Scripts/TwilightHighlands: Implement Worldboss Julak-Doom (#31996)

This commit is contained in:
luis
2026-09-11 20:32:40 -03:00
parent 090d058a23
commit fb18dd4abe
2 changed files with 151 additions and 0 deletions
@@ -0,0 +1,145 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "Unit.h"
namespace Scripts::EasternKingdoms::TwilightHighlands::JulakDoom
{
namespace Spells
{
static constexpr uint32 SpellBlackBreath = 93611;
static constexpr uint32 SpellMassiveShockwave = 93610;
static constexpr uint32 SpellDarkWhisper = 93621;
}
namespace Events
{
static constexpr uint32 EventBlackBreath = 1;
static constexpr uint32 EventMassiveShockwave = 2;
static constexpr uint32 EventDarkWhisper = 3;
}
// 50089 - Julak-Doom
struct worldboss_julak_doom : public WorldBossAI
{
using WorldBossAI::WorldBossAI;
void JustEngagedWith(Unit* who) override
{
WorldBossAI::JustEngagedWith(who);
events.ScheduleEvent(Events::EventBlackBreath, 8s);
events.ScheduleEvent(Events::EventMassiveShockwave, 12s);
events.ScheduleEvent(Events::EventDarkWhisper, 60s);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case Events::EventBlackBreath:
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 60.0f, true))
DoCast(target, Spells::SpellBlackBreath);
events.ScheduleEvent(Events::EventBlackBreath, 15s);
break;
}
case Events::EventMassiveShockwave:
{
DoCast(Spells::SpellMassiveShockwave);
events.ScheduleEvent(Events::EventMassiveShockwave, 29s);
break;
}
case Events::EventDarkWhisper:
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 60.0f, true))
DoCast(target, Spells::SpellDarkWhisper);
events.ScheduleEvent(Events::EventDarkWhisper, 40s);
break;
}
default:
break;
}
}
}
};
// 93612 - Black Breath
class spell_julak_doom_black_breath : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
float maxRadius = 5.0f * GetCaster()->GetObjectScale();
targets.remove_if([this, maxRadius](WorldObject* target) -> bool
{
return target->GetExactDist(GetCaster()) > maxRadius;
});
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_julak_doom_black_breath::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
// 93621 - Dark Whisper
class spell_julak_doom_dark_whisper : public AuraScript
{
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActionTarget()->HealthBelowPct(90))
return true;
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (damageInfo && damageInfo->GetDamage())
if (GetTarget()->HealthBelowPctDamaged(90, damageInfo->GetDamage()))
return true;
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_julak_doom_dark_whisper::CheckProc);
}
};
}
void AddSC_worldboss_julak_doom()
{
using namespace Scripts::EasternKingdoms::TwilightHighlands::JulakDoom;
// Creature
RegisterCreatureAI(worldboss_julak_doom);
// Spells
RegisterSpellScript(spell_julak_doom_black_breath);
RegisterSpellScript(spell_julak_doom_dark_whisper);
}
@@ -215,6 +215,9 @@ void AddSC_boss_the_curator_rtk();
void AddSC_boss_mana_devourer();
void AddSC_boss_shade_of_medivh();
// Twilight Highlands
void AddSC_worldboss_julak_doom();
// Vashjir
void AddSC_vashjir();
void AddSC_abyssal_depths();
@@ -423,6 +426,9 @@ void AddEasternKingdomsScripts()
AddSC_boss_mana_devourer();
AddSC_boss_shade_of_medivh();
// Twilight Highlands
AddSC_worldboss_julak_doom();
// Vashjir
AddSC_vashjir();
AddSC_abyssal_depths();