! But I can make it entertaining!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'Little help would be great! I promise it''ll be fun!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'I''m getting overwhelmed! But I love a good challenge!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'Help! I''m in trouble! Time for a dramatic rescue!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'I need backup, now! Let''s make this legendary!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'This one''s too much for me! But I''m too much for it!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'I can''t keep this up alone! Good thing I have friends!', 'emote_help, Mischievous'),
|
|
(0, 0, 0, 25, 13, 'Anyone? A little help! The adventure needs more heroes!', 'emote_help, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 25, 14, 'I need help over here! A hero''s call goes unanswered!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'Someone get this thing off me! A beast beyond my verse!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'I can''t handle this alone! The tale demands allies!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'Little help would be great! Let compassion be your muse!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'I''m getting overwhelmed! The storm rises against me!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'Help! I''m in trouble! Let aid flow like epic verse!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'I need backup, now! Destiny calls for reinforcements!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'This one''s too much for me! The saga needs a twist!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'I can''t keep this up alone! A companion''s hand, I beg!', 'emote_help, Eloquent'),
|
|
(0, 0, 0, 25, 14, 'Anyone? A little help! Let this be the turning point!', 'emote_help, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 25, 15, 'I need help over here.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'Someone get this thing off me.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'I can''t handle this alone.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'Little help. Now.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'I''m getting overwhelmed.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'Help. I''m in trouble.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'I need backup.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'This one''s too much for me.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'I can''t keep this up alone.', 'emote_help, Blunt'),
|
|
(0, 0, 0, 25, 15, 'Anyone? Help.', 'emote_help, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 25, 16, 'I need help over here. The end draws near.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'Someone get this thing off me. I am but a shadow.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'I can''t handle this alone. I never could.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'Little help would be great. A small mercy.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'I''m getting overwhelmed. The darkness closes in.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'Help! I''m in trouble. A faint cry in the void.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'I need backup, now. If anyone hears me.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'This one''s too much for me. Everything is.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'I can''t keep this up alone. Solitude is my undoing.', 'emote_help, Melancholic'),
|
|
(0, 0, 0, 25, 16, 'Anyone? A little help. The silence is louder than the blows.', 'emote_help, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 25, 17, 'I NEED HELP OVER HERE! NOW!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'SOMEONE GET THIS THING OFF ME! I REFUSE TO FALL!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'I CAN''T HANDLE THIS ALONE! I WILL NOT BE BROKEN!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'LITTLE HELP WOULD BE GREAT! I DEMAND IT!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'I''M GETTING OVERWHELMED! I WILL NOT YIELD!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'HELP! I''M IN TROUBLE! I WILL NOT FADE!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'I NEED BACKUP, NOW! I WILL NOT GO DOWN!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'THIS ONE''S TOO MUCH FOR ME! I WILL NOT BE STOPPED!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'I CAN''T KEEP THIS UP ALONE! I WILL NOT BE BROKEN!', 'emote_help, Intense'),
|
|
(0, 0, 0, 25, 17, 'ANYONE? A LITTLE HELP! I WILL NOT FALL!', 'emote_help, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 25, 18, 'I need help over here! Tag, you''re it!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'Someone get this thing off me! It''s giving me a noogie!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'I can''t handle this alone! I need a hero!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'Little help would be great! I''ll owe you a cookie!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'I''m getting overwhelmed! This is too much fun!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'Help! I''m in trouble! Save me, save me!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'I need backup, now! Party time!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'This one''s too much for me! But I''m too cute to quit!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'I can''t keep this up alone! I need a buddy!', 'emote_help, Playful'),
|
|
(0, 0, 0, 25, 18, 'Anyone? A little help! Friendship power, activate!', 'emote_help, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 25, 19, 'I need help over here. Request: assistance.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'Someone get this thing off me. Threat level: high.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'I can''t handle this alone. Resource allocation: insufficient.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'Little help would be great. Request acknowledged.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'I''m getting overwhelmed. Overload probability: rising.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'Help! I''m in trouble. Assistance required.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'I need backup, now. Probability of survival: declining.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'This one''s too much for me. Combat capacity: exceeded.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'I can''t keep this up alone. Support protocol: requested.', 'emote_help, Autistic'),
|
|
