Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier) + reduced Vmap size to less than one third, and improve precision + indoor/outdoor check which allows automatic unmounting of players + additional area information from WMOAreaTable.dbc, removed existing "hacks" + WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!) - buildfiles for windows are not properly done, and will need to be sorted out NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault ! THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK! --HG-- branch : trunk
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22 lines
713 B
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'libmpq' was originaly created by Maik Broemme <[email protected]>
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and i want to thank some people which helped by supplying knowledge, code or
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something else.
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* Romy Trompke <[email protected]>
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- my lovely girlfriend for her patience
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* Ladislav Zezula <[email protected]>
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- stormlib creator
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* Marko Friedemann <[email protected]>
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- initial port of stormlib to linux
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* Tom Amigo <[email protected]>
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- first people who decrypts the MoPaQ archive format
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* ShadowFlare <[email protected]>
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- creator of the ShadowFlare MPQ API
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* Justin Olbrantz (Quantam) <[email protected]>
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- creator of the client using ShadowFlare MPQ API
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