Files
TCPlayerbotCore/src/game/pchdef.h
T
Rat 0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00

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C

//add here most rarely modified headers to speed up debug build compilation
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "Common.h"
#include "MapManager.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Database/SQLStorage.h"
#include "Opcodes.h"
#include "SharedDefines.h"
#include "ObjectMgr.h"
#include "ScriptedPch.h"