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a8c784b50cc4de2adc7411e1467879e500d6f78b
TCPlayerbotCore/src/server/game/Entities/Creature
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Shauren a28da3582e Core/Objects: Fixed linked respawn cases when linking to itself in order to prevent respawning
2011-05-16 15:36:02 +02:00
..
Creature.cpp
Core/Objects: Fixed linked respawn cases when linking to itself in order to prevent respawning
2011-05-16 15:36:02 +02:00
Creature.h
Core/Creatures: Added GetCorpseDelay method to creatures
2011-05-13 19:16:53 +02:00
CreatureGroups.cpp
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
CreatureGroups.h
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
GossipDef.cpp
Add spaces after commas
2011-04-29 20:47:02 +02:00
GossipDef.h
Core/Cleanup: Drop various unused code
2011-04-03 16:05:27 +03:00
TemporarySummon.cpp
Add spaces after commas
2011-04-29 20:47:02 +02:00
TemporarySummon.h
Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawnEvent for Creatures, this will unsummon TempSummon objects with specified delay.
2011-03-06 15:12:34 +01:00
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