offl
46bb7d27d2
Scripts/Hellfire Ramparts: Update Gargolmar ( #31774 )
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(cherry picked from commit 80175b1e6cbde86906337ac8a42c909669a66bd7)
Signed-off-by: luis <[email protected] >
2026-07-01 17:57:27 -03:00
luis
cf8b010923
Scripts/Spells: Rewrite warlock Soulwell using spells that summon different object ids (that create different item ids) instead of scripting soulwell object to do the selection
2026-07-01 17:56:31 -03:00
luis
757dac3aae
Core/GameObject: Mage Portals and Refreshment Tables should be usable when the creating Mage is on another map or offline as long as you remain in group ( #31730 )
2026-07-01 17:53:19 -03:00
imstuckbro
8ebab70020
Core/Pets: Charmed units will properly return near owner after target death ( #31748 )
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(cherry picked from commit e9ddd94992d83a7e552a3550819a68d5f3cc451a)
Signed-off-by: luis <[email protected] >
2026-07-01 17:52:16 -03:00
offl
4098206fe8
Scripts/Hellfire Ramparts: Rewrite Omor the Unscarred ( #31743 )
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(cherry picked from commit 73d1ea35b5b2653ab088ab9611b61687ca0540f7)
Signed-off-by: luis <[email protected] >
2026-07-01 17:51:40 -03:00
ccrs
2516f9a311
Core/Movement: force destination finding in HomeMovementGenerator
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(cherry picked from commit 7242f32ec8d948e3124b8624679626899d8b1432)
Signed-off-by: luis <[email protected] >
2026-07-01 17:51:10 -03:00
ccrs
c26b1e4f20
Scripts/BlackwingLair: add missing one-time validation in Nefarian's SAY_XHEALTH
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(cherry picked from commit 542b0fbf4b122d0204684b20d0abdef23137c773)
Signed-off-by: luis <[email protected] >
2026-07-01 17:50:35 -03:00
ccrs
64329c9872
Core/Entities: force CombatManager revalidation after applying charm
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"Safely" goes through all combat references validating if in fact the unit should remain in combat or not
Any edge case that may get affected by this, are scenarios in which the charmed unit must keep the combat and threat references prior to their charm.... I can't think of any.
-> And honestly if there was any such case... imo it should be handled script wise, not core wise.
closes #31747
updates #30169
(cherry picked from commit 04ab833acd7e4a5e7025bb826106283c1c7c680b)
Signed-off-by: luis <[email protected] >
2026-07-01 17:49:45 -03:00
offl
7c0322037a
Scripts/Serpentshrine Cavern: Rewrite Morogrim ( #31733 )
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(cherry picked from commit 355e2ef0dcece565f717bce09580826162db8b64)
Signed-off-by: luis <[email protected] >
2026-07-01 17:48:27 -03:00
offl
ef7cef6e02
Core/GameObject: Fishing holes with zero min and max success opens should not despawn ( #31719 )
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(cherry picked from commit 8336128d3c5ea19327f7b8662ba240986398aaef)
Signed-off-by: luis <[email protected] >
2026-07-01 17:47:12 -03:00
ccrs
780c471dc8
Scripts/BlackwingLair: improve Nefarian's summon handling ( #31745 )
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general cleanup that enables the script intended purpose, but this needs much more work
(cherry picked from commit 009e1466c8c9a67d97005aff24660ced426e3a35)
Signed-off-by: luis <[email protected] >
2026-07-01 17:45:25 -03:00
Gildor
b5fe7c939e
Scripts/Commands: Fix integer underflow in .pinfo ban time display ( #31727 )
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(cherry picked from commit 7e922730ff4154cd5b26e3703de8b51f4f86370e)
Signed-off-by: luis <[email protected] >
2026-07-01 17:44:34 -03:00
luis
8253280fe0
core fix crash on fishing
2026-07-01 17:43:47 -03:00
Sefrenia
bc6d979a16
Limpieza Junio 2026
2026-07-01 09:46:56 -03:00
luis
c11ab01ead
typo
2026-06-30 20:05:56 -03:00
Céfiro_Caecias
28d89e0ec2
Update 2026_06_30_12_world_2026_03_03_00_world.sql
2026-06-30 20:01:26 -03:00
luis
03c4717e0c
Core/SAI: allow timed events from SMART_ACTION_CREATE_TIMED_EVENT to inherit their parent's SMART_EVENT_FLAG_WHILE_CHARMED flag
2026-06-30 19:46:16 -03:00
luis
7873177917
update
2026-06-30 19:42:12 -03:00
luis
177dbd0903
rework ulduar
2026-06-30 19:26:46 -03:00
Céfiro_Caecias
cc62eccb68
SB/World: DBErrors
2026-06-30 19:16:05 -03:00
luis
0fd347b257
Core/Movement: Prevent immediate movement generators from fully removing other movement
2026-06-30 19:11:22 -03:00
FlyingRatBull
29658de146
Misc: Allow directories with spaces in extractor.sh ( #31648 )
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(cherry picked from commit 607108db282a2d538ad59a67586b2b074fd9ec70)