(0, 0, 0, 25, 19, 'Anyone? A little help. Request still pending.', 'emote_help, Autistic');
|
|
|
|
-- Bot chatter lines: emote_heal (category = 26)
|
|
INSERT INTO `bot_chatter_lines` (`zoneId`, `fsbRaceId`, `fsbClassId`, `category`, `chatter_type`, `line_text`, `comment`) VALUES
|
|
-- FSB_ChatterType::Neutral (1)
|
|
(0, 0, 0, 26, 1, 'I need healing!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m not gonna last much longer!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'Healer! I need you!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m badly hurt - help!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I need a heal, now!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m going down if I don''t get healed!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m bleeding out here!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'Someone patch me up!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I can''t take another hit!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m in trouble - heal me!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m hurt bad!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I need healing support!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m barely standing!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m about to drop!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'Heals! I need heals!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m critical - help!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I can''t survive like this!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I''m one hit from dying!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'Please heal me!', 'emote_heal, Neutral'),
|
|
(0, 0, 0, 26, 1, 'I need urgent healing!', 'emote_heal, Neutral'),
|
|
-- FSB_ChatterType::Positive (2)
|
|
(0, 0, 0, 26, 2, 'I need healing! But I know you''ll keep me standing!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I''m not gonna last much longer! But I have faith!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'Healer! I need you! You''re my lifeline!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I''m badly hurt - help! I believe in the light!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I need a heal, now! I know you''ve got this!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I''m going down if I don''t get healed! But I trust you!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I''m bleeding out here! But I have hope!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'Someone patch me up! I''m grateful for you!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I can''t take another hit! But I know you''ll shield me!', 'emote_heal, Positive'),
|
|
(0, 0, 0, 26, 2, 'I''m in trouble - heal me! I believe in us!', 'emote_heal, Positive'),
|
|
-- FSB_ChatterType::Negative (3)
|
|
(0, 0, 0, 26, 3, 'I need healing! Why is nobody healing me?!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I''m not gonna last much longer! I''m going to die here!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'Healer! I need you! Do your job!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I''m badly hurt - help! I''m being left to die!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I need a heal, now! Idiot healer!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I''m going down if I don''t get healed! I''m going to rage!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I''m bleeding out here! I''m going to die!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'Someone patch me up! I''m surrounded by incompetence!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I can''t take another hit! I''m going to snap!', 'emote_heal, Negative'),
|
|
(0, 0, 0, 26, 3, 'I''m in trouble - heal me! Hurry up!', 'emote_heal, Negative'),
|
|
-- FSB_ChatterType::Cynical (4)
|
|
(0, 0, 0, 26, 4, 'I need healing. I''m sure it''ll arrive eventually.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I''m not gonna last much longer. As predicted.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'Healer! I need you. If you''re paying attention.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I''m badly hurt - help. I won''t hold my breath.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I need a heal, now. I''m sure this is fine.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I''m going down if I don''t get healed. Story of my life.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I''m bleeding out here. Typical.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'Someone patch me up. I''m sure it''ll be fine.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I can''t take another hit. I expected nothing less.', 'emote_heal, Cynical'),
|
|
(0, 0, 0, 26, 4, 'I''m in trouble - heal me. I''ll wait.', 'emote_heal, Cynical'),
|
|
-- FSB_ChatterType::Bitter (5)
|
|
(0, 0, 0, 26, 5, 'I need healing. I knew this would happen.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I''m not gonna last much longer. I''m used to being left behind.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'Healer! I need you. You won''t come, of course.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I''m badly hurt - help. Another wound, another scar.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I need a heal, now. I''m not worth saving, am I?', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I''m going down if I don''t get healed. I''m used to losing.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I''m bleeding out here. I''m fading, like everything else.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'Someone patch me up. A small mercy, if any.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I can''t take another hit. I never could.', 'emote_heal, Bitter'),
|
|
(0, 0, 0, 26, 5, 'I''m in trouble - heal me. I''m used to being ignored.', 'emote_heal, Bitter'),
|
|
-- FSB_ChatterType::Cold (6)
|
|
(0, 0, 0, 26, 6, 'I need healing. I require immediate restoration.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I''m not gonna last much longer. Vitals: critical.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'Healer! I need you. I do not panic.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I''m badly hurt - help. I will assess the situation.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I need a heal, now. Probability of survival: declining.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I''m going down if I don''t get healed. I have a contingency.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I''m bleeding out here. I require intervention.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'Someone patch me up. I accept aid.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I can''t take another hit. I need to mitigate further damage.', 'emote_heal, Cold'),
