-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk
18 lines
642 B
C
18 lines
642 B
C
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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#ifndef DEF_SCHOLOMANCE_H
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#define DEF_SCHOLOMANCE_H
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#define TYPE_GANDLING 1
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#define DATA_DOCTORTHEOLENKRASTINOV_DEATH 2
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#define DATA_INSTRUCTORMALICIA_DEATH 3
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#define DATA_LADYILLUCIABAROV_DEATH 4
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#define DATA_LORDALEXEIBAROV_DEATH 5
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#define DATA_LOREKEEPERPOLKELT_DEATH 6
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#define DATA_THERAVENIAN_DEATH 7
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#define TYPE_KIRTONOS 8
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#endif
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