NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit. If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths. --HG-- branch : trunk
636 lines
18 KiB
C++
Executable File
636 lines
18 KiB
C++
Executable File
/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _UTIL_H
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#define _UTIL_H
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#include "Common.h"
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#include <string>
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#include <vector>
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struct Tokens: public std::vector<char*>
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{
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Tokens(const std::string &src, const char sep, uint32 vectorReserve = 0);
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~Tokens() { delete m_str; }
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char* m_str;
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};
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void stripLineInvisibleChars(std::string &src);
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std::string secsToTimeString(uint64 timeInSecs, bool shortText = false, bool hoursOnly = false);
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uint32 TimeStringToSecs(const std::string& timestring);
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std::string TimeToTimestampStr(time_t t);
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inline uint32 secsToTimeBitFields(time_t secs)
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{
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tm* lt = localtime(&secs);
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return (lt->tm_year - 100) << 24 | lt->tm_mon << 20 | (lt->tm_mday - 1) << 14 | lt->tm_wday << 11 | lt->tm_hour << 6 | lt->tm_min;
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}
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/* Return a random number in the range min..max; (max-min) must be smaller than 32768. */
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int32 irand(int32 min, int32 max);
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/* Return a random number in the range min..max (inclusive). For reliable results, the difference
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* between max and min should be less than RAND32_MAX. */
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uint32 urand(uint32 min, uint32 max);
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/* Return a random number in the range 0 .. RAND32_MAX. */
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int32 rand32();
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/* Return a random double from 0.0 to 1.0 (exclusive). Floats support only 7 valid decimal digits.
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* A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits).
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* With an FPU, there is usually no difference in performance between float and double. */
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double rand_norm(void);
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/* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits.
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* A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits).
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* With an FPU, there is usually no difference in performance between float and double. */
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double rand_chance(void);
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/* Return true if a random roll fits in the specified chance (range 0-100). */
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inline bool roll_chance_f(float chance)
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{
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return chance > rand_chance();
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}
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/* Return true if a random roll fits in the specified chance (range 0-100). */
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inline bool roll_chance_i(int chance)
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{
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return chance > irand(0, 99);
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}
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inline void ApplyModUInt32Var(uint32& var, int32 val, bool apply)
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{
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int32 cur = var;
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cur += (apply ? val : -val);
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if (cur < 0)
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cur = 0;
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var = cur;
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}
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inline void ApplyModFloatVar(float& var, float val, bool apply)
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{
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var += (apply ? val : -val);
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if (var < 0)
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var = 0;
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}
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inline void ApplyPercentModFloatVar(float& var, float val, bool apply)
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{
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if (val == -100.0f) // prevent set var to zero
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val = -99.99f;
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var *= (apply ? (100.0f + val) / 100.0f : 100.0f / (100.0f + val));
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}
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// Percentage calculation
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template <class T>
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inline T CalculatePctF(T base, float pct)
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{
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return T(base * pct / 100.0f);
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}
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template <class T>
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inline T CalculatePctN(T base, int32 pct)
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{
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return T(base * float(pct) / 100.0f);
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}
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template <class T>
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inline T CalculatePctU(T base, uint32 pct)
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{
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return T(base * float(pct) / 100.0f);
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}
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template <class T>
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inline T AddPctF(T& base, float pct)
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{
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return base += CalculatePctF(base, pct);
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}
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template <class T>
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inline T AddPctN(T& base, int32 pct)
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{
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return base += CalculatePctN(base, pct);
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}
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template <class T>
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inline T AddPctU(T& base, uint32 pct)
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{
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return base += CalculatePctU(base, pct);
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}
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template <class T>
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inline T ApplyPctF(T& base, float pct)
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{
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return base = CalculatePctF(base, pct);
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}
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template <class T>
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inline T ApplyPctN(T& base, int32 pct)
