Files
TCPlayerbotCore/dep/ACE_wrappers/ace/SV_Message.h
T
Neo2003 5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00

68 lines
1.2 KiB
C++

// -*- C++ -*-
//==========================================================================
/**
* @file SV_Message.h
*
* $Id: SV_Message.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Doug Schmidt
*/
//==========================================================================
#ifndef ACE_SV_MESSAGE_H
#define ACE_SV_MESSAGE_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_SV_Message
*
* @brief Defines the header file for the C++ wrapper for message queues.
*/
class ACE_Export ACE_SV_Message
{
public:
/// Constructor
ACE_SV_Message (long type = 0);
/// Destructor
~ACE_SV_Message (void);
/// Get the message type.
long type (void) const;
/// Set the message type.
void type (long);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Type of the message.
long type_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/SV_Message.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_SV_MESSAGE_H */