Limpieza Mayo 2026

This commit is contained in:
Sefrenia
2026-06-01 09:39:41 -03:00
parent 8c0755d7b8
commit 8420d332de
73 changed files with 96 additions and 9270 deletions
+24
View File
@@ -0,0 +1,24 @@
build*/
.directory
.mailmap
*.orig
*.rej
*~
.hg/
*.kdev*
.DS_Store
CMakeLists.txt.user
*.bak
*.patch
*.diff
*.REMOTE.*
*.BACKUP.*
*.BASE.*
*.LOCAL.*
nbproject/*
.idea/*
.browse.VC*
.vscode
cmake-build-*/
.vs
@@ -1,330 +0,0 @@
--
-- Table structure for table `character_garrison`
--
DROP TABLE IF EXISTS `character_garrison`;
CREATE TABLE `character_garrison` (
`guid` bigint unsigned NOT NULL,
`siteLevelId` int unsigned NOT NULL DEFAULT '0',
`followerActivationsRemainingToday` int unsigned NOT NULL DEFAULT '0',
`type` int unsigned NOT NULL DEFAULT '0',
`missionsStartedToday` int unsigned NOT NULL DEFAULT '0',
`lastMissionStartDay` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`),
CONSTRAINT `fk_garrison_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_blueprints`
--
DROP TABLE IF EXISTS `character_garrison_blueprints`;
CREATE TABLE `character_garrison_blueprints` (
`guid` bigint unsigned NOT NULL,
`buildingId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`buildingId`),
CONSTRAINT `fk_blueprints_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_buildings`
--
DROP TABLE IF EXISTS `character_garrison_buildings`;
CREATE TABLE `character_garrison_buildings` (
`guid` bigint unsigned NOT NULL,
`plotInstanceId` int unsigned NOT NULL DEFAULT '0',
`buildingId` int unsigned NOT NULL DEFAULT '0',
`timeBuilt` bigint unsigned NOT NULL DEFAULT '0',
`active` tinyint unsigned NOT NULL DEFAULT '0',
`currentGarSpecId` int unsigned NOT NULL DEFAULT '0',
`timeSpecCooldown` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`plotInstanceId`),
CONSTRAINT `fk_buildings_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_specializations`
--
DROP TABLE IF EXISTS `character_garrison_specializations`;
CREATE TABLE `character_garrison_specializations` (
`guid` bigint unsigned NOT NULL,
`specId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`specId`),
CONSTRAINT `fk_spec_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_follower_abilities`
-- (Must be dropped before followers due to FK constraint)
--
DROP TABLE IF EXISTS `character_garrison_follower_abilities`;
--
-- Table structure for table `character_garrison_followers`
--
DROP TABLE IF EXISTS `character_garrison_followers`;
CREATE TABLE `character_garrison_followers` (
`dbId` bigint unsigned NOT NULL AUTO_INCREMENT,
`guid` bigint unsigned NOT NULL,
`followerId` int unsigned NOT NULL DEFAULT '0',
`quality` int unsigned NOT NULL DEFAULT '0',
`level` int unsigned NOT NULL DEFAULT '0',
`itemLevelWeapon` int unsigned NOT NULL DEFAULT '0',
`itemLevelArmor` int unsigned NOT NULL DEFAULT '0',
`xp` int unsigned NOT NULL DEFAULT '0',
`currentBuilding` int unsigned NOT NULL DEFAULT '0',
`currentMission` int unsigned NOT NULL DEFAULT '0',
`status` int unsigned NOT NULL DEFAULT '0',
`durability` int unsigned NOT NULL DEFAULT '0',
`customName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`dbId`),
UNIQUE KEY `idx_guid_id` (`guid`,`followerId`),
CONSTRAINT `fk_followers_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_follower_abilities`
--
CREATE TABLE `character_garrison_follower_abilities` (
`dbId` bigint unsigned NOT NULL,
`abilityId` int unsigned NOT NULL DEFAULT '0',
`slot` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`dbId`,`abilityId`,`slot`),
CONSTRAINT `fk_foll_abil_dbid` FOREIGN KEY (`dbId`) REFERENCES `character_garrison_followers` (`dbId`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_missions`
--
DROP TABLE IF EXISTS `character_garrison_missions`;
CREATE TABLE `character_garrison_missions` (
`dbId` bigint unsigned NOT NULL AUTO_INCREMENT,
`guid` bigint unsigned NOT NULL,
`missionRecID` int unsigned NOT NULL DEFAULT '0',
`offerTime` bigint unsigned NOT NULL DEFAULT '0',
`offerDuration` bigint unsigned NOT NULL DEFAULT '0',
`startTime` bigint unsigned NOT NULL DEFAULT '0',
`travelDuration` bigint unsigned NOT NULL DEFAULT '0',
`missionDuration` bigint unsigned NOT NULL DEFAULT '0',
`missionState` int unsigned NOT NULL DEFAULT '0',
`successChance` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`dbId`),
KEY `idx_guid` (`guid`),
CONSTRAINT `fk_missions_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_shipments`
--
DROP TABLE IF EXISTS `character_garrison_shipments`;
CREATE TABLE `character_garrison_shipments` (
`dbId` bigint unsigned NOT NULL AUTO_INCREMENT,
`guid` bigint unsigned NOT NULL,
`shipmentId` int unsigned NOT NULL DEFAULT '0',
`plotInstanceId` int unsigned NOT NULL DEFAULT '0',
`creationTime` bigint unsigned NOT NULL DEFAULT '0',
`duration` bigint unsigned NOT NULL DEFAULT '0',
`assignedFollowerDbId` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`dbId`),
KEY `idx_guid` (`guid`),
CONSTRAINT `fk_shipments_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_talents`
--
DROP TABLE IF EXISTS `character_garrison_talents`;
CREATE TABLE `character_garrison_talents` (
`guid` bigint unsigned NOT NULL,
`garrTalentId` int unsigned NOT NULL DEFAULT '0',
`rank` int unsigned NOT NULL DEFAULT '0',
`researchStartTime` bigint unsigned NOT NULL DEFAULT '0',
`flags` int unsigned NOT NULL DEFAULT '0',
`soulbindConduitId` int unsigned NOT NULL DEFAULT '0',
`soulbindConduitRank` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`garrTalentId`),
CONSTRAINT `fk_talents_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_trophies`
--
DROP TABLE IF EXISTS `character_garrison_trophies`;
CREATE TABLE `character_garrison_trophies` (
`guid` bigint unsigned NOT NULL,
`trophyId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`trophyId`),