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{
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return base = CalculatePctN(base, pct);
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}
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template <class T>
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inline T ApplyPctU(T& base, uint32 pct)
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{
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return base = CalculatePctU(base, pct);
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}
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// UTF8 handling
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bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr);
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// in wsize==max size of buffer, out wsize==real string size
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bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize);
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inline bool Utf8toWStr(const std::string& utf8str, wchar_t* wstr, size_t& wsize)
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{
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return Utf8toWStr(utf8str.c_str(), utf8str.size(), wstr, wsize);
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}
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bool WStrToUtf8(std::wstring wstr, std::string& utf8str);
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// size==real string size
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bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str);
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size_t utf8length(std::string& utf8str); // set string to "" if invalid utf8 sequence
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void utf8truncate(std::string& utf8str,size_t len);
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inline bool isBasicLatinCharacter(wchar_t wchar)
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{
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if(wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
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return true;
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if(wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
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return true;
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return false;
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}
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inline bool isExtendedLatinCharacter(wchar_t wchar)
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{
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if(isBasicLatinCharacter(wchar))
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return true;
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if(wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
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return true;
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if(wchar >= 0x00D8 && wchar <= 0x00DF) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
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return true;
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if(wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
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return true;
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if(wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
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return true;
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if(wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
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return true;
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if(wchar >= 0x0100 && wchar <= 0x012F) // LATIN CAPITAL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK
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return true;
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if(wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
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return true;
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return false;
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}
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inline bool isCyrillicCharacter(wchar_t wchar)
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{
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if(wchar >= 0x0410 && wchar <= 0x044F) // CYRILLIC CAPITAL LETTER A - CYRILLIC SMALL LETTER YA
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return true;
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if(wchar == 0x0401 || wchar == 0x0451) // CYRILLIC CAPITAL LETTER IO, CYRILLIC SMALL LETTER IO
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return true;
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return false;
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}
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inline bool isEastAsianCharacter(wchar_t wchar)
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{
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if(wchar >= 0x1100 && wchar <= 0x11F9) // Hangul Jamo
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return true;
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if(wchar >= 0x3041 && wchar <= 0x30FF) // Hiragana + Katakana
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return true;
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if(wchar >= 0x3131 && wchar <= 0x318E) // Hangul Compatibility Jamo
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return true;
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if(wchar >= 0x31F0 && wchar <= 0x31FF) // Katakana Phonetic Ext.
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return true;
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if(wchar >= 0x3400 && wchar <= 0x4DB5) // CJK Ideographs Ext. A
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return true;
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if(wchar >= 0x4E00 && wchar <= 0x9FC3) // Unified CJK Ideographs
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return true;
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if(wchar >= 0xAC00 && wchar <= 0xD7A3) // Hangul Syllables
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return true;
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if(wchar >= 0xFF01 && wchar <= 0xFFEE) // Halfwidth forms
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return true;
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return false;
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}
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inline bool isNumeric(wchar_t wchar)
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{
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return (wchar >= L'0' && wchar <=L'9');
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}
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inline bool isNumeric(char c)
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{
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return (c >= '0' && c <='9');
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}
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inline bool isNumeric(char const* str)
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{
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for (char const* c = str; *c; ++c)
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if (!isNumeric(*c))
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return false;
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return true;
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}
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inline bool isNumericOrSpace(wchar_t wchar)
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{
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return isNumeric(wchar) || wchar == L' ';
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}
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inline bool isBasicLatinString(std::wstring wstr, bool numericOrSpace)
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{
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for (size_t i = 0; i < wstr.size(); ++i)
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if(!isBasicLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
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return false;
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return true;
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}
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inline bool isExtendedLatinString(std::wstring wstr, bool numericOrSpace)
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{
