Files
TCPlayerbotCore/src/server/scripts/CMakeLists.txt
T
XTZGZoReX ed4e49a4e7 * OutdoorPvP implementations now reside in the script library.
--HG--
branch : trunk
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
2010-08-07 16:38:22 +02:00

148 lines
6.1 KiB
CMake

# Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
file(GLOB_RECURSE scripts_easternkingdoms EasternKingdoms/*.cpp EasternKingdoms/*.h)
file(GLOB_RECURSE scripts_kalimdor Kalimdor/*.cpp Kalimdor/*.h)
file(GLOB_RECURSE scripts_northrend Northrend/*.cpp Northrend/*.h)
file(GLOB_RECURSE scripts_outland Outland/*.cpp Outland/*.h)
file(GLOB_RECURSE scripts_world World/*.cpp World/*.h)
file(GLOB_RECURSE scripts_spells Spells/*.cpp Spells/*.h)
file(GLOB_RECURSE scripts_examples Examples/*.cpp Examples/*.h)
file(GLOB_RECURSE scripts_outdoorpvp OutdoorPvP/*.cpp OutdoorPvP/*.h)
# Enable precompiled headers when using the GCC compiler.
if(PCH)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}
)
endif()
set(scripts_STAT_SRCS
${scripts_easternkingdoms}
${scripts_kalimdor}
${scripts_northrend}
${scripts_outland}
${scripts_world}
${scripts_spells}
${scripts_examples}
${scripts_outdoorpvp}
../game/AI/ScriptedAI/ScriptedEscortAI.cpp
../game/AI/ScriptedAI/ScriptedCreature.cpp
../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
../game/AI/ScriptedAI/ScriptedGuardAI.cpp
../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
)
message("-- Added Script Library to SCRIPTS lib")
include_directories(
${ACE_INCLUDE_DIR}
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/externals/mersennetwister
${CMAKE_SOURCE_DIR}/externals/zlib
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
${CMAKE_SOURCE_DIR}/src/server/shared/Policies
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_SOURCE_DIR}/src/server/collision
${CMAKE_SOURCE_DIR}/src/server/collision/Management
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/game/Account
${CMAKE_SOURCE_DIR}/src/server/game/Achievements
${CMAKE_SOURCE_DIR}/src/server/game/Addons
${CMAKE_SOURCE_DIR}/src/server/game/AI
${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/EventAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
${CMAKE_SOURCE_DIR}/src/server/game/BattleGrounds
${CMAKE_SOURCE_DIR}/src/server/game/Calendar
${CMAKE_SOURCE_DIR}/src/server/game/Chat
${CMAKE_SOURCE_DIR}/src/server/game/Conditions
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/game/Combat
${CMAKE_SOURCE_DIR}/src/server/game/DataStores
${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container
${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle
${CMAKE_SOURCE_DIR}/src/server/game/Events
${CMAKE_SOURCE_DIR}/src/server/game/Globals
${CMAKE_SOURCE_DIR}/src/server/game/Grids
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
${CMAKE_SOURCE_DIR}/src/server/game/Groups
${CMAKE_SOURCE_DIR}/src/server/game/Guilds
${CMAKE_SOURCE_DIR}/src/server/game/Instances
${CMAKE_SOURCE_DIR}/src/server/game/LookingForGroup
${CMAKE_SOURCE_DIR}/src/server/game/Loot
${CMAKE_SOURCE_DIR}/src/server/game/Mails
${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
${CMAKE_SOURCE_DIR}/src/server/game/Maps
${CMAKE_SOURCE_DIR}/src/server/game/Movement
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/server/game/Opcodes
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
${CMAKE_SOURCE_DIR}/src/server/game/Pools
${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders
${CMAKE_SOURCE_DIR}/src/server/game/Quests
${CMAKE_SOURCE_DIR}/src/server/game/Reputation
${CMAKE_SOURCE_DIR}/src/server/game/Scripting
${CMAKE_SOURCE_DIR}/src/server/game/Server
${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol/Handlers
${CMAKE_SOURCE_DIR}/src/server/game/Skills
${CMAKE_SOURCE_DIR}/src/server/game/Spells
${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
${CMAKE_SOURCE_DIR}/src/server/game/Tools
${CMAKE_SOURCE_DIR}/src/server/game/Weather
${CMAKE_SOURCE_DIR}/src/server/game/World
${MYSQL_INCLUDE_DIR}
)
# Add ScriptPCH.cpp to project on Windows
if(MSVC)
set(scripts_STAT_SRCS
../game/PrecompiledHeaders/ScriptPCH.cpp
${scripts_STAT_SRCS})
endif()
add_library(scripts STATIC ${scripts_STAT_SRCS})
# Generate precompiled header
if(PCH)
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h)
elseif(MSVC)
add_native_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH)
endif()
endif()