Files
TCPlayerbotCore/dep/acelite/ace/Asynch_IO.h
T
click e5b00f9b10 Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc.

--HG--
branch : trunk
rename : externals/CMakeLists.txt => dep/CMakeLists.txt
rename : externals/PackageList.txt => dep/PackageList.txt
rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h
rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h
rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h
rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c
rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h
rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp
rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h
rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl
rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in
rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp
rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp
rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h
rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp
rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h
rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl
rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp
rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h
rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl
rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp
rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h
rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl
rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp
rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h
rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl
rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp
rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h
rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl
rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp
rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h
rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl
rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp
rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h
rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl
rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp
rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h
rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp
rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h
rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl
rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp
rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h
rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl
rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp
rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h
rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl
rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp
rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h
rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl
rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp
rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h
rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp
rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h
rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl
rename : externals/ace/Array.h => dep/acelite/ace/Array.h
rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp
rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h
rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl
rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp
rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h
rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl
rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp
rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h
rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp
rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h
rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp
rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h
rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp
rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h
rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp
rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h
rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl
rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp
rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h
rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp
rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h
rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl
rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp
rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h
rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl
rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c
rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h
rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp
rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h
rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl
rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp
rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h
rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl
rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp
rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h
rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl
rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp
rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h
rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl
rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp
rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h
rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl
rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp
rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h
rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl
rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp
rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h
rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl
rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp
rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h
rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp
rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h
rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl
rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp
rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h
rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl
rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp
rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h
rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl
rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h
rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl
rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp
rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h
rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl
rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp
rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h
rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl
rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp
rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h
rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl
rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp
rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h
rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt
rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h
rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp
rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h
rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl
rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp
rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h
rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp
rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h
rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl
rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp
rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h
rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp
rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h
rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl
rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp
rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h
rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl
rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp
rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h
rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp
rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h
rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp
rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h
rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp
rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h
rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl
rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp
rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h
rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp
rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h
rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp
rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h
rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl
rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp
rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h
rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl
rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp
rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h
rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl
rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp
rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h
rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp
rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h
rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp
rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h
rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp
rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h
rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl
rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp
rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h
rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl
rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp
rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h
rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp
rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h
rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl
rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp
rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h
rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl
rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp
rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h
rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl
rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp
rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h
rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl
rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp
rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h
rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl
rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp
rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h
rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp
rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h
rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp
rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h
rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl
rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h
rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp
rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h
rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl
rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp
rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h
rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl
rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp
rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h
rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl
rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp
rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h
rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp
rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h
rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp
rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h
rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl
rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp
rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h
rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl
rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp
rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h
rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl
rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp
rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h
rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp
rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h
rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp
rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h
rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp
rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h
rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp
rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h
rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl
rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp
rename : externals/ace/Event.h => dep/acelite/ace/Event.h
rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl
rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp
rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h
rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl
rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp
rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h
rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl
rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h
rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp
rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h
rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl
rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp
rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h
rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl
rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp
rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h
rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl
rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp
rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h
rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl
rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp
rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h
rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl
rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp
rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h
rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl
rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp
rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h
rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl
rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp
rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h
rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl
rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp
rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h
rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl
rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp
rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h
rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl
rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp
rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h
rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp
rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h
rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl
rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp
rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h
rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl
rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp
rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h
rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp
rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h
rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp
rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h
rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl
rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp
rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h
rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl
rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp
rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h
rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl
rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp
rename : externals/ace/Future.h => dep/acelite/ace/Future.h
rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp
rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h
rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp
rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h
rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl
rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h
rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp
rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h
rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl
rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h
rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl
rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp
rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h
rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp
rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h
rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl
rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp
rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h
rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl
rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h
rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp
rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h
rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl
rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp
rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h
rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl
rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp
rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h
rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl
rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp
rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h
rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl
rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp
rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h
rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl
rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp
rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h
rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp
rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h
rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl
rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp
rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h
rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp
rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h
rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl
rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp
rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h
rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl
rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp
rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h
rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl
rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp
rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h
rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl
rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h
rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp
rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h
rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp
rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h
rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl
rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp
rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h
rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl
rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp
rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h
rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl
rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp
rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h
rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp
rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h
rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl
rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp
rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h
rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp
rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h
rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl
rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp
rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h
rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl
rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp
rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h
rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl
rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp
rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h
rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl
rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp
rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h
rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp
rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h
rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp
rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h
rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp
rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h
rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp
rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h
rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl
rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp
rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h
rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl
rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp
rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h
rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl
rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp
rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h
rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl
rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp
rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h
rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp
rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h
rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp
rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h
rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp
rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h
rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp
rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h
rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h
rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp
rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h
rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl
rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp
rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h
rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp
rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h
rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl
rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp
rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h
rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl
rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp
rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h
rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl
rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp
rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h
rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl
rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp
rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h
rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl
rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp
rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h
rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl
rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp
rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h
rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl
rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in
rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp
rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h
rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl
rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp
rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h
rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl
rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h
rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp
rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h
rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl
rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp
rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h
rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl
rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp
rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h
rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl
rename : externals/ace/Map.h => dep/acelite/ace/Map.h
rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp
rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h
rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl
rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp
rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h
rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl
rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp
rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h
rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl
rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h
rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp
rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h
rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl
rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp
rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h
rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl
rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp
rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h
rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl
rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp
rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h
rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl
rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp
rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h
rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp
rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h
rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl
rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h
rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp
rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h
rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h
rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp
rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h
rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl
rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h
rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp
rename : externals/ace/Module.h => dep/acelite/ace/Module.h
rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl
rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp
rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h
rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp
rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h
rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp
rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h
rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl
rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp
rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h
rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp
rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h
rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp
rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h
rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp
rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h
rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp
rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h
rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl
rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp
rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h
rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl
rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp
rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h
rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl
rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp
rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h
rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl
rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp
rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h
rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp
rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h
rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp
rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h
rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp
rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h
rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl
rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp
rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h
rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl
rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp
rename : externals/ace/Node.h => dep/acelite/ace/Node.h
rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp
rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h
rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl
rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp
rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h
rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl
rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h
rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h
rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h
rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h
rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h
rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp
rename : externals/ace/OS.h => dep/acelite/ace/OS.h
rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl
rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h
rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp
rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h
rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl
rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp
rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h
rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl
rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h
rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp
rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h
rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl
rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp
rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h
rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl
rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp
rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h
rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl
rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp
rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h
rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl
rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp
rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h
rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl
rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp
rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h
rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl
rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp
rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h
rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl
rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h
rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp
rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h
rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl
rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp
rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h
rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl
rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp
rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h
rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl
rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp
rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h
rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl
rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp
rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h
rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl
rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp
rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h
rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl
rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp
rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h
rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl
rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp
rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h
rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl
rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp
rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h
rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl
rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp
rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h
rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl
rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp
rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h
rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl
rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp
rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h
rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl
rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp
rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h
rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl
rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp
rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h
rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl
rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp
rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h
rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl
rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp
rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h
rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl
rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp
rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h
rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl
rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp
rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h
rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl
rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp
rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h
rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl
rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp
rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h
rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl
rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp
rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h
rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl
rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp
rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h
rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp
rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h
rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl
rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp
rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h
rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl
rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp
rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h
rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl
rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp
rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h
rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl
rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp
rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h
rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl
rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp
rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h
rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h
rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp
rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h
rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl
rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp
rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h
rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp
rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h
rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp
rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h
rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl
rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp
rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h
rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl
rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp
rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h
rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h
rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp
rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h
rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl
rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp
rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h
rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl
rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp
rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h
rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp
rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h
rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp
rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h
rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl
rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp
rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h
rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl
rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h
rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp
rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h
rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl
rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp
rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h
rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp
rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h
rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl
rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp
rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h
rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl
rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp
rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h
rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp
rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h
rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp
rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h
rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl
rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp
rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h
rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp
rename : externals/ace/Process.h => dep/acelite/ace/Process.h
rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl
rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp
rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h
rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl
rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp
rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h
rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl
rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp
rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h
rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl
rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp
rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h
rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl
rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h
rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp
rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h
rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp
rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h
rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h
rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp
rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h
rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp
rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h
rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl
rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl
rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp
rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h
rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl
rename : externals/ace/README => dep/acelite/ace/README
rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp
rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h
rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl
rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp
rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h
rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl
rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp
rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h
rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl
rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp
rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h
rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl
rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp
rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h
rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp
rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h
rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl
rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp
rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h
rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp
rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h
rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp
rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h
rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl
rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp
rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h
rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl
rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp
rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h
rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl
rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h
rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp
rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h
rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl
rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp
rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h
rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl
rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp
rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h
rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp
rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h
rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp
rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h
rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp
rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h
rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl
rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp
rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h
rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl
rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c
rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp
rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h
rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl
rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp
rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h
rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl
rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp
rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h
rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl
rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp
rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h
rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl
rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp
rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h
rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl
rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp
rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h
rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl
rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp
rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h
rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl
rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp
rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h
rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl
rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp
rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h
rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl
rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp
rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h
rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl
rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp
rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h
rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl
rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp
rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h
rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl
rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp
rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h
rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl
rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp
rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h
rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl
rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp
rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h
rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp
rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h
rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl
rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp
rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h
rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl
rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp
rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h
rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl
rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp
rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h
rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp
rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h
rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl
rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp
rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h
rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl
rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h
rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp
rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h
rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl
rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp
rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h
rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl
rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp
rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h
rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl
rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp
rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h
rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl
rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h
rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp
rename : externals/ace/SString.h => dep/acelite/ace/SString.h
rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl
rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h
rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp
rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h
rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp
rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h
rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl
rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp
rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h
rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl
rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp
rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h
rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl
rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp
rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h
rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl
rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp
rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h
rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl
rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp
rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h
rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl
rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp
rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h
rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp
rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h
rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl
rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h
rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp
rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h
rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl
rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp
rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h
rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl
rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp
rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h
rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl
rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp
rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h
rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl
rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp
rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h
rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl
rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp
rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h
rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp
rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h
rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl
rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp
rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h
rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl
rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h
rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp
rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h
rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl
rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp
rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h
rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp
rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h
rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl
rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp
rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h
rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp
rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h
rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl
rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp
rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h
rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl
rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp
rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h
rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp
rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h
rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl
rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp
rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h
rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl
rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp
rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h
rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl
rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp
rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h
rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp
rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h
rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h
rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp
rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h
rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl
rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h
rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp
rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h
rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl
rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp
rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h
rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl
rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp
rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h
rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp
rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h
rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl
rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp
rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h
rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h
rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y
rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp
rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h
rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h
rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h
rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h
rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp
rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp
rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h
rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h
rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp
rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h
rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp
rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h
rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h
rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp
rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h
rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp
rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h
rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl
rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp
rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h
rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp
rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h
rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl
rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp
rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h
rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl
rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp
rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h
rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl
rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp
rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h
rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp
rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h
rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl
rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp
rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h
rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp
rename : externals/ace/Task.h => dep/acelite/ace/Task.h
rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl
rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp
rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h
rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl
rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp
rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h
rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl
rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp
rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h
rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp
rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h
rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl
rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp
rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h
rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl
rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp
rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h
rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl
rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp
rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h
rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp
rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h
rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp
rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h
rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl
rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp
rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h
rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl
rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp
rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h
rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl
rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp
rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h
rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp
rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h
rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl
rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp
rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h
rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl
rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp
rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h
rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h
rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp
rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h
rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h
rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp
rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h
rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h
rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp
rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h
rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h
rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp
rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h
rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl
rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp
rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h
rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl
rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h
rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h
rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp
rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h
rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp
rename : externals/ace/Token.h => dep/acelite/ace/Token.h
rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl
rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp
rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h
rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl
rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp
rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h
rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp
rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h
rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl
rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp
rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h
rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl
rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp
rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h
rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp
rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h
rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h
rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp
rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h
rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl
rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp
rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h
rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl
rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp
rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h
rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl
rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp
rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h
rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl
rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h
rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp
rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h
rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl
rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp
rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h
rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl
rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp
rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h
rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl
rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp
rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h
rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp
rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h
rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp
rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h
rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl
rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp
rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h
rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl
rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp
rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h
rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl
rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp
rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h
rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl
rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h
rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp
rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h
rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl
rename : externals/ace/Version.h => dep/acelite/ace/Version.h
rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h
rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp
rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h
rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl
rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp
rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h
rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp
rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h
rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp
rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h
rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp
rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h
rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl
rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc
rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin
rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp
rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h
rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl
rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h
rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h
rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h
rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h
rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h
rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h
rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h
rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h
rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h
rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h
rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h
rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h
rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h
rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h
rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h
rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h
rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h
rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h
rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h
rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h
rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h
rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h
rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h
rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h
rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h
rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h
rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h
rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h
rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h
rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h
rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h
rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h
rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h
rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h
rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h
rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h
rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h
rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h
rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h
rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h
rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h
rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h
rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h
rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h
rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h
rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h
rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h
rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h
rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h
rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h
rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h
rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h
rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h
rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h
rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h
rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h
rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h
rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h
rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h
rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h
rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h
rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h
rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h
rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h
rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h
rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h
rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h
rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h
rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h
rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h
rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h
rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h
rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h
rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h
rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h
rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h
rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h
rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h
rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h
rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h
rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h
rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h
rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in
rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp
rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h
rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h
rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h
rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h
rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h
rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h
rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h
rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h
rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h
rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h
rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h
rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h
rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h
rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h
rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h
rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h
rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h
rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h
rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h
rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h
rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h
rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h
rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h
rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h
rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h
rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h
rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h
rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h
rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h
rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h
rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h
rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h
rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h
rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h
rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h
rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h
rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h
rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h
rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h
rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h
rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h
rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h
rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h
rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h
rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h
rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h
rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h
rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h
rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h
rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h
rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h
rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h
rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h
rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h
rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h
rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h
rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h
rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h
rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h
rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h
rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h
rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h
rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h
rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h
rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h
rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h
rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h
rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h
rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h
rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h
rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h
rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h
rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h
rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h
rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h
rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h
rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h
rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h
rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h
rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h
rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h
rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h
rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h
rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h
rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h
rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h
rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h
rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h
rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h
rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h
rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h
rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h
rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h
rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h
rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h
rename : externals/ace/post.h => dep/acelite/ace/post.h
rename : externals/ace/pre.h => dep/acelite/ace/pre.h
rename : externals/ace/streams.h => dep/acelite/ace/streams.h
rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h
rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt
rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c
rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c
rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h
rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h
rename : externals/bzip2/compress.c => dep/bzip2/compress.c
rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c
rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c
rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c
rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c
rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp
rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp
rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp
rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp
rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp
rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp
rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt
rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp
rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp
rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp
rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp
rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp
rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h
rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h
rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h
rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h
rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h
rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h
rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h
rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h
rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h
rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h
rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h
rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h
rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h
rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h
rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h
rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h
rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h
rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h
rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h
rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h
rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h
rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h
rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h
rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h
rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h
rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h
rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h
rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h
rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h
rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h
rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h
rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h
rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h
rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h
rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h
rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h
rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h
rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h
rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h
rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h
rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h
rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h
rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h
rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h
rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h
rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h
rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h
rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h
rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h
rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h
rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h
rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h
rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h
rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h
rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h
rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h
rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h
rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h
rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h
rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h
rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h
rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h
rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h
rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h
rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h
rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h
rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h
rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h
rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl
rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h
rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h
rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h
rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h
rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h
rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h
rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h
rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h
rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h
rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h
rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h
rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h
rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h
rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h
rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h
rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h
rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h
rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h
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rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h
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rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS
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2010-08-17 02:14:20 +02:00

1762 lines
60 KiB
C++

/* -*- C++ -*- */
//=============================================================================
/**
* @file Asynch_IO.h
*
* $Id: Asynch_IO.h 84837 2009-03-16 13:01:15Z johnnyw $
*
* This works on Win32 (defined (ACE_WIN32) && !defined
* (ACE_HAS_WINCE)) platforms and on POSIX4 platforms with {aio_*}
* routines (defined (ACE_HAS_AIO_CALLS))
*
* On Win32 platforms, the implementation of
* {ACE_Asynch_Transmit_File} and {ACE_Asynch_Accept} are only
* supported if ACE_HAS_WINSOCK2 is defined or you are on WinNT 4.0
* or higher.
