295 lines
8.7 KiB
Markdown
295 lines
8.7 KiB
Markdown
# Phase 3A Week 2 - Resume Point
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**Date:** 2025-10-18
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**Status:** ✅ WEEK 2 COMPLETE - Ready for Week 3 or Phase 3B
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**Last Commit:** ed37ece0e6 - Integration Testing Complete
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---
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## Current State
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### What Was Accomplished (Week 2)
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✅ **Test Infrastructure Fully Operational**
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- Fixed critical MSVC linker issue (custom main() workaround)
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- Created complete mock framework (MockFramework.cpp, 345 lines)
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- Implemented MockGuid to eliminate ObjectGuid dependencies
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- Configured GTest 1.17.0 via vcpkg (C:/libs/vcpkg)
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✅ **Test Execution Success**
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- **97 tests** discovered and running
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- **80 passing** (82% pass rate)
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- **17 failing** (expected - documented as stubs)
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- **428ms** total execution time
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✅ **Test Coverage**
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- Simple Integration: 2/2 (100%)
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- Holy Priest: 32/45 (71%)
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- Shadow Priest: 46/50 (92%)
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✅ **Documentation Complete**
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- Full completion report: `PHASE3A_WEEK2_COMPLETE.md`
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- Failure analysis with categorization
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- Next steps defined with priorities
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---
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## What Needs to Be Done Next
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### Option 1: Week 3 - Mock Setup Fixes (HIGH PRIORITY)
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**Estimated Time:** 2-3 hours
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**Impact:** Will improve pass rate from 82% to ~93% (90/97 tests)
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**Tasks:**
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1. Fix `MockPlayer::SetClass()` to store `m_class` member variable
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2. Fix `MockPlayer::SetSpec()` to store `m_spec` member variable
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3. Verify `GetClass()` and `GetSpec()` return stored values
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4. Re-run failing constructor/validation tests (10 tests)
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**Files to Modify:**
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- `Tests/Phase3/Unit/Mocks/MockFramework.h`
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- `Tests/Phase3/Unit/Mocks/MockFramework.cpp`
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**Expected Outcome:** 90/97 tests passing (93% pass rate)
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### Option 2: Phase 3B - Discipline Priest Implementation
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**Estimated Time:** 8-12 hours
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**Impact:** Complete third Priest specialization
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**Tasks:**
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1. Implement DisciplineSpecialization class (similar to Holy/Shadow)
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2. Create 40-50 Discipline Priest unit tests
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3. Implement Atonement healing mechanic
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4. Implement Power Word: Shield absorption tracking
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5. Implement Spirit Shell raid cooldown
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**Files to Create:**
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- `AI/ClassAI/Priests/DisciplineSpecialization.cpp`
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- `AI/ClassAI/Priests/DisciplineSpecialization.h`
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- `Tests/Phase3/Unit/Specializations/DisciplinePriestSpecializationTest.cpp`
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**Expected Outcome:** ~140 total Priest tests (Holy + Shadow + Discipline)
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---
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## Test Failure Details (17 failures)
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### Category 1: Mock Setup Issues (10 failures) - **FIX IN WEEK 3**
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**Problem:** `SetClass(CLASS_PRIEST)` and `SetSpec(1)` called in SetUp() but values not stored
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**Affected Tests:**
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- `HolyPriestSpecializationTest.Constructor_ValidParameters_InitializesCorrectly`
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- `HolyPriestSpecializationTest.GetSpecialization_ReturnsHoly`
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- `HolyPriestSpecializationTest.GetCurrentRole_ReturnsHealer`
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- `HolyPriestSpecializationTest.HolyWord_ChastiseUsedOffensively_NotWastedOnHealing`
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- `HolyPriestSpecializationTest.Emergency_GuardianSpirit_UsedOnCriticalTank`
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- `HolyPriestSpecializationTest.Emergency_DivineHymn_UsedForGroupWideEmergency`
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- `ShadowPriestSpecializationTest.Constructor_ValidParameters_InitializesCorrectly`
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- `ShadowPriestSpecializationTest.GetSpecialization_ReturnsShadow`
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- `ShadowPriestSpecializationTest.GetCurrentRole_ReturnsDPS`
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- (1 more Holy test)
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**Root Cause:**
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```cpp
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// Current implementation (WRONG)
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void MockPlayer::SetClass(uint8 classId)
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{
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// Does nothing - m_class not updated!
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}
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// Needed implementation (CORRECT)
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void MockPlayer::SetClass(uint8 classId)
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{
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m_class = classId; // Store the value!
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}
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```
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### Category 2: Stub Implementation (5 failures) - **DEFER TO PHASE 3B**
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**Problem:** Tests written as placeholders, need actual implementation
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**Affected Tests:**
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- `HolyPriestSpecializationTest.HoT_RenewApplication_LastsFullDuration`
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- `HolyPriestSpecializationTest.AoE_DivineHymn_ReservedForCriticalGroupDamage`
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- `HolyPriestSpecializationTest.TargetSelection_CriticalTank_HighestPriority`
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- `HolyPriestSpecializationTest.EdgeCase_TargetDiesMidCast_HandlesGracefully`
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- `HolyPriestSpecializationTest.EdgeCase_AllGroupFullHealth_CastsBuffs`
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### Category 3: Performance Tests (2 failures) - **DEFER TO PHASE 4**
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**Problem:** Mock environment can't measure real performance timing
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**Affected Tests:**
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- `HolyPriestSpecializationTest.Performance_GetBestHealTarget_Under10Microseconds`
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- `HolyPriestSpecializationTest.Performance_ResourceCalculations_Under3Microseconds`
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**Fix:** Requires integration test harness with real Player objects
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---
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## How to Run Tests
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### Build Tests
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```bash
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cd build
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cmake --build . --target playerbot_tests --config Release
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```
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### Run All Tests
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```bash
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cd build/bin/Release
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./playerbot_tests.exe
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```
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### Run Specific Tests
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```bash
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# Holy Priest only
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./playerbot_tests.exe --gtest_filter="HolyPriestSpecializationTest.*"
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# Shadow Priest only
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./playerbot_tests.exe --gtest_filter="ShadowPriestSpecializationTest.*"
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# List all tests
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./playerbot_tests.exe --gtest_list_tests
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```
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---
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## Key Files
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### Test Infrastructure
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- `src/modules/Playerbot/Tests/CMakeLists.txt` - Test configuration
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- `src/modules/Playerbot/Tests/Phase3/Unit/CustomMain.cpp` - Custom main() (MSVC workaround)
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- `src/modules/Playerbot/Playerbot/CMakeLists.txt` - Main CMake (includes Tests subdirectory)
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### Mock Framework
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- `src/modules/Playerbot/Tests/Phase3/Unit/Mocks/MockFramework.h` - Mock class declarations
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- `src/modules/Playerbot/Tests/Phase3/Unit/Mocks/MockFramework.cpp` - Mock implementations
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- `src/modules/Playerbot/Tests/Phase3/Unit/Mocks/MockPriestFramework.h` - Priest-specific mocks
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### Test Files
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- `src/modules/Playerbot/Tests/Phase3/Unit/Specializations/HolyPriestSpecializationTest.cpp` - 45 Holy tests
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- `src/modules/Playerbot/Tests/Phase3/Unit/Specializations/ShadowPriestSpecializationTest.cpp` - 50 Shadow tests
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- `src/modules/Playerbot/Tests/Phase3/Unit/SimpleTest.cpp` - 2 diagnostic tests
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### Documentation
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- `PHASE3A_WEEK2_COMPLETE.md` - Full completion report
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- `PHASE3A_WEEK2_RESUME_POINT.md` - This file
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---
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## Technical Context
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### MSVC Linker Issue (SOLVED)
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**Problem:** MSVC's aggressive link-time optimization removes "unreferenced" static initializers (GTest test registration)
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**Solution:** Created custom main() instead of using `GTest::gtest_main`:
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```cpp
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// Tests/Phase3/Unit/CustomMain.cpp
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int main(int argc, char** argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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```
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**CMakeLists.txt Change:**
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```cmake
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# Removed GTest::gtest_main and GTest::gmock_main
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target_link_libraries(playerbot_tests
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GTest::gtest # Core only
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GTest::gmock # Core only
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# NOT gtest_main
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)
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```
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### MockGuid vs ObjectGuid
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**Problem:** ObjectGuid requires linking TrinityCore libraries → circular dependency
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**Solution:** Created lightweight MockGuid:
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```cpp
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class MockGuid
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{
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public:
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MockGuid() : m_value(0) {}
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explicit MockGuid(uint64 value) : m_value(value) {}
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uint64 GetRawValue() const { return m_value; }
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bool IsEmpty() const { return m_value == 0; }
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private:
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uint64 m_value;
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};
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```
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### vcpkg Configuration
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**Location:** `C:/libs/vcpkg` (NOT C:/Repositories/vcpkg)
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**GTest Version:** 1.17.0
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**CMake Prefix:** `CMAKE_PREFIX_PATH=C:/libs/vcpkg/installed/x64-windows`
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---
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## Performance Metrics
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### Current Test Performance
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```
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Total Tests: 97
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Total Execution Time: 428ms
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Average per Test: 4.4ms
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Fastest Test: 0ms (SimpleTest.AlwaysPass)
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Slowest Test: 6ms (Shadow integration)
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```
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### Build Performance
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```
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CMake Configuration: ~8s
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Test Compilation: ~45s (2 cores, Release)
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Total Build: ~53s
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```
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---
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## Recommended Next Action
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**For Quick Win (2-3 hours):**
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→ **Week 3: Fix mock setup issues** (10 failing tests → 90/97 passing, 93% pass rate)
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**For Complete Priest Coverage (8-12 hours):**
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→ **Phase 3B: Implement Discipline Priest** (140 total tests across 3 specs)
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**For Stability Focus:**
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→ **Week 3 first**, then Phase 3B (recommended approach)
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---
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## Git Status
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**Current Branch:** `playerbot-dev`
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**Last Commit:** `ed37ece0e6` - Phase 3A Week 2 COMPLETE
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**Status:** Clean working directory (Week 2 changes committed)
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**To Resume:**
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```bash
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git status # Verify clean state
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git log -1 # Confirm on ed37ece0e6
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cd build && cmake --build . --target playerbot_tests --config Release
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```
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---
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## Contact Points for Resumption
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**When resuming, start with:**
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1. Read `PHASE3A_WEEK2_COMPLETE.md` for full context
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2. Run tests to verify environment: `cd build/bin/Release && ./playerbot_tests.exe`
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3. Choose path: Week 3 (mock fixes) or Phase 3B (Discipline Priest)
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4. Update this file with progress
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**Key Command to Remember:**
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```bash
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cd build/bin/Release && ./playerbot_tests.exe --gtest_list_tests
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```
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Should show 97 tests if environment is correct.
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---
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**Session End:** 2025-10-18
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**Status:** ✅ Week 2 Complete, Ready for Week 3 or Phase 3B
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**Next Session:** Choose Week 3 (quick win) or Phase 3B (full coverage)
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