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for (size_t i = 0; i < wstr.size(); ++i)
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if(!isExtendedLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
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return false;
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return true;
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}
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inline bool isCyrillicString(std::wstring wstr, bool numericOrSpace)
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{
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for (size_t i = 0; i < wstr.size(); ++i)
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if(!isCyrillicCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
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return false;
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return true;
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}
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inline bool isEastAsianString(std::wstring wstr, bool numericOrSpace)
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{
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for (size_t i = 0; i < wstr.size(); ++i)
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if(!isEastAsianCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
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return false;
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return true;
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}
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inline wchar_t wcharToUpper(wchar_t wchar)
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{
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if(wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
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return wchar_t(uint16(wchar)-0x0020);
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if(wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
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return wchar_t(0x1E9E);
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if(wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
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return wchar_t(uint16(wchar)-0x0020);
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if(wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
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return wchar_t(uint16(wchar)-0x0020);
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if(wchar >= 0x0101 && wchar <= 0x012F) // LATIN SMALL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK (only %2=1)
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{
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if(wchar % 2 == 1)
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return wchar_t(uint16(wchar)-0x0001);
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}
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if(wchar >= 0x0430 && wchar <= 0x044F) // CYRILLIC SMALL LETTER A - CYRILLIC SMALL LETTER YA
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return wchar_t(uint16(wchar)-0x0020);
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if(wchar == 0x0451) // CYRILLIC SMALL LETTER IO
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return wchar_t(0x0401);
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return wchar;
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}
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inline wchar_t wcharToUpperOnlyLatin(wchar_t wchar)
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{
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return isBasicLatinCharacter(wchar) ? wcharToUpper(wchar) : wchar;
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}
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inline wchar_t wcharToLower(wchar_t wchar)
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{
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if(wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
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return wchar_t(uint16(wchar)+0x0020);
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if(wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
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return wchar_t(uint16(wchar)+0x0020);
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if(wchar >= 0x00D8 && wchar <= 0x00DE) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
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return wchar_t(uint16(wchar)+0x0020);
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if(wchar >= 0x0100 && wchar <= 0x012E) // LATIN CAPITAL LETTER A WITH MACRON - LATIN CAPITAL LETTER I WITH OGONEK (only %2=0)
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{
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if(wchar % 2 == 0)
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return wchar_t(uint16(wchar)+0x0001);
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}
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if(wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
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return wchar_t(0x00DF);
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if(wchar == 0x0401) // CYRILLIC CAPITAL LETTER IO
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return wchar_t(0x0451);
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if(wchar >= 0x0410 && wchar <= 0x042F) // CYRILLIC CAPITAL LETTER A - CYRILLIC CAPITAL LETTER YA
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return wchar_t(uint16(wchar)+0x0020);
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return wchar;
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}
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inline void wstrToUpper(std::wstring& str)
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{
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std::transform( str.begin(), str.end(), str.begin(), wcharToUpper );
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}
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inline void wstrToLower(std::wstring& str)
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{
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std::transform( str.begin(), str.end(), str.begin(), wcharToLower );
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}
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std::wstring GetMainPartOfName(std::wstring wname, uint32 declension);
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bool utf8ToConsole(const std::string& utf8str, std::string& conStr);
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bool consoleToUtf8(const std::string& conStr,std::string& utf8str);
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bool Utf8FitTo(const std::string& str, std::wstring search);
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void utf8printf(FILE *out, const char *str, ...);
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void vutf8printf(FILE *out, const char *str, va_list* ap);
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bool IsIPAddress(char const* ipaddress);
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uint32 CreatePIDFile(const std::string& filename);
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void hexEncodeByteArray(uint8* bytes, uint32 arrayLen, std::string& result);
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#endif
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//handler for operations on large flags
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#ifndef _FLAG96
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#define _FLAG96
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#ifndef PAIR64_HIPART
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#define PAIR64_HIPART(x) (uint32)((uint64(x) >> 32) & UI64LIT(0x00000000FFFFFFFF))
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#define PAIR64_LOPART(x) (uint32)(uint64(x) & UI64LIT(0x00000000FFFFFFFF))
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#endif
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// simple class for not-modifyable list
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template <typename T>
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class HookList
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{
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typedef typename std::list<T>::iterator ListIterator;
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private:
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typename std::list<T> m_list;
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public:
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HookList<T> & operator+=(T t)
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{