*
* @author Irfan Pyarali <[email protected]>
* @author Tim Harrison <[email protected]>
* @author Alexander Babu Arulanthu <[email protected]>
* @author Roger Tragin <[email protected]>
* @author Alexander Libman <[email protected]>
*/
//=============================================================================
#ifndef ACE_ASYNCH_IO_H
#define ACE_ASYNCH_IO_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
#include "ace/Synch_Traits.h"
#if defined (ACE_HAS_THREADS)
# include "ace/Thread_Mutex.h"
#else
# include "ace/Null_Mutex.h"
#endif /* ACE_HAS_THREADS */
#include "ace/Refcounted_Auto_Ptr.h"
#include "ace/os_include/os_signal.h"
#include "ace/os_include/sys/os_socket.h"
#include "ace/os_include/sys/os_types.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
# if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
typedef TRANSMIT_FILE_BUFFERS ACE_TRANSMIT_FILE_BUFFERS;
typedef LPTRANSMIT_FILE_BUFFERS ACE_LPTRANSMIT_FILE_BUFFERS;
typedef PTRANSMIT_FILE_BUFFERS ACE_PTRANSMIT_FILE_BUFFERS;
# define ACE_INFINITE INFINITE
# define ACE_STATUS_TIMEOUT STATUS_TIMEOUT
# define ACE_WAIT_FAILED WAIT_FAILED
# define ACE_WAIT_TIMEOUT WAIT_TIMEOUT
# else /* ACE_HAS_WIN32_OVERLAPPED_IO */
struct ACE_TRANSMIT_FILE_BUFFERS
{
void *Head;
size_t HeadLength;
void *Tail;
size_t TailLength;
};
typedef ACE_TRANSMIT_FILE_BUFFERS* ACE_PTRANSMIT_FILE_BUFFERS;
typedef ACE_TRANSMIT_FILE_BUFFERS* ACE_LPTRANSMIT_FILE_BUFFERS;
# if !defined (ACE_INFINITE)
# define ACE_INFINITE LONG_MAX
# endif /* ACE_INFINITE */
# define ACE_STATUS_TIMEOUT LONG_MAX
# define ACE_WAIT_FAILED LONG_MAX
# define ACE_WAIT_TIMEOUT LONG_MAX
# endif /* ACE_HAS_WIN32_OVERLAPPED_IO */
// Forward declarations
class ACE_Proactor;
class ACE_Handler;
class ACE_Message_Block;
class ACE_INET_Addr;
class ACE_Addr;
// Forward declarations
class ACE_Asynch_Result_Impl;
class ACE_Time_Value;
/**
* @class ACE_Asynch_Result
*
* @brief An interface base class which allows users access to common
* information related to an asynchronous operation.
*
* An interface base class from which you can obtain some basic
* information like the number of bytes transferred, the ACT
* associated with the asynchronous operation, indication of
* success or failure, etc. Subclasses may want to store more
* information that is particular to the asynchronous operation
* it represents.
*/
class ACE_Export ACE_Asynch_Result
{
public:
/// Number of bytes transferred by the operation.
size_t bytes_transferred (void) const;
/// ACT associated with the operation.
const void *act (void) const;
/// Did the operation succeed?
int success (void) const;
/**
* This is the ACT associated with the handle on which the
* Asynch_Operation takes place.
*
* On WIN32, this returns the ACT associated with the handle when it
* was registered with the I/O completion port.
*
* @@ This is not implemented for POSIX4 platforms. Returns 0.
*/
const void *completion_key (void) const;
/// Error value if the operation fails.
unsigned long error (void) const;
/**
* On WIN32, this returns the event associated with the OVERLAPPED
* structure.
*
* This returns ACE_INVALID_HANDLE on POSIX4-Unix platforms.
*/
ACE_HANDLE event (void) const;
/**
* This really makes sense only when doing file I/O.
*
* On WIN32, these are represented in the OVERLAPPED datastructure.
*
* @@ On POSIX4-Unix, offset_high should be supported using
* aiocb64.
*/
unsigned long offset (void) const;
unsigned long offset_high (void) const;
/**
* Priority of the operation.
*
* On POSIX4-Unix, this is supported. Priority works like {nice} in
* Unix. Negative values are not allowed. 0 means priority of the
* operation same as the process priority. 1 means priority of the
* operation is one less than process. And so forth.
*
* On Win32, this is a no-op.
*/
int priority (void) const;
/**
* POSIX4 real-time signal number to be used for the
* operation. {signal_number} ranges from ACE_SIGRTMIN to ACE_SIGRTMAX. By
* default, ACE_SIGRTMIN is used to issue {aio_} calls. This is a no-op
* on non-POSIX4 systems and returns 0.
*/
int signal_number (void) const;
/// Destructor.
virtual ~ACE_Asynch_Result (void);
protected:
/// Constructor. This implementation will not be deleted. The
/// implementation will be deleted by the Proactor.
ACE_Asynch_Result (ACE_Asynch_Result_Impl *implementation);
/// Get the implementation class.
ACE_Asynch_Result_Impl *implementation (void) const;
/// Implementation class.
ACE_Asynch_Result_Impl *implementation_;
};
// Forward declarations
class ACE_Asynch_Operation_Impl;
/**
* @class ACE_Asynch_Operation
*
* @brief This is an interface base class for all asynch
* operations. The resposiblility of this class is to forward
* all methods to its delegation/implementation class, e.g.,
* ACE_WIN32_Asynch_Operation or ACE_POSIX_Asynch_Operation.
*
* There are some attributes and functionality which is common
* to all asychronous operations. The delegation classes of this
* class will factor out this code.
*/
class ACE_Export ACE_Asynch_Operation
{
public:
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle,
const void *completion_key,
ACE_Proactor *proactor);
/**
* (Attempts to) cancel the asynchronous operation pending against
* the {handle} registered with this Operation.
*
* All completion notifications for the I/O operations will occur
* normally.
*
* = Return Values:
*
* -1 : Operation failed. (can get only in POSIX).