CONSTRAINT `fk_trophies_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_garrison_archived_missions`
--
DROP TABLE IF EXISTS `character_garrison_archived_missions`;
CREATE TABLE `character_garrison_archived_missions` (
`guid` bigint unsigned NOT NULL,
`garrType` int unsigned NOT NULL DEFAULT '0',
`missionRecID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`garrType`,`missionRecID`),
CONSTRAINT `fk_archived_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_select_screen_equipment_cache`
--
DROP TABLE IF EXISTS `character_select_screen_equipment_cache`;
CREATE TABLE `character_select_screen_equipment_cache` (
`guid` bigint unsigned NOT NULL,
`headEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`headVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`headSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`headInvType` tinyint unsigned NOT NULL DEFAULT '0',
`headDisplayID` int unsigned NOT NULL DEFAULT '0',
`headDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`headSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`headSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`neckEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`neckVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`neckSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`neckInvType` tinyint unsigned NOT NULL DEFAULT '0',
`neckDisplayID` int unsigned NOT NULL DEFAULT '0',
`neckDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`neckSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`neckSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`shoulderEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`shoulderVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`shoulderSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`shoulderInvType` tinyint unsigned NOT NULL DEFAULT '0',
`shoulderDisplayID` int unsigned NOT NULL DEFAULT '0',
`shoulderDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`shoulderSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`shoulderSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`bodyEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`bodyVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`bodySubclass` tinyint unsigned NOT NULL DEFAULT '0',
`bodyInvType` tinyint unsigned NOT NULL DEFAULT '0',
`bodyDisplayID` int unsigned NOT NULL DEFAULT '0',
`bodyDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`bodySecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`bodySheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`chestEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`chestVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`chestSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`chestInvType` tinyint unsigned NOT NULL DEFAULT '0',
`chestDisplayID` int unsigned NOT NULL DEFAULT '0',
`chestDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`chestSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`chestSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`waistEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`waistVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`waistSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`waistInvType` tinyint unsigned NOT NULL DEFAULT '0',
`waistDisplayID` int unsigned NOT NULL DEFAULT '0',
`waistDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`waistSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`waistSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`legsEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`legsVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`legsSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`legsInvType` tinyint unsigned NOT NULL DEFAULT '0',
`legsDisplayID` int unsigned NOT NULL DEFAULT '0',
`legsDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`legsSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`legsSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`feetEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`feetVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`feetSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`feetInvType` tinyint unsigned NOT NULL DEFAULT '0',
`feetDisplayID` int unsigned NOT NULL DEFAULT '0',
`feetDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`feetSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`feetSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`wristsEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`wristsVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`wristsSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`wristsInvType` tinyint unsigned NOT NULL DEFAULT '0',
`wristsDisplayID` int unsigned NOT NULL DEFAULT '0',
`wristsDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`wristsSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`wristsSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`handsEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`handsVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`handsSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`handsInvType` tinyint unsigned NOT NULL DEFAULT '0',
`handsDisplayID` int unsigned NOT NULL DEFAULT '0',
`handsDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`handsSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`handsSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`finger1EquippedItemID` int unsigned NOT NULL DEFAULT '0',
`finger1VisibleItemID` int unsigned NOT NULL DEFAULT '0',
`finger1Subclass` tinyint unsigned NOT NULL DEFAULT '0',
`finger1InvType` tinyint unsigned NOT NULL DEFAULT '0',
`finger1DisplayID` int unsigned NOT NULL DEFAULT '0',
`finger1DisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`finger1SecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`finger1SheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`finger2EquippedItemID` int unsigned NOT NULL DEFAULT '0',
