Fix build
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@@ -114,11 +114,11 @@ struct npc_brh_two_caster : public ScriptedAI
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{
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case EVENT_DW_A:
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DoCastVictim(SpellA);
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_events.ScheduleEvent(EVENT_DW_A, CooldownA);
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_events.ScheduleEvent(EVENT_DW_A, Milliseconds(CooldownA));
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break;
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case EVENT_DW_B:
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DoCastVictim(SpellB);
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_events.ScheduleEvent(EVENT_DW_B, CooldownB);
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_events.ScheduleEvent(EVENT_DW_B, Milliseconds(CooldownB));
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break;
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default:
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break;
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@@ -157,7 +157,7 @@ struct npc_brh_one_spell : public ScriptedAI
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if (eventId == EVENT_DW_A)
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{
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DoCastVictim(SpellA);
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_events.ScheduleEvent(EVENT_DW_A, CooldownA);
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_events.ScheduleEvent(EVENT_DW_A, Milliseconds(CooldownA));
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}
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}
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}
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