|
|
(0, 0, 0, 26, 6, 'I''m in trouble - heal me. I will not panic.', 'emote_heal, Cold'),
|
|
-- FSB_ChatterType::Guarded (7)
|
|
(0, 0, 0, 26, 7, 'I need healing! I knew I''d be hurt first!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I''m not gonna last much longer! I knew this would happen!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'Healer! I need you! I don''t trust this!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I''m badly hurt - help! I''m vulnerable!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I need a heal, now! I should have stayed back!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I''m going down if I don''t get healed! I need a safe spot!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I''m bleeding out here! I knew this would happen!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'Someone patch me up! I''m exposed!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I can''t take another hit! I need to retreat!', 'emote_heal, Guarded'),
|
|
(0, 0, 0, 26, 7, 'I''m in trouble - heal me! I need protection!', 'emote_heal, Guarded'),
|
|
-- FSB_ChatterType::Serious (8)
|
|
(0, 0, 0, 26, 8, 'I need healing! I must not fall!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I''m not gonna last much longer! I must not fail!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'Healer! I need you! I require immediate aid!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I''m badly hurt - help! I must remain in the fight!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I need a heal, now! I cannot yield!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I''m going down if I don''t get healed! I must not falter!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I''m bleeding out here! I must not break!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'Someone patch me up! I require healing support!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I can''t take another hit! I must not fall!', 'emote_heal, Serious'),
|
|
(0, 0, 0, 26, 8, 'I''m in trouble - heal me! I will not yield!', 'emote_heal, Serious'),
|
|
-- FSB_ChatterType::Dry (9)
|
|
(0, 0, 0, 26, 9, 'I need healing. I''m sure this is fine.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I''m not gonna last much longer. Whatever.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'Healer. I need you. If you have a moment.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I''m badly hurt - help. How surprising.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I need a heal, now. I''m sure this is fine.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I''m going down if I don''t get healed. I''m sure it''s fine.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I''m bleeding out here. I''m sure this is fine.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'Someone patch me up. If you want.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I can''t take another hit. I''m sure this is fine.', 'emote_heal, Dry'),
|
|
(0, 0, 0, 26, 9, 'I''m in trouble - heal me. Or not.', 'emote_heal, Dry'),
|
|
-- FSB_ChatterType::Curious (10)
|
|
(0, 0, 0, 26, 10, 'I need healing! I wonder what healing feels like!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I''m not gonna last much longer! This is fascinating!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'Healer! I need you! I want to see how you do it!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I''m badly hurt - help! I wonder if I can regenerate!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I need a heal, now! I wonder what magic does inside me!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I''m going down if I don''t get healed! I wonder what death feels like!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I''m bleeding out here! The color of blood is so interesting!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'Someone patch me up! I want to learn first aid!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I can''t take another hit! I wonder what comes next!', 'emote_heal, Curious'),
|
|
(0, 0, 0, 26, 10, 'I''m in trouble - heal me! This is a learning experience!', 'emote_heal, Curious'),
|
|
-- FSB_ChatterType::Warm (11)
|
|
(0, 0, 0, 26, 11, 'I need healing! I know you''ll save me!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I''m not gonna last much longer! But I have hope!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'Healer! I need you! You''re so kind!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I''m badly hurt - help! I trust you completely!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I need a heal, now! I believe in your heart!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I''m going down if I don''t get healed! But I have faith!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I''m bleeding out here! But I feel your warmth!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'Someone patch me up! I''m so grateful!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I can''t take another hit! But I have you!', 'emote_heal, Warm'),
|
|
(0, 0, 0, 26, 11, 'I''m in trouble - heal me! I love you all!', 'emote_heal, Warm'),
|
|
-- FSB_ChatterType::Sassy (12)
|
|
(0, 0, 0, 26, 12, 'I need healing! I don''t do dying!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I''m not gonna last much longer! Fix me!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'Healer! I need you! I''m too fabulous for this!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I''m badly hurt - help! I need a makeover, stat!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I need a heal, now! I''m not asking nicely!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I''m going down if I don''t get healed! I refuse!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I''m bleeding out here! I need to look good in death!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'Someone patch me up! I''m not built for this!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I can''t take another hit! I need healing and a mirror!', 'emote_heal, Sassy'),
|
|
(0, 0, 0, 26, 12, 'I''m in trouble - heal me! I''m too pretty to die!', 'emote_heal, Sassy'),
|
|
-- FSB_ChatterType::Mischievous (13)
|
|
