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73770d7354b7b7f1452bf7906c1e0c1b046b2204
TCPlayerbotCore/src
T
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megamage 73770d7354 *Fix the bug that totem only apply one auraeffect on target.
*Fix the bug that players can get aura when out of range of totem.
*Use caster to check enemy/ally state and spell bonus. Use source to check distance.

--HG--
branch : trunk
2009-05-24 00:05:17 -05:00
..
bindings
*Fix compile in *nix if You build without Trinity Scripts(with trinityinterface).
2009-05-23 16:17:37 +02:00
framework
[7810] Moved ZThread related code on ACE framework. Author: Ambal
2009-05-13 18:22:21 -05:00
game
*Fix the bug that totem only apply one auraeffect on target.
2009-05-24 00:05:17 -05:00
shared
[7858] Properly deallocate memory in tile assembler, and dereference memory when fread fails. Author: raczman
2009-05-21 10:11:36 -05:00
tools
backport genrevision fix from TC2 that allows old and new versions of HG to be used in revision generation
2009-04-03 00:24:01 -04:00
trinitycore
Fix typo. Pointed by Aokromes, thx :)
2009-05-21 19:06:09 +02:00
trinityrealm
[7810] Moved ZThread related code on ACE framework. Author: Ambal
2009-05-13 18:22:21 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
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