Files
TCPlayerbotCore/externals/g3dlite/G3D/EqualsTrait.h
T
Brian 1fd7082712 * Reverted to the old G3D library, however collision still will not compile
* and is therefore commented out.

--HG--
branch : trunk
2010-06-07 18:32:20 -06:00

27 lines
517 B
C++

/**
@file EqualsTrait.h
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2008-10-01
@edited 2008-10-01
Copyright 2000-2009, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_EQUALSTRAIT_H
#define G3D_EQUALSTRAIT_H
#include "G3D/platform.h"
/** Default implementation of EqualsTrait.
@see G3D::Table for specialization requirements.
*/
template<typename Key> struct EqualsTrait {
static bool equals(const Key& a, const Key& b) {
return a == b;
}
};
#endif