Dep/g3d: Make G3D::Plane destructor not virtual

This commit is contained in:
luis
2026-09-06 23:39:39 -03:00
parent bd5fd6b1b4
commit fd8e6a2cc6
2 changed files with 1 additions and 2 deletions
+1
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@@ -32,3 +32,4 @@ G3D-v9.0 hotfix19.diff - 2024-06-09 - clang build fix on windows
G3D-v9.0 hotfix20.diff - 2026-05-07 - gcc build fix on windows G3D-v9.0 hotfix20.diff - 2026-05-07 - gcc build fix on windows
G3D-v9.0 hotfix21.diff - 2026-05-07 - gcc 16 warning fix G3D-v9.0 hotfix21.diff - 2026-05-07 - gcc 16 warning fix
G3D-v9.0 hotfix22.diff - 2026-09-06 - Remove unused data members from G3D::Ray G3D-v9.0 hotfix22.diff - 2026-09-06 - Remove unused data members from G3D::Ray
G3D-v9.0 hotfix23.diff - 2026-09-06 - Make G3D::Plane destructor not virtual
-2
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@@ -78,8 +78,6 @@ public:
void serialize(class BinaryOutput& b) const; void serialize(class BinaryOutput& b) const;
void deserialize(class BinaryInput& b); void deserialize(class BinaryInput& b);
virtual ~Plane() {}
/** /**
Returns true if point is on the side the normal points to or Returns true if point is on the side the normal points to or
is in the plane. is in the plane.