Files
TCPlayerbotCore/src/server/game/Server/Packets/InspectPackets.cpp
T

229 lines
7.3 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "InspectPackets.h"
#include "AzeriteItem.h"
#include "Item.h"
#include "Player.h"
void WorldPackets::Inspect::Inspect::Read()
{
_worldPacket >> Target;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::InspectEnchantData const& enchantData)
{
data << uint32(enchantData.Id);
data << uint8(enchantData.Index);
return data;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::AzeriteEssenceData const& azeriteEssenceData)
{
data << uint32(azeriteEssenceData.Index);
data << uint32(azeriteEssenceData.AzeriteEssenceID);
data << uint32(azeriteEssenceData.Rank);
data.WriteBit(azeriteEssenceData.SlotUnlocked);
data.FlushBits();
return data;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::InspectItemData const& itemData)
{
data << itemData.CreatorGUID;
data << uint8(itemData.Index);
data << uint32(itemData.AzeritePowers.size());
data << uint32(itemData.AzeriteEssences.size());
if (!itemData.AzeritePowers.empty())
data.append(itemData.AzeritePowers.data(), itemData.AzeritePowers.size());
data << itemData.Item;
data.WriteBit(itemData.Usable);
data.WriteBits(itemData.Enchants.size(), 4);
data.WriteBits(itemData.Gems.size(), 2);
data.FlushBits();
for (WorldPackets::Inspect::AzeriteEssenceData const& azeriteEssenceData : itemData.AzeriteEssences)
data << azeriteEssenceData;
for (WorldPackets::Inspect::InspectEnchantData const& enchantData : itemData.Enchants)
data << enchantData;
for (WorldPackets::Item::ItemGemData const& gem : itemData.Gems)
data << gem;
return data;
}
void WorldPackets::Inspect::PlayerModelDisplayInfo::Initialize(Player const* player)
{
GUID = player->GetGUID();
SpecializationID = player->GetPrimarySpecialization();
Name = player->GetName();
GenderID = player->GetNativeSex();
Race = player->getRace();
ClassID = player->getClass();
for (UF::ChrCustomizationChoice const& customization : player->m_playerData->Customizations)
Customizations.push_back(customization);
for (uint8 i = 0; i < EQUIPMENT_SLOT_END; ++i)
if (::Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i))
Items.emplace_back(item, i);
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::PlayerModelDisplayInfo const& displayInfo)
{
data << displayInfo.GUID;
data << int32(displayInfo.SpecializationID);
data << uint32(displayInfo.Items.size());
data.WriteBits(displayInfo.Name.length(), 6);
data << uint8(displayInfo.GenderID);
data << uint8(displayInfo.Race);
data << uint8(displayInfo.ClassID);
data << uint32(displayInfo.Customizations.size());
data.WriteString(displayInfo.Name);
for (WorldPackets::Character::ChrCustomizationChoice const& customization : displayInfo.Customizations)
data << customization;
for (WorldPackets::Inspect::InspectItemData const& item : displayInfo.Items)
data << item;
return data;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::InspectGuildData const& guildData)
{
data << guildData.GuildGUID;
data << int32(guildData.NumGuildMembers);
data << int32(guildData.AchievementPoints);
return data;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Inspect::PVPBracketData const& bracket)
{
data << uint8(bracket.Bracket);
data << int32(bracket.Rating);
data << int32(bracket.Rank);
data << int32(bracket.WeeklyPlayed);
data << int32(bracket.WeeklyWon);
data << int32(bracket.SeasonPlayed);
data << int32(bracket.SeasonWon);
data << int32(bracket.WeeklyBestRating);
data << int32(bracket.SeasonBestRating);
data << int32(bracket.PvpTierID);
data << int32(bracket.WeeklyBestWinPvpTierID);
data.WriteBit(bracket.Disqualified);
data.FlushBits();
return data;
}
WorldPackets::Inspect::InspectItemData::InspectItemData(::Item const* item, uint8 index)
{
CreatorGUID = item->GetCreator();
Item.Initialize(item);
Index = index;
Usable = true; /// @todo
for (uint8 i = 0; i < MAX_ENCHANTMENT_SLOT; ++i)
if (uint32 enchId = item->GetEnchantmentId(EnchantmentSlot(i)))
Enchants.emplace_back(enchId, i);
uint8 i = 0;
for (UF::SocketedGem const& gemData : item->m_itemData->Gems)
{
if (gemData.ItemID)
{
Gems.emplace_back();
WorldPackets::Item::ItemGemData& gem = Gems.back();
gem.Slot = i;
gem.Item.Initialize(&gemData);
}
++i;
}
if (AzeriteItem const* azeriteItem = item->ToAzeriteItem())
{
if (UF::SelectedAzeriteEssences const* essences = azeriteItem->GetSelectedAzeriteEssences())
{
for (uint8 slot = 0; slot < essences->AzeriteEssenceID.size(); ++slot)
{
AzeriteEssences.emplace_back();
WorldPackets::Inspect::AzeriteEssenceData& essence = AzeriteEssences.back();
essence.Index = slot;
essence.AzeriteEssenceID = essences->AzeriteEssenceID[slot];
if (essence.AzeriteEssenceID)
{
essence.Rank = azeriteItem->GetEssenceRank(essence.AzeriteEssenceID);
essence.SlotUnlocked = true;
}
else
essence.SlotUnlocked = azeriteItem->HasUnlockedEssenceSlot(slot);
}
}
}
}
WorldPacket const* WorldPackets::Inspect::InspectResult::Write()
{
_worldPacket << DisplayInfo;
_worldPacket << uint32(Glyphs.size());
_worldPacket << uint32(Talents.size());
_worldPacket << uint32(PvpTalents.size());
_worldPacket << int32(ItemLevel);
_worldPacket << uint8(LifetimeMaxRank);
_worldPacket << uint16(TodayHK);
_worldPacket << uint16(YesterdayHK);
_worldPacket << uint32(LifetimeHK);
_worldPacket << uint32(HonorLevel);
if (!Glyphs.empty())
_worldPacket.append(Glyphs.data(), Glyphs.size());
if (!Talents.empty())
_worldPacket.append(Talents.data(), Talents.size());
if (!PvpTalents.empty())
_worldPacket.append(PvpTalents.data(), PvpTalents.size());
_worldPacket.WriteBit(GuildData.is_initialized());
_worldPacket.WriteBit(AzeriteLevel.is_initialized());
_worldPacket.FlushBits();
for (PVPBracketData const& bracket : Bracket)
_worldPacket << bracket;
if (GuildData)
_worldPacket << *GuildData;
if (AzeriteLevel)
_worldPacket << int32(*AzeriteLevel);
return &_worldPacket;
}
void WorldPackets::Inspect::QueryInspectAchievements::Read()
{
_worldPacket >> Guid;
}