Temp: log all inbound opcodes (including unrecognized)
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@@ -401,6 +401,7 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler()
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WorldPacket packet(std::move(_packetBuffer).Release(), GetConnectionType());
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OpcodeClient opcode = packet.read<OpcodeClient>();
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TC_LOG_ERROR("network", "WORLD IN raw opcode 0x{:X} ({} bytes)", uint32(opcode), packet.size());
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if (!opcodeTable.IsValid(opcode))
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{
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TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client {} sent wrong opcode (opcode: {})",
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