`finger2VisibleItemID` int unsigned NOT NULL DEFAULT '0',
`finger2Subclass` tinyint unsigned NOT NULL DEFAULT '0',
`finger2InvType` tinyint unsigned NOT NULL DEFAULT '0',
`finger2DisplayID` int unsigned NOT NULL DEFAULT '0',
`finger2DisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`finger2SecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`finger2SheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`trinket1EquippedItemID` int unsigned NOT NULL DEFAULT '0',
`trinket1VisibleItemID` int unsigned NOT NULL DEFAULT '0',
`trinket1Subclass` tinyint unsigned NOT NULL DEFAULT '0',
`trinket1InvType` tinyint unsigned NOT NULL DEFAULT '0',
`trinket1DisplayID` int unsigned NOT NULL DEFAULT '0',
`trinket1DisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`trinket1SecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`trinket1SheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`trinket2EquippedItemID` int unsigned NOT NULL DEFAULT '0',
`trinket2VisibleItemID` int unsigned NOT NULL DEFAULT '0',
`trinket2Subclass` tinyint unsigned NOT NULL DEFAULT '0',
`trinket2InvType` tinyint unsigned NOT NULL DEFAULT '0',
`trinket2DisplayID` int unsigned NOT NULL DEFAULT '0',
`trinket2DisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`trinket2SecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`trinket2SheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`backEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`backVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`backSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`backInvType` tinyint unsigned NOT NULL DEFAULT '0',
`backDisplayID` int unsigned NOT NULL DEFAULT '0',
`backDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`backSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`backSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`mainHandEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`mainHandVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`mainHandSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`mainHandInvType` tinyint unsigned NOT NULL DEFAULT '0',
`mainHandDisplayID` int unsigned NOT NULL DEFAULT '0',
`mainHandDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`mainHandSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`mainHandSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`offHandEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`offHandVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`offHandSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`offHandInvType` tinyint unsigned NOT NULL DEFAULT '0',
`offHandDisplayID` int unsigned NOT NULL DEFAULT '0',
`offHandDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`offHandSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`offHandSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`rangedEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`rangedVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`rangedSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`rangedInvType` tinyint unsigned NOT NULL DEFAULT '0',
`rangedDisplayID` int unsigned NOT NULL DEFAULT '0',
`rangedDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`rangedSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`rangedSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
`tabardEquippedItemID` int unsigned NOT NULL DEFAULT '0',
`tabardVisibleItemID` int unsigned NOT NULL DEFAULT '0',
`tabardSubclass` tinyint unsigned NOT NULL DEFAULT '0',
`tabardInvType` tinyint unsigned NOT NULL DEFAULT '0',
`tabardDisplayID` int unsigned NOT NULL DEFAULT '0',
`tabardDisplayEnchantID` int unsigned NOT NULL DEFAULT '0',
`tabardSecondaryItemModifiedAppearanceID` int unsigned NOT NULL DEFAULT '0',
`tabardSheatheCategory` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`),
CONSTRAINT `fk_equip_cache_owner` FOREIGN KEY (`guid`) REFERENCES `characters` (`guid`) ON DELETE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
@@ -1,6 +0,0 @@
-- Account bank coinage (warband-shared coinage per bnet account)
CREATE TABLE IF NOT EXISTS `account_bank_coinage` (
`battlenetAccountId` int unsigned NOT NULL,
`coinage` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`battlenetAccountId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
@@ -1,20 +0,0 @@
--
-- Phase 10C - renown reward grant tracking tables
--
-- Per-character grants: rewards bound to the character that earned them
-- (typically RR rows with Flags & 0x8 AccountUnlock == 0, e.g. Crafter's
-- Knowledge, character-bound spells).
CREATE TABLE IF NOT EXISTS `character_renown_rewards_granted` (
`characterId` bigint unsigned NOT NULL,
`renownRewardId` int unsigned NOT NULL,
PRIMARY KEY (`characterId`, `renownRewardId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-- Per-Battle.net-account grants: rewards collected once per account
-- (Flags & 0x8 AccountUnlock set; mounts, pets, toys, transmog
-- appearances always go through the per-bnet collection path).
CREATE TABLE IF NOT EXISTS `warband_renown_rewards_granted` (
`battlenetAccountId` int unsigned NOT NULL,
`renownRewardId` int unsigned NOT NULL,
PRIMARY KEY (`battlenetAccountId`, `renownRewardId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
@@ -1,2 +0,0 @@
DELETE FROM `pool_quest_save` WHERE `pool_id`=7001;
@@ -1 +0,0 @@
ALTER TABLE `reserved_name` MODIFY `name` VARCHAR(12) NOT NULL COLLATE utf8mb4_bin;
@@ -1,2 +0,0 @@
--
ALTER TABLE `channels` MODIFY `name` VARCHAR(128) NOT NULL COLLATE utf8mb4_bin;
@@ -1,2 +0,0 @@
ALTER TABLE `character_housing_decor` MODIFY COLUMN `sourceValue` varchar(255) NOT NULL DEFAULT '';
ALTER TABLE `character_housing_catalog` MODIFY COLUMN `sourceValue` varchar(255) NOT NULL DEFAULT '';