Dungeon followers
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@@ -122,6 +122,22 @@ public:
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}
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}
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void OnPlayerEnter(Player* player) override
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{
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if (!player->GetGroup() || !player->GetGroup()->GetLeaderGUID())
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return;
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player->GetGroup()->AddFollowerModeBots(player);
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}
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void OnPlayerExit(Player* player)
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{
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if (!player->GetGroup())
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return;
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player->GetGroup()->DespawnFollowerModeBots(player);
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}
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private:
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uint8 _ednaIntroState;
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uint8 _ednaIntroNPCsKillCount;
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