Files
TCPlayerbotCore/src/server/game/DataStores/DBCfmt.h
T
Rat a12df963b9 -updated all DBC formats, except spell* ones
-added dbc.zip (all 4.2.2 files + 3.3.5 spells)
-hardcoded map 0's entry for mapdifficulty (dbc has no data for it)
2011-11-22 13:32:11 +01:00

139 lines
6.7 KiB
C++
Executable File

/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_DBCSFRM_H
#define TRINITY_DBCSFRM_H
const char Achievementfmt[]="niixsxiixixxii";
//const std::string CustomAchievementfmt="pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp";
//const std::string CustomAchievementIndex = "ID";
const char AchievementCriteriafmt[]="niiiiiiiisiiiiixxxxxxxx";
const char AreaTableEntryfmt[]="iiinixxxxxisixxxxxxxxxxxxx";
const char AreaGroupEntryfmt[]="niiiiiii";
const char AreaPOIEntryfmt[]="niiiiiiiiiiiffixixxixx";
const char AreaTriggerEntryfmt[]="nifffxxxfffff";
const char ArmorLocationfmt[]="nfffff";
const char AuctionHouseEntryfmt[]="niiix";
const char BankBagSlotPricesEntryfmt[]="ni";
const char BarberShopStyleEntryfmt[]="nixxxiii";
const char BattlemasterListEntryfmt[]="niiiiiiiiixsiiiixxxx";
const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char CharTitlesEntryfmt[]="nxsxix";
const char ChatChannelsEntryfmt[]="nixsx";
const char ChrClassesEntryfmt[]="nixsxxxixiixxx";
const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx";
const char ChrClassesXPowerTypesfmt[]="nii";
const char CinematicSequencesEntryfmt[]="nxxxxxxxxx";
const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxxx";
const char CreatureFamilyfmt[]="nfifiiiiixsx";
const char CreatureSpellDatafmt[]="niiiixxxx";
const char CreatureTypefmt[]="nxx";
const char CurrencyTypesfmt[]="nxxxxxxiixx";
const char DestructibleModelDatafmt[]="ixxixxxixxxixxxixxxxxxxx";
const char DungeonEncounterfmt[]="iiixisxx";
const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
const char DurabilityQualityfmt[]="nf";
const char EmotesEntryfmt[]="nxxiiixx";
const char EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx";
const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxx";
const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
const char GameObjectDisplayInfofmt[]="nxxxxxxxxxxxffffffxxx";
const char GemPropertiesEntryfmt[]="nixxix";
const char GlyphPropertiesfmt[]="niii";
const char GlyphSlotfmt[]="nii";
const char GtBarberShopCostBasefmt[]="xf";
const char GtCombatRatingsfmt[]="xf";
const char GtOCTHpPerStaminafmt[]="xf";
const char GtChanceToMeleeCritBasefmt[]="xf";
const char GtChanceToMeleeCritfmt[]="xf";
const char GtChanceToSpellCritBasefmt[]="xf";
const char GtChanceToSpellCritfmt[]="xf";
const char GtOCTClassCombatRatingScalarfmt[]="df";
const char GtOCTRegenHPfmt[]="f";
//const char GtOCTRegenMPfmt[]="f";
const char GtRegenHPPerSptfmt[]="f";
const char GtRegenMPPerSptfmt[]="xf";
const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char Itemfmt[]="niiiiiii";
const char ItemBagFamilyfmt[]="nx";
const char ItemClassfmt[]="dixxx";
//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
//const char ItemCondExtCostsEntryfmt[]="xiii";
const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiiix";
const char ItemLimitCategoryEntryfmt[]="nxii";
const char ItemRandomPropertiesfmt[]="nxiiixxs";
const char ItemRandomSuffixfmt[]="nsxiiiiiiiiii";
const char ItemSetEntryfmt[]="dsiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
const char LFGDungeonEntryfmt[]="nxiiiiiiixixxixixx";
//const char LiquidTypeEntryfmt[]="nsiiiiffffifiiisssssiiffffffffffffffffffiiii";
const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
const char PhaseEntryfmt[]="nsi";
const char MailTemplateEntryfmt[]="nxs";
const char MapEntryfmt[]="nxixxxsixxixiffxiixx";
const char MapDifficultyEntryfmt[]="diisiix";
const char MovieEntryfmt[]="nxxx";
const char OverrideSpellDatafmt[]="niiiiiiiiiixx";
const char QuestSortEntryfmt[]="nx";
const char QuestXPfmt[]="niiiiiiiiii";
const char QuestFactionRewardfmt[]="niiiiiiiiii";
const char PvPDifficultyfmt[]="diiiii";
const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi";
const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxx";
const char SkillLinefmt[]="nisxixi";
const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellCastTimefmt[]="nixx";
const char SpellDifficultyfmt[]="niiii";
const std::string CustomSpellDifficultyfmt="ppppp";
const std::string CustomSpellDifficultyIndex="id";
const char SpellDurationfmt[]="niii";
const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
const std::string CustomSpellEntryfmt="papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
const std::string CustomSpellEntryIndex = "Id";
const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii";
const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
const char SpellRadiusfmt[]="nfxf";
const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellRuneCostfmt[]="niiii";
const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixiiixxiiiiiiii";
const char StableSlotPricesfmt[] = "ni";
const char SummonPropertiesfmt[] = "niiiii";
const char TalentEntryfmt[]="niiiiiiiiixxixxxxxx";
const char TalentTabEntryfmt[]="nxxiiixxxxx";
const char TaxiNodesEntryfmt[]="nifffsiixxx";
const char TaxiPathEntryfmt[]="niii";
const char TaxiPathNodeEntryfmt[]="diiifffiiii";
const char TeamContributionPointsfmt[]="df";
const char TotemCategoryEntryfmt[]="nxii";
const char VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx";
const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx";
const char WMOAreaTableEntryfmt[]="niiixxxxxiixxxx";
const char WorldMapAreaEntryfmt[]="xinxffffixxx";
const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxx";
const char WorldSafeLocsEntryfmt[]="nifffx";
#endif