Dep/g3d: Make G3D::Plane destructor not virtual

This commit is contained in:
luis
2026-09-06 23:39:39 -03:00
parent bd5fd6b1b4
commit fd8e6a2cc6
2 changed files with 1 additions and 2 deletions
+1
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@@ -32,3 +32,4 @@ G3D-v9.0 hotfix19.diff - 2024-06-09 - clang build fix on windows
G3D-v9.0 hotfix20.diff - 2026-05-07 - gcc build fix on windows
G3D-v9.0 hotfix21.diff - 2026-05-07 - gcc 16 warning fix
G3D-v9.0 hotfix22.diff - 2026-09-06 - Remove unused data members from G3D::Ray
G3D-v9.0 hotfix23.diff - 2026-09-06 - Make G3D::Plane destructor not virtual
-2
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@@ -77,8 +77,6 @@ public:
void serialize(class BinaryOutput& b) const;
void deserialize(class BinaryInput& b);
virtual ~Plane() {}
/**
Returns true if point is on the side the normal points to or