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TCPlayerbotCore/src/server/game/Entities/Object
Golrag fe362cf2c9 Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970)
- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.

(cherry picked from commit 95456ab5d8bd623481d315ae55dfbb44b45ba9f5)
2021-03-15 20:17:31 +01:00
..
2020-01-02 06:44:10 +01:00
2020-08-22 12:59:57 +02:00
2020-08-22 12:59:57 +02:00