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josh/TCPlayerbotCore
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f82d5cb3fcef169cf7a62f83935fa6d6b105589d
TCPlayerbotCore/src
T
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silver1ce f82d5cb3fc fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
also unlocked max ray lenght for getHeight, by default it's 10 yards

--HG--
branch : trunk
2010-01-06 12:15:02 +02:00
..
bindings
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
2010-01-06 12:15:02 +02:00
framework
Temporary revert 6743 commit. I fix this patch across 1-2 days.
2009-12-24 10:20:15 +01:00
game
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
2010-01-06 12:15:02 +02:00
shared
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
2010-01-06 12:15:02 +02:00
tools/genrevision
Adds Debug or Release to the Full Revision string, fully tested under Windows.
2009-12-14 14:50:46 -05:00
trinitycore
Clean up trinitycore.conf.dist and trinityrealm.conf.dist
2009-12-30 10:53:27 -05:00
trinityrealm
Clean up trinitycore.conf.dist and trinityrealm.conf.dist
2009-12-30 10:53:27 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
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