* 0 : All the operations were cancelled.
* 1 : All the operations were already finished in this
* handle. Unable to cancel them.
* 2 : Atleast one of the requested operations cannot be
* cancelled.
*
* There is slight difference in the semantics between NT and POSIX
* platforms which is given below.
*
* = Win32 :
*
* cancels all pending accepts operations that were issued by the
* calling thread. The function does not cancel asynchronous
* operations issued by other threads.
* All I/O operations that are canceled will complete with the
* error ERROR_OPERATION_ABORTED.
*
* = POSIX:
*
* Attempts to cancel one or more asynchronous I/O requests
* currently outstanding against the {handle} registered in this
* operation.
* For requested operations that are successfully canceled, the
* associated error status is set to ECANCELED.
*/
int cancel (void);
// = Access methods.
/// Return the underlying proactor.
ACE_Proactor* proactor (void) const;
/// Destructor.
virtual ~ACE_Asynch_Operation (void);
protected:
/// Constructor.
ACE_Asynch_Operation (void);
/// Return the underlying implementation class.
virtual ACE_Asynch_Operation_Impl *implementation (void) const = 0;
/// Get a proactor for/from the user
ACE_Proactor *get_proactor (ACE_Proactor *user_proactor,
ACE_Handler &handler) const;
};
// Forward declarations
class ACE_Asynch_Read_Stream_Result_Impl;
class ACE_Asynch_Read_Stream_Impl;
/**
* @class ACE_Asynch_Read_Stream
*
* @brief This class is a factory for starting off asynchronous reads
* on a stream. This class forwards all methods to its
* implementation class.
*
* Once {open} is called, multiple asynchronous {read}s can
* started using this class. An ACE_Asynch_Read_Stream::Result
* will be passed back to the {handler} when the asynchronous
* reads completes through the {ACE_Handler::handle_read_stream}
* callback.
*/
class ACE_Export ACE_Asynch_Read_Stream : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Read_Stream (void);
/// Destructor
virtual ~ACE_Asynch_Read_Stream (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call.
*
* @param handler The ACE_Handler that will be called to handle completions
* for operations initiated using this factory.
* @param handle The handle that future read operations will use.
* If handle == @c ACE_INVALID_HANDLE,
* ACE_Handler::handle() will be called on @ handler
* to get the correct handle.
*
* @retval 0 for success.
* @retval -1 for failure; consult @c errno for further information.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* Initiate an asynchronous read operation.
*
* @param message_block The ACE_Message_Block to receive the data.
* Received bytes will be placed in the block
* beginning at its current write pointer.
* If data is read, the message block's write
* pointer will be advanced by the number of
* bytes read.
* @param num_bytes_to_read The maximum number of bytes to read.
* @param act Asynchronous Completion Token; passed through to
* the completion handler in the Result object.
* @param priority Priority of the operation. On POSIX4-Unix,
* this is supported. Works like @c nice in Unix.
* Negative values are not allowed. 0 means
* priority of the operation same as the process
* priority. 1 means priority of the operation is
* one less than process priority, etc.
* Ignored on Windows.
* @param signal_number The POSIX4 real-time signal number to be used
* to signal completion of the operation. Values
* range from ACE_SIGRTMIN to ACE_SIGRTMAX.
* This argument is ignored on non-POSIX4 systems.
*/
int read (ACE_Message_Block &message_block,
size_t num_bytes_to_read,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
/**
* Same as above but with scatter support, through chaining of composite
* message blocks using the continuation field.
*/
int readv (ACE_Message_Block &message_block,
size_t num_bytes_to_read,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#endif /* defined (ACE_HAS_WIN32_OVERLAPPED_IO) */
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Implementation class that all methods will be forwarded to.
ACE_Asynch_Read_Stream_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is the class which will be passed back to the
* ACE_Handler::handle_read_stream when the asynchronous read completes.
* This class forwards all the methods to the implementation classes.
*
* This class has all the information necessary for the
* handler to uniquiely identify the completion of the
* asynchronous read.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Read_Stream_Result;
friend class ACE_WIN32_Asynch_Read_Stream_Result;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous read.
size_t bytes_to_read (void) const;
/// Message block which contains the read data.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for reading.
ACE_HANDLE handle (void) const;
/// Get the implementation class.
ACE_Asynch_Read_Stream_Result_Impl *implementation (void) const;
protected:
/// Constructor.
Result (ACE_Asynch_Read_Stream_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// The implementation class.
ACE_Asynch_Read_Stream_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Read_Stream &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Read_Stream (const ACE_Asynch_Read_Stream &))
};
// Forward declarations
class ACE_Asynch_Write_Stream_Impl;
class ACE_Asynch_Write_Stream_Result_Impl;
/**
* @class ACE_Asynch_Write_Stream
*
* @brief This class is a factory for initiating asynchronous writes
* on a connected TCP/IP stream. This class forwards all methods to its
* implementation class.
*
* Once open() is called, multiple asynchronous writes can be
* started using this class. An ACE_Asynch_Write_Stream::Result
* will be passed to the ACE_Handler::handle_write_stream() method on the
* opened ACE_Handler object when the asynchronous write completes.
*/
class ACE_Export ACE_Asynch_Write_Stream : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Write_Stream (void);
/// Destructor.
virtual ~ACE_Asynch_Write_Stream (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous operation.
*
* @param handler ACE_Handler to be notified when operations initiated
* via this factory complete. The handle_write_stream()
* method will be called on this object.
* @param handle The socket handle to initiate write operations on.
* If handle is @c ACE_INVALID_HANDLE,
* ACE_Handler::handle() will be called on handler to
* get the handle value.
* @param completion_key A token that is passed to the completion handler.
* @param proactor The ACE_Proactor object which will control operation
* completion and dispatching the results to handler.
* If this is 0, the process's singleton ACE_Proactor
* will be used.
*
* @retval 0 for success.
* @retval -1 for failure; consult @c errno for further information.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* Initiates an asynchronous write on a socket. If the operation completes
* the ACE_Handler object registered in open() will receive a completion
* callback via its handle_write_stream() method.
*
* @param bytes_to_write The number of bytes to write.
* @param message_block The ACE_Message_Block containing data to write.
* Data is written to the socket beginning at the
* block's rd_ptr. Upon successful completion
* of the write operation, the message_block rd_ptr
* is updated to reflect the data that was written.
* @param act Token that is passed through to the completion
* handler.
* @param priority Priority of the operation. This argument only has
* an affect on POSIX4-Unix. Works like @c nice in
* Unix; negative values are not allowed. 0 means
* priority of the operation same as the process
* priority. 1 means priority of the operation is one
* less than the process, and so forth.
* @param signal_number The POSIX4 real-time signal number to be used
* for the operation. signal_number ranges from
* ACE_SIGRTMIN to ACE_SIGRTMAX. This argument is
* not used on other platforms.
*
* @retval 0 for success, and the handle_write_stream associated
* with the opened ACE_Handler will be called. An
* instance of ACE_Asynch_Write_Stream::Result will be
* passed to the completion handler.
* @retval -1 for failure; consult @c errno for further information.
*/
int write (ACE_Message_Block &message_block,
size_t bytes_to_write,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
/**
* Same as above but with gather support, through chaining of composite
* message blocks using the continuation field.
*/
int writev (ACE_Message_Block &message_block,
size_t bytes_to_write,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#endif /* defined (ACE_HAS_WIN32_OVERLAPPED_IO) */
/// Return the underlying implementation class.
/// @todo (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Implementation class that all methods will be forwarded to.