(0, 0, 0, 26, 13, 'I need healing! I bet you can''t save me!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I''m not gonna last much longer! Challenge accepted!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'Healer! I need you! I have a surprise for you!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I''m badly hurt - help! I planned this for dramatic effect!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I need a heal, now! I want to see the sparkle spell!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I''m going down if I don''t get healed! But I''m too fun to die!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I''m bleeding out here! I''m like a fountain!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'Someone patch me up! I promise I''ll be good!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I can''t take another hit! But I have a prank ready!', 'emote_heal, Mischievous'),
|
|
(0, 0, 0, 26, 13, 'I''m in trouble - heal me! I''m too mischievous to die!', 'emote_heal, Mischievous'),
|
|
-- FSB_ChatterType::Eloquent (14)
|
|
(0, 0, 0, 26, 14, 'I need healing! The light of restoration, I beseech thee!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I''m not gonna last much longer! The final curtain approaches!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'Healer! I need you! Mend the broken tapestry of my form!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I''m badly hurt - help! Let healing be the turning point!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I need a heal, now! A single spark of life!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I''m going down if I don''t get healed! Let fate be rewritten!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I''m bleeding out here! My essence spills upon the earth!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'Someone patch me up! Let mercy be your muse!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I can''t take another hit! I cling to the thread of hope!', 'emote_heal, Eloquent'),
|
|
(0, 0, 0, 26, 14, 'I''m in trouble - heal me! Let the saga continue!', 'emote_heal, Eloquent'),
|
|
-- FSB_ChatterType::Blunt (15)
|
|
(0, 0, 0, 26, 15, 'I need healing.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I''m not gonna last much longer.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'Healer. I need you.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I''m badly hurt. Help.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I need a heal. Now.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I''m going down if I don''t get healed.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I''m bleeding out.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'Someone patch me up.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I can''t take another hit.', 'emote_heal, Blunt'),
|
|
(0, 0, 0, 26, 15, 'I''m in trouble. Heal me.', 'emote_heal, Blunt'),
|
|
-- FSB_ChatterType::Melancholic (16)
|
|
(0, 0, 0, 26, 16, 'I need healing. The pain is all I have left.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I''m not gonna last much longer. Darkness calls me home.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'Healer! I need you. I am but a fading light.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I''m badly hurt - help. I am lost in the storm.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I need a heal, now. My thread is fraying.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I''m going down if I don''t get healed. I have been here before.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I''m bleeding out here. I am a shadow of myself.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'Someone patch me up. I am grateful for the brief mercy.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I can''t take another hit. I am tired.', 'emote_heal, Melancholic'),
|
|
(0, 0, 0, 26, 16, 'I''m in trouble - heal me. Please, before the light fades.', 'emote_heal, Melancholic'),
|
|
-- FSB_ChatterType::Intense (17)
|
|
(0, 0, 0, 26, 17, 'I NEED HEALING! I WILL NOT FALL!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I''M NOT GONNA LAST MUCH LONGER! I REFUSE!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'HEALER! I NEED YOU! I WILL NOT FALTER!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I''M BADLY HURT - HELP! I WILL NOT BE BROKEN!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I NEED A HEAL, NOW! I WILL NOT YIELD!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I''M GOING DOWN IF I DON''T GET HEALED! I WILL NOT FADE!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I''M BLEEDING OUT HERE! I WILL NOT BE STOPPED!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'SOMEONE PATCH ME UP! I WILL NOT GO DOWN!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I CAN''T TAKE ANOTHER HIT! I WILL NOT BE BROKEN!', 'emote_heal, Intense'),
|
|
(0, 0, 0, 26, 17, 'I''M IN TROUBLE - HEAL ME! I WILL NOT FALL!', 'emote_heal, Intense'),
|
|
-- FSB_ChatterType::Playful (18)
|
|
(0, 0, 0, 26, 18, 'I need healing! I hope it tickles!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I''m not gonna last much longer! I need a heal and a hug!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'Healer! I need you! I''m leaking health!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I''m badly hurt - help! I need a bandage and a cookie!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I need a heal, now! Sprinkle some happy magic on me!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I''m going down if I don''t get healed! But I''m bouncy!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I''m bleeding out here! I look like a red crayon!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'Someone patch me up! I''m too cute to be a pancake!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I can''t take another hit! I need a shield of rainbows!', 'emote_heal, Playful'),
|
|
(0, 0, 0, 26, 18, 'I''m in trouble - heal me! I promise I''ll be good!', 'emote_heal, Playful'),
|
|
-- FSB_ChatterType::Autistic (19)
|
|
(0, 0, 0, 26, 19, 'I need healing. Health reserve: critical.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I''m not gonna last much longer. Mortality probability: high.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'Healer! I need you. Request: restoration.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I''m badly hurt - help. Vitals: unstable.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I need a heal, now. Protocol: receive healing.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I''m going down if I don''t get healed. Failure probability: high.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I''m bleeding out here. Energy output: declining.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'Someone patch me up. Hypothesis: healing restores health.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I can''t take another hit. Structural integrity: low.', 'emote_heal, Autistic'),
|
|
(0, 0, 0, 26, 19, 'I''m in trouble - heal me. Request acknowledged.', 'emote_heal, Autistic');
|