Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier) + reduced Vmap size to less than one third, and improve precision + indoor/outdoor check which allows automatic unmounting of players + additional area information from WMOAreaTable.dbc, removed existing "hacks" + WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!) - buildfiles for windows are not properly done, and will need to be sorted out NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault ! THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK! --HG-- branch : trunk
31 lines
780 B
Makefile
31 lines
780 B
Makefile
# minimum required automake 1.6
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AUTOMAKE_OPTIONS = 1.6
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# manual page directory.
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EXTRA_DIST = $(man_MANS)
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# manual pages for the installed binaries.
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man_MANS = \
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libmpq.3 \
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libmpq__archive_close.3 \
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libmpq__archive_files.3 \
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libmpq__archive_offset.3 \
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libmpq__archive_open.3 \
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libmpq__archive_packed_size.3 \
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libmpq__archive_unpacked_size.3 \
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libmpq__archive_version.3 \
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libmpq__block_close_offset.3 \
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libmpq__block_open_offset.3 \
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libmpq__block_read.3 \
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libmpq__block_unpacked_size.3 \
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libmpq__file_blocks.3 \
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libmpq__file_compressed.3 \
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libmpq__file_encrypted.3 \
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libmpq__file_imploded.3 \
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libmpq__file_number.3 \
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libmpq__file_offset.3 \
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libmpq__file_packed_size.3 \
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libmpq__file_read.3 \
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libmpq__file_unpacked_size.3 \
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libmpq__version.3
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