ACE_Asynch_Write_Stream_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* ACE_Handler when the asynchronous write completes. This class
* forwards all the methods to the implementation class.
*
* This class has all the information necessary for the
* handler to uniquiely identify the completion of the
* asynchronous write.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Write_Stream_Result;
friend class ACE_WIN32_Asynch_Write_Stream_Result;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous write.
size_t bytes_to_write (void) const;
/// Message block that contains the data to be written.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for writing.
ACE_HANDLE handle (void) const;
/// Get the implementation class.
ACE_Asynch_Write_Stream_Result_Impl *implementation (void) const;
protected:
/// Constructor.
Result (ACE_Asynch_Write_Stream_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// Implementation class.
ACE_Asynch_Write_Stream_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Write_Stream &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Write_Stream (const ACE_Asynch_Write_Stream &))
};
// Forward declarations
class ACE_Asynch_Read_File_Impl;
class ACE_Asynch_Read_File_Result_Impl;
/**
* @class ACE_Asynch_Read_File
*
* @brief This class is a factory for starting off asynchronous reads
* on a file. This class forwards all methods to its
* implementation class.
*
* Once open() is called, multiple asynchronous reads can
* started using this class. An ACE_Asynch_Read_File::Result
* will be passed back to the completion handler's
* ACE_Handler::handle_read_file() method when each asynchronous
* read completes.
* This class differs slightly from ACE_Asynch_Read_Stream as it
* allows the user to specify an offset for the read.
*/
class ACE_Export ACE_Asynch_Read_File : public ACE_Asynch_Read_Stream
{
public:
/// A do nothing constructor.
ACE_Asynch_Read_File (void);
/// Destructor.
virtual ~ACE_Asynch_Read_File (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous operation.
*
* @param handler ACE_Handler to be notified when operations initiated
* via this factory complete. The
* ACE_Handler::handle_read_file() method will be
* called on this object.
* @param handle The file handle to initiate read operations on.
* If handle is @c ACE_INVALID_HANDLE,
* ACE_Handler::handle() will be called on handler to
* get the handle value.
* @param completion_key A token that is passed to the completion handler.
* @param proactor The ACE_Proactor object which will control operation
* completion and dispatching the results to handler.
* If this is 0, the process's singleton ACE_Proactor
* will be used.
*
* @retval 0 for success.
* @retval -1 for failure; consult @c errno for further information.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous read. Upto {bytes_to_read} will
* be read and stored in the {message_block}. The read will start
* at {offset} from the beginning of the file. Priority of the
* operation is specified by {priority}. On POSIX4-Unix, this is
* supported. Works like {nice} in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. And so forth. On Win32, this argument is a no-op.
* {signal_number} is the POSIX4 real-time signal number to be used
* for the operation. {signal_number} ranges from ACE_SIGRTMIN to
* ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
*/
int read (ACE_Message_Block &message_block,
size_t bytes_to_read,
unsigned long offset = 0,
unsigned long offset_high = 0,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE))
/**
* Same as above but with scatter support, through chaining of composite
* message blocks using the continuation field.
* @note In win32 Each data block payload must be at least the size of a system
* memory page and must be aligned on a system memory page size boundary
*/
int readv (ACE_Message_Block &message_block,
size_t bytes_to_read,
unsigned long offset = 0,
unsigned long offset_high = 0,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#endif /* (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) */
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Delegation/implementation class that all methods will be
/// forwarded to.
ACE_Asynch_Read_File_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* {handler} when the asynchronous read completes. This class
* forwards all the methods to the implementation class.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous read.
* This class differs slightly from
* ACE_Asynch_Read_Stream::Result as it calls back
* {ACE_Handler::handle_read_file} on the {handler} instead of
* {ACE_Handler::handle_read_stream}. No additional state is
* required by this class as ACE_Asynch_Result can store the
* {offset}.
*/
class ACE_Export Result : public ACE_Asynch_Read_Stream::Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Read_File_Result;
friend class ACE_WIN32_Asynch_Read_File_Result;
public:
/// Get the implementation class.
ACE_Asynch_Read_File_Result_Impl *implementation (void) const;
protected:
/// Constructor. This implementation will not be deleted.
Result (ACE_Asynch_Read_File_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// The implementation class.
ACE_Asynch_Read_File_Result_Impl *implementation_;
private:
/// Here just to provide an dummpy implementation, since the
/// one auto generated by MSVC is flagged as infinitely recursive
void operator= (Result &) {}
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Read_File &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Read_File (const ACE_Asynch_Read_File &))
};
// Forward declarations
class ACE_Asynch_Write_File_Impl;
class ACE_Asynch_Write_File_Result_Impl;
/**
* @class ACE_Asynch_Write_File
*
* @brief This class is a factory for starting off asynchronous writes
* on a file. This class forwards all methods to its
* implementation class.
*
* Once {open} is called, multiple asynchronous {write}s can be
* started using this class. A ACE_Asynch_Write_File::Result
* will be passed back to the {handler} when the asynchronous
* writes completes through the {ACE_Handler::handle_write_file}
* callback.
* This class differs slightly from ACE_Asynch_Write_Stream as
* it allows the user to specify an offset for the write.
*/
class ACE_Export ACE_Asynch_Write_File : public ACE_Asynch_Write_Stream
{
public:
/// A do nothing constructor.
ACE_Asynch_Write_File (void);
/// Destructor.
virtual ~ACE_Asynch_Write_File (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous write. Upto {bytes_to_write}
* will be written from the {message_block}, starting at the
* block's {rd_ptr}. The write will go to the file, starting
* {offset} bytes from the beginning of the file. Priority of the
* operation is specified by {priority}. On POSIX4-Unix, this is
* supported. Works like {nice} in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. And so forth. On Win32, this is a no-op.
* {signal_number} is the POSIX4 real-time signal number to be used
* for the operation. {signal_number} ranges from ACE_SIGRTMIN to
* ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
*/
int write (ACE_Message_Block &message_block,
size_t bytes_to_write,
unsigned long offset = 0,
unsigned long offset_high = 0,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE))
/**
* Same as above but with gather support, through chaining of composite
* message blocks using the continuation field.
* @note In win32 Each data block payload must be at least the size of a system
* memory page and must be aligned on a system memory page size boundary
*/
int writev (ACE_Message_Block &message_block,
size_t bytes_to_write,
unsigned long offset = 0,
unsigned long offset_high = 0,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
#endif /* (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) */
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Implementation object.
ACE_Asynch_Write_File_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* {handler} when the asynchronous write completes. This class
* forwards all the methods to the implementation class.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous write.
* This class differs slightly from
* ACE_Asynch_Write_Stream::Result as it calls back
* {ACE_Handler::handle_write_file} on the {handler} instead
* of {ACE_Handler::handle_write_stream}. No additional state
* is required by this class as ACE_Asynch_Result can store
* the {offset}.
*/
class ACE_Export Result : public ACE_Asynch_Write_Stream::Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Write_File_Result;
friend class ACE_WIN32_Asynch_Write_File_Result;
public:
/// Get the implementation class.
ACE_Asynch_Write_File_Result_Impl *implementation (void) const;
protected:
/// Constructor. This implementation will not be deleted.
Result (ACE_Asynch_Write_File_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// The implementation class.
