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a409cc226c96ea0d74c67687d027632d89868aca
TCPlayerbotCore/src/server/game/Spells
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QAston a409cc226c Core/Spells: Fix Vanish's stealth trigger and Demonic Empowerment's invisibility trigger
Those spells were failing to pass default effect trigger spell due to their custom implementation (changing triggered_spell_id instead of adding serverside spells with proper targeting).
2011-09-27 00:36:23 +02:00
..
Auras
Merge pull request #2908 from Drethek/TwinsValk
2011-09-21 00:27:20 -07:00
Spell.cpp
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
Spell.h
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
SpellEffects.cpp
Core/Spells: Fix Vanish's stealth trigger and Demonic Empowerment's invisibility trigger
2011-09-27 00:36:23 +02:00
SpellInfo.cpp
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
SpellInfo.h
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
SpellMgr.cpp
Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff
2011-09-25 15:08:48 +02:00
SpellMgr.h
[Core/Threat] SpellThreat-Calculation revamped
2011-09-03 17:42:44 +02:00
SpellScript.cpp
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
SpellScript.h
Core/Spells: spell effect handling improvements
2011-09-25 13:29:50 +02:00
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