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TCPlayerbotCore/src/server/game/Chat/Channels/ChannelMgr.h
T

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2.4 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __TRINITY_CHANNELMGR_H
#define __TRINITY_CHANNELMGR_H
#include "Define.h"
#include "ObjectGuid.h"
#include <string>
#include <unordered_map>
class Channel;
class Player;
struct AreaTableEntry;
class TC_GAME_API ChannelMgr
{
typedef std::unordered_map<std::wstring, Channel*> CustomChannelContainer; // custom channels only differ in name
typedef std::unordered_map<ObjectGuid, Channel*> BuiltinChannelContainer;
protected:
explicit ChannelMgr(uint32 team) : _team(team) { }
~ChannelMgr();
public:
static ChannelMgr* ForTeam(uint32 team);
static Channel* GetChannelForPlayerByNamePart(std::string const& namePart, Player* playerSearcher);
static Channel* GetChannelForPlayerByGuid(ObjectGuid channelGuid, Player* playerSearcher);
Channel* GetJoinChannel(uint32 channelId, std::string const& name, AreaTableEntry const* zoneEntry = nullptr);
Channel* GetChannel(uint32 channelId, std::string const& name, Player* player, bool notify = true, AreaTableEntry const* zoneEntry = nullptr) const;
void LeftChannel(std::string const& name);
void LeftChannel(uint32 channelId, AreaTableEntry const* zoneEntry);
private:
CustomChannelContainer _customChannels;
BuiltinChannelContainer _channels;
uint32 const _team;
ObjectGuidGenerator<HighGuid::ChatChannel> _guidGenerator;
static void SendNotOnChannelNotify(Player const* player, std::string const& name);
ObjectGuid CreateCustomChannelGuid();
ObjectGuid CreateBuiltinChannelGuid(uint32 channelId, AreaTableEntry const* zoneEntry = nullptr) const;
};
#endif