ACE_Asynch_Write_File_Result_Impl *implementation_;
private:
/// Here just to provide an dummpy implementation, since the
/// one auto generated by MSVC is flagged as infinitely recursive
void operator= (Result &) {};
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Write_File &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Write_File (const ACE_Asynch_Write_File &))
};
// Forward declarations
class ACE_Asynch_Accept_Result_Impl;
class ACE_Asynch_Accept_Impl;
/**
* @class ACE_Asynch_Accept
*
* @brief This class is a factory for starting off asynchronous accepts
* on a listen handle. This class forwards all methods to its
* implementation class.
*
* Once {open} is called, multiple asynchronous {accept}s can
* started using this class. A ACE_Asynch_Accept::Result will
* be passed back to the {handler} when the asynchronous accept
* completes through the {ACE_Handler::handle_accept}
* callback.
*/
class ACE_Export ACE_Asynch_Accept : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Accept (void);
/// Destructor.
virtual ~ACE_Asynch_Accept (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous accept. The asynchronous accept
* call also allows any initial data to be returned to the
* handler specified to @c open().
* @param message_block A message block to receive initial data, as well
* as the local and remote addresses when the
* connection is made. Since the block receives
* the addresses regardless of whether or not
* initial data is available or requested, the
* message block size must be at least
* @a bytes_to_read plus two times the size of
* the addresses used (IPv4 or IPv6).
* @param bytes_to_read The maximum number of bytes of initial data
* to read into @a message_block.
* @param accept_handle The handle that the new connection will be
* accepted on. If @c INVALID_HANDLE, a new
* handle will be created using @a addr_family.
* @param act Value to be passed in result when operation
* completes.
* @param priority Priority of the operation. On POSIX4-Unix, this
* is supported. Works like @c nice in Unix.
* Negative values are not allowed. 0 means
* priority of the operation same as the process
* priority. 1 means priority of the operation is
* one less than process. And so forth.
* On Win32, this argument is ignored.
* @param signal_number The POSIX4 real-time signal number to be used
* for the operation. Value range is from
* @c ACE_SIGRTMIN to @c ACE_SIGRTMAX.
* This argument is ignored on non-POSIX4 systems.
* @param addr_family The address family to use if @a accept_handle
* is @c ACE_INVALID_HANDLE and a new handle must
* be opened. Values are @c AF_INET and @c PF_INET6.
*/
int accept (ACE_Message_Block &message_block,
size_t bytes_to_read,
ACE_HANDLE accept_handle = ACE_INVALID_HANDLE,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN,
int addr_family = AF_INET);
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Delegation/implementation class that all methods will be
/// forwarded to.
ACE_Asynch_Accept_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* {handler} when the asynchronous accept completes.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous accept.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Accept_Result;
friend class ACE_WIN32_Asynch_Accept_Result;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous accept.
size_t bytes_to_read (void) const;
/// Message block which contains the read data.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for accepting new connections.
ACE_HANDLE listen_handle (void) const;
/// I/O handle for the new connection.
ACE_HANDLE accept_handle (void) const;
/// Get the implementation.
ACE_Asynch_Accept_Result_Impl *implementation (void) const;
protected:
/// Contructor. Implementation will not be deleted.
Result (ACE_Asynch_Accept_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// Impelmentation class.
ACE_Asynch_Accept_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Accept &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Accept (const ACE_Asynch_Accept &))
};
// Forward declarations
class ACE_Asynch_Connect_Result_Impl;
class ACE_Asynch_Connect_Impl;
/**
* @class ACE_Asynch_Connect
*
* @brief This class is a factory for starting off asynchronous connects
* This class forwards all methods to its implementation class.
*
* Once @c open is called, multiple asynchronous connect operationss can
* started using this class. A ACE_Asynch_Connect::Result will
* be passed back to the associated ACE_Handler when the asynchronous connect
* completes through the ACE_Handler::handle_connect() callback.
*/
class ACE_Export ACE_Asynch_Connect : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Connect (void);
/// Destructor.
virtual ~ACE_Asynch_Connect (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call.
*
* @note @arg handle is ignored and should be @c ACE_INVALID_HANDLE.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous Connect.
*/
int connect (ACE_HANDLE connect_handle,
const ACE_Addr & remote_sap,
const ACE_Addr & local_sap,
int reuse_addr,
const void *act=0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Delegation/implementation class that all methods will be
/// forwarded to.
ACE_Asynch_Connect_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* handler when the asynchronous connect completes.
*
* This class has all the information necessary for the
* handler to uniquely identify the completion of the
* asynchronous connect.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Connect_Result;
friend class ACE_WIN32_Asynch_Connect_Result;
public:
/// I/O handle for the connection.
ACE_HANDLE connect_handle (void) const;
/// Get the implementation.
ACE_Asynch_Connect_Result_Impl *implementation (void) const;
protected:
/// Contructor. Implementation will not be deleted.
Result (ACE_Asynch_Connect_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// Impelmentation class.
ACE_Asynch_Connect_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Connect &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Connect (const ACE_Asynch_Connect &))
};
// Forward declarations
class ACE_Asynch_Transmit_File_Result_Impl;
class ACE_Asynch_Transmit_File_Impl;
/**
* @class ACE_Asynch_Transmit_File
*
* @brief This class is a factory for starting off asynchronous
* transmit files on a stream.
*
* Once {open} is called, multiple asynchronous {transmit_file}s
* can started using this class. A
* ACE_Asynch_Transmit_File::Result will be passed back to the
* {handler} when the asynchronous transmit file completes
* through the {ACE_Handler::handle_transmit_file} callback.
* The transmit_file function transmits file data over a
* connected network connection. The function uses the operating
* system's cache manager to retrieve the file data. This
* function provides high-performance file data transfer over
* network connections. This function would be of great use in
* a Web Server, Image Server, etc.
*/
class ACE_Export ACE_Asynch_Transmit_File : public ACE_Asynch_Operation
{
public:
// Forward declarations
class Header_And_Trailer;
/// A do nothing constructor.
ACE_Asynch_Transmit_File (void);
/// Destructor.
virtual ~ACE_Asynch_Transmit_File (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous transmit file. The {file} is a
* handle to an open file. {header_and_trailer} is a pointer to a
* data structure that contains pointers to data to send before and
* after the file data is sent. Set this parameter to 0 if you only
* want to transmit the file data. Upto {bytes_to_write} will be
* written to the {socket}. If you want to send the entire file,
* let {bytes_to_write} = 0. {bytes_per_send} is the size of each
* block of data sent per send operation. Please read the Win32
* documentation on what the flags should be. Priority of the
* operation is specified by {priority}. On POSIX4-Unix, this is
* supported. Works like {nice} in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. And so forth. On Win32, this is a no-op.
* {signal_number} is the POSIX4 real-time signal number to be used
* for the operation. {signal_number} ranges from ACE_SIGRTMIN to
* ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
*/
int transmit_file (ACE_HANDLE file,
Header_And_Trailer *header_and_trailer = 0,
size_t bytes_to_write = 0,
unsigned long offset = 0,
unsigned long offset_high = 0,
size_t bytes_per_send = 0,
unsigned long flags = 0,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// The implementation class.
ACE_Asynch_Transmit_File_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* {handler} when the asynchronous transmit file completes.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous transmit file.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Transmit_File_Result;
friend class ACE_WIN32_Asynch_Transmit_File_Result;
public:
/// Socket used for transmitting the file.
ACE_HANDLE socket (void) const;
/// File from which the data is read.
ACE_HANDLE file (void) const;
/// Header and trailer data associated with this transmit file.
