Files
TCPlayerbotCore/src/game/OutdoorPvPImpl.h
T
megamage b5a098643f *Display correct building damage state/team on map in wintergrasp.
*Rebuild buidlings after fortress is taken over.

--HG--
branch : trunk
2009-06-01 12:48:12 -05:00

40 lines
1.3 KiB
C

/*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTDOORPVP_IMPL_H
#define OUTDOORPVP_IMPL_H
#include "SharedDefines.h"
#include "OutdoorPvP.h"
#include "Player.h"
#include "WorldPacket.h"
#define OTHER_TEAM(a) (a == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE)
enum ObjectiveStates
{
OBJECTIVESTATE_NEUTRAL = 0,
OBJECTIVESTATE_ALLIANCE,
OBJECTIVESTATE_HORDE,
OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE,
OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE,
OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE,
OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE,
};
#endif