Files
TCPlayerbotCore/src/scripts/northrend
Trazom62 eccf5bf547 Refactor Creature::SelectNearestTarget(float dist)
This function is used in many scripts to find the nearest enemy within the given distance.
However, it had an implicit limit to the ATTACK_DISTANCE. so in many case the "dist" was in fact just ignored.
In other case, the ATTACK_DISTANCE is required. So 2 functions are necessary to avoid ambiguities.

The refactoring is the split of the function in 2: SelectNearestTarget and SelectNearestTargetInAttackDistance.

--HG--
branch : trunk
2010-04-25 12:59:27 +02:00
..
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