Header_And_Trailer *header_and_trailer (void) const;
/// The number of bytes which were requested at the start of the
/// asynchronous transmit file.
size_t bytes_to_write (void) const;
/// Number of bytes per send requested at the start of the transmit
/// file.
size_t bytes_per_send (void) const;
/// Flags which were passed into transmit file.
unsigned long flags (void) const;
/// Get the implementation class.
ACE_Asynch_Transmit_File_Result_Impl *implementation (void) const;
protected:
/// Constructor.
Result (ACE_Asynch_Transmit_File_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// The implementation class.
ACE_Asynch_Transmit_File_Result_Impl *implementation_;
};
/**
* @class Header_And_Trailer
*
* @brief The class defines a data structure that contains pointers
* to data to send before and after the file data is sent.
*
* This class provides a wrapper over TRANSMIT_FILE_BUFFERS
* and provided a consistent use of ACE_Message_Blocks.
*/
class ACE_Export Header_And_Trailer
{
public:
/// Constructor.
Header_And_Trailer (ACE_Message_Block *header = 0,
size_t header_bytes = 0,
ACE_Message_Block *trailer = 0,
size_t trailer_bytes = 0);
/// Destructor
virtual ~Header_And_Trailer (void);
/// This method allows all the member to be set in one fell swoop.
void header_and_trailer (ACE_Message_Block *header = 0,
size_t header_bytes = 0,
ACE_Message_Block *trailer = 0,
size_t trailer_bytes = 0);
/// Get header which goes before the file data.
ACE_Message_Block *header (void) const;
/// Set header which goes before the file data.
void header (ACE_Message_Block *message_block);
/// Get size of the header data.
size_t header_bytes (void) const;
/// Set size of the header data.
void header_bytes (size_t bytes);
/// Get trailer which goes after the file data.
ACE_Message_Block *trailer (void) const;
/// Set trailer which goes after the file data.
void trailer (ACE_Message_Block *message_block);
/// Get size of the trailer data.
size_t trailer_bytes (void) const;
/// Set size of the trailer data.
void trailer_bytes (size_t bytes);
/// Conversion routine.
ACE_LPTRANSMIT_FILE_BUFFERS transmit_buffers (void);
protected:
/// Header data.
ACE_Message_Block *header_;
/// Size of header data.
size_t header_bytes_;
/// Trailer data.
ACE_Message_Block *trailer_;
/// Size of trailer data.
size_t trailer_bytes_;
/// Target data structure.
ACE_TRANSMIT_FILE_BUFFERS transmit_buffers_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Transmit_File &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Transmit_File (const ACE_Asynch_Transmit_File &))
};
// Forward declarations
class ACE_Asynch_Read_Dgram_Result_Impl;
class ACE_Asynch_Read_Dgram_Impl;
class ACE_Addr;
/**
* @class ACE_Asynch_Read_Dgram
*
* @brief This class is a factory for starting off asynchronous reads
* on a UDP socket. This class forwards all methods to its
* implementation class.
*
* Once {open} is called, multiple asynchronous {read}s can be
* started using this class. An ACE_Asynch_Read_Dgram::Result
* will be passed back to the {handler} when the asynchronous
* reads completes through the {ACE_Handler::handle_read_dgram}
* callback.
*/
class ACE_Export ACE_Asynch_Read_Dgram : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Read_Dgram (void);
/// Destructor
virtual ~ACE_Asynch_Read_Dgram (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/** This starts off an asynchronous read. Upto
* {message_block->total_size()} will be read and stored in the
* {message_block}. {message_block}'s {wr_ptr} will be updated to reflect
* the added bytes if the read operation is successfully completed.
* Return code of 1 means immediate success and {number_of_bytes_recvd}
* will contain number of bytes read. The {ACE_Handler::handle_read_dgram}
* method will still be called. Return code of 0 means the IO will
* complete proactively. Return code of -1 means there was an error, use
* errno to get the error code.
*
* Scatter/gather is supported on WIN32 by using the {message_block->cont()}
* method. Up to ACE_IOV_MAX {message_block}'s are supported. Upto
* {message_block->size()} bytes will be read into each {message block} for
* a total of {message_block->total_size()} bytes. All {message_block}'s
* {wr_ptr}'s will be updated to reflect the added bytes for each
* {message_block}
*
* Priority of the operation is specified by {priority}. On POSIX4-Unix,
* this is supported. Works like {nice} in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. And so forth. On Win32, {priority} is a no-op.
* {signal_number} is the POSIX4 real-time signal number to be used
* for the operation. {signal_number} ranges from ACE_SIGRTMIN to
* ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
*/
ssize_t recv (ACE_Message_Block *message_block,
size_t &number_of_bytes_recvd,
int flags,
int protocol_family = PF_INET,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Implementation class that all methods will be forwarded to.
ACE_Asynch_Read_Dgram_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is the class which will be passed back to the
* {handler} when the asynchronous read completes. This class
* forwards all the methods to the implementation classes.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous read.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Read_Dgram_Result;
friend class ACE_WIN32_Asynch_Read_Dgram_Result;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous read.
size_t bytes_to_read (void) const;
/// Message block which contains the read data
ACE_Message_Block *message_block (void) const;
/// The flags used in the read
int flags (void) const;
/// The address of where the packet came from
int remote_address (ACE_Addr& addr) const;
/// I/O handle used for reading.
ACE_HANDLE handle (void) const;
/// Get the implementation class.
ACE_Asynch_Read_Dgram_Result_Impl *implementation (void) const;
protected:
/// Constructor.
Result (ACE_Asynch_Read_Dgram_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// The implementation class.
ACE_Asynch_Read_Dgram_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Read_Dgram &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Read_Dgram (const ACE_Asynch_Read_Dgram &))
};
// Forward declarations
class ACE_Asynch_Write_Dgram_Impl;
class ACE_Asynch_Write_Dgram_Result_Impl;
/**
* @class ACE_Asynch_Write_Dgram
*
* @brief This class is a factory for starting off asynchronous writes
* on a UDP socket. This class forwards all methods to its
* implementation class.
*
* Once {open} is called, multiple asynchronous {writes}s can
* started using this class. An ACE_Asynch_Write_Dgram::Result
* will be passed back to the {handler} when the asynchronous
* write completes through the
* {ACE_Handler::handle_write_dgram} callback.
*/
class ACE_Export ACE_Asynch_Write_Dgram : public ACE_Asynch_Operation
{
public:
/// A do nothing constructor.
ACE_Asynch_Write_Dgram (void);
/// Destructor.
virtual ~ACE_Asynch_Write_Dgram (void);
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If ({handle} == ACE_INVALID_HANDLE),
* {ACE_Handler::handle} will be called on the {handler} to get the
* correct handle.
*/
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
const void *completion_key = 0,
ACE_Proactor *proactor = 0);
/** This starts off an asynchronous send. Upto
* {message_block->total_length()} will be sent. {message_block}'s
* {rd_ptr} will be updated to reflect the sent bytes if the send operation
* is successfully completed.
* Return code of 1 means immediate success and {number_of_bytes_sent}
* is updated to number of bytes sent. The {ACE_Handler::handle_write_dgram}
* method will still be called. Return code of 0 means the IO will
* complete proactively. Return code of -1 means there was an error, use
* errno to get the error code.
*
* Scatter/gather is supported on WIN32 by using the {message_block->cont()}
* method. Up to ACE_IOV_MAX {message_block}'s are supported. Upto
* {message_block->length()} bytes will be sent from each {message block}
* for a total of {message_block->total_length()} bytes. All
* {message_block}'s {rd_ptr}'s will be updated to reflect the bytes sent
* from each {message_block}.
