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a582ab9d9d5890b54e5fd2a10e07be75a33b184d
TCPlayerbotCore
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src
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server
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game
/
Spells
T
History
linencloth
a582ab9d9d
Core/Spells: Allow AoE spells to target dead units.
...
Also removes some unneeded checks from ally targeting. --HG-- branch : trunk
2010-09-15 06:33:38 +02:00
..
Auras
Core/Spells: Fix Health Funnel health cost, fixes issue 1985
2010-09-14 10:54:16 +03:00
Spell.cpp
Core/Spells: Allow AoE spells to target dead units.
2010-09-15 06:33:38 +02:00
Spell.h
Core/Spells: Allow AoE spells to target dead units.
2010-09-15 06:33:38 +02:00
SpellEffects.cpp
Core/ScriptMgr: Add hooks for duel phases: OnDuelRequest, OnDuelStart, OnDuelEnd
2010-09-13 01:42:14 +03:00
SpellMgr.cpp
Core/Spells: Set maximum affected targets value for Unholy Frenzy (50312), will be used in DB AI scripting
2010-09-14 01:27:05 +03:00
SpellMgr.h
*Allow channeled spells to be casted on dead target
2010-08-30 17:32:51 +02:00
SpellScript.cpp
Cleanup/Core: Remove whitespace and tabs
2010-09-12 01:40:27 +02:00
SpellScript.h
Core/Scripts: Added possibility to disable default aura effects for the whole duration of aura (PreventDefaultAction works per script call, PreventDefaultEffect is global)
2010-08-26 15:32:08 +02:00