Dep/g3d: Add used headers to CMakeLists
This commit is contained in:
@@ -64,7 +64,9 @@ target_sources(g3dlib
|
|||||||
include/G3D/AABox.h
|
include/G3D/AABox.h
|
||||||
include/G3D/BoundsTrait.h
|
include/G3D/BoundsTrait.h
|
||||||
include/G3D/Box.h
|
include/G3D/Box.h
|
||||||
|
include/G3D/CollisionDetection.h
|
||||||
include/G3D/CoordinateFrame.h
|
include/G3D/CoordinateFrame.h
|
||||||
|
include/G3D/Cylinder.h
|
||||||
include/G3D/g3dmath.h
|
include/G3D/g3dmath.h
|
||||||
include/G3D/Matrix3.h
|
include/G3D/Matrix3.h
|
||||||
include/G3D/Matrix4.h
|
include/G3D/Matrix4.h
|
||||||
@@ -101,4 +103,4 @@ if(USE_COREPCH)
|
|||||||
[["G3D/Vector3.h"]])
|
[["G3D/Vector3.h"]])
|
||||||
|
|
||||||
add_cxx_pch(g3dlib "${g3dlib_PCH_HEADERS}")
|
add_cxx_pch(g3dlib "${g3dlib_PCH_HEADERS}")
|
||||||
endif()
|
endif()
|
||||||
Reference in New Issue
Block a user