Commerce: serve the client's modern Shop ("shop2") from the worldserver
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--
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-- In-game Shop / BattlePay purchase ledger (account level). Shared home for BOTH the WoW Token branch
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-- and the in-game Shop branch: it answers CMSG_BATTLE_PAY_GET_PURCHASE_LIST from real history and gives
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-- purchases a PurchaseID that survives restarts. The PurchaseID (`id`) is allocated with the realm id in
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-- its high 32 bits so two realms sharing this auth DB never collide.
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DROP TABLE IF EXISTS `account_battlepay_purchase`;
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CREATE TABLE `account_battlepay_purchase` (
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`id` bigint unsigned NOT NULL COMMENT 'Persistent monotonic PurchaseID sent on the wire; high 32 bits = realm id',
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`account` int unsigned NOT NULL DEFAULT '0' COMMENT 'Owning game account',
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`productId` int unsigned NOT NULL DEFAULT '0' COMMENT '0 is a VALID value (e.g. web-checkout purchases)',
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`status` int NOT NULL DEFAULT '0' COMMENT 'BattlepayPurchaseStatus: 6 = done, 4 = failed',
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`resultCode` int NOT NULL DEFAULT '0' COMMENT 'PurchaseResult: 0 = ok',
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`basePrice` bigint unsigned NOT NULL DEFAULT '0' COMMENT 'Copper',
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`userPrice` bigint unsigned NOT NULL DEFAULT '0' COMMENT 'Copper',
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`timeCreated` bigint NOT NULL DEFAULT '0' COMMENT 'Unix seconds',
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`walletName` varchar(32) NOT NULL DEFAULT '' COMMENT 'Wallet label; empty on this core, sent record-final',
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PRIMARY KEY (`id`),
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KEY `idx_account` (`account`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='In-game Shop / BattlePay purchase ledger';
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