Files
TCPlayerbotCore/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
T

193 lines
6.1 KiB
C++
Executable File

/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Battleground.h"
#include "BattlegroundDS.h"
#include "Language.h"
#include "Player.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "WorldPacket.h"
BattlegroundDS::BattlegroundDS()
{
m_BgObjects.resize(BG_DS_OBJECT_MAX);
m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
//we must set messageIds
m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
}
BattlegroundDS::~BattlegroundDS()
{
}
void BattlegroundDS::Update(uint32 diff)
{
Battleground::Update(diff);
if (GetStatus() == STATUS_IN_PROGRESS)
{
if (GetStartTime() >= 47*MINUTE*IN_MILLISECONDS) // after 47 minutes without one team losing, the arena closes with no winner and no rating change
{
UpdateArenaWorldState();
CheckArenaAfterTimerConditions();
}
}
if (getWaterFallTimer() < diff)
{
if (isWaterFallActive())
{
setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX));
for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
SpawnBGObject(i, getWaterFallTimer());
setWaterFallActive(false);
}
else
{
setWaterFallTimer(BG_DS_WATERFALL_DURATION);
for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
setWaterFallActive(true);
}
}
else
setWaterFallTimer(getWaterFallTimer() - diff);
}
void BattlegroundDS::StartingEventCloseDoors()
{
for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i)
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
}
void BattlegroundDS::StartingEventOpenDoors()
{
for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i)
DoorOpen(i);
for (uint32 i = BG_DS_OBJECT_BUFF_1; i <= BG_DS_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX));
setWaterFallActive(false);
for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
SpawnBGObject(i, getWaterFallTimer());
}
void BattlegroundDS::AddPlayer(Player *plr)
{
Battleground::AddPlayer(plr);
//create score and add it to map, default values are set in constructor
BattlegroundDSScore* sc = new BattlegroundDSScore;
m_PlayerScores[plr->GetGUID()] = sc;
UpdateArenaWorldState();
}
void BattlegroundDS::RemovePlayer(Player * /*plr*/, uint64 /*guid*/)
{
if (GetStatus() == STATUS_WAIT_LEAVE)
return;
UpdateArenaWorldState();
CheckArenaWinConditions();
}
void BattlegroundDS::HandleKillPlayer(Player* player, Player* killer)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
if (!killer)
{
sLog->outError("BattlegroundDS: Killer player not found");
return;
}
Battleground::HandleKillPlayer(player,killer);
UpdateArenaWorldState();
CheckArenaWinConditions();
}
void BattlegroundDS::HandleAreaTrigger(Player *Source, uint32 Trigger)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
switch(Trigger)
{
case 5347:
case 5348:
break;
default:
sLog->outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
break;
}
}
bool BattlegroundDS::HandlePlayerUnderMap(Player *player)
{
player->TeleportTo(GetMapId(), 1299.046f, 784.825f, 9.338f, 2.422f, false);
return true;
}
void BattlegroundDS::FillInitialWorldStates(WorldPacket &data)
{
data << uint32(3610) << uint32(1); // 9 show
UpdateArenaWorldState();
}
void BattlegroundDS::Reset()
{
//call parent's class reset
Battleground::Reset();
}
bool BattlegroundDS::SetupBattleground()
{
// gates
if (!AddObject(BG_DS_OBJECT_DOOR_1, BG_DS_OBJECT_TYPE_DOOR_1, 1350.95f, 817.2f, 20.8096f, 3.15f, 0, 0, 0.99627f, 0.0862864f, RESPAWN_IMMEDIATELY)
|| !AddObject(BG_DS_OBJECT_DOOR_2, BG_DS_OBJECT_TYPE_DOOR_2, 1232.65f, 764.913f, 20.0729f, 6.3f, 0, 0, 0.0310211f, -0.999519f, RESPAWN_IMMEDIATELY)
// water
|| !AddObject(BG_DS_OBJECT_WATER_1, BG_DS_OBJECT_TYPE_WATER_1, 1291.56f, 790.837f, 7.1f, 3.14238f, 0, 0, 0.694215f, -0.719768f, 120)
|| !AddObject(BG_DS_OBJECT_WATER_2, BG_DS_OBJECT_TYPE_WATER_2, 1291.56f, 790.837f, 7.1f, 3.14238f, 0, 0, 0.694215f, -0.719768f, 120)
// buffs
|| !AddObject(BG_DS_OBJECT_BUFF_1, BG_DS_OBJECT_TYPE_BUFF_1, 1291.7f, 813.424f, 7.11472f, 4.64562f, 0, 0, 0.730314f, -0.683111f, 120)
|| !AddObject(BG_DS_OBJECT_BUFF_2, BG_DS_OBJECT_TYPE_BUFF_2, 1291.7f, 768.911f, 7.11472f, 1.55194f, 0, 0, 0.700409f, 0.713742f, 120))
{
sLog->outErrorDb("BatteGroundDS: Failed to spawn some object!");
return false;
}
return true;
}