fix(ci): Fix namespace in Phase5 test files
- Change 'using namespace bot::ai' to 'using namespace Playerbot::bot::ai' Signed-off-by: luis <[email protected]>
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@@ -19,7 +19,7 @@
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#include "AI/Decision/ActionPriorityQueue.h"
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#include "AI/Decision/ActionPriorityQueue.h"
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#include "AI/Decision/DecisionFusionSystem.h"
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#include "AI/Decision/DecisionFusionSystem.h"
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using namespace bot::ai;
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using namespace Playerbot::bot::ai;
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// Test spell IDs (placeholder values)
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// Test spell IDs (placeholder values)
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constexpr uint32 SPELL_FIREBALL = 133;
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constexpr uint32 SPELL_FIREBALL = 133;
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@@ -18,7 +18,7 @@
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#include "tc_catch2.h"
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#include "tc_catch2.h"
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#include "AI/Decision/BehaviorTree.h"
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#include "AI/Decision/BehaviorTree.h"
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using namespace bot::ai;
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using namespace Playerbot::bot::ai;
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TEST_CASE("BehaviorTree - NodeStatus Values", "[Phase5][BehaviorTree]")
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TEST_CASE("BehaviorTree - NodeStatus Values", "[Phase5][BehaviorTree]")
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{
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{
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@@ -18,7 +18,7 @@
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#include "tc_catch2.h"
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#include "tc_catch2.h"
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#include "AI/Decision/DecisionFusionSystem.h"
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#include "AI/Decision/DecisionFusionSystem.h"
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using namespace bot::ai;
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using namespace Playerbot::bot::ai;
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TEST_CASE("DecisionFusion - DecisionVote Weighted Score", "[Phase5][DecisionFusion]")
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TEST_CASE("DecisionFusion - DecisionVote Weighted Score", "[Phase5][DecisionFusion]")
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{
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{
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