Dep/g3d: Make G3D::Plane destructor not virtual
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@@ -32,3 +32,4 @@ G3D-v9.0 hotfix19.diff - 2024-06-09 - clang build fix on windows
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G3D-v9.0 hotfix20.diff - 2026-05-07 - gcc build fix on windows
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G3D-v9.0 hotfix20.diff - 2026-05-07 - gcc build fix on windows
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G3D-v9.0 hotfix21.diff - 2026-05-07 - gcc 16 warning fix
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G3D-v9.0 hotfix21.diff - 2026-05-07 - gcc 16 warning fix
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G3D-v9.0 hotfix22.diff - 2026-09-06 - Remove unused data members from G3D::Ray
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G3D-v9.0 hotfix22.diff - 2026-09-06 - Remove unused data members from G3D::Ray
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G3D-v9.0 hotfix23.diff - 2026-09-06 - Make G3D::Plane destructor not virtual
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@@ -78,8 +78,6 @@ public:
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void serialize(class BinaryOutput& b) const;
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void serialize(class BinaryOutput& b) const;
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void deserialize(class BinaryInput& b);
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void deserialize(class BinaryInput& b);
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virtual ~Plane() {}
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/**
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/**
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Returns true if point is on the side the normal points to or
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Returns true if point is on the side the normal points to or
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is in the plane.
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is in the plane.
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