*
* Priority of the operation is specified by {priority}. On POSIX4-Unix,
* this is supported. Works like {nice} in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. And so forth. On Win32, this argument is a no-op.
* {signal_number} is the POSIX4 real-time signal number to be used
* for the operation. {signal_number} ranges from ACE_SIGRTMIN to
* ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
*/
ssize_t send (ACE_Message_Block *message_block,
size_t &number_of_bytes_sent,
int flags,
const ACE_Addr& remote_addr,
const void *act = 0,
int priority = 0,
int signal_number = ACE_SIGRTMIN);
/// Return the underlying implementation class.
// (this should be protected...)
virtual ACE_Asynch_Operation_Impl *implementation (void) const;
protected:
/// Implementation class that all methods will be forwarded to.
ACE_Asynch_Write_Dgram_Impl *implementation_;
public:
/**
* @class Result
*
* @brief This is that class which will be passed back to the
* {handler} when the asynchronous write completes. This class
* forwards all the methods to the implementation class.
*
* This class has all the information necessary for the
* {handler} to uniquiely identify the completion of the
* asynchronous write.
*/
class ACE_Export Result : public ACE_Asynch_Result
{
/// The concrete implementation result classes only construct this
/// class.
friend class ACE_POSIX_Asynch_Write_Dgram_Result;
friend class ACE_WIN32_Asynch_Write_Dgram_Result;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous write.
size_t bytes_to_write (void) const;
/// Message block which contains the sent data
ACE_Message_Block *message_block (void) const;
/// The flags using in the write
int flags (void) const;
/// I/O handle used for writing.
ACE_HANDLE handle (void) const;
/// Get the implementation class.
ACE_Asynch_Write_Dgram_Result_Impl *implementation (void) const;
protected:
/// Constructor.
Result (ACE_Asynch_Write_Dgram_Result_Impl *implementation);
/// Destructor.
virtual ~Result (void);
/// Implementation class.
ACE_Asynch_Write_Dgram_Result_Impl *implementation_;
};
private:
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Asynch_Write_Dgram &))
ACE_UNIMPLEMENTED_FUNC (ACE_Asynch_Write_Dgram (const ACE_Asynch_Write_Dgram &))
};
/**
* @class ACE_Handler
*
* @brief This base class defines the interface for receiving the
* results of asynchronous operations.
*
* Subclasses of this class will fill in appropriate methods.
*/
class ACE_Export ACE_Handler
{
public:
/// A do nothing constructor.
ACE_Handler (void);
/// A do nothing constructor which allows proactor to be set to \<p\>.
ACE_Handler (ACE_Proactor *p);
/// Virtual destruction.
virtual ~ACE_Handler (void);
/// This method will be called when an asynchronous read completes on
/// a stream.
virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);
/// This method will be called when an asynchronous write completes
/// on a UDP socket.
virtual void handle_write_dgram (const ACE_Asynch_Write_Dgram::Result &result);
/// This method will be called when an asynchronous read completes on
/// a UDP socket.
virtual void handle_read_dgram (const ACE_Asynch_Read_Dgram::Result &result);
/// This method will be called when an asynchronous write completes
/// on a stream.
virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);
/// This method will be called when an asynchronous read completes on
/// a file.
virtual void handle_read_file (const ACE_Asynch_Read_File::Result &result);
/// This method will be called when an asynchronous write completes
/// on a file.
virtual void handle_write_file (const ACE_Asynch_Write_File::Result &result);
/// This method will be called when an asynchronous accept completes.
virtual void handle_accept (const ACE_Asynch_Accept::Result &result);
/// This method will be called when an asynchronous connect completes.
virtual void handle_connect (const ACE_Asynch_Connect::Result &result);
/// This method will be called when an asynchronous transmit file
/// completes.
virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);
/// Called when timer expires. {tv} was the requested time value and
/// {act} is the ACT passed when scheduling the timer.
virtual void handle_time_out (const ACE_Time_Value &tv,
const void *act = 0);
/**
* This is method works with the {run_event_loop} of the
* ACE_Proactor. A special {Wake_Up_Completion} is used to wake up
* all the threads that are blocking for completions.
*/
virtual void handle_wakeup (void);
/// Get the proactor associated with this handler.
ACE_Proactor *proactor (void);
/// Set the proactor.
void proactor (ACE_Proactor *p);
/**
* Get the I/O handle used by this {handler}. This method will be
* called by the ACE_Asynch_* classes when an ACE_INVALID_HANDLE is
* passed to {open}.
*/
virtual ACE_HANDLE handle (void) const;
/// Set the ACE_HANDLE value for this Handler.
virtual void handle (ACE_HANDLE);
/**
* @class Proxy
*
* @brief The Proxy class acts as a proxy for dispatch of completions
* to operations issued for the associated handler. It allows the handler
* to be deleted while operations are outstanding. The proxy must be used
* to get the ACE_Handler pointer for dispatching, and if it's 0, the
* handler is no longer valid and the result should not be dispatched.
*/
class ACE_Export Proxy
{
public:
Proxy (ACE_Handler *handler) : handler_ (handler) {};
void reset (void) { this->handler_ = 0; };
ACE_Handler *handler (void) { return this->handler_; };
private:
ACE_Handler *handler_;
};
typedef ACE_Refcounted_Auto_Ptr<Proxy, ACE_SYNCH_MUTEX>
Proxy_Ptr;
Proxy_Ptr &proxy (void);
protected:
/// The proactor associated with this handler.
ACE_Proactor *proactor_;
/// The ACE_HANDLE in use with this handler.
ACE_HANDLE handle_;
/// Refers to proxy for this handler.
ACE_Refcounted_Auto_Ptr<Proxy, ACE_SYNCH_MUTEX> proxy_;
ACE_UNIMPLEMENTED_FUNC (ACE_Handler (const ACE_Handler &))
ACE_UNIMPLEMENTED_FUNC (ACE_Handler operator= (const ACE_Handler &))
};
// Forward declarations
class ACE_INET_Addr;
// Forward declarations
template <class HANDLER>
class ACE_Asynch_Acceptor;
/**
* @class ACE_Service_Handler
*
* @brief This base class defines the interface for the
* ACE_Asynch_Acceptor to call into when new connection are
* accepted.
*
* Subclasses of this class will fill in appropriate methods to
* define application specific behavior.
*/
class ACE_Export ACE_Service_Handler : public ACE_Handler
{
/// The Acceptor is the factory and therefore should have special
/// privileges.
friend class ACE_Asynch_Acceptor<ACE_Service_Handler>;
public:
/// A do nothing constructor.
ACE_Service_Handler (void);
/// Virtual destruction.
virtual ~ACE_Service_Handler (void);
/**
* {open} is called by ACE_Asynch_Acceptor to initialize a new
* instance of ACE_Service_Handler that has been created after the
* new connection is accepted. The handle for the new connection is
* passed along with the initial data that may have shown up.
*/
virtual void open (ACE_HANDLE new_handle,
ACE_Message_Block &message_block);
// protected:
// This should be corrected after the correct semantics of the
// friend has been figured out.
/// Called by ACE_Asynch_Acceptor to pass the addresses of the new
/// connections.
virtual void addresses (const ACE_INET_Addr &remote_address,
const ACE_INET_Addr &local_address);
/// Called by ACE_Asynch_Acceptor to pass the act.
virtual void act (const void *);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_WIN32 || ACE_HAS_AIO_CALLS*/
#include /**/ "ace/post.h"
#endif /* ACE_ASYNCH_IO_H */