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95ddfbd9e266690d305de077c16d7212a91be69b
TCPlayerbotCore/src/server/collision
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Machiavelli 95ddfbd9e2 Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
Also fixes a memory leak in .reload creature_template command

--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
..
Management
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
2010-06-21 23:20:58 +02:00
Maps
Change some map/vmap-related runtime output to sLog format.
2010-06-19 22:08:03 +02:00
Models
* Finally it compiles (thanks click for noticing the "typo").
2010-06-07 19:04:11 -06:00
BoundingIntervalHierarchy.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
BoundingIntervalHierarchy.h
* Reverted to the old G3D library, however collision still will not compile
2010-06-07 18:32:20 -06:00
CMakeLists.txt
Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windows
2010-06-21 07:17:26 +02:00
VMapDefinitions.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
VMapTools.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
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