Logo
Explore Help
Register Sign In
josh/TCPlayerbotCore
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9b79ef5d4ba97c500229a3e4a17fba33ae0ad759
TCPlayerbotCore/src/server
T
History
Shauren 9b79ef5d4b Core/Players: Minor skill loading improvements
* Fix initializing skill slots after they were increased from 256 to 300
* Improve skill step detection during loading from db
* Add safeguard for invalid data saved in character_skill (value = 0)
2026-02-16 11:40:48 +01:00
..
bnetserver
Core/Network: Refactor AsyncAcceptor to use async_accept overload producing sockets through argument instead of having to preallocate it
2026-01-12 20:59:19 +01:00
database
Core: Updated to 12.0.1
2026-02-12 20:49:32 +01:00
game
Core/Players: Minor skill loading improvements
2026-02-16 11:40:48 +01:00
proto
Build: Modernize include directory management using target_sources(FILE_SET)
2025-11-12 22:53:54 +01:00
scripts
Core/Scripts: Modernize InstanceScript::Load*Some*Data arrays to use std::span instead of requiring a dummy end markers inside the arrays
2026-02-15 19:19:16 +01:00
shared
Core/PacketIO: Support using std::string_view in ClientPacket with WorldPackets::SizedString and WorldPackets::SizedCString
2025-12-24 13:03:25 +01:00
worldserver
Core/Network: Refactor AsyncAcceptor to use async_accept overload producing sockets through argument instead of having to preallocate it
2026-01-12 20:59:19 +01:00
CMakeLists.txt
Core/Common: Compile ServiceWin32 as part of common project instead of directly adding its source files to both server executables
2024-09-15 12:40:54 +02:00
Powered by Gitea Version: 1.27.3 Page: 434ms Template: 11ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API