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m_list.push_back(t);
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return *this;
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}
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HookList<T> & operator-=(T t)
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{
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m_list.remove(t);
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return *this;
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}
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size_t size()
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{
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return m_list.size();
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}
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ListIterator begin()
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{
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return m_list.begin();
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}
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ListIterator end()
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{
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return m_list.end();
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}
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};
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class flag96
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{
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private:
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uint32 part[3];
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public:
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flag96(uint32 p1=0,uint32 p2=0,uint32 p3=0)
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{
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part[0]=p1;
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part[1]=p2;
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part[2]=p3;
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}
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flag96(uint64 p1, uint32 p2)
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{
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part[0]=PAIR64_LOPART(p1);
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part[1]=PAIR64_HIPART(p1);
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part[2]=p2;
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}
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inline bool IsEqual(uint32 p1=0, uint32 p2=0, uint32 p3=0) const
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{
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return (
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part[0]==p1 &&
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part[1]==p2 &&
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part[2]==p3);
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};
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inline bool HasFlag(uint32 p1=0, uint32 p2=0, uint32 p3=0) const
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{
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return (
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part[0]&p1 ||
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part[1]&p2 ||
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part[2]&p3);
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};
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inline void Set(uint32 p1=0, uint32 p2=0, uint32 p3=0)
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{
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part[0]=p1;
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part[1]=p2;
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part[2]=p3;
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};
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template<class type>
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inline bool operator < (type & right)
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{
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for (uint8 i=3; i > 0; --i)
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{
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if (part[i-1]<right.part[i-1])
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return 1;
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else if (part[i-1]>right.part[i-1])
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return 0;
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}
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return 0;
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};
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template<class type>
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inline bool operator < (type & right) const
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{
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for (uint8 i = 3; i > 0; --i)
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{
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if (part[i-1]<right.part[i-1])
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return 1;
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else if (part[i-1]>right.part[i-1])
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return 0;
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}
|
|
return 0;
|
|
};
|
|
|
|
template<class type>
|
|
inline bool operator != (type & right)
|
|
{
|
|
if (part[0]!=right.part[0]
|
|
|| part[1]!=right.part[1]
|
|
|| part[2]!=right.part[2])
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
template<class type>
|
|
inline bool operator != (type & right) const
|
|
{
|
|
if (part[0]!=right.part[0]
|
|
|| part[1]!=right.part[1]
|
|
|| part[2]!=right.part[2])
|
|
return true;
|
|
return false;
|
|
};
|
|
|
|
template<class type>
|
|
inline bool operator == (type & right)
|
|
{
|
|
if (part[0]!=right.part[0]
|
|
|| part[1]!=right.part[1]
|
|
|| part[2]!=right.part[2])
|
|
return false;
|
|
return true;
|
|
};
|
|
|
|
template<class type>
|
|
inline bool operator == (type & right) const
|
|
{
|
|
if (part[0]!=right.part[0]
|
|
|| part[1]!=right.part[1]
|
|
|| part[2]!=right.part[2])
|
|
return false;
|
|
return true;
|
|
};
|
|
|
|
template<class type>
|
|
inline void operator = (type & right)
|
|
{
|
|
part[0]=right.part[0];
|
|
part[1]=right.part[1];
|
|
part[2]=right.part[2];
|
|
};
|
|
|
|
template<class type>
|
|
inline flag96 operator & (type & right)
|
|
{
|
|
flag96 ret(part[0] & right.part[0],part[1] & right.part[1],part[2] & right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
template<class type>
|
|
inline flag96 operator & (type & right) const
|
|
{
|
|
flag96 ret(part[0] & right.part[0],part[1] & right.part[1],part[2] & right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
|
|
template<class type>
|
|
inline void operator &= (type & right)
|
|
{
|
|
*this=*this & right;
|
|
};
|
|
|
|
template<class type>
|
|
inline flag96 operator | (type & right)
|
|
{
|
|
flag96 ret(part[0] | right.part[0],part[1] | right.part[1],part[2] | right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
|
|
template<class type>
|
|
inline flag96 operator | (type & right) const
|
|
{
|
|
flag96 ret(part[0] | right.part[0],part[1] | right.part[1],part[2] | right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
|
|
template<class type>
|
|
inline void operator |= (type & right)
|
|
{
|
|
*this=*this | right;
|
|
};
|
|
|
|
inline void operator ~ ()
|
|
{
|
|
part[2]=~part[2];
|
|
part[1]=~part[1];
|
|
part[0]=~part[0];
|
|
};
|
|
|
|
template<class type>
|
|
inline flag96 operator ^ (type & right)
|
|
{
|
|
flag96 ret(part[0] ^ right.part[0],part[1] ^ right.part[1],part[2] ^ right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
|
|
template<class type>
|
|
inline flag96 operator ^ (type & right) const
|
|
{
|
|
flag96 ret(part[0] ^ right.part[0],part[1] ^ right.part[1],part[2] ^ right.part[2]);
|
|
return
|
|
ret;
|
|
};
|
|
|
|
template<class type>
|
|
inline void operator ^= (type & right)
|
|
{
|
|
*this=*this^right;
|
|
};
|
|
|
|
inline operator bool() const
|
|
{
|
|
return(
|
|
part[0] != 0 ||
|
|
part[1] != 0 ||
|
|
part[2] != 0);
|
|
};
|
|
|
|
inline operator bool()
|
|
{
|
|
return(
|
|
part[0] != 0 ||
|
|
part[1] != 0 ||
|
|
part[2] != 0);
|
|
};
|
|
|
|
inline bool operator ! () const
|
|
{
|
|
return(
|
|
part[0] == 0 &&
|
|
part[1] == 0 &&
|
|
part[2] == 0);
|
|
};
|
|
|
|
inline bool operator ! ()
|
|
{
|
|
return(
|
|
part[0] == 0 &&
|
|
part[1] == 0 &&
|
|
part[2] == 0);
|
|
};
|
|
|
|
inline uint32 & operator[](uint8 el)
|
|
{
|
|
return (part[el]);
|
|
};
|
|
|
|
inline const uint32 & operator[](uint8 el) const
|
|
{
|
|
return (part[el]);
|
|
};
|
|
};
|
|
#endif
|