Signed-off-by: luis <[email protected] >
2026-06-30 19:09:26 -03:00
luis
8c8d816d08
Core/Movement: Fixed player movement being blocked if teleported within the same map while not being in control of their character
2026-06-30 19:05:52 -03:00
Shauren
86fe9fac0f
Core/Auras: Removed unneccessary aura effect handler invocations in Player::SendInitialPacketsAfterAddToMap, already handled by SMSG_MULTIPLE_MOVES
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(cherry picked from commit 8788094cd2c12b1fd19d445676f749f97f9e0bdd)
Signed-off-by: luis <[email protected] >
2026-06-30 18:55:20 -03:00
Shauren
66637d5e9c
Core/Movement: Fixed players being able to control their characters after teleporting to a different map while feared or confused
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(cherry picked from commit e5bee26e2ef5c48e1fabf21174e265d1f6cc9252)
Signed-off-by: luis <[email protected] >
2026-06-30 18:54:20 -03:00
luis
04aacf502f
Core/Movement: Move facing splines into MotionMaster
2026-06-30 18:53:17 -03:00
luis
f58e443795
update
2026-06-30 18:49:03 -03:00
luis
254d6282e2
Core/Movement: Fix movement generator priority sorting mismatch between MovementGeneratorComparator and MotionMaster::DirectAdd
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* Also changed generators container from multiset to set because uniqueness was already ensured by deactivation logic in MotionMaster::DirectAdd
2026-06-30 18:46:32 -03:00
Shauren
a5ef30d184
Core/Movement: Added new immediate movement generator that handles movement without delaying anything to next update tick (for use with instant "movement" like facing changes)
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(cherry picked from commit 2d5430e3ac2387adc7745b1d85c3906ab1cf70a1)
Signed-off-by: luis <[email protected] >
2026-06-30 18:41:59 -03:00
Skjalf
00265ab9b8
DB/Conditions): Malister's Frost Wand should require Proto-Drake
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Closes #31573
(cherry picked from commit bf298e32ebc179ec0fcf352f1fecc4dd235cc069)
Signed-off-by: luis <[email protected] >
2026-06-30 18:38:08 -03:00
luis
2bee740957
68367
2026-06-30 18:37:37 -03:00
luis
e36c0184f4
Core/SAI: add missing SMART_EVENT_REACHED_HOME when finished evading while on SMART_ESCORT
2026-06-30 18:36:00 -03:00
luis
80750e4161
Core/Scripts: Remove old database spell script system ( #31484 )
2026-06-30 18:33:27 -03:00
luis
a1629ba6c9
typo
2026-06-30 18:27:51 -03:00
luis
1e3cff8c9e
+++
2026-06-30 18:02:17 -03:00
ccrs
59cbb17bfd
Core/Movement: Check that movement generators were properly initialized and fix off-by-one-update-tick time tracking ( #31612 )
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(cherry picked from commit 8787dfe6cfca3c5eb32fb024bdaa5e83d725aab8)
Signed-off-by: luis <[email protected] >
2026-06-30 17:55:54 -03:00
ccrs
42353b32f1
Core/Movement: include missing condition
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(cherry picked from commit 55cc4a093f5123d0b9afd1e98e26d16cc80e2b62)
Signed-off-by: luis <[email protected] >
2026-06-30 17:53:52 -03:00
ccrs
aae2bc67b2
Core/Movement: implement MovementGeneratorMode::MOTION_MODE_OVERRIDE
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(cherry picked from commit 2b24bc90fb4453c2d98ba4ad94d0a16532e1585a)
Signed-off-by: luis <[email protected] >
2026-06-30 17:53:19 -03:00
ccrs
3654f76023
Misc: improve UNIT_STATE_DISTRACTED handling
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(cherry picked from commit 15b8a43311cb3e9e8ad3cf5e64cf8bf8615efed3)
(cherry picked from commit 3e7f0372dbdf62c84574ecb4c13aa5c837e788c5)
Signed-off-by: luis <[email protected] >
2026-06-30 17:49:57 -03:00
luis
2c5e2dea2c
fix build
2026-06-30 17:44:22 -03:00
luis
30336fd673
++++
2026-06-30 17:42:10 -03:00
luis
eff5f43d33
comment
2026-06-30 17:36:46 -03:00
luis
214120488e
we dont use custom
2026-06-30 17:36:32 -03:00
luis
19816db012
full base db
2026-06-30 17:32:20 -03:00
luis
2939224dc6
Full rework
2026-06-30 17:31:38 -03:00
luis
7da58c1507
Scripts/Spells: Get rid of remaining database spell scripts ( #31471 )
2026-06-30 17:23:57 -03:00
offl
e0696fdd0b
Scripts/Hyjal: Rewrite first 4 boss scripts ( #31453 )
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(cherry picked from commit 38b1977e9078614127e3dd3b295681d16ea4c383)
Signed-off-by: luis <[email protected] >
2026-06-29 20:10:36 -03:00
luis
5e29ffd12a
Scripts/FSB: port emote joke, talk, cooking to the DB and move the text emotes out of the chatter.
2026-06-29 20:09:06 -03:00
luis
ecf0fc2be7
SMART_ACTION_SET_CURRENT_AREA_WORLDSTATE
2026-06-29 19:53:16 -03:00
luis
067db04e4d
Scripts/FSB: ported the emote_talk replies to the DB
2026-06-29 19:42:44 -03:00