game.vcproj update , game.lib now buildable todo: auth+world server --HG-- branch : trunk
13 lines
389 B
C
13 lines
389 B
C
#ifndef __REVISION_H__
|
|
#define __REVISION_H__
|
|
#define _BUILD_DIRECTIVE "Debug"
|
|
#define _REVISION "8417"
|
|
#define _HASH "47972987739a"
|
|
#define _REVISION_DATE "*"
|
|
#define _REVISION_TIME "*"
|
|
#define FILEVER 0,0,8417,0
|
|
#define PRODUCTVER 0,0,8417,0
|
|
#define STRFILEVER "0, 0, 8417, 47972987739a"
|
|
#define STRPRODUCTVER "0, 0, 8417, 47972987739a"
|
|
#endif // __REVISION_H__
|