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fdb3f4159e5e7865429e5b7212fba1ef602e6839
TCPlayerbotCore/src
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Treeston fdb3f4159e Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5).
Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes #21873. (Finally.)

(cherry picked from commit 7bc16e2ee6ace39588a991537ff28811000a16c2)
2021-10-27 00:28:50 +02:00
..
common
Core/Conversations: Dropped time fields and calculate them using db2 data (#27151)
2021-10-26 22:49:12 +02:00
genrev
New Year
2020-01-02 06:44:10 +01:00
server
Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5).
2021-10-27 00:28:50 +02:00
tools
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-25 01:04:21 +02:00
CMakeLists.txt
New Year
2020-01-02 06:44:10 +01:00
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