* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn (cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn (cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)