*Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target) --HG-- branch : trunk
Reapply these sqls whenever you install a new db or apply a db update pack!
*Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target) --HG-- branch : trunk
Reapply these sqls whenever you install a new